Template
updating to newer version
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#ifndef HIGHSCORE_H
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#define HIGHSCORE_H
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#define NUMBER_OF_SHOWN_HIGHSCORES 10
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// When called, loads highscores from disk into static module variable. One highscore entry should consist of a player
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// name and the achieved score.
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void loadHighscores(const char *path);
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// Adds current player name, time and number of shown numbers as a highscore entry. Returns the achieved score.
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int addHighscore(const char *name, double timeInSeconds, unsigned int len);
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// Show currently available highscores, but only up to NUMBER_OF_SHOWN_HIGHSCORES.
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void showHighscores();
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// Save currently available highscores to disk, but only up to NUMBER_OF_SHOWN_HIGHSCORES. One line should start with
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// the player name and end with the score. Both values are separated by a semicolon (;). The scores should be organized
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// in descending order, starting in the first line with the highest score and ending in the last line with the lowest
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// score.
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void saveHighscores(const char *path);
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// Release all memory used to organize the highscores.
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void clearHighscores();
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#endif
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