main.c: added debug txt and #include; makefile: added graphicalGame.o to wordsalad_myversion

This commit is contained in:
Nick Haller 2025-10-20 18:05:34 +02:00
parent 96f7b5379c
commit f350608626
2 changed files with 13 additions and 4 deletions

View File

@ -4,6 +4,8 @@
#include "game.h"
#include "graphicalGame.h"
#include "raylib.h"
#define MAX_NUMBER_OF_WORDS 100
#define SALAD_SIZE 20
@ -42,6 +44,7 @@ int main(int argc, char *argv[])
// error message if some words couldn't be placed
if(placedWords == wordCount)
{
printf("All words placed successfully (%u / %u).\n", placedWords, wordCount);
startGame( wordSalad, MAX_SEARCH_FIELD_LEN, words, wordCount, GetScreenWidth());
}
else

View File

@ -9,8 +9,8 @@ unityfolder = ./unity
# --------------------------
# eigenes Spiel bauen
# --------------------------
wordsalad_myversion: main.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a
$(CC) -o wordsalad_myversion main.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a $(LDFLAGS)
wordsalad_myversion: main.o graphicalGame.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a
$(CC) -o wordsalad_myversion main.o graphicalGame.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a $(LDFLAGS)
# --------------------------
@ -27,10 +27,10 @@ all: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a
$(CC) $(CFLAGS) -o wordsalad main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS)
main.o: main.c
$(CC) -c $(CFLAGS) main.c
$(CC) -I$(raylib_folder) -c $(CFLAGS) main.c
input.o: input.c
$(CC) -c $(CFLAGS)input.c
$(CC) -c $(CFLAGS) input.c
game.o: game.c
$(CC) -c $(CFLAGS) game.c
@ -51,3 +51,9 @@ test: input.o game.o unit_tests.c
# --------------------------
clean:
del /f *.o *.exe
#[befehlname]: [dependency] -wenn in dependency eine änderung dann erstell neu
# gcc [code] - "-o [name]" Outputdatei Namen angeben "-c [name].c" kompiliere das programm "[name].a [name].o" benutze diese um das programm zu bauen