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add g.USBamp Treiber Branch

g.USBamp-Treiber
Nicole Weber 1 year ago
parent
commit
7fb9ca1d2b

+ 0
- 10
BCI.desktop View File

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#!/usr/bin/env xdg-open
[Desktop Entry]
Version=1.0
Type=Application
Terminal=false
Icon[C]=/home/ubuntu/Downloads/icon.ico
Name[C]=BCI
Exec=/home/ubuntu/Desktop/BCIProjekt/start.sh
Name=BCI
Icon=/home/ubuntu/Downloads/icon.ico

+ 0
- 358
Code/UIController.py View File

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'''--------------------------------------------------------------------------------------------------
Im Controller wird in der Init eine View erstellt und gestartet. Zudem wird der Acquisitionserver
gestartet, die shared Librarz geladen, die Konstanten Initialtisiert.
Mittels der Funktion Action Performed wird die jeweilige Reaktion auf die Benutyeraktion ausgeloest.
Hierfuer stehen die verschiedenen eigenen Funktionen die die Reaktion in der richtigen reihenfolge
an ein neu instanizieertes Modell weitergibt.
Zudem stehen einige Funktionen zur Informationsuebergabe an die View oder das Modell zur Verfuegung
'''


from UIModellVisuell import *
from UIModellTaktil import *
from UIModell import *
import UIViewTKinter as viewTkinter
from shutil import copyfile
import ctypes
import os



class Controller():
def __init__(self):
'''--------------------------------------------------------------------------------------------------
In der Init wird die shared Library geladen, die View erstellt und geoeffnet und die verschiedenen
Konstanten gesetzt
'''

self.getSharedLibrary()

self.view = viewTkinter.View(self, self.dll.getDefaultPath_visuell())
self.modi = "visuellesBCI"
self.pathOVFile = self.dll.getPathOVFile_visuell()
self.pathSpatialCfg = self.dll.getSpatialCFGFile_visuell()
self.pathClassifierCfg = self.dll.getClassifierCFGFile_visuell()
self.infotext = ""

self.commands = {
"copySpelling": self.commandoCopySpelling,
"stop": self.commandStop,
"freeSpelling": self.commandFreeSpelling,
"test": self.test,
"wechsel": self.wechsel,
"speicherort": self.setDataset
}

self.nexts = {
"filterXdawn" : self.filterXdawn,
"filterClassic": self.filterClassic,
"save": self.speichern
}

self.pagesTaktil = {
"stop": "StartPage",
"copySpelling": "WorkingPageTaktil",
"freeSpelling": "WorkingPageTaktil",
"test": "WorkingPageTaktil"
}
self.pagesVisuell = {
"stop": "StartPage",
"copySpelling": "WorkingPageVisuell",
"freeSpelling": "WorkingPageVisuell",
"test": "WorkingPageVisuell"
}
self.acquisitionServer = Modell(self, self.dll)
self.acquisitionServer.start()

self.model = None
self.view.mainloop()

def getSharedLibrary(self):
'''--------------------------------------------------------------------------------------------------
Laedt die shared Library (diese muss sich im gleichen Ordner wie die ausfuehrunde Datei befinden)
und setzt die Eingabe und Rueckgabewerte.
'''

path = os.path.abspath(".")
path = path + "/dll.so"
self.dll = ctypes.CDLL(path)

self.dll.getCommandFreespellingTaktil.argtypes = []
self.dll.getCommandFreespellingTaktil.restype = ctypes.c_char_p

self.dll.getCommandFreespellingVisuell.argtypes = []
self.dll.getCommandFreespellingVisuell.restype = ctypes.c_char_p

self.dll.getCommandCopyspellingTaktil.argtypes = []
self.dll.getCommandCopyspellingTaktil.restype = ctypes.c_char_p

self.dll.getCommandCopyspellingVisuell.argtypes = []
self.dll.getCommandCopyspellingVisuell.restype = ctypes.c_char_p

self.dll.getCommandXDawn_taktil.argtypes = []
self.dll.getCommandXDawn_taktil.restype = ctypes.c_char_p

self.dll.getCommandXDawn_visuell.argtypes = []
self.dll.getCommandXDawn_visuell.restype = ctypes.c_char_p

self.dll.getCommandClassifier_visuell.argtypes = []
self.dll.getCommandClassifier_visuell.restype = ctypes.c_char_p

self.dll.getCommandClassifier_taktil.argtypes = []
self.dll.getCommandClassifier_taktil.restype = ctypes.c_char_p

self.dll.getDefaultPath_visuell.argtypes = []
self.dll.getDefaultPath_visuell.restype = ctypes.c_char_p

self.dll.getDefaultPath_taktil.argtypes = []
self.dll.getDefaultPath_taktil.restype = ctypes.c_char_p

self.dll.getPathOVFile_visuell.argtypes = []
self.dll.getPathOVFile_visuell.restype = ctypes.c_char_p

self.dll.getSpatialCFGFile_visuell.argtypes = []
self.dll.getSpatialCFGFile_visuell.restype = ctypes.c_char_p

self.dll.getClassifierCFGFile_visuell.argtypes = []
self.dll.getClassifierCFGFile_visuell.restype = ctypes.c_char_p

self.dll.getPathOVFile_taktil.argtypes = []
self.dll.getPathOVFile_taktil.restype = ctypes.c_char_p

self.dll.getSpatialCFGFile_taktil.argtypes = []
self.dll.getSpatialCFGFile_taktil.restype = ctypes.c_char_p

self.dll.getClassifierCFGFile_taktil.argtypes = []
self.dll.getClassifierCFGFile_taktil.restype = ctypes.c_char_p

self.dll.getCommandStartAquisitionServer.argtypes = []
self.dll.getCommandStartAquisitionServer.restype = ctypes.c_char_p
def actionPerformed(self, action):
'''--------------------------------------------------------------------------------------------------
Wird aufgerufen wenn ein Button in der Init gedrueckt wird zuerst wird kontrolliert ob die Seite
gewechselt werden muss, dann nach dem Buttonnamen die Funktion zugeordnert. Der Funktion zum
Buttomnamen wird in der Init festgelegt
'''

self.changePage(action)
func = self.commands.get(action)
if(func is not None):
func()
else:
print("Kommado existiert nicht")


def changePage(self,action):
'''--------------------------------------------------------------------------------------------------
Change Page ruft je nach Aktion und Modi die jeweilige Seite auf
'''

if(self.modi == "taktilesBCI"):
page = self.pagesTaktil.get(action)
elif(self.modi == "visuellesBCI"):
page = self.pagesVisuell.get(action)
if(page is not None):
self.view.changeFrame(page)

def wechsel(self):
'''--------------------------------------------------------------------------------------------------
Wechsel aendert den Modi. Dafuer wird zuerst der aktuelle Modi ueberprueft und dann auf den anderen
Modi gesetzt.
'''

self.resetInfo()
self.addInfoText("")
if(self.modi == "taktilesBCI"):
self.view.setChangeBtnText("Wechsel zu taktilen BCI")
self.view.setTitleText("visuelles BCI")
self.view.setDefaultPath(self.dll.getDefaultPath_visuell())
self.pathOVFile = self.dll.getPathOVFile_visuell()
self.pathSpatialCfg = self.dll.getSpatialCFGFile_visuell()
self.pathClassifierCfg = self.dll.getClassifierCFGFile_visuell()
self.modi = "visuellesBCI"
elif(self.modi == "visuellesBCI"):
self.setTitle("taktiles BCI")
self.view.setChangeBtnText("Wechsel zu visuellen BCI")
self.view.setDefaultPath(self.dll.getDefaultPath_taktil())
self.pathOVFile = self.dll.getPathOVFile_taktil()
self.pathSpatialCfg = self.dll.getSpatialCFGFile_taktil()
self.pathClassifierCfg = self.dll.getClassifierCFGFile_taktil()
self.modi = "taktilesBCI"

def speichern(self):
'''--------------------------------------------------------------------------------------------------
wird nach dem Classifier Training aufgerufen und speichert die erstellte .ov Datei und die
spatial.cfg, classifier.cgf-Dateine unter dem ausgewaehlten Ordnername.
(Ordnername wird zu Beginn des CopySpellings festgelegt)
'''
print("saveFile")
print(self.file)
if not os.path.exists(self.file):
os.mkdir(self.file)
copyfile(self.pathOVFile, (self.file + "/p300-xdawn-train.ov"))
copyfile(self.pathClassifierCfg, (self.file + "/p300-classifier.cfg"))
copyfile(self.pathSpatialCfg, (self.file + "/p300-spatial-filter.cfg"))

self.changeScreen("StartPage")

