BinTree fertig gemacht inclusive unity tests
This commit is contained in:
parent
4d27f910ff
commit
099a5c5cc5
72
bintree.c
72
bintree.c
@ -12,7 +12,36 @@
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// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
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// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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{
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{
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if(root == NULL)
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{
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TreeNode *newNode = malloc(sizeof(TreeNode));
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newNode->data = malloc(dataSize);
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memcpy(newNode->data, data, dataSize);
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newNode->left = NULL;
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newNode->right = NULL;
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if(isDuplicate != NULL)
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*isDuplicate = 0;
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return newNode;
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}
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else
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{
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int cmpResult = compareFct(data, root->data);
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if(cmpResult < 0)
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root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
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else if(cmpResult > 0)
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root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
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else
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{
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// Duplicate found
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if(isDuplicate != NULL)
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*isDuplicate = 1;
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}
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return root;
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}
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}
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}
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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@ -20,17 +49,56 @@ TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFc
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// push the top node and push all its left nodes.
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// push the top node and push all its left nodes.
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void *nextTreeData(TreeNode *root)
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void *nextTreeData(TreeNode *root)
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{
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{
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static StackNode *stack = NULL;
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if (root != NULL)
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{
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clearStack(stack);
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stack = NULL;
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TreeNode *current = root;
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while (current != NULL)
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{
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stack = push(stack, current);
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current = current->left;
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}
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}
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if (stack == NULL)
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return NULL;
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TreeNode *node = (TreeNode *)top(stack);
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stack = pop(stack);
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void *data = node->data;
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TreeNode *current = node->right;
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while (current != NULL)
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{
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stack = push(stack, current);
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current = current->left;
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}
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return data;
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}
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}
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// Releases all memory resources (including data copies).
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// Releases all memory resources (including data copies).
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void clearTree(TreeNode *root)
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void clearTree(TreeNode *root)
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{
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{
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if(root != NULL)
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{
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clearTree(root->left);
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clearTree(root->right);
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free(root->data);
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free(root);
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}
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}
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}
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// Returns the number of entries in the tree given by root.
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// Returns the number of entries in the tree given by root.
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unsigned int treeSize(const TreeNode *root)
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unsigned int treeSize(const TreeNode *root)
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{
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{
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if(root == NULL)
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return 0;
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return 1 + treeSize(root->left) + treeSize(root->right);
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}
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}
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122
bintreeTests.c
Normal file
122
bintreeTests.c
Normal file
@ -0,0 +1,122 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include "unity.h"
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#include "bintree.h"
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/* ---------- Helper ---------- */
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int compareInt(const void *a, const void *b)
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{
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int ia = *(const int *)a;
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int ib = *(const int *)b;
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return ia - ib;
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}
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void setUp(void){}
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void tearDown(void){}
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/* ---------- addToTree ---------- */
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void test_addToTree_adds_first_element(void)
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{
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TreeNode *root = NULL;
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int value = 5;
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int isDup = -1;
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root = addToTree(root, &value, sizeof(int), compareInt, &isDup);
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TEST_ASSERT_NOT_NULL(root);
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TEST_ASSERT_EQUAL_INT(0, isDup);
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TEST_ASSERT_EQUAL_INT(1, treeSize(root));
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clearTree(root);
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}
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void test_addToTree_detects_duplicate(void)
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{
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TreeNode *root = NULL;
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int value = 5;
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int isDup = -1;
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root = addToTree(root, &value, sizeof(int), compareInt, &isDup);
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root = addToTree(root, &value, sizeof(int), compareInt, &isDup);
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TEST_ASSERT_EQUAL_INT(1, isDup);
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TEST_ASSERT_EQUAL_INT(1, treeSize(root));
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clearTree(root);
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}
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/* ---------- treeSize ---------- */
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void test_treeSize_counts_multiple_elements(void)
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{
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TreeNode *root = NULL;
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int values[] = {5, 2, 8, 1, 3};
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for (int i = 0; i < 5; i++)
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root = addToTree(root, &values[i], sizeof(int), compareInt, NULL);
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TEST_ASSERT_EQUAL_UINT(5, treeSize(root));
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clearTree(root);
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}
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/* ---------- nextTreeData ---------- */
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void test_nextTreeData_returns_sorted_order(void)
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{
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TreeNode *root = NULL;
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int values[] = {5, 2, 8, 1, 3};
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for (int i = 0; i < 5; i++)
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root = addToTree(root, &values[i], sizeof(int), compareInt, NULL);
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int expected[] = {1, 2, 3, 5, 8};
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int *val;
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/* erster Aufruf initialisiert den Iterator */
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val = (int *)nextTreeData(root);
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TEST_ASSERT_NOT_NULL(val);
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TEST_ASSERT_EQUAL_INT(expected[0], *val);
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/* weitere Aufrufe liefern die nächsten Elemente */
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for (int i = 1; i < 5; i++)
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{
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val = (int *)nextTreeData(NULL);
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TEST_ASSERT_NOT_NULL(val);
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TEST_ASSERT_EQUAL_INT(expected[i], *val);
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}
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/* danach muss NULL kommen */
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TEST_ASSERT_NULL(nextTreeData(NULL));
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clearTree(root);
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}
