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- import asyncio
-
- from asgiref.server import StatelessServer
-
-
- class Worker(StatelessServer):
- """
- ASGI protocol server that surfaces events sent to specific channels
- on the channel layer into a single application instance.
- """
-
- def __init__(self, application, channels, channel_layer, max_applications=1000):
- super().__init__(application, max_applications)
- self.channels = channels
- self.channel_layer = channel_layer
- if self.channel_layer is None:
- raise ValueError("Channel layer is not valid")
-
- async def handle(self):
- """
- Listens on all the provided channels and handles the messages.
- """
- # For each channel, launch its own listening coroutine
- listeners = []
- for channel in self.channels:
- listeners.append(asyncio.ensure_future(self.listener(channel)))
- # Wait for them all to exit
- await asyncio.wait(listeners)
- # See if any of the listeners had an error (e.g. channel layer error)
- [listener.result() for listener in listeners]
-
- async def listener(self, channel):
- """
- Single-channel listener
- """
- while True:
- message = await self.channel_layer.receive(channel)
- if not message.get("type", None):
- raise ValueError("Worker received message with no type.")
- # Make a scope and get an application instance for it
- scope = {"type": "channel", "channel": channel}
- instance_queue = self.get_or_create_application_instance(channel, scope)
- # Run the message into the app
- await instance_queue.put(message)
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