#copyfile(self.pathOVFile, self.file)

def setDataset(self):
'''--------------------------------------------------------------------------------------------------
Legt fest welches Datenset fuer das Freestelling genutzt wird
'''

file = self.view.openfiledialog()
print(file)
if not file:
print("nichts ausgewaehlt")
else:
if os.path.exists((file + "/p300-classifier.cfg")):
print("classifier kopiert")
copyfile((file + "/p300-classifier.cfg"), self.pathClassifierCfg)
if os.path.exists((file + "/p300-spatial-filter.cfg")):
print("spatialfilter kopiert")
copyfile((file + "/p300-spatial-filter.cfg"), self.pathSpatialCfg)
if os.path.exists((file + "/p300-xdawn-train.ov")):
print(".ov kopiert")
copyfile((file + "/p300-xdawn-train.ov"), self.pathOVFile)


def test(self):
'''--------------------------------------------------------------------------------------------------
Funktion zum testen von xDawn und ClassifierTraining
'''
self.file = self.view.savefiledialog()
if(self.modi == "taktilesBCI"):
self.model = ModellTaktil(self, dll=self.dll)
elif(self.modi == "visuellesBCI"):
self.model = ModellVisuell(self, dll=self.dll)
self.model.setFunktion(self.model.trainXDawn)
self.model.start()

def commandoCopySpelling(self):
self.view.savefiledialog()

def copyspelling(self, path):
'''--------------------------------------------------------------------------------------------------
Speichert den gewuenschte Pfad und erstellt anschliessend ein Model (als Thread) und fuehrt die
Funktion CopySpelling aus.
'''
self.file = path
print(path)
if self.file == "-1":
print("kein gueltiger Pfad")
self.view.changeFrame("StartPage")
else:
if(self.modi == "taktilesBCI"):
self.model = ModellTaktil(self, dll=self.dll)
elif(self.modi == "visuellesBCI"):
self.model = ModellVisuell(self, dll=self.dll)
self.model.setFunktion(self.model.startCopySpelling)
self.model.start()

def filterXdawn(self):
'''--------------------------------------------------------------------------------------------------
wird nach dem CopySpelling gestartet. Die Funktion erstellt ein Model (als Thread) und fuehrt die
Funktion trainXDawn aus.
'''
print("filterXDawn-Controller -Modi: " + self.modi)
if(self.modi == "taktilesBCI"):
self.model = ModellTaktil(self, dll=self.dll)
elif(self.modi == "visuellesBCI"):
self.model = ModellVisuell(self, dll=self.dll)
self.model.setFunktion(self.model.trainXDawn)
self.model.start()

def filterClassic(self):
'''--------------------------------------------------------------------------------------------------
wird nach dem xDawn-Training gestartet. Die Funktion erstellt ein Model (als Thread) und fuehrt die
Funktion trainClassifier aus.
'''

if(self.modi == "taktilesBCI"):
self.model = ModellTaktil(self, dll=self.dll)
elif(self.modi == "visuellesBCI"):
self.model = ModellVisuell(self, dll=self.dll)
self.model.setFunktion(self.model.trainClassifier)
self.model.start()

def commandFreeSpelling(self):
'''--------------------------------------------------------------------------------------------------
startet nach Benutzeraktion das Freespelling: ie Funktion erstellt ein Model (als Thread) und fuehrt die
Funktion freespelling aus.
'''
print("freespelling")
if(self.modi == "taktilesBCI"):
self.model = ModellTaktil(self, dll=self.dll)
elif(self.modi == "visuellesBCI"):
self.model = ModellVisuell(self, dll=self.dll)
self.model.setFunktion(self.model.freeSpelling)
self.model.start()


def commandStop(self):
'''--------------------------------------------------------------------------------------------------
Wird nach Benutzeraktion aufgerufen und stopt, falls vorhanden, den ablaufenden Thread und schliesst
Openvibe
'''
if(self.model is not None):
self.addInfoText("Aktion: STOP-Befehl\n")
self.model.stop()
self.model.join()
self.model.killProzess()
self.mode = None
def stopAcquisitionServer(self):
'''--------------------------------------------------------------------------------------------------
Wird nur beim schliessen der GUI aufgerufen und stopt und schliesst den Acquisitionserver
'''
self.acquisitionServer.stop()
self.acquisitionServer.join()
self.acquisitionServer.killAcquisitionServer()
self.acquisitionServer = None

def stop(self, next=None):
'''--------------------------------------------------------------------------------------------------
Wird aus dem Modell nach Ablauf oder bei Fehler aufgerufen und stopt den aktuellen Thread.
Anschliessend wird je nach Prozess die naechste Funktion (XDawn-Training oder Classifier) aufgerufen
'''
print("Stop aus Modell")
self.model.stop()
self.model.join()
self.model.killProzess()
self.mode = None
if(next is not None):
func = self.nexts.get(next)
func()


def addInfoText(self,text):
'''--------------------------------------------------------------------------------------------------
Fuegt dem Infotext den Text hinzu und schreibt es in die Ausgabe
'''
self.infotext = self.infotext + text
self.view.setInfoText(self.infotext)

def resetInfo(self):
self.infotext = ""

def setTitle(self,text):
self.view.setTitleText(text)

def changeScreen(self, pageName):
self.view.changeFrame(pageName=pageName)

def getModi(self):
return self.modi

def getWindowSize(self):
return self.view.getWindowSize()




+ 0
- 180
Code/UIModell.py View File

@@ -1,180 +0,0 @@
'''--------------------------------------------------------------------------------------------------
Das Model steuert stellt die Modi unabhaengigen Funktionen bereit
'''

from subprocess import *
from threading import Thread
import time

class Modell(Thread):

def __init__(self,c, dll):
Thread.__init__(self)
self.controller = c
self.dll = dll
self.aktiv= True
def setFunktion(self, func, args=None, kwargs=None):
pass
def startCopySpelling(self):
pass
def trainXDawn(self):
pass

def trainClassifier(self):
pass

def freeSpelling(self):
pass

def stop(self):
'''--------------------------------------------------------------------------------------------------
Die Funktion stop stopt den ablaufenden Thread
'''
print("stop thread")
self.aktiv = False

def run(self):
'''--------------------------------------------------------------------------------------------------
Wird bei Thread.start() aus dem Controller aufgerufen und laeuft ab sobald der Thread destartet wurde
'''
print("start thread")
#self.aktiv = True
t = Thread(target=self.startAquisitionServer)
t.setDaemon(True)
t.start()
while self.aktiv:
time.sleep(0.1)

def killProzessParent(self):
'''--------------------------------------------------------------------------------------------------
schliesst OpenVibe-Designer
'''
print('Parent start killing')
pidOV = 0
items = []

prozesse = Popen(["ps", "-e"], stdout=PIPE).communicate()[0].strip()
zeilen = prozesse.split('\n')
for z in zeilen:
if(z.find("openvibe-design") != -1):
z = z.strip()
items = z.split(' ')
pidOV = items[0]
print(pidOV)
if pidOV is not 0:
#kill -TERM veranlasst dem Prozess sich selbst zu beenden (nicht erzwungen)
try:
Popen(["kill", "-TERM", str(pidOV)], stdout=PIPE).communicate()
except:
print("kein killing")


print("killed openvibe-designer")

def killAcquisitionServer(self):
'''--------------------------------------------------------------------------------------------------
schliesst den Acquisitionserver
'''

print('start killing AS')
pid = 0
items = []

prozesse = Popen(["ps", "-e"], stdout=PIPE).communicate()[0].strip()
zeilen = prozesse.split('\n')
for z in zeilen:
if(z.find("openvibe-acquis") != -1):
z = z.strip()
items = z.split(' ')
pid = items[0]
if pid is not 0:
#kill -TERM veranlasst dem Prozess sich selbst zu beenden (nicht erzwungen)
Popen(["kill", "-TERM", str(pid)], stdout=PIPE).communicate()


print("killed openvibe-acquisitionserver")


def startAquisitionServer(self):
'''--------------------------------------------------------------------------------------------------
startet den Acquisitionserver und steuert die Benutzerausgabe
'''

print("start Aquisitionserver")
self.controller.resetInfo()
self.controller.addInfoText('Aquisitionserver -- Bitte starten sie den Server\n')

command = self.dll.getCommandStartAquisitionServer().split(" ")
process = Popen(command, stdout=PIPE, universal_newlines=True)

self.openVibeAktiv = True
while True:
output = process.stdout.readline()
print(output.strip())
x1 = output.find("Connection succeeded")
x2 = output.find("Now acquiring")
x3 = output.find("Stopping the acquisition")
x4 = output.find("Disconnecting")
init = output.find("Loading plugin: Fiddler")
y = output.find("Error")
if(x1 != -1):
self.controller.addInfoText('Aquisitionserver ist verbunden -- Bitte starten Sie den Server\n')
elif(x2 != -1 ):
self.controller.resetInfo()
self.controller.addInfoText("Aquisitionserver gestartet\n")
self.minimizeWindow("server")
elif(x3 != -1 ):
self.controller.addInfoText("AquisitionServer gestoppt -- Bitte starten Sie den Server\n")
self.positionWindow("server")
elif(x4 != -1 ):
self.controller.addInfoText("Verbindung vom Aquisitionserver getrennt!\n")
self.positionWindow("server")
elif(init != -1 ):
time.sleep(1)
self.positionWindow("server")
elif(y != -1 ):
self.controller.addInfoText("Fehler beim Auisitionserver aufgetaucht\n")
if not self.aktiv:
print("stop")
break

def positionWindow(self, name):
'''--------------------------------------------------------------------------------------------------
positioniert das Fenster auf der GUI
'''
print("calls positionWindow")
parameter = self.controller.getWindowSize()
positionX = int(parameter[0]+ int(parameter[3] * 0.05))
positionY = int(parameter[1]) + int(parameter[2]*0.08)
height = int(parameter[2])*0.55
width = int(parameter[3])*0.9
windowID = Popen(["xdotool", "search", "--onlyvisible", "--name", name], stdout=PIPE).communicate()[0].strip()
try:
print(int(windowID))
Popen(["xdotool", "windowsize", windowID, str(width), str(height)], stdout=PIPE).communicate()
Popen(["xdotool", "windowmove", windowID, str(positionX), str(positionY)], stdout=PIPE).communicate()
Popen(["xdotool", "windowactivate", windowID], stdout=PIPE).communicate()[0].strip()
except:
print("no window")
print(windowID)
self.controller.addInfoText("Fehler: kein Fenster gefunden!")

def minimizeWindow(self, name):
'''--------------------------------------------------------------------------------------------------
minimiert das Fenster
'''
windowID = Popen(["xdotool", "search", "--onlyvisible", "--name", name], stdout=PIPE).communicate()[0].strip()
try:
print(int(windowID))
Popen(["xdotool", "windowminimize", windowID], stdout=PIPE).communicate()
except:
print("no window")
print(windowID)
self.controller.addInfoText("Fehler: kein Fenster gefunden!")


