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fischerch103508 committed 2026-10-17 12:43:47 +02:00
commit 356bb5cb9e
4 files changed
+28 -14

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+19 -8
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@@ -1,30 +1,41 @@
#include "input.h"
#include <string.h>
#include <ctype.h>
// TODO:
// eine Funktion implementieren, die ein einzelnes Wort aus einer Textdatei (words.txt) einliest und als C-String zurückgibt.
// Read words from file and store in 'words' array
int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
{
char puffer[MAX_WORD_LEN];
char *teiler = " ,;\n";
char puffer[MAX_LINE_NUMBER][MAX_LINE_LEN];
char *teiler = "\n ,;";
char *token;
unsigned int wordCount = 0;
int i = 0;
unsigned int wordCount = 0;
fgets(puffer, MAX_LINE_LEN, file);
while(fgets(puffer[i], MAX_LINE_LEN, file) != NULL)
{
i++;
}
token = strtok(puffer, teiler);
i = 0;
token = strtok(puffer[i], teiler);
while(token != NULL && wordCount < maxWordCount)
{
strncpy(words[wordCount], token, MAX_WORD_LEN -1);
words[wordCount][MAX_WORD_LEN - 1] = '\0';
//words[wordCount][MAX_WORD_LEN - 1] = '\0';
wordCount++;
token =strtok(NULL, teiler);
token = strtok(NULL, teiler);
if(token == NULL && i < MAX_LINE_NUMBER)
{
token = strtok(puffer[i+1], teiler);
}
}
+1
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@@ -5,6 +5,7 @@
#define MAX_WORD_LEN 100
#define MAX_LINE_LEN 1024
#define MAX_LINE_NUMBER 100 //Selbst hinzugefügt
int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount);
+5 -4
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@@ -36,10 +36,11 @@ int main(int argc, char *argv[])
// Create the word salad by placing words into grid
placedWords = createWordSalad(wordSalad, SALAD_SIZE, words, wordCount);
// TODO:
// Check if all words were successfully placed
// Start the game if successful
// error message if some words couldn't be placed
if(placedWords == wordCount)
{
startGame(wordSalad, SALAD_SIZE, words, wordCount, 800);
}
}
else
+3 -2
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@@ -25,8 +25,9 @@ wordsalad_initial:
# --------------------------
# Normales Spiel bauen
# --------------------------
my_wordsalad: main. o input.o $(BINARIES)/libwordsalad_complete.a
$(CC) $(CFLAGS) -o my_wordsalad main.o input.o $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
wordsalad_myversion: input.o $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a
$(CC) $(CFLAGS) -o wordsalad_myversion input.o $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
wordsalad: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a
$(CC) $(CFLAGS) -o wordsalad main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS)