Compare commits
No commits in common. "eb4d95e236245494d28c0d3f1576348517ef3e8b" and "bc913662a2a06e6aa0b74e95af8bc0144915b245" have entirely different histories.
eb4d95e236
...
bc913662a2
9
.gitignore
vendored
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.gitignore
vendored
@ -1,9 +0,0 @@
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I2_Wortsalat/Start_Mac/wordsalad_initial
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I2_Wortsalat/Start_Mac/.DS_Store
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I2_Wortsalat/.DS_Store
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I2_Wortsalat/Start_Mac/input.o
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.gitignore
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I2_Wortsalat/Start_Mac/game.o
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I2_Wortsalat/Start_Mac/runTests
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.o
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.a
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8
I2_Wortsalat/.idea/.gitignore
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vendored
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I2_Wortsalat/.idea/.gitignore
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vendored
@ -1,8 +0,0 @@
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# Default ignored files
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/shelf/
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/workspace.xml
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# Editor-based HTTP Client requests
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/httpRequests/
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# Datasource local storage ignored files
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/dataSources/
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/dataSources.local.xml
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6
I2_Wortsalat/.idea/vcs.xml
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I2_Wortsalat/.idea/vcs.xml
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@ -1,6 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
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</component>
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</project>
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BIN
I2_Wortsalat/Start_Mac/.DS_Store
vendored
BIN
I2_Wortsalat/Start_Mac/.DS_Store
vendored
Binary file not shown.
@ -10,116 +10,14 @@
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/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
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/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
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* restliche Felder mit zufälligen Buchstaben füllen */
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* restliche Felder mit zufälligen Buchstaben füllen */
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void fillRestWithRandom(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
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{
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for (int i = 0; i < searchFieldLen; i++)
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{
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for (int j = 0; j < searchFieldLen; j++)
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{
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if (salad[i][j] == EMPTY_CHAR) {
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salad[i][j] = rand() % ('Z' - 'A' + 1) + 'A';
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}
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}
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}
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}
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// Creates the word salad by placing words randomly and filling empty spaces
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// Creates the word salad by placing words randomly and filling empty spaces
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// - 2D array salad -> fertiger Wortsalat
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// - searchFieldLen -> Dimension der Salatschüssel
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// - 2D array words -> gegebene Wörter
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// - wordCount -> anzahl an Wörtern
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
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{
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{
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int placedWords = 0;
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//Feld komplettmit EMPTY_CHAR füllen
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for (int i = 0; i < searchFieldLen; i++)
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{
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for (int j = 0; j < searchFieldLen; j++)
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{
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salad[i][j] = EMPTY_CHAR;
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}
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}
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//Wörter plazieren
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for (int wordNumber = 0; wordNumber < wordCount; wordNumber++)
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{
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int wordLength = strlen(words[wordNumber]);
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int placed = 0;
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for (int attempt = 0; attempt < MAX_RAND_TRIES_PER_WORD && !placed; attempt++)
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{
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int horizontal = rand() % 2; // 0 = vertikal, 1 = horizontal
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int x = rand() % searchFieldLen;
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int y = rand() % searchFieldLen;
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if (horizontal)
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{
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if (x + wordLength > searchFieldLen) continue; // passt nicht
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//Prüfen ob kein anderes Wort im Weg
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int fits = 1;
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for (int i = 0; i < wordLength; i++)
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{
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if (salad[y][x + i] != EMPTY_CHAR)
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{
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fits = 0;
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break;
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}
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}
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//Wort plazieren
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if (fits)
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{
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for (int i = 0; i < wordLength; i++)
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{
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salad[y][x + i] = words[wordNumber][i];
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}
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placed = 1;
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placedWords++;
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}
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}
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else //Wort vertikal plazieren
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{
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if (y + wordLength > searchFieldLen) continue;
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//Prüfen ob kein anderes Wort im Weg
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int fits = 1;
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for (int i = 0; i < wordLength; i++)
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{
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if (salad[y + i][x] != EMPTY_CHAR)
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{
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fits = 0;
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break;
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}
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}
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//Wort plazieren
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if (fits)
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{
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for (int i = 0; i < wordLength; i++)
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{
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salad[y + i][x] = words[wordNumber][i];
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}
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placed = 1;
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placedWords++;
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}
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}
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}
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}
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fillRestWithRandom(salad, searchFieldLen);
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return placedWords;
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}
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}
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// Prints the word salad to console
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// Prints the word salad to console
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void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
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void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
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{
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{
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for( int i = 0; i < searchFieldLen; i++ )
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{
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for( int j = 0; j < searchFieldLen; j++ )
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{
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printf("%c", salad[i][j]);
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}
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}
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}
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}
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@ -7,6 +7,5 @@
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount);
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount);
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void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen);
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void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen);
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void fillRestWithRandom(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen);
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#endif
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#endif
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@ -8,35 +8,5 @@
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// Read words from file and store in 'words' array
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// Read words from file and store in 'words' array
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int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
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int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
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{
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{
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char lines [(MAX_WORD_LEN + 2) * maxWordCount]; //Es wird davon ausgegangen, dass die Wörter nur durch eine Trennzeichen und ein Leerzeichen von einander gertrennt gespeichert werden
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int word_counter = 0;
