Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
7e7bfbae3f | ||
|
|
1720536667 | ||
|
|
9d3b503ec8 | ||
|
|
67bc75a113 | ||
|
|
5832db7c2e | ||
|
|
558027418c |
No files matched your search
+61
-8
@@ -6,30 +6,83 @@
|
||||
|
||||
Matrix createMatrix(unsigned int rows, unsigned int cols)
|
||||
{
|
||||
|
||||
Matrix m;
|
||||
|
||||
|
||||
if(rows == 0|| cols == 0) // Zeile oder Spalte = 0, dann keine Speicher anfordern, sonder Buffer auf NULL setzen
|
||||
{
|
||||
m.rows = 0;
|
||||
m.cols = 0;
|
||||
m.buffer = NULL;
|
||||
return m;
|
||||
}
|
||||
m.rows = rows;
|
||||
m.cols = cols;
|
||||
m.buffer = (MatrixType*) calloc(rows * cols, sizeof(MatrixType)); // calloc, statt malloc benutzt, um direkt alle Werte mit 0 zu initialisieren
|
||||
return m;
|
||||
}
|
||||
|
||||
void clearMatrix(Matrix *matrix)
|
||||
{
|
||||
|
||||
if(matrix == NULL){ // falls clearMatrix(NULL) aufgerufen wird, sonst würde es abstürzen, wenn mann direkt free(matrix->buffer) schreibt
|
||||
return;
|
||||
}
|
||||
free(matrix->buffer); // matrix->buffer = (*matrix).buffer
|
||||
matrix->buffer = NULL; // falls clearMatrix doppelt aufgerufen wird
|
||||
matrix->rows = 0; // Matrix wird als komplett leer markiert
|
||||
matrix->cols = 0;
|
||||
|
||||
}
|
||||
|
||||
void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
|
||||
void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx) //schreiben
|
||||
{
|
||||
|
||||
if(rowIdx < matrix.rows && colIdx < matrix.cols)
|
||||
{
|
||||
matrix.buffer[rowIdx * matrix.cols + colIdx] = value;
|
||||
}
|
||||
}
|
||||
|
||||
MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
|
||||
MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx) //lesen
|
||||
{
|
||||
|
||||
if(rowIdx < matrix.rows && colIdx < matrix.cols)
|
||||
{
|
||||
return matrix.buffer[rowIdx * matrix.cols + colIdx];
|
||||
}
|
||||
else
|
||||
{
|
||||
return UNDEFINED_MATRIX_VALUE;
|
||||
}
|
||||
}
|
||||
|
||||
Matrix add(const Matrix matrix1, const Matrix matrix2)
|
||||
{
|
||||
|
||||
Matrix empty = {0,0,NULL};
|
||||
return empty;
|
||||
}
|
||||
|
||||
Matrix multiply(const Matrix matrix1, const Matrix matrix2)
|
||||
{
|
||||
|
||||
if(matrix1.cols == matrix2.rows && matrix1.buffer != NULL && matrix2.buffer != NULL)
|
||||
{
|
||||
Matrix ergebnis = createMatrix(matrix1.rows, matrix2.cols);
|
||||
|
||||
for(unsigned int i = 0; i < matrix1.rows; i++)
|
||||
{
|
||||
for(unsigned int k = 0; k < matrix2.cols; k++) // i und k bestimmen die Zelle in der das Ergebnis berechnet wird
|
||||
{
|
||||
MatrixType summe = 0.0f;
|
||||
for(unsigned int p = 0; p < matrix1.cols ; p++)
|
||||
{
|
||||
summe += getMatrixAt(matrix1, i, p) * getMatrixAt(matrix2, p, k);
|
||||
}
|
||||
setMatrixAt(summe, ergebnis, i, k);
|
||||
}
|
||||
}
|
||||
return ergebnis;
|
||||
}
|
||||
else
|
||||
{
|
||||
Matrix leer = {0, 0, NULL};
|
||||
return leer;
|
||||
}
|
||||
}
|
||||
@@ -6,6 +6,11 @@
|
||||
typedef float MatrixType;
|
||||
|
||||
// TODO Matrixtyp definieren
|
||||
typedef struct{
|
||||
unsigned int rows;
|
||||
unsigned int cols;
|
||||
MatrixType *buffer; //Pointer auf den dynmisch reservierten Speicherbereich
|
||||
} Matrix;
|
||||
|
||||
|
||||
Matrix createMatrix(unsigned int rows, unsigned int cols);
|
||||
|
||||
Reference in new issue
Block a user