#ifndef HIGHSCORE_H #define HIGHSCORE_H #define NUMBER_OF_SHOWN_HIGHSCORES 10 // When called, loads highscores from disk into static module variable. One highscore entry should consist of a player // name and the achieved score. void loadHighscores(const char *path); // Adds current player name, time and number of shown numbers as a highscore entry. Returns the achieved score. int addHighscore(const char *name, double timeInSeconds, unsigned int len); // Show currently available highscores, but only up to NUMBER_OF_SHOWN_HIGHSCORES. void showHighscores(); // Save currently available highscores to disk, but only up to NUMBER_OF_SHOWN_HIGHSCORES. One line should start with // the player name and end with the score. Both values are separated by a semicolon (;). The scores should be organized // in descending order, starting in the first line with the highest score and ending in the last line with the lowest // score. void saveHighscores(const char *path); // Release all memory used to organize the highscores. void clearHighscores(); #endif