fix-makefiles #2
@ -1,9 +1,9 @@
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CC = gcc
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CC = gcc
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CFLAGS = -g -Wall -I$(raylibfolder)
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CFLAGS = -g -Wall
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LDFLAGS = -lGL -lX11 -lm
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LDFLAGS = -lGL -lX11 -lm
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BINARIES = ./linux
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BINARIES = ./linux
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raylib_folder = ./raylib
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raylibfolder = ./raylib
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unityfolder = ./unity
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unityfolder = ./unity
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# --------------------------
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# --------------------------
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@ -28,7 +28,7 @@ game.o: game.c
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$(CC) $(CFLAGS) -c game.c
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$(CC) $(CFLAGS) -c game.c
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graphicalGame.o: graphicalGame.c
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graphicalGame.o: graphicalGame.c
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$(CC) $(CFLAGS) -c graphicalGame.c
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$(CC) $(CFLAGS) -I$(raylibfolder) -c graphicalGame.c
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# --------------------------
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# --------------------------
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# Unit Tests
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# Unit Tests
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@ -4,7 +4,7 @@ LDFLAGS = -framework OpenGL -framework CoreFoundation -framework CoreGraphics -f
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ARCH := $(shell uname -m)
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ARCH := $(shell uname -m)
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BINARIES = ./macos-$(ARCH)
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BINARIES = ./macos-$(ARCH)
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raylib_folder = ./raylib
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raylibfolder = ./raylib
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unityfolder = ./unity
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unityfolder = ./unity
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# --------------------------
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# --------------------------
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@ -43,4 +43,4 @@ test: input.o game.o unit_tests.c $(BINARIES)/libunity.a
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# Clean
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# Clean
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# --------------------------
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# --------------------------
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clean:
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clean:
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rm -f *.o wordsalad
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rm -f *.o wordsalad $(TEST_BIN)
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@ -1,9 +1,9 @@
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CC = gcc
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CC = gcc
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CFLAGS = -g -Wall -I$(raylibfolder)
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CFLAGS = -g -Wall
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LDFLAGS = -lopengl32 -lgdi32 -lwinmm
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LDFLAGS = -lopengl32 -lgdi32 -lwinmm
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BINARIES = ./windows
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BINARIES = ./windows
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raylib_folder = ./raylib
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raylibfolder = ./raylib
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unityfolder = ./unity
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unityfolder = ./unity
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# --------------------------
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# --------------------------
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@ -12,7 +12,6 @@ unityfolder = ./unity
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wordsalad_initial:
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wordsalad_initial:
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$(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
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$(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
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# --------------------------
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# --------------------------
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# Normales Spiel bauen
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# Normales Spiel bauen
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# --------------------------
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# --------------------------
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@ -23,13 +22,13 @@ main.o: main.c
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$(CC) -c $(CFLAGS) main.c
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$(CC) -c $(CFLAGS) main.c
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input.o: input.c
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input.o: input.c
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$(CC) -c $(CFLAGS)input.c
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$(CC) -c $(CFLAGS) input.c
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game.o: game.c
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game.o: game.c
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$(CC) -c $(CFLAGS) game.c
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$(CC) -c $(CFLAGS) game.c
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graphicalGame.o: graphicalGame.c
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graphicalGame.o: graphicalGame.c
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$(CC) -I$(raylib_folder) -c $(CFLAGS) graphicalGame.c
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$(CC) -I$(raylibfolder) -c $(CFLAGS) graphicalGame.c
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# --------------------------
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# --------------------------
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# Unit Tests
|
# Unit Tests
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||||||
|
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Block a user