#include #include #include "matrix.h" #include // TODO Matrix-Funktionen implementieren ... ok Matrix createMatrix(unsigned int rows, unsigned int cols) { Matrix matrix; if (rows == 0 || cols == 0) { matrix.rows = 0; matrix.cols =0; matrix.data = NULL; return matrix; } matrix.rows = rows; matrix.cols = cols; matrix.data = (MatrixTyype *)malloc(rows * cols * sizeof(MatrixType)); if (matrix.data == NULL) { matrix.rows = 0; matrix.cols = 0; return matrix; } for (int i = 0; ibuffer != NULL){ free (matrix->buffer); matrix->buffer = NULL; } matrix->rows = 0; matrix->cols = 0; } void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx) { if (rowIdx >= matrix.rows || colIdx >= matrix.cols) { fprintf(stderr, "Fehler: Ungültiger Index (%u, %u) bei Matrixgröße %u x %u\n", rowIdx, colIdx, matrix.rows, matrix.cols); return; // abbruch falls fehler } matrix.buffer[rowIdx * matrix.cols + colIdx] = value; } MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx) { if (rowIdx >= matrix.rows || colIdx >= matrix.cols) { fprintf(stderr, "Fehler: Ungültiger Index (%u, %u) bei Matrixgröße %u x %u\n", rowIdx, colIdx, matrix.rows, matrix.cols); return UNDEFINED_MATRIX_VALUE; } return matrix.buffer[rowIdx * matrix.cols + colIdx]; } Matrix add(const Matrix matrix1, const Matrix matrix2) { } Matrix multiply(const Matrix matrix1, const Matrix matrix2) { }