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while (fgets(lines, sizeof(lines) , file) != NULL)
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{
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for (int i = 0; lines[i] != '\0'; i++) //Entfernen von \n aus dem String
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{
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lines[i] = toupper(lines[i]);
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if (lines[i] == '\n')
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{
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lines[i] = '\0';
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break;
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}
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}
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char *single_word = strtok(lines, " ;,");
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while (single_word != NULL && word_counter < maxWordCount)
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{
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strncpy(words[word_counter], single_word, MAX_WORD_LEN - 1);
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words [word_counter][MAX_WORD_LEN -1] = '\0'; //Zur Sicherheit, damit \0 auf alle Fälle vorhanden ist
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word_counter++;
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single_word = strtok(NULL, " ;,");
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}
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}
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}
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return word_counter;
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}
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@ -38,20 +38,13 @@ int main(int argc, char *argv[])
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// TODO:
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// TODO:
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// Check if all words were successfully placed
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// Check if all words were successfully placed
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if(placedWords == wordCount)
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// Start the game if successful
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{
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// error message if some words couldn't be placed
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printf("Eingabe war erfolgreich!\nDas Spiel beginnt:");
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void startGame(wordSalad, searchFieldSize, words, numberOfWords, windowSize);
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}
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else
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{
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printf("Fehler! Es konnten nicht alle Woerter hinzugefuegt werden!\n Bitte Spiel neustarten!");
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}
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}
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}
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else
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else
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{
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{
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// Print error message if file couldn't be opened
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// Print error message if file couldn't be opened
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fprintf(stderr, "Could not open file %s for reading ...\n", argv[1]);
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fprintf(stderr, "Could not open file %s for reading ...\n", argv[1]);
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exitCode = EXIT_FAILURE;
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exitCode = EXIT_FAILURE;
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}
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}
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@ -3,13 +3,13 @@ CFLAGS = -g -Wall
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LDFLAGS = -framework OpenGL -framework CoreFoundation -framework CoreGraphics -framework IOKit -framework Cocoa -framework CoreVideo
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LDFLAGS = -framework OpenGL -framework CoreFoundation -framework CoreGraphics -framework IOKit -framework Cocoa -framework CoreVideo
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ARCH := $(shell uname -m)
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ARCH := $(shell uname -m)
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BINARIES = ./macos-$(ARCH)
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BINARIES = ./macos-$(ARCH)
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raylibfolder = ./raylib
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raylib_folder = ./raylib
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unityfolder = ./unity
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unityfolder = ./unity
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# --------------------------
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# --------------------------
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# initiales Spiel bauen
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# initiales Spiel bauen
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# --------------------------
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# --------------------------
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wordsalad_initial:
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wordsalad_initial:
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$(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
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$(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
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@ -31,18 +31,16 @@ $(CC) -c $(CFLAGS) game.c
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graphicalGame.o: graphicalGame.c
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graphicalGame.o: graphicalGame.c
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$(CC) -I$(raylibfolder) -c $(CFLAGS) graphicalGame.c
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$(CC) -I$(raylibfolder) -c $(CFLAGS) graphicalGame.c
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# --------------------------
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# --------------------------
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# Unit Tests
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# Unit Tests
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# --------------------------
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# --------------------------
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TEST_BIN = runTests
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TEST_BIN = runTests
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test: input.o game.o unit_tests.c $(BINARIES)/libunity.a
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test: input.o game.o unit_tests.c $(BINARIES)/libunity.a
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$(CC) -Wall -I$(unityfolder) -o $(TEST_BIN) input.o game.o unit_tests.c $(BINARIES)/libunity.a
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$(CC) -Wall -I$(unityfolder) -o $(TEST_BIN) input.o game.o unit_tests.c $(BINARIES)/libunity.a
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# --------------------------
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# --------------------------
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# Clean
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# Clean
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# --------------------------
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# --------------------------
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clean:
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clean:
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rm -f *.o wordsalad $(TEST_BIN)
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rm -f *.o wordsalad
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@ -14,18 +14,10 @@
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
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{
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{
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}
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}
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// Prints the word salad to console
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// Prints the word salad to console
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void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
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void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
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{
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{
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for( int i = 0; i < searchFieldLen; i++ )
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{
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for( int j = 0; j < searchFieldLen; j++ )
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{
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printf("%c", salad[i][j]);
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}
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}
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}
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}
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@ -38,20 +38,13 @@ int main(int argc, char *argv[])
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// TODO:
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// TODO:
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// Check if all words were successfully placed
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// Check if all words were successfully placed
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if(placedWords == wordCount)
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// Start the game if successful
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{
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// error message if some words couldn't be placed
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printf("Eingabe war erfolgreich!\nDas Spiel beginnt:");
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void startGame(wordSalad, searchFieldSize, words, numberOfWords, windowSize);
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}
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else
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{
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printf("Fehler! Es konnten nicht alle Woerter hinzugefuegt werden!\n Bitte Spiel neustarten!");
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}
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}
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}
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else
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else
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{
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{
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// Print error message if file couldn't be opened
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// Print error message if file couldn't be opened
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fprintf(stderr, "Could not open file %s for reading ...\n", argv[1]);
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fprintf(stderr, "Could not open file %s for reading ...\n", argv[1]);
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exitCode = EXIT_FAILURE;
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exitCode = EXIT_FAILURE;
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}
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}
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Loading…
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Reference in New Issue
Block a user