+ 0
- 228
Code/UIModellTaktil.py View File

@@ -1,228 +0,0 @@
'''--------------------------------------------------------------------------------------------------
Das taktile Model steuert den Ablauf der aufrufe der Openvibe Funktionen fuer das taktile BCI
noch nicht implementiert da noch kein Programm dafuer
'''

from subprocess import *
from threading import Thread
import time
from UIModell import *
import re

class ModellTaktil(Modell):

def __init__(self,c, dll):
Thread.__init__(self)
Modell.__init__(self, c, dll)
#self.dll = dll
self.aktiv= True
self.openVibeAktiv = False
def stop(self):
'''--------------------------------------------------------------------------------------------------
Die Funktion stop stopt den ablaufenden Thread
'''
print("stop thread")
self.aktiv = False
def setFunktion(self, func, args=None, kwargs=None):
'''--------------------------------------------------------------------------------------------------
Mittels dieser Funktion kann die im Thread ablaufende Funktion und deren Argumente eingestellt werden
'''
self.func = func
self.args = args or []
self.kwargs = kwargs or {}
def run(self):
'''--------------------------------------------------------------------------------------------------
Wird bei Thread.start() aus dem Controller aufgerufen und laeuft ab sobald der Thread destartet wurde
'''
print("start thread")
#self.aktiv = True
t = Thread(target=self.func, args=self.args, kwargs=self.kwargs)
t.setDaemon(True)
t.start()
while self.aktiv:
time.sleep(0.1)
def startCopySpelling(self):
'''--------------------------------------------------------------------------------------------------
Holt aus der shared Librarz die Befehle und startet das Copyspelling. Reagiert auf Error oder
beenden. Bei Beenden startet es das XDawnTraining, bei Error wird der Vorgang gestoppt.
'''
print("start copySpelling")
self.controller.resetInfo()
self.controller.addInfoText('Starten des gefuerten Buchstabierens -- ')

command = self.dll.getCommandCopyspellingTaktil().split(" ")
process = Popen(command, stdout=PIPE, universal_newlines=True)

self.openVibeAktiv = True
while True:
output = process.stdout.readline()
print(output.strip())
x = output.find("Application terminated")
y = output.find("Error")
if(x != -1):
print("Training finished")
process.terminate()
self.controller.addInfoText('Buchstabieren beendet\n')
self.controller.stop("filterXdawn")
break
elif(y != -1 ):
print("Error occured")
self.controller.changeScreen("StartPage")
self.controller.addInfoText("Fehler beim Buchstabieren aufgetaucht\n")
process.terminate()
self.controller.stop()
break
if not self.aktiv:
print("stop")
break

#self.controller.stop()
def trainXDawn(self):
'''--------------------------------------------------------------------------------------------------
Holt aus der shared Library die Befehle und startet das XDawnTraining. Reagiert auf Error oder
die Ausgabe das das Training beendet wurde. Bei Beenden startet es das ClassifierTraining, bei Error wird der Vorgang gestoppt.
'''
print("Start training Xdawn")
self.controller.addInfoText('Starten des xDawn-Trainings -- ')
command = self.dll.getCommandXDawn_taktil() #.split(" ")
print("Command: " + command)
command = command.split(" ")
process = Popen(command, stdout=PIPE, universal_newlines=True)
self.openVibeAktiv = True
while self.aktiv:
output = process.stdout.readline()
print(output.strip())
x = output.find("Training finished and saved")
y = output.find("Error")
if(x != -1):
print("Training finished")
process.terminate()
self.controller.addInfoText('Training beendet\n')
self.controller.stop("filterClassic")
break
elif(y != -1 ):
print("Error occured")
self.controller.changeScreen("StartPage")
self.controller.addInfoText("Fehler beim XDawn Training aufgetaucht\n")
self.controller.stop()
process.terminate()
break
if not self.aktiv:
print("stop")
break
#self.controller.stop()

#self.controller.filterClassic()


def trainClassifier(self):
'''--------------------------------------------------------------------------------------------------
Holt aus der shared Library die Befehle und startet das ClassifierTraining. Reagiert auf Error oder
die Ausgabe das das Training beendet wurde. Bei Beenden startet es das speichern der Daten, bei Error wird der Vorgang gestoppt.
'''
print("start training Classifier")
self.controller.addInfoText("Starten des Classifier-Trainings -- ")

command = self.dll.getCommandClassifier_taktil().split(" ")
process = Popen(command, stdout=PIPE, universal_newlines=True)

self.openVibeAktiv = True
counter = 0
acc = 0
while True:
output = process.stdout.readline()
print(output.strip())
x = output.find("aka Classifier trainer")
accuracy = output.find("Cross-validation test accuracy is ")
y = output.find("Error")
if(x != -1):
counter = counter +1
#counter = 18
if(counter >= 17):
print("Training finished")
self.controller.addInfoText('Training beendet (' + acc + ')\n')
process.terminate()
self.controller.stop("save")
break
elif(y != -1 ):
print("Error occured")
self.controller.changeScreen("StartPage")
self.controller.addInfoText("Fehler beim Classifier Training aufgetaucht\n")
process.terminate()
break
if(accuracy != -1):
#print("Output:")
#print(output)
ansi_escape = re.compile(r'\x1B(?:[@-Z\\-_]|\[[0-?]*[ -/]*[@-~])')
test = output.encode("windows-1252").decode("utf-8")
i = len("Cross-validation test")
#print(output[accuracy:accuracy+i+12])
#print(test[accuracy+i+12:accuracy+i+40].strip())
acc_s = test[accuracy+i:accuracy+i+41].strip()
acc = ansi_escape.sub('', acc_s)
print(acc)

if not self.aktiv:
print("stop")
break

self.controller.changeScreen("StartPage")
self.controller.stop()

def freeSpelling(self):
'''--------------------------------------------------------------------------------------------------
Holt aus der shared Library die Befehle und startet das Freespelling. Reagiert auf Error oder
beenden. Daraufhin wird der Vorgang gestoppt.
'''
print("start freeSpelling")
self.controller.resetInfo()
self.controller.addInfoText('Starten des freien Buchstabierens -- ')
command = self.dll.getCommandFreespellingTaktil().split(" ")
process = Popen(command, stdout=PIPE, universal_newlines=True)
self.openVibeAktiv = True
while True:
output = process.stdout.readline()
print(output.strip())
y = output.find("Error")
x = output.find("Application terminated")
if(x != -1):
print("End Spelling")
process.terminate()
self.controller.addInfoText('Buchstabieren beendet\n')
self.controller.changeScreen("StartPage")
self.controller.stop()
break
elif(y != -1 ):
print("Error occured")
self.controller.changeScreen("StartPage")
self.controller.addInfoText("Fehler beim Buchstabieren aufgetaucht\n")
process.terminate()
self.controller.stop()
break
if not self.aktiv:
print("stop")
break

self.controller.changeScreen("StartPage")
self.controller.stop()

def killProzess(self):
'''--------------------------------------------------------------------------------------------------
Ruft den Parent auf, dass Openvibe falls es noch laeuft geschlossen wird
'''
if(self.openVibeAktiv):
self.openVibeAktiv = False
self.killProzessParent()




+ 0
- 230
Code/UIModellVisuell.py View File

@@ -1,230 +0,0 @@
'''--------------------------------------------------------------------------------------------------
Das Visuelle Model steuert den Ablauf der aufrufe der Openvibe Funktionen fuer das visuelle BCI
'''

from subprocess import *
from threading import Thread
import time
import re

from UIModell import Modell

class ModellVisuell(Modell):

def __init__(self,c, dll):
Thread.__init__(self)
Modell.__init__(self, c, dll)
self.aktiv= True
self.openVibeAktiv = False
def stop(self):
'''--------------------------------------------------------------------------------------------------
Die Funktion stop stopt den ablaufenden Thread
'''
print("stop thread")
self.aktiv = False
def setFunktion(self, func, args=None, kwargs=None):
'''--------------------------------------------------------------------------------------------------
Mittels dieser Funktion kann die im Thread ablaufende Funktion und deren Argumente eingestellt werden
'''
self.func = func
self.args = args or []
self.kwargs = kwargs or {}
def run(self):
'''--------------------------------------------------------------------------------------------------
Wird bei Thread.start() aus dem Controller aufgerufen und laeuft ab sobald der Thread destartet wurde
'''
print("start thread")
#self.aktiv = True
t = Thread(target=self.func, args=self.args, kwargs=self.kwargs)
t.setDaemon(True)
t.start()
while self.aktiv:
time.sleep(0.1)
def startCopySpelling(self):
'''--------------------------------------------------------------------------------------------------
Holt aus der shared Librarz die Befehle und startet das Copyspelling. Reagiert auf Error oder
beenden. Bei Beenden startet es das XDawnTraining, bei Error wird der Vorgang gestoppt.
Positioniert die visuelle Matrix.
'''
print("start copySpelling")
self.controller.resetInfo()
self.controller.addInfoText('Starten des gefuerhten Buchstabierens -- ')
command = self.dll.getCommandCopyspellingVisuell().split(" ")
process = Popen(command, stdout=PIPE, universal_newlines=True)

self.openVibeAktiv = True
while True:
output = process.stdout.readline()
print(output.strip())
x = output.find("Application terminated")
y = output.find("Error")
z = output.find("Initialization")
if(x != -1):
print("Training finished")
process.terminate()
self.controller.addInfoText('Buchstabieren beendet\n')
self.controller.stop("filterXdawn")
break
elif(y != -1 ):
print("Error occured")
self.controller.changeScreen("StartPage")
self.controller.addInfoText("Fehler beim Buchstabieren aufgetaucht\n")
process.terminate()
self.controller.stop()
break
elif(z != -1):
print("Initiation finisched")
time.sleep(2)
self.positionWindow("p300")
if not self.aktiv:
print("stop")
break
#self.controller.stop()
def trainXDawn(self):
'''--------------------------------------------------------------------------------------------------
Holt aus der shared Library die Befehle und startet das XDawnTraining. Reagiert auf Error oder
die Ausgabe das das Training beendet wurde. Bei Beenden startet es das ClassifierTraining, bei Error wird der Vorgang gestoppt.
'''
print("start training Xdawn")
self.controller.addInfoText('Starten des XDawn/Trainings -- ')
command = self.dll.getCommandXDawn_visuell().split(" ")
process = Popen(command, stdout=PIPE, universal_newlines=True)

