From 274c50c8db9e787da044589dbe3a5008661b873f Mon Sep 17 00:00:00 2001 From: Manuel Glock Date: Fri, 23 Oct 2026 10:31:33 +0200 Subject: [PATCH] kleiner Fix in game.c --- Startcode/game.c | 14 +------------- 1 file changed, 1 insertion(+), 13 deletions(-) diff --git a/Startcode/game.c b/Startcode/game.c index 379395b..5e564cc 100644 --- a/Startcode/game.c +++ b/Startcode/game.c @@ -5,13 +5,8 @@ #define MAX_RAND_TRIES_PER_WORD 10 #define EMPTY_CHAR 0 -#define SIMPLE_MODE 1 // keine Reverse einträge? -typedef enum -{ - HORIZONTAL, - VERTICAL -} Direction; +typedef enum { HORIZONTAL, VERTICAL } Direction; static int canPlaceWord(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], const char *word, unsigned int wordLen, unsigned int row, unsigned int col, Direction dir){ for(unsigned int k = 0; k < wordLen; k++){ @@ -48,13 +43,6 @@ static int tryPlaceWord(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchSize; unsigned int row, col; - /* Hatte ueberlegt hier einen schwer Modus zubauen der auch woerter rueckwaerts setzt, war dann aber zu faul. - if(SIMPLE_MODE){ - searchSize = searchFieldLen - wordLen; - } else { - searchSize = searchFieldLen; - } - */ searchSize = searchFieldLen - wordLen; if(dir == HORIZONTAL)