I2_Projects/I2_Dobble/bintreeTest.c
2025-12-05 14:43:22 +01:00

120 lines
2.6 KiB
C

#include "unity.h"
#include "bintree.h"
#include <stdlib.h>
static int compare(const void *a, const void *b)
{
return (*(int *)a > *(int *)b) - (*(int *)a < *(int *)b);
}
void setUp(void) { }
void tearDown(void) { }
void test_addToTree_single_element(void)
{
TreeNode *root = NULL;
int value = 10;
int dup = -1;
root = addToTree(root, &value, sizeof(int), compare, &dup);
TEST_ASSERT_NOT_NULL(root);
TEST_ASSERT_EQUAL_INT(10, *(int*)root->data);
TEST_ASSERT_EQUAL_INT(0, dup); // neuer Eintrag
clearTree(root);
}
void test_addToTree_multiple_elements_and_size(void)
{
TreeNode *root = NULL;
int values[] = {5, 3, 7, 1, 4};
int dup = -1;
for (int i = 0; i < 5; i++)
root = addToTree(root, &values[i], sizeof(int), compare, &dup);
TEST_ASSERT_EQUAL_UINT(5, treeSize(root));
clearTree(root);
}
void test_addToTree_duplicate_detection(void)
{
TreeNode *root = NULL;
int val = 42;
int dup;
root = addToTree(root, &val, sizeof(int), compare, &dup);
TEST_ASSERT_EQUAL(0, dup);
addToTree(root, &val, sizeof(int), compare, &dup);
TEST_ASSERT_EQUAL(1, dup);
clearTree(root);
}
void test_treeSize_empty_tree_detection(void)
{
TEST_ASSERT_EQUAL_UINT(0, treeSize(NULL));
}
void test_nextTreeData_returns_inorder(void)
{
TreeNode *root = NULL;
int values[] = {5, 3, 7, 2, 4, 6, 8};
// Einfügen
for (int i = 0; i < 7; i++)
root = addToTree(root, &values[i], sizeof(int), compare, NULL);
/* Erwartete Reihenfolge (inorder): 2,3,4,5,6,7,8 */
int expected[] = {2,3,4,5,6,7,8};
int idx = 0;
void *p = nextTreeData(root); // Iterator starten
while (p != NULL)
{
TEST_ASSERT_EQUAL_INT(expected[idx], *(int*)p);
idx++;
p = nextTreeData(NULL); // Fortsetzen mit NULL
}
TEST_ASSERT_EQUAL(7, idx); //alle Einträge geprüft
clearTree(root);
}
void test_treeSize_returns_correct_size()
{
TreeNode *root = NULL;
int values[] = {8, 3, 10, 1, 6, 14};
// ersten Baum aufbauen
for (int i = 0; i < 6; i++)
root = addToTree(root, &values[i], sizeof(int), compare, NULL);
TEST_ASSERT_EQUAL_UINT(6, treeSize(root));
// Baum löschen
clearTree(root);
root = NULL;
TEST_ASSERT_EQUAL_UINT(0, treeSize(root));
}
int main(void)
{
UNITY_BEGIN();
RUN_TEST(test_addToTree_single_element);
RUN_TEST(test_addToTree_multiple_elements_and_size);
RUN_TEST(test_addToTree_duplicate_detection);
RUN_TEST(test_treeSize_empty_tree_detection);
RUN_TEST(test_nextTreeData_returns_inorder);
RUN_TEST(test_treeSize_returns_correct_size);
return UNITY_END();
}