self.openVibeAktiv = True
while self.aktiv:
output = process.stdout.readline()
print(output.strip())
x = output.find("Training finished and saved")
y = output.find("Error")
if(x != -1):
print("Training finished")
process.terminate()
self.controller.addInfoText('Beenden des Trainings\n')
self.controller.stop("filterClassic")
break
elif(y != -1 ):
print("Error occured")
self.controller.changeScreen("StartPage")
self.controller.addInfoText("Fehler beim XDawn Training aufgetaucht\n")
self.controller.stop()
process.terminate()
break
if not self.aktiv:
print("stop")
break
#self.controller.stop()

def trainClassifier(self):
'''--------------------------------------------------------------------------------------------------
Holt aus der shared Library die Befehle und startet das ClassifierTraining. Reagiert auf Error oder
die Ausgabe das das Training beendet wurde. Bei Beenden startet es das speichern der Daten, bei Error wird der Vorgang gestoppt.
'''
print("start training Classifier")
self.controller.addInfoText("Starten Classifier-Trainings -- ")
command = self.dll.getCommandClassifier_visuell().split(" ")
process = Popen(command, stdout=PIPE, universal_newlines=True)

self.openVibeAktiv = True
counter = 0
acc = 0
while True:
output = process.stdout.readline()
print(output.strip())
x = output.find("aka Classifier trainer")
accuracy = output.find("Cross-validation test accuracy is ")
y = output.find("Error")
if(x != -1):
counter = counter +1
#counter = 18
if(counter >= 17):
print("Training finished")
self.controller.addInfoText('Beenden des Training (' + acc + ')\n')
process.terminate()
self.controller.stop("save")
break
elif(y != -1 ):
print("Error occured")
self.controller.changeScreen("StartPage")
self.controller.addInfoText("Fehler beim Classifier Training aufgetaucht\n")
process.terminate()
break
if(accuracy != -1):
ansi_escape = re.compile(r'\x1B(?:[@-Z\\-_]|\[[0-?]*[ -/]*[@-~])')
test = output.encode("windows-1252").decode("utf-8")
i = len("Cross-validation test")
acc_s = test[accuracy+i:accuracy+i+41].strip()
acc = ansi_escape.sub('', acc_s)
print(acc)
if not self.aktiv:
print("stop")
break

self.controller.changeScreen("StartPage")
self.controller.stop()

def freeSpelling(self):
'''--------------------------------------------------------------------------------------------------
Holt aus der shared Library die Befehle und startet das Freespelling. Reagiert auf Error oder
beenden. Daraufhin wird der Vorgang gestoppt. Positioniert die visuelle Matrix.
'''
print("start freeSpelling")
self.controller.resetInfo()
self.controller.addInfoText('Starten des freien Buchstabierens -- ')

command = self.dll.getCommandFreespellingVisuell().split(" ")
process = Popen(command, stdout=PIPE, universal_newlines=True)

self.openVibeAktiv = True
while True:
output = process.stdout.readline()
print(output.strip())
y = output.find("Error")
x = output.find("Schlagwort")
z = output.find("Initialization")
if(x != -1):
print("End Spelling")
process.terminate()
self.controller.addInfoText('Buchstabieren beendet\n')
self.controller.changeScreen("StartPage")
self.controller.stop()
break
elif(y != -1 ):
print("Error occured")
self.controller.changeScreen("StartPage")
self.controller.addInfoText("Fehler beim Buchstabieren aufgetaucht\n")
process.terminate()
self.controller.stop()
break
elif(z != -1):
print("Initiation finisched")
time.sleep(2)
self.positionWindow("p300")
if not self.aktiv:
print("stop")
break

self.controller.changeScreen("StartPage")
self.controller.stop()

def killProzess(self):
'''--------------------------------------------------------------------------------------------------
Ruft den Parent auf, dass Openvibe falls es noch laeuft geschlossen wird
'''
if(self.openVibeAktiv):
self.openVibeAktiv = False
self.killProzessParent()





+ 0
- 284
Code/UIViewTKinter.py View File

@@ -1,284 +0,0 @@
'''--------------------------------------------------------------------------------------------------
Die View bildet die Oberflaeche ab.
Sie ist in 3 Sektoren Top, Main und ButtonFrame unterteilt. Der TopFrame beihnahltet die Taskleiste,
der Button Frame gibt Informationen raus. Im Main Frame sind die Buttons yu starten und stoppen der
Buchstabierungen. HIerfuer sind extra Seiten erstellt, die beliebig, je nach Situation ausgetauscht
werden koennen
'''

try:
from Tkinter import * #Fuer Python 2.7
import tkFileDialog as fd
print("python2.7")
except ImportError: #Fuer Python >3
from tkinter import *
from tkinter import filedialog as fd
print("python >3")

from UIController import *



class View(Tk):
def __init__(self, c, path_default, *args, **kwargs):
'''--------------------------------------------------------------------------------------------------
In der Init wird das Lazout gesetyt und die Funktionen yur erstellung der Frames aufgerufen,
zudem wird dem schliesen des Fensters sowie den anpassen der Groesse andere Funktionen hinterlegt
'''
Tk.__init__(self, *args, **kwargs)
img = PhotoImage(file='icon.png')
self.tk.call('wm', 'iconphoto', self._w, img)
self.controller = c
self.PATH_DEFAULT = path_default
self.title("Visuelles Buchstabieren")
self.h = self.winfo_screenheight()
self.w = self.winfo_screenwidth()
self.geometry('{}x{}'.format(self.w,self.h))
self.faktor = [(0.073),(0.727), (0.2)]
#self.resizable(height=False, width= False)
self.layout = {
"background": "#00001E",
"backgroundBtn": "#1C86EE",
"fontColor": "#FFFFFF",
"backgroundBar": "#00002E",
"font": ('Calibri', 20, 'bold'),
"fontSmall": ('Calibri', 14, 'bold'),
"fontInfo": ('Calibri', 25)
}

self.createTopFrame()
self.createMainFrame()
self.createBottomFrame()

self.bind("<Configure>", self.adjustSize)
self.protocol("WM_DELETE_WINDOW", self.onClosing)
def changeFrame(self, pageName):
'''--------------------------------------------------------------------------------------------------
Setzt dem Frame passend zum pageName in den Vordergrund
'''
frame = self.frames[pageName]
frame.tkraise()

def adjustSize(self, event):
'''--------------------------------------------------------------------------------------------------
passt nach Faktoren die einyelnen Seitenteile der jeweiligen Frame Groesse an
'''
if(str(event.widget) =="."):
self.h = event.height
self.w = event.width
self.topFrame.configure(height=(self.h*self.faktor[0]), width=self.w)
self.mainFrame.configure(height=(self.h*self.faktor[1]), width=self.w)
self.bottomFrame.configure(height=(self.h*self.faktor[2]), width=self.w)
self.container.configure(height=(self.h*self.faktor[1]), width=self.w)
for f in self.frames:
self.frames[f].configure(height=(self.h*self.faktor[1]), width=self.w)
self.frames[f].adjustSize(height=(self.h*self.faktor[1]), width=self.w)


def onClosing(self):
'''--------------------------------------------------------------------------------------------------
Stoppt alle laufenden Threads und schliesst OpenVibe und den Aquisitionserver bevor sich das Fenster
schliesst
'''
try:
print("closing")
self.controller.commandStop()
self.controller.stopAcquisitionServer()
print("destroy")
self.dialog.destroy()
except:
pass
self.destroy()
def createTopFrame(self):
'''--------------------------------------------------------------------------------------------------
Erstellt die Buttons und Textfelder fuer die Taskleiste und positionier diese im Frame
'''
self.topFrame = Frame(self, bg=self.layout["backgroundBar"], height=50, width=500)
self.changeBtn = Button(self.topFrame, text="Wechsel zu taktilen BCI", command=lambda: self.controller.actionPerformed("wechsel"), height=3, width = 30, font=self.layout["fontSmall"], bg=self.layout["backgroundBtn"], fg=self.layout["fontColor"])
self.saveBtn = Button(self.topFrame, text="Auswaehlen der Datei", command=lambda: self.controller.actionPerformed("speicherort"), height=3, width = 30, font=self.layout["fontSmall"], bg=self.layout["backgroundBtn"], fg=self.layout["fontColor"])
#self.setBtn = Button(self.topFrame, text="Auswaehlen der Datei", command=lambda: self.controller.actionPerformed("setFile"), height=2, width = 25, font=self.layout["fontSmall"], bg=self.layout["backgroundBtn"], fg=self.layout["fontColor"])
self.toplabel = Label(self.topFrame, text="visuelles BCI", font=self.layout["font"], bg=self.layout["backgroundBar"], fg=self.layout["fontColor"], )

self.topFrame.grid(column=0, row=0)
self.topFrame.grid_propagate(0)
self.topFrame.pack_propagate(0)

self.changeBtn.grid(column=0, row=0, padx=10,pady=5)
self.saveBtn.grid(column=1, row=0, padx=10, pady=5)
#self.setBtn.grid(column=2, row=0, padx=10, pady=5)
self.toplabel.grid(column=2, row=0, padx=100, pady=2)

