Merge branch 'main' of https://git.efi.th-nuernberg.de/gitea/hallerni98888/info2Praktikum-DobleSpiel
This commit is contained in:
commit
8b0fa4601a
180
stack.c
180
stack.c
@ -1,91 +1,91 @@
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include "stack.h"
|
#include "stack.h"
|
||||||
|
|
||||||
// TODO: grundlegende Stackfunktionen implementieren:
|
// TODO: grundlegende Stackfunktionen implementieren:
|
||||||
/* * `push`: legt ein Element oben auf den Stack,
|
/* * `push`: legt ein Element oben auf den Stack,
|
||||||
* `pop`: entfernt das oberste Element,
|
* `pop`: entfernt das oberste Element,
|
||||||
* `top`: liefert das oberste Element zurück,
|
* `top`: liefert das oberste Element zurück,
|
||||||
* `clearStack`: gibt den gesamten Speicher frei. */
|
* `clearStack`: gibt den gesamten Speicher frei. */
|
||||||
|
|
||||||
// Pushes data as pointer onto the stack.
|
// Pushes data as pointer onto the stack.
|
||||||
StackNode *push(StackNode *stack, void *data)
|
StackNode *push(StackNode *stack, void *data)
|
||||||
{
|
{
|
||||||
StackNode *tempNode, *newNode;
|
StackNode *tempNode, *newNode;
|
||||||
|
|
||||||
newNode = malloc(sizeof(StackNode));
|
newNode = malloc(sizeof(StackNode));
|
||||||
newNode->value = 3;
|
newNode->value = *(int *)data;
|
||||||
newNode->next = NULL;
|
newNode->next = NULL;
|
||||||
|
|
||||||
if (stack == NULL)
|
if (stack == NULL)
|
||||||
{
|
{
|
||||||
stack = newNode;
|
stack = newNode;
|
||||||
return stack;
|
return stack;
|
||||||
}
|
}
|
||||||
|
|
||||||
tempNode = stack;
|
tempNode = stack;
|
||||||
while (tempNode->next != NULL)
|
while (tempNode->next != NULL)
|
||||||
{
|
{
|
||||||
tempNode = tempNode->next;
|
tempNode = tempNode->next;
|
||||||
}
|
}
|
||||||
tempNode->next = newNode;
|
tempNode->next = newNode;
|
||||||
|
|
||||||
return stack;
|
return stack;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
|
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
|
||||||
// freed by caller.)
|
// freed by caller.)
|
||||||
StackNode *pop(StackNode *stack)
|
StackNode *pop(StackNode *stack)
|
||||||
{
|
{
|
||||||
StackNode *tempNode;
|
StackNode *tempNode;
|
||||||
|
|
||||||
if (stack == NULL)
|
if (stack == NULL)
|
||||||
{
|
{
|
||||||
return stack;
|
return stack;
|
||||||
}
|
}
|
||||||
|
|
||||||
tempNode = stack;
|
tempNode = stack;
|
||||||
while (tempNode->next->next != NULL)
|
while (tempNode->next->next != NULL)
|
||||||
{
|
{
|
||||||
tempNode = tempNode->next;
|
tempNode = tempNode->next;
|
||||||
}
|
}
|
||||||
free(tempNode->next);
|
free(tempNode->next);
|
||||||
tempNode->next = NULL;
|
tempNode->next = NULL;
|
||||||
|
|
||||||
return stack;
|
return stack;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Returns the data of the top element.
|
// Returns the data of the top element.
|
||||||
void *top(StackNode *stack)
|
void *top(StackNode *stack)
|
||||||
{
|
{
|
||||||
StackNode *tempNode;
|
StackNode *tempNode;
|
||||||
|
|
||||||
if (stack == NULL)
|
if (stack == NULL)
|
||||||
{
|
{
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
tempNode = stack;
|
tempNode = stack;
|
||||||
while (tempNode->next != NULL)
|
while (tempNode->next != NULL)
|
||||||
{
|
{
|
||||||
tempNode = tempNode->next;
|
tempNode = tempNode->next;
|
||||||
}
|
}
|
||||||
|
|
||||||
return &tempNode->value;
|
return &tempNode->value;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Clears stack and releases all memory.
|
// Clears stack and releases all memory.
|
||||||
void clearStack(StackNode *stack)
|
void clearStack(StackNode *stack)
|
||||||
{
|
{
|
||||||
StackNode *tempNode;
|
StackNode *tempNode;
|
||||||
|
|
||||||
if (stack == NULL)
|
if (stack == NULL)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
tempNode = stack;
|
tempNode = stack;
|
||||||
while (tempNode != NULL)
|
while (tempNode != NULL)
|
||||||
{
|
{
|
||||||
tempNode = pop(tempNode);
|
tempNode = pop(tempNode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
23
test_stack.c
23
test_stack.c
@ -3,6 +3,28 @@
|
|||||||
#include "stack.h"
|
#include "stack.h"
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
|
|
||||||
|
void test_push(void)
|
||||||
|
{
|
||||||
|
StackNode *testNode;
|
||||||
|
int data = 1;
|
||||||
|
|
||||||
|
// Test für leeren Stack
|
||||||
|
testNode = push(NULL, &data);
|
||||||
|
TEST_ASSERT_NOT_NULL(&testNode);
|
||||||
|
TEST_ASSERT_NULL(testNode->next);
|
||||||
|
TEST_ASSERT_EQUAL_INT(1, testNode->value);
|
||||||
|
|
||||||
|
data = 2;
|
||||||
|
|
||||||
|
// Test für nicht leeren Stack
|
||||||
|
testNode = push(testNode, &data);
|
||||||
|
TEST_ASSERT_NOT_NULL(&testNode);
|
||||||
|
TEST_ASSERT_NOT_NULL(testNode->next);
|
||||||
|
TEST_ASSERT_NULL(testNode->next->next);
|
||||||
|
TEST_ASSERT_EQUAL_INT(1, testNode->value);
|
||||||
|
TEST_ASSERT_EQUAL_INT(2, testNode->next->value);
|
||||||
|
}
|
||||||
|
|
||||||
StackNode* setup(int value, StackNode* next) {
|
StackNode* setup(int value, StackNode* next) {
|
||||||
StackNode* node = malloc(sizeof(StackNode)); // allocate memory on heap
|
StackNode* node = malloc(sizeof(StackNode)); // allocate memory on heap
|
||||||
if (node == NULL) {
|
if (node == NULL) {
|
||||||
@ -81,6 +103,7 @@ int main()
|
|||||||
|
|
||||||
printf("============================\nStack tests\n============================\n");
|
printf("============================\nStack tests\n============================\n");
|
||||||
|
|
||||||
|
RUN_TEST(test_push);
|
||||||
RUN_TEST(test_pop);
|
RUN_TEST(test_pop);
|
||||||
RUN_TEST(test_top);
|
RUN_TEST(test_top);
|
||||||
RUN_TEST(test_clear);
|
RUN_TEST(test_clear);
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user