#include #include #include "matrix.h" // TODO Matrix-Funktionen implementieren Matrix createMatrix(unsigned int rows, unsigned int cols) { Matrix m; if (rows == 0 || cols == 0) { m.rows = 0; m.cols = 0; m.buffer = NULL; return m; } m.rows = rows; m.cols = cols; m.buffer = (MatrixType *)calloc(rows * cols, sizeof(MatrixType)); return m; } void clearMatrix(Matrix *matrix) { if (matrix != NULL) { if (matrix->buffer != NULL) { free(matrix->buffer); matrix->buffer = NULL; } matrix->rows = 0; matrix->cols = 0; } } void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx) { if (matrix.buffer != NULL) { if (rowIdx < matrix.rows || colIdx < matrix.cols) { matrix.buffer[rowIdx * matrix.cols + colIdx] = value; } } } MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx) { if (matrix.buffer == NULL || rowIdx >= matrix.rows || colIdx >= matrix.cols) { return UNDEFINED_MATRIX_VALUE; } return matrix.buffer[rowIdx * matrix.cols + colIdx]; } Matrix add(const Matrix matrix1, const Matrix matrix2) { Matrix result; if (matrix1.buffer == NULL || matrix2.buffer == NULL || matrix1.rows != matrix2.rows || matrix1.cols != matrix2.cols) { result.rows = 0; result.cols = 0; result.buffer = NULL; return result; } result = createMatrix(matrix1.rows, matrix1.cols); for (int i = 0; i < matrix1.rows; i++) { for (int j = 0; j < matrix1.cols; j++) { MatrixType value = getMatrixAt(matrix1, i, j) + getMatrixAt(matrix2, i, j); setMatrixAt(value, result, i, j); } } return result; } Matrix multiply(const Matrix matrix1, const Matrix matrix2) { Matrix result; if (matrix1.buffer == NULL || matrix2.buffer == NULL || matrix1.cols != matrix2.rows) { result.rows = 0; result.cols = 0; result.buffer = NULL; return result; } result = createMatrix(matrix1.rows, matrix2.cols); for (int i = 0; i < matrix1.rows; i++) { for (int j = 0; j < matrix2.cols; j++) { MatrixType sum = 0; for (int k = 0; k < matrix1.cols; k++) { sum += getMatrixAt(matrix1, i, k) * getMatrixAt(matrix2, k, j); } setMatrixAt(sum, result, i, j); } } return result; }