def createMainFrame(self):
'''--------------------------------------------------------------------------------------------------
Erstellt und postioniert einen Container als Platzhalter fuer die verschiedenen Seiten. Anscliessend
erstellt es die verschiedenen Seiten und speicher diese in eine Liste
'''
self.mainFrame = Frame(self, bg=self.layout["background"], height=250, width=500)
self.mainFrame.grid(column=0, row=1)
self.mainFrame.pack_propagate(0)
self.container = Frame(self.mainFrame, bg=self.layout["background"], height=250, width=500)
self.container.pack(side="top", fill="both", expand = True)
self.container.pack_propagate(0)
self.container.grid_propagate(0)
self.frames = {}
for F in (StartPage, WorkingPageTaktil, WorkingPageVisuell):
page_name = F.__name__
frame = F(parent=self.container, controller=self.controller, layout=self.layout)
self.frames[page_name] = frame
frame.grid(row=0, column=0, sticky="nsew")
self.changeFrame("StartPage")
def createBottomFrame(self):
'''--------------------------------------------------------------------------------------------------
Erstellt und positioniert ein Label fuer die ganzen Informationen
'''
self.bottomFrame = Frame(self, bg=self.layout["backgroundBar"], height=100, width=500)
self.bottomlabel = Label(self.bottomFrame, text="Hier stehen Infos\nGanz viele", justify='left', font=self.layout["fontInfo"], bg=self.layout["backgroundBar"], fg=self.layout["fontColor"])

self.bottomFrame.grid(column=0, row=2)
self.bottomFrame.pack_propagate(0)
self.bottomFrame.grid_propagate(0)

self.bottomlabel.grid(padx=5,pady=5)

def setInfoText(self, text):
self.bottomlabel['text'] = text

def setTitleText(self,text):
self.title(text)
self.toplabel["text"] = text

def setChangeBtnText(self,text):
self.changeBtn["text"] = text

def setDefaultPath(self, path):
self.PATH_DEFAULT = path

def openfiledialog(self):
path = self.PATH_DEFAULT
#file = fd.askopenfilename(initialdir=path)
file = fd.askdirectory(initialdir=path)
return file

def savefiledialog(self):
self.dialog = Tk()

self.dialog.title("Visuelles Buchstabieren")
h = 100
w = 400
self.dialog.geometry('{}x{}'.format(w,h))
self.dialog.geometry("+{}+{}".format(100,200))
l = Label(self.dialog, text="Bitte geben Sie einen Speichernamen ein:")
eingabefeld = Entry(self.dialog)
okBtn = Button(self.dialog, text="OK", command=lambda:self.okBtn(eingabefeld.get()))
l.pack()
eingabefeld.pack()
okBtn.pack()

self.dialog.protocol("WM_DELETE_WINDOW", self.closeDialog)
self.dialog.mainloop()

def okBtn(self, text):
path = self.PATH_DEFAULT + "/" + text
print(path)
self.controller.copyspelling(path)
self.dialog.destroy()

def closeDialog(self):
self.controller.copyspelling("-1")
self.dialog.destroy()
def getWindowSize(self):
return [self.winfo_x(), self.winfo_y(), self.winfo_height(), self.winfo_width()]


class StartPage(Frame):
'''--------------------------------------------------------------------------------------------------
Bildet die Seite in der die Aktionen ausgesucht werden koennen. Beihaltet 2 Buttons einen zum starten
des freien Buchstabierens und einen yum starten des gefuerten Buchstabierens
'''
def __init__(self, parent, controller, layout):
self.layout = layout

Frame.__init__(self, parent, height=250, width=500, bg=self.layout["background"])
self.grid_propagate(0)
self.pack_propagate(0)
self.controller = controller

self.container = Frame(self, bg=self.layout["background"], height=250, width=500)
self.btnFrame = Frame(self.container, bg=self.layout["background"], height=250, width=250)

self.container.columnconfigure(0, weight=1) # Set weight to row and
self.container.rowconfigure(0, weight=1) # column where the widget is
self.container.grid_propagate(0)
self.container.pack_propagate(0)

self.container.pack()
self.btnFrame.grid()

testBtn = Button(self.btnFrame, text="gefuehrtes Buchstabieren", command=lambda: self.controller.actionPerformed("copySpelling"), height=6, width = 20, font=self.layout["font"], bg=self.layout["backgroundBtn"], fg=self.layout["fontColor"])
#testBtn = Button(self.btnFrame, text="copySpelling", command=lambda: self.controller.actionPerformed("test"), height=6, width = 20, font=self.layout["font"], bg=self.layout["backgroundBtn"], fg=self.layout["fontColor"])
testBtn.grid(row=0,column=0, padx=25,pady=25)

freeSpellingBtn = Button(self.btnFrame, text="freies Buchstabieren", command=lambda: self.controller.actionPerformed("freeSpelling"), height=6, width = 20, font=self.layout["font"], bg=self.layout["backgroundBtn"], fg=self.layout["fontColor"])
freeSpellingBtn.grid(row=0, column=1, padx=25,pady=25)

def adjustSize(self, height, width):
self.container.configure(height=height, width= width)
self.btnFrame.configure(height=(height*4)/5, width= width/2)

class WorkingPageTaktil(Frame):
'''--------------------------------------------------------------------------------------------------
Bildet die Seite nach Auswahl einer Aktion. Beihaltet einen mittig plazierten Buttons zum stoppen
des ablaufenden Vorgang
'''
def __init__(self, parent, controller, layout):
self.layout = layout

Frame.__init__(self, parent, height=250, width=500, bg=self.layout["background"])
self.controller = controller


self.columnconfigure(0, weight=1) # Set weight to row and
self.rowconfigure(0, weight=1) # column where the widget is

stopBtn = Button(self, text="stop", command=lambda: self.controller.actionPerformed("stop"), height=4, width = 15, font=self.layout["font"], bg=self.layout["backgroundBtn"], fg=self.layout["fontColor"])
stopBtn.grid()

def adjustSize(self, height, width):
pass

class WorkingPageVisuell(Frame):
'''--------------------------------------------------------------------------------------------------
Bildet die Seite nach Auswahl einer Aktion. Beihaltet einen mittig unten plazierten Buttons zum
stoppen des ablaufenden Vorgang
'''
def __init__(self, parent, controller, layout):
self.layout = layout

Frame.__init__(self, parent, height=250, width=500, bg=self.layout["background"])
self.controller = controller
self.grid_propagate(0)
self.pack_propagate(0)

self.windowFrame = Frame(self, height=200, width=500, bg=self.layout["background"])
self.windowFrame.grid(column=0, row=0)

self.buttonFrame = Frame(self, height=50, width=500, bg=self.layout["background"])
self.buttonFrame.grid(column=0, row=1)
self.buttonFrame.columnconfigure(0, weight=1) # Set weight to row and
self.buttonFrame.rowconfigure(0, weight=1) # column where the widget is

stopBtn = Button(self.buttonFrame, text="stop", command=lambda: self.controller.actionPerformed("stop"), height=1, width = 15, font=self.layout["font"], bg=self.layout["backgroundBtn"], fg=self.layout["fontColor"])
stopBtn.grid()

def adjustSize(self, height, width):
self.windowFrame.configure(height=(height*9)/10, width= width)
self.buttonFrame.configure(height=(height)/10, width= width)

+ 0
- 227
Code/dll.cpp View File

@@ -1,227 +0,0 @@
#include <iostream>
#include <cstring>
using namespace std;

extern "C"{

//allgemein
//-------------------------------------------------------------------------------------------------------------------------------------
string PATH_OV = "meta/dist/Release/openvibe-designer.sh";
string PATH_AquisitionServer = "meta/dist/Release/openvibe-acquisition-server.sh";


//visuell
//-------------------------------------------------------------------------------------------------------------------------------------
string PATH_FILES_Visual = "Projekte/OpenVibe_THN-p300-bci-main/p300-visual/";
string pathOVFile_visuell = "Projekte/OpenVibe_THN-p300-bci-main/p300-visual/signals/p300-xdawn-train.ov";
string pathClassifierCFG_visuell = "Projekte/OpenVibe_THN-p300-bci-main/p300-visual/cfg/p300-classifier.cfg";
string pathSpatialCFG_visuell = "Projekte/OpenVibe_THN-p300-bci-main/p300-visual/cfg/p300-spatial-filter.cfg";
string PATH_DEFAULT_visuell = "Projekte/OpenVibe_THN-p300-bci-main/p300-visual/datasets";

string fileCopySpellingVisuell = "p300-xdawn-1-acquisition.xml";
string filefreeSpellingVisuell = "p300-xdawn-4-online.xml";
string fileXDawnTrainingVisuell = "p300-xdawn-2-train-xDAWN.xml";
string fileClassifierTrainingVisuell = "p300-xdawn-3-train-classifier.xml";

//taktil
//------------------------------------------------------------------------------------------------------------------------------------
string fileCopySpellingTaktil = "p300-tactile-1-acquisition.xml";
string filefreeSpellingTaktil = "p300-tactile-4-online.xml";
string fileXDawnTrainingTaktil = "p300-tactile-2-train-xDAWN.xml";
string fileClassifierTrainingTaktil = "p300-tactile-3-train-classifier.xml";

string PATH_FILES_taktil = "Projekte/OpenVibe_THN-p300-bci-main/p300-tactile/";
string pathOVFile_taktil = "Projekte/OpenVibe_THN-p300-bci-main/p300-tactile/signals/p300-xdawn-train.ov";
string pathClassifierCFG_taktil = "Projekte/OpenVibe_THN-p300-bci-main/p300-tactile/cfg/p300-classifier.cfg";
string pathSpatialCFG_taktil = "Projekte/OpenVibe_THN-p300-bci-main/p300-tactile/cfg/p300-spatial-filter.cfg";
string PATH_DEFAULT_taktil = "Projekte/OpenVibe_THN-p300-bci-main/p300-tactile/datasets";

string PATH_FILES_ConfigFile = "Projekte/OpenVibe_THN-p300-bci-main/cfg/OV_TACTILE_PANDA.conf";