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/* ---------- clearTree ---------- */
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void test_clearTree_on_empty_tree_does_not_crash(void)
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{
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clearTree(NULL);
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TEST_PASS();
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}
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/* ---------- MAIN ---------- */
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int main(void)
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{
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UNITY_BEGIN();
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RUN_TEST(test_addToTree_adds_first_element);
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RUN_TEST(test_addToTree_detects_duplicate);
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RUN_TEST(test_treeSize_counts_multiple_elements);
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RUN_TEST(test_nextTreeData_returns_sorted_order);
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RUN_TEST(test_clearTree_on_empty_tree_does_not_crash);
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return UNITY_END();
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}
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27
makefile
27
makefile
@ -29,21 +29,30 @@ program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
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doble : main.o $(program_obj_files)
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doble : main.o $(program_obj_files)
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$(CC) $(FLAGS) $^ -o doble
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$(CC) $(FLAGS) $^ -o doble
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$(program_obj_filesobj_files): %.o: %.c
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# --------------------------
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$(CC) -c $(FLAGS) $^ -o $@
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# Objektdateien kompilieren
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# --------------------------
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numbers.o: numbers.c
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%.o: %.c
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$(CC) -c $(CFLAGS) numbers.c
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$(CC) -c $(FLAGS) $< -o $@
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# --------------------------
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# --------------------------
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# Unit Tests
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# Unit Tests
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# --------------------------
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# --------------------------
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numbersTests: numbers.o numbersTests.c $(unityfolder)/unity.c
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numbersTests: numbers.o numbersTests.c $(unityfolder)/unity.c
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$(CC) $(CFLAGS) -I$(unityfolder) -o runNumbersTests numbersTests.c numbers.o $(unityfolder)/unity.c
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$(CC) $(FLAGS) -I$(unityfolder) \
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-o runNumbersTests \
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numbersTests.c numbers.o $(unityfolder)/unity.c
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stackTests: stack.o stackTests.c $(unityfolder)/unity.c
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stackTests: stack.o stackTests.c $(unityfolder)/unity.c
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$(CC) $(CFLAGS) -I$(unityfolder) -o runStackTests stackTests.c stack.o $(unityfolder)/unity.c
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$(CC) $(FLAGS) -I$(unityfolder) \
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-o runStackTests \
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stackTests.c stack.o $(unityfolder)/unity.c
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bintreeTests: bintree.o stack.o bintreeTests.c $(unityfolder)/unity.c
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$(CC) $(FLAGS) -I$(unityfolder) \
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-o runBintreeTests \
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bintreeTests.c bintree.o stack.o $(unityfolder)/unity.c
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# --------------------------
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# --------------------------
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# Clean
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# Clean
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@ -52,5 +61,5 @@ clean:
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ifeq ($(OS),!Windows_NT)
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ifeq ($(OS),!Windows_NT)
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del /f *.o doble *.exe
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del /f *.o doble *.exe
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else
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else
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rm -f *.o doble *runNumbersTests
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rm -f *.o doble run*Tests*
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endif
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endif
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104
stackTests.c
104
stackTests.c
@ -1,4 +1,4 @@
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#include <stdio.h>
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/*#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include "stack.h"
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#include "stack.h"
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#include "unity.h"
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#include "unity.h"
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@ -24,5 +24,107 @@ int main(void)
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UNITY_BEGIN();
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UNITY_BEGIN();
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RUN_TEST(test_push_created_new_stacknode);
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RUN_TEST(test_push_created_new_stacknode);
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return UNITY_END();
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}*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "stack.h"
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#include "unity.h"
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void setUp(void){}
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void tearDown(void){}
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/* ---------------- PUSH ---------------- */
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void test_push_created_new_stacknode(void)
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{
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int testdata1 = 111;
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StackNode test = {&testdata1,NULL};
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int testdata2 = 222;
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StackNode *test1 = push(&test,&testdata2);
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TEST_ASSERT_NOT_NULL(test1);
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TEST_ASSERT_EQUAL_PTR(&testdata2,test1->data);
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TEST_ASSERT_EQUAL_PTR(&test,test1->next);
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}
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/* ---------------- TOP ---------------- */
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void test_top_on_empty_stack_returns_null(void)
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{
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TEST_ASSERT_NULL(top(NULL));
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}
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void test_top_returns_top_element(void)
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{
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int data = 42;
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StackNode node = {&data, NULL};
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TEST_ASSERT_EQUAL_PTR(&data, top(&node));
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}
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/* ---------------- POP ---------------- */
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void test_pop_on_empty_stack_returns_null(void)
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{
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TEST_ASSERT_NULL(pop(NULL));
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}
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void test_pop_removes_top_element(void)
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{
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int d1 = 1;
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int d2 = 2;
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StackNode *s = NULL;
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s = push(s, &d1);
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s = push(s, &d2);
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StackNode *newTop = pop(s);
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TEST_ASSERT_NOT_NULL(newTop);
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TEST_ASSERT_EQUAL_PTR(&d1, newTop->data);
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clearStack(newTop); // Speicher aufräumen
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}
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/* ---------------- CLEAR ---------------- */
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void test_clearStack_on_empty_stack_does_not_crash(void)
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{
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clearStack(NULL);
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TEST_PASS(); // Test besteht, wenn kein Crash
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}
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void test_clearStack_clears_multiple_elements(void)
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{
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int d1 = 1, d2 = 2, d3 = 3;
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StackNode *s = NULL;
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s = push(s, &d1);
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s = push(s, &d2);
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s = push(s, &d3);
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clearStack(s);
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TEST_PASS(); // kein Crash = bestanden
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}
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/* ---------------- MAIN ---------------- */
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int main(void)
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{
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UNITY_BEGIN();
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RUN_TEST(test_push_created_new_stacknode);
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RUN_TEST(test_top_on_empty_stack_returns_null);
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RUN_TEST(test_top_returns_top_element);
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RUN_TEST(test_pop_on_empty_stack_returns_null);
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RUN_TEST(test_pop_removes_top_element);
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RUN_TEST(test_clearStack_on_empty_stack_does_not_crash);
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RUN_TEST(test_clearStack_clears_multiple_elements);
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return UNITY_END();
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return UNITY_END();
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}
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}
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