//Befehle
//-------------------------------------------------------------------------------------------------------------------------------------
string command = "bash";
string nogui = "--no-gui";
string play = "--play";
string playFast = "--play-fast";
string config = "--config";


char* getCommandPS(){
string s = "";
s = s.append("ps").append(" ").append("-e");
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}

char* getCommandFreespellingTaktil()
{
string s = "";
s = s.append(command).append(" ").append(PATH_OV).append(" ").append(config).append(" ").append(PATH_FILES_ConfigFile).append(" ").append( play).append(" ").append(PATH_FILES_taktil).append(filefreeSpellingTaktil).append(" ").append(nogui);
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}

char* getCommandFreespellingVisuell()
{
string s = "";
s = s.append(command).append(" ").append(PATH_OV).append(" ").append( play).append(" ").append(PATH_FILES_Visual).append(filefreeSpellingVisuell).append(" ").append(nogui);
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}

char* getCommandCopyspellingTaktil()
{
string s = "";
s = s.append(command).append(" ").append(PATH_OV).append(" ").append(config).append(" ").append(PATH_FILES_ConfigFile).append(" ").append( play).append(" ").append(PATH_FILES_taktil).append(fileCopySpellingTaktil).append(" ").append(nogui);
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}

char* getCommandCopyspellingVisuell()
{
string s = "";
s = s.append(command).append(" ").append(PATH_OV).append(" ").append( play).append(" ").append(PATH_FILES_Visual).append(fileCopySpellingVisuell).append(" ").append(nogui);
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}

char* getCommandXDawn_taktil()
{
string s = "";
s = s.append(command).append(" ").append(PATH_OV).append(" ").append(config).append(" ").append(PATH_FILES_ConfigFile).append(" ").append( playFast).append(" ").append(PATH_FILES_taktil).append(fileXDawnTrainingTaktil).append(" ").append(nogui);
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}

char* getCommandXDawn_visuell()
{
string s = "";
s = s.append(command).append(" ").append(PATH_OV).append(" ").append( playFast).append(" ").append(PATH_FILES_Visual).append(fileXDawnTrainingVisuell).append(" ").append(nogui);
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}

char* getCommandClassifier_visuell()
{
string s = "";
s = s.append(command).append(" ").append(PATH_OV).append(" ").append( playFast).append(" ").append(PATH_FILES_Visual).append(fileClassifierTrainingVisuell).append(" ").append(nogui);
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}

char* getCommandClassifier_taktil()
{
string s = "";
s = s.append(command).append(" ").append(PATH_OV).append(" ").append(config).append(" ").append(PATH_FILES_ConfigFile).append(" ").append( playFast).append(" ").append(PATH_FILES_taktil).append(fileClassifierTrainingTaktil).append(" ").append(nogui);
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}

char* getCommandStartAquisitionServer()
{
string s = "";
s = s.append(command).append(" ").append(PATH_AquisitionServer);
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}

char* getDefaultPath_visuell()
{
string s = PATH_DEFAULT_visuell;
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}

char* getDefaultPath_taktil()
{
string s = PATH_DEFAULT_taktil;
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}

char* getPathOVFile_visuell()
{
string s = pathOVFile_visuell;
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}

char* getSpatialCFGFile_visuell()
{
string s = pathSpatialCFG_visuell;
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}

char* getClassifierCFGFile_visuell()
{
string s = pathClassifierCFG_visuell;
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}

char* getPathOVFile_taktil()
{
string s = pathOVFile_taktil;
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}

char* getSpatialCFGFile_taktil()
{
string s = pathSpatialCFG_taktil;
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}

char* getClassifierCFGFile_taktil()
{
string s = pathClassifierCFG_taktil;
char char_array[s.length()+1];
strcpy(char_array, s.c_str());
char* s_convert = char_array;
return s_convert;
}
}






+ 0
- 8
Code/gui.py View File

@@ -1,8 +0,0 @@
'''--------------------------------------------------------------------------------------------------
In dem File wird eine Instany des Controllers erstellt. Der Controller ist die Schnittstelle
zwischen GUI und Modell und koordiniert den Ablauf und die Erstellung der GUI
'''

from UIController import *

controller = Controller()

+ 64
- 0
Find_gUSBAmp/FindThirdPartyGUSBampCAPI.cmake View File

@@ -0,0 +1,64 @@
# ---------------------------------
# Finds GUSBampCAPI
# Adds library to target
# Adds include path
# ---------------------------------

GET_PROPERTY(OV_PRINTED GLOBAL PROPERTY OV_TRIED_ThirdPartyGUSBampCAPI)

IF(WIN32)
IF("${PLATFORM_TARGET}" STREQUAL "x64")
SET(GUSBAMP_ARCH "x64")
ELSE()
SET(GUSBAMP_ARCH "Win32")
ENDIF()
FIND_PATH(PATH_GUSBampCAPI gUSBamp.h PATHS
"C:/Program Files/gtec/gUSBampCAPI/API"
"C:/Program Files (x86)/gtec/gUSBampCAPI/API"
"C:/Program Files/gtec/gUSBampCAPI/API/${GUSBAMP_ARCH}"
"C:/Program Files (x86)/gtec/gUSBampCAPI/API/${GUSBAMP_ARCH}"
${LIST_DEPENDENCIES_PATH})
IF(PATH_GUSBampCAPI)
OV_PRINT(OV_PRINTED " Found gtec gUSBampCAPI...")
INCLUDE_DIRECTORIES(${PATH_GUSBampCAPI})
FIND_LIBRARY(LIB_GUSBampCAPI gUSBamp PATHS ${PATH_GUSBampCAPI})
IF(LIB_GUSBampCAPI)
OV_PRINT(OV_PRINTED " [ OK ] lib ${LIB_GUSBampCAPI}")
TARGET_LINK_LIBRARIES(${PROJECT_NAME} ${LIB_GUSBampCAPI} )
ELSE(LIB_GUSBampCAPI)
OV_PRINT(OV_PRINTED " [FAILED] lib gUSBamp")
ENDIF(LIB_GUSBampCAPI)

# Copy the DLL file at install
INSTALL(PROGRAMS "${PATH_GUSBampCAPI}/gUSBamp.dll" DESTINATION ${DIST_BINDIR})

ADD_DEFINITIONS(-DTARGET_HAS_ThirdPartyGUSBampCAPI)
SET(OV_ThirdPartyGUSBAmp "YES")
ELSE()
OV_PRINT(OV_PRINTED " FAILED to find gtec gUSBampCAPI (optional driver)")
ENDIF()
ENDIF(WIN32)


IF(UNIX)
# To try other versions of the gtec's library, change the number below
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".so.1.16")
SET(CMAKE_FIND_LIBRARY_PREFIXES "lib")
FIND_LIBRARY(gUSBAmpLinux_LIBRARY NAMES "gUSBampAPIso" PATHS "/usr/lib" "/usr/local/lib")
IF(gUSBAmpLinux_LIBRARY)
OV_PRINT(OV_PRINTED " Found gtec gUSBAmpAPILinux...")
OV_PRINT(OV_PRINTED " [ OK ] Third party lib ${gUSBAmpLinux_LIBRARY}")
ADD_DEFINITIONS(-DTARGET_HAS_ThirdPartyGUSBampCAPI_Linux)
TARGET_LINK_LIBRARIES(${PROJECT_NAME} ${gUSBAmpLinux_LIBRARY} )
SET(OV_ThirdPartyGUSBAmp "YES")
ELSE()
OV_PRINT(OV_PRINTED " FAILED to find gtec gUSBAmpAPI Linux... (optional)")
OV_PRINT(OV_PRINTED " : If it should be found, see that 'libgusbampapi.so.1.16' link exists on the fs, with no further nemeric suffixes in the filename.")
OV_PRINT(OV_PRINTED " : e.g. do 'cd /usr/lib/ ; ln -s libgusbampapi.so.1.16'. See gtec-bcilab/README for details.")
ENDIF()
ENDIF(UNIX)

SET_PROPERTY(GLOBAL PROPERTY OV_TRIED_ThirdPartyGUSBampCAPI "Yes")


+ 120
- 0
GUSBamp_Driver/Queue.h View File

@@ -0,0 +1,120 @@
#pragma once

#if defined TARGET_HAS_ThirdPartyGUSBampCAPI_Linux

#include <stdint.h>
#include <string.h>

#ifndef MIN
#define MIN(a, b) (((a) < (b)) ? (a) : (b))
#endif

#ifndef MAX
#define MAX(a, b) (((a) > (b)) ? (a) : (b))
#endif

template <class T>
class Queue
{
T* buffer = nullptr;
int head = 0, tail = 0, size = 0;

public:
Queue() { }

Queue(T* array, const int len)
{
size = len;
buffer = array;
}

void SetBuffer(T* array, const int len)
{
size = len;
head = tail = 0;
buffer = array;
}

int Get(T* elements, int len)
{
// Trim the length if necessary to only as large as the number of available elements in the buffer
len = MIN(len, Avail());

int nonwrapped = MIN((size - tail), len);
const int wrapped = len - nonwrapped;

// memcpy the data starting at the head all the way up to the last element *(storage - 1)
memcpy(elements, (buffer + tail), nonwrapped * sizeof(T));

// If there's still data to copy memcpy whatever remains, starting at the first element *(begin) until the end of data. The first step will have ensured
// that we don't crash into the tail during this process.
memcpy((elements + nonwrapped), buffer, wrapped * sizeof(T));

// Recalculate head
tail = (tail + nonwrapped + wrapped) % size;

return len;
}

// Returns the number of bytes actually placed in the array
int Put(const T* elements, int len)
{
// Trim the length if necessary to only as large as the nuber of free elements in the buffer
len = MIN(len, Free());

// Figure out how much to append to the end of the buffer and how much will overlap onto the start
int nonwrapped = MIN((size - head), len);
const int wrapped = len - nonwrapped;

// memcpy the data starting at the head all the way up to the last element *(storage - 1)
memcpy((buffer + head), elements, nonwrapped * sizeof(T));

// If there's still data to copy memcpy whatever remains onto the beginning of the array
memcpy(buffer, (elements + nonwrapped), wrapped * sizeof(T));

// Re-recalculate head
head = (head + nonwrapped + wrapped) % size;

return len;
}

// Expand the size of queue without actually modifying any of the contents - useful for copying directly onto the queu buffer
int Pad(int len)
{
// Trim the length if necessary to only as large as the nuber of free elements in the buffer
len = MIN(len, Free());

// Figure out how much to append to the end of the buffer and how much will overlap onto the start
const int nonwrapped = MIN((size - head), len), wrapped = len - nonwrapped;

// Re-recalculate head
head = (head + nonwrapped + wrapped) % size;

return len;
}

// Removes the oldest entry from the Queue
void Pop() { if (Avail()) tail = (tail + 1) % size; }

// Returns the oldest element in the array (the one added before any other)
T& Tail() { return buffer[tail]; }

// Returns the newest element in the array (the one added after every other)
T& Head() { return buffer[(head + size - 1) % size]; }

T& operator[](int n) { return buffer[tail + n % size]; }

void Clear() { head = tail = 0; }

int Avail() const { return (size + head - tail) % size; }

int Free() const { return (size - 1 - Avail()); }

// Gets the number of free elements that can be stored contiguously
int FreeContiguous() { return head < tail ? tail - head - 1 : MIN(size - head, Free()); }

// Gets a pointer to the next free address in the buffer
T* NextFreeAddress() { return buffer + head; }
};

#endif // TARGET_HAS_ThirdPartyGUSBampCAPI_Linux

+ 353
- 0
GUSBamp_Driver/ovasCDriverGTecGUSBampLinux.cpp View File

@@ -0,0 +1,353 @@
#if defined TARGET_HAS_ThirdPartyGUSBampCAPI_Linux

#include "ovasCDriverGTecGUSBampLinux.h"

#include <toolkit/ovtk_all.h>

namespace OpenViBE {
namespace AcquisitionServer {

CDriverGTecGUSBampLinux::CDriverGTecGUSBampLinux(IDriverContext& ctx)
: IDriver(ctx), m_settings("AcquisitionServer_Driver_GTecGUSBampLinux", m_driverCtx.getConfigurationManager()),
m_nSamplePerSentBlock(0), m_sampleSend(nullptr), m_sampleReceive(nullptr), m_sampleBuffer(nullptr), m_currentSample(0), m_currentChannel(0)
{
// Default values
m_header.setSamplingFrequency(512);
m_header.setChannelCount(8);

m_config.ao_config = &m_analogOutConfig;

// Configure some defaults so the settings are reasonable as soon as the driver loads and the user can tweak them from there

// Configure the analog waveform to be created by the internal signal generator
m_analogOutConfig.shape = GT_ANALOGOUT_SINE;
m_analogOutConfig.frequency = 1;
m_analogOutConfig.amplitude = 0;
m_analogOutConfig.offset = 0;

// This pretty much has to be GT_NOS_AUTOSET, don't know why, so says the documentation
m_config.number_of_scans = GT_NOS_AUTOSET;
// Disable the trigger line, digital io scan, slave mode and the shortcut
m_config.enable_trigger_line = GT_FALSE;
m_config.scan_dio = GT_FALSE;
m_config.slave_mode = GT_FALSE;
m_config.enable_sc = GT_FALSE;

// Set the mode to just take readings
m_config.mode = GT_MODE_NORMAL;

// Set all the blocks A-D to use the common ground and reference voltages
for (uint32_t i = 0; i < GT_USBAMP_NUM_GROUND; ++i)
{
m_config.common_ground[i] = GT_TRUE;
m_config.common_reference[i] = GT_TRUE;
}

// Configure each input
for (unsigned char i = 0; i < GT_USBAMP_NUM_ANALOG_IN; ++i)
{
// Should be from 1 - 16, specifies which channel to observe as input i
m_config.analog_in_channel[i] = i + 1;
// Don't use any of the filters on channel i
m_config.bandpass[i] = GT_FILTER_NONE;
// Don't use any of the notch filters on channel i
m_config.notch[i] = GT_FILTER_NONE;
// Don't use any of the other channels for bi-polar derivation
m_config.bipolar[i] = GT_BIPOLAR_DERIVATION_NONE;
}

// Now look for any connected devices. If any exist we'll set the name to the first one found
char** devices = nullptr;
size_t nDevice = 0;

// Refresh and get the list of currently connnected devices
GT_UpdateDevices();
nDevice = GT_GetDeviceListSize();
devices = GT_GetDeviceList();

// If any devices were found at all, set the combo box to the first one listed
if (nDevice) { m_deviceName = devices[0]; }

GT_FreeDeviceList(devices, nDevice);

// Now retrieve all those configs from the settings file if they are there to be found (don't need to worry about sample rate or channel number though since they're already in the header)
/*m_settings.add("Header", &m_header);
m_settings.add("DeviceName", static_cast<std::string*>(&m_deviceName));
m_settings.add("Mode", static_cast<int*>(&m_config.mode));
m_settings.add("EnableTrigger", static_cast<bool*>(&m_config.enable_trigger_line));
m_settings.add("ScanDIO", static_cast<bool*>(&m_config.scan_dio));
m_settings.add("SlaveMode", static_cast<bool*>(&m_config.slave_mode));
m_settings.add("EnableShortcut", static_cast<bool*>(&m_config.enable_sc));
m_settings.add("AnalogOutShape", static_cast<int*>(&m_analogOutConfig.shape));
m_settings.add("AnalogOutFrequency", static_cast<int*>(&m_analogOutConfig.frequency));
m_settings.add("AnalogOutAmplitude", static_cast<int*>(&m_analogOutConfig.amplitude));
m_settings.add("AnalogOutOffset", static_cast<int*>(&m_analogOutConfig.offset));*/

/*// Set all the blocks A-D to use the common ground and reference voltages
for (uint32_t i = 0; i < GT_USBAMP_NUM_GROUND; ++i)
{
std::stringstream gndConfigName, configName;
gndConfigName << "CommonGround" << i;
configName << "CommonReference" << i;
m_settings.add(gndConfigName.str().c_str(), static_cast<bool*>(&m_config.common_ground[i]));
m_settings.add(configName.str().c_str(), static_cast<bool*>(&m_config.common_reference[i]));
}*/

/*// Configure each input
for (uint32_t i = 0; i < GT_USBAMP_NUM_ANALOG_IN; ++i)
{
std::stringstream bandpassConfigName, notchConfigName, bipolarConfigName;
bandpassConfigName << "Bandpass" << i;
notchConfigName << "Notch" << i;
bipolarConfigName << "Bipolar" << i;
m_settings.add(bandpassConfigName.str().c_str(), static_cast<int*>(&m_config.bandpass[i]));
m_settings.add(notchConfigName.str().c_str(), static_cast<int*>(&m_config.notch[i]));
m_settings.add(bipolarConfigName.str().c_str(), static_cast<int*>(&m_config.bipolar[i]));
}*/

// This restores saved settings if any, such as sampling rate
m_settings.load();

// Set the sampling rate that may have been changed by load
m_config.sample_rate = m_header.getSamplingFrequency();

// Number of channels that may have been changed by load
m_config.num_analog_in = m_header.getChannelCount();
}

//___________________________________________________________________//
// //

bool CDriverGTecGUSBampLinux::initialize(const uint32_t nSamplePerSentBlock, IDriverCallback& callback)
{
if (m_driverCtx.isConnected()) return false;
if (!m_header.isChannelCountSet() || !m_header.isSamplingFrequencySet()) return false;

// If the scan digital inputs flag is set, the API will return one extra channel outside of the analog data requested, so we need to match that on the header
if (m_config.scan_dio == GT_TRUE)
{
m_header.setChannelCount(m_config.num_analog_in + 1);
m_header.setChannelName(m_config.num_analog_in, "Digital");
}

// Allocate buffers for...

// Sending to OpenViBE
m_sampleSend = new float[m_header.getChannelCount() * nSamplePerSentBlock];
// Receiving from the hardware,
m_sampleReceive = new float[m_header.getChannelCount() * nSamplePerSentBlock];
// Storing the data so we pass it between the two threads - we're using the recommended buffer size put out by gtec, which is enormous
m_sampleBuffer = new float[GT_USBAMP_RECOMMENDED_BUFFER_SIZE / sizeof(float)];

// Set up the queue to help pass the data out of the hardware thread
m_sampleQueue.SetBuffer(m_sampleBuffer, m_header.getChannelCount() * m_header.getSamplingFrequency() / 8);

// If any of that allocation fails then give up. Not sure what setting it all to NULL is for, but we'll go with it.
if (!m_sampleSend || !m_sampleReceive || !m_sampleBuffer)
{
delete[] m_sampleSend;
delete[] m_sampleReceive;
delete[] m_sampleBuffer;
m_sampleSend = m_sampleReceive = m_sampleBuffer = nullptr;

return false;
}

// Apparently this causes the API to print debug info to the console, I'm yet to see any though
GT_ShowDebugInformation(GT_TRUE);

// Try to open the device with the configured name, let the user know how it goes
if (!GT_OpenDevice(m_deviceName.c_str()))
{
m_driverCtx.getLogManager() << Kernel::LogLevel_Error << "Could not open device: " << m_deviceName << "\n";
return false;
}

if (!GT_SetConfiguration(m_deviceName.c_str(), &m_config))
{
m_driverCtx.getLogManager() << Kernel::LogLevel_Error << "Could not apply configuration to device: " << m_deviceName << "\n";
return false;
}

GT_SetDataReadyCallBack(m_deviceName.c_str(), &OnDataReady, static_cast<void*>(this));

// Saves parameters
m_callback = &callback;
m_nSamplePerSentBlock = nSamplePerSentBlock;

return true;
}

bool CDriverGTecGUSBampLinux::start()
{
if (!m_driverCtx.isConnected()) return false;
if (m_driverCtx.isStarted()) return false;

// ...
// request hardware to start
// sending data
// ...

// Need to reset these in case the device is stopped mid-sample and then started again
m_currentChannel = m_currentSample = 0;

GT_StartAcquisition(m_deviceName.c_str());

m_driverCtx.getLogManager() << Kernel::LogLevel_Info << "Acquisition Started\n";

return true;
}

// So when the gtec buffer grows larger than a send buffer, copy it all to a send buffer sized array, then copy it into the actual send buffer one by one.
bool CDriverGTecGUSBampLinux::loop()
{
if (!m_driverCtx.isConnected()) return false;
if (!m_driverCtx.isStarted()) return true;

const CStimulationSet stimSet;

// while there's new data available on the queue
while (m_sampleQueue.Avail())
{
// take it off and put it in the appropriate element in the outgoing buffer
m_sampleQueue.Get(m_sampleSend + m_currentChannel * m_nSamplePerSentBlock + m_currentSample, 1);

// Increment the current channel
m_currentChannel++;

// If the current channel reaches the channel count then move to the next sample
if (m_currentChannel == m_header.getChannelCount())
{
m_currentChannel = 0;
m_currentSample++;
}

// If the sample count reaches the number per sent block, then send it and start again
if (m_currentSample == m_nSamplePerSentBlock)
{
m_callback->setSamples(m_sampleSend); // it looks as if this copies the buffer, so we're free modify it as soon as it executes

// When your sample buffer is fully loaded,
// it is advised to ask the acquisition server
// to correct any drift in the acquisition automatically.
m_driverCtx.correctDriftSampleCount(m_driverCtx.getSuggestedDriftCorrectionSampleCount());

// ...
// receive events from hardware
// and put them the correct way in a CStimulationSet object
//...
m_callback->setStimulationSet(stimSet);

m_currentSample = 0;
}
}

return true;
}

bool CDriverGTecGUSBampLinux::stop()
{
if (!m_driverCtx.isConnected()) return false;
if (!m_driverCtx.isStarted()) return false;

// ...
// request the hardware to stop
// sending data
// ...
GT_StopAcquisition(m_deviceName.c_str());
m_driverCtx.getLogManager() << Kernel::LogLevel_Info << "Acquisition Stopped";

return true;
}

bool CDriverGTecGUSBampLinux::uninitialize()
{
if (!m_driverCtx.isConnected()) return false;
if (m_driverCtx.isStarted()) return false;

GT_CloseDevice(m_deviceName.c_str());

m_driverCtx.getLogManager() << Kernel::LogLevel_Info << "Closed Device: " << m_deviceName << "\n";

// ...
// uninitialize hardware here
// ...
m_sampleQueue.SetBuffer(nullptr, 0);

delete[] m_sampleSend;
delete[] m_sampleBuffer;
delete[] m_sampleReceive;

m_sampleSend = m_sampleReceive = m_sampleBuffer = nullptr;

m_callback = nullptr;

return true;
}

//___________________________________________________________________//
// //
bool CDriverGTecGUSBampLinux::isConfigurable()
{
return false; // change to false if your device is not configurable
}

bool CDriverGTecGUSBampLinux::configure()
{
/*// Change this line if you need to specify some references to your driver attribute that need configuration, e.g. the connection ID.
CConfigurationGTecGUSBampLinux config(m_driverCtx, Directories::getDataDir() + "/applications/acquisition-server/interface-GTecGUSBampLinux.ui", &m_deviceName, &m_config);

if (!config.configure(m_header)) { return false; }

m_header.setChannelCount(m_config.num_analog_in);
m_header.setSamplingFrequency(m_config.sample_rate);

m_settings.save();*/

return true;
}

/*void AcquisitionServer::OnDataReady(void *param)
{
// Like the 'this' pointer, but for a friend function
CDriverGTecGUSBampLinux *that = (CDriverGTecGUSBampLinux*)param;

// This is pretty tricky to know in advance, the API decides how many values to spit out depnding on a few factors it seems.
// We'll allocate a reasonble buffer and call GT_GetData as many times as is necessary
while(size_t nSamplesToRead = GT_GetSamplesAvailable(that->m_deviceName.c_str()))
{
// If there are more samples than will fit in the buffer, just get as many as possible and we can get the rest next iteration
if(nSamplesToRead > CDriverGTecGUSBampLinux::ReceiveBufferSize * sizeof(float))
nSamplesToRead = CDriverGTecGUSBampLinux::ReceiveBufferSize * sizeof(float);

// Get the data -- TODO: rewrite this algorithm such that we can copy directly from GT_GetData into the buffer read in the loop() function - is this a bug?? Maybe, but probably not since the calibration mode was always perfect
GT_GetData(that->m_deviceName.c_str(), reinterpret_cast<unsigned char*>(that->m_sampleReceive), nSamplesToRead);

// Put it on the sample queue
that->m_sampleQueue.Put(that->m_sampleReceive, nSamplesToRead / sizeof(float));
}
}*/

void OnDataReady(void* param)
{
// Like the 'this' pointer, but for a friend function
CDriverGTecGUSBampLinux* that = static_cast<CDriverGTecGUSBampLinux*>(param);

// This is pretty tricky to know in advance, the API decides how many values to spit out depnding on a few factors it seems.
// We'll allocate a reasonble buffer and call GT_GetData as many times as is necessary
while (size_t samplesToRead = GT_GetSamplesAvailable(that->m_deviceName.c_str()))
{
// If there are more samples than will fit in the buffer, just get as many as possible and we can get the rest next iteration
if (samplesToRead > that->m_sampleQueue.FreeContiguous() * sizeof(float)) samplesToRead = that->m_sampleQueue.FreeContiguous() * sizeof(float);

// Get the data and put it directly onto the queue
GT_GetData(that->m_deviceName.c_str(), reinterpret_cast<unsigned char*>(that->m_sampleQueue.NextFreeAddress()), samplesToRead);

// Pad the queue so it recognises how much data was just added to it
that->m_sampleQueue.Pad(samplesToRead / sizeof(float));
}
}

} // namespace AcquisitionServer
} // namespace OpenViBE
#endif // TARGET_HAS_ThirdPartyGUSBampCAPI_Linux

+ 78
- 0
GUSBamp_Driver/ovasCDriverGTecGUSBampLinux.h View File

@@ -0,0 +1,78 @@
#pragma once

#if defined TARGET_HAS_ThirdPartyGUSBampCAPI_Linux

#include "ovasIDriver.h"
#include "../ovasCHeader.h"
#include <openvibe/ov_all.h>

#include "../ovasCSettingsHelper.h"
#include "../ovasCSettingsHelperOperators.h"

#include <gAPI.h>
#include "Queue.h"

namespace OpenViBE {
namespace AcquisitionServer {
void OnDataReady(void* param);

/**
* \class CDriverGTecGUSBampLinux
* \author Tom Stewart (University of Tsukuba)
* \date Mon Feb 9 18:59:22 2015
* \brief The CDriverGTecGUSBampLinux allows the acquisition server to acquire data from a g.tec g.USBamp from Linux.
*
* \sa CConfigurationGTecGUSBampLinux
*/
class CDriverGTecGUSBampLinux final : public IDriver
{
static const int ReceiveBufferSize = 8192;
public:
friend void OnDataReady(void* param);

explicit CDriverGTecGUSBampLinux(IDriverContext& ctx);
~CDriverGTecGUSBampLinux() override {}
const char* getName() override { return "g.tec g.USBamp Linux BCI-Lab"; }

bool initialize(const uint32_t nSamplePerSentBlock, IDriverCallback& callback) override;
bool uninitialize() override;

bool start() override;
bool stop() override;
bool loop() override;

bool isConfigurable() override;
bool configure() override;
const IHeader* getHeader() override { return &m_header; }

bool isFlagSet(const EDriverFlag flag) const override { return flag == EDriverFlag::IsUnstable; }

protected:

SettingsHelper m_settings;

IDriverCallback* m_callback = nullptr;

// Replace this generic Header with any specific header you might have written
CHeader m_header;

uint32_t m_nSamplePerSentBlock;

float *m_sampleSend, *m_sampleReceive, *m_sampleBuffer;
Queue<float> m_sampleQueue;
private:

/*
* Insert here all specific attributes, such as USB port number or device ID.
*/
std::string m_deviceName;
gt_usbamp_config m_config;
gt_usbamp_analog_out_config m_analogOutConfig;

// Keeps track of where we are with filling up the buffer
uint32_t m_currentSample, m_currentChannel;
};
} // namespace AcquisitionServer
} // namespace OpenViBE

#endif // TARGET_HAS_ThirdPartyGUSBampCAPI_Linux

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Projekte/OpenVibe_THN-p300-bci-main/README.md View File

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# OpenVibe_THN-p300-bci

Die Szenarien für das Taktile und das Visuelle BCI, basieren auf dem OpenVibeSzenrio p300-speller-xDAWN.

In die jeweiligen Ordner können die aktuellen OpenVibe-Dateien für das taktile und visuelle Buchstabieren eingefügt werden. Die Dateien können im EFI-Git gefunden werden.

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README.md View File

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Hier eigene README einfügen
# g.USBamp Linux

### **Find gUSBamp:**

Das CMake Modul FindThirdPartyGUSBampCAPI.cmake wurde für die zur Verfügung gestellte neue Version der gUSBamp C-API für Linux angepasst. Benötigt werden zur Verwendung die [Version 1.16 der API](https://www.dropbox.com/sh/5ru6suscpz9kh5a/AAAawMPWfLhPCI9EyGyyX1Jsa?dl=0) und die [Boost Library version 1.58](https://www.boost.org/users/history/version_1_58_0.html).

Das angepasste MakeFile muss vor dem Compilieren nach "/meta/extras/cmake-modules/"

### **gUSBamp_Driver:**

Anspassung für den BCILAB Treiber für das gUSBamp.

Vor dem Kompilieren nach "/meta/extras/contrib/plugins/server-drivers/gtec-bcilab/src/" kopieren.

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script.sh View File

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sudo apt-get install python-tk
sudo apt-get install xdotool

sudo apt-get install python-setuptools
sudo apt-get install python-pip

pip install pyinstaller==3.6

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start.sh View File

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#!/bin/bash


cd ~/bci/
> log.txt
chmod +rw log.txt
./gui >> log.txt



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