242 lines
5.3 KiB
JavaScript
242 lines
5.3 KiB
JavaScript
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/**
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*
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* @constructor
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*/
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var Board = function(scoreBoard) {
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this.cells = [];
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this.dom = document.createElement('table');
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this.dom.addEventListener('click', this.mark.bind(this));
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this.players = [];
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this.currentTurn = 0;
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this.ready = false;
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this.scoreBoard = scoreBoard;
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this.init();
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};
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Board.prototype.onMark = function(cellId){};
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/**
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*
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*/
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Board.prototype.init = function() {
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var row = document.createElement('tr');
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var rowCol = document.createElement('td');
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var col = document.createElement('td');
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var cell = document.createElement('td');
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rowCol.classList.add('boardRow');
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rowCol.classList.add('bgWhite');
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rowCol.setAttribute('colspan', 5);
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row.appendChild(rowCol);
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col.classList.add('boardCol');
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col.classList.add('bgWhite');
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cell.classList.add('gameCell');
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cell.classList.add('notActive');
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cell.setAttribute('marked', 'false');
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cell.setAttribute('data-intent', 'gameCell');
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this.dom.classList.add('gameBoard');
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for (var i = 0; i < 9; i++) {
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this.cells.push(cell.cloneNode(true));
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}
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for (var r, i = 0; i < 9; i += 3) {
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r = row.cloneNode(false);
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r.appendChild(this.cells[i]);
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r.appendChild(col.cloneNode(false));
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r.appendChild(this.cells[i + 1]);
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r.appendChild(col.cloneNode(false));
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r.appendChild(this.cells[i + 2]);
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this.dom.appendChild(r);
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if (i < 6) {
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this.dom.appendChild(row.cloneNode(true));
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}
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}
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};
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/**
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*
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* @param container
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*/
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Board.prototype.bindTo = function(container) {
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container.appendChild(this.dom);
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};
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Board.prototype.disableAll = function() {
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this.cells.forEach(function(cell) {
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cell.classList.add('notActive');
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});
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};
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Board.prototype.enableAll = function() {
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this.cells.forEach(function(cell) {
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cell.classList.remove('notActive');
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cell.setAttribute('marked', 'false');
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});
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};
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Board.prototype.enableTurn = function() {
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this.cells.forEach(function(cell) {
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if (cell.getAttribute('marked') === 'false') {
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cell.classList.remove('notActive');
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cell.setAttribute('active', 'true');
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}
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});
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};
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Board.prototype.highlightCells = function(pos) {
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var cells = this.cells;
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pos.forEach(function(i) {
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cells[i].classList.add('colorRed');
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});
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cells.forEach(function(cell) {
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cell.setAttribute('marked', 'true');
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});
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};
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Board.prototype.lowlightCells = function() {
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var cells = this.cells;
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cells.forEach(function(cell) {
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cell.classList.add('colorWhite');
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});
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};
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/**
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*
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* @param event
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*/
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Board.prototype.mark = function(event) {
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var target = event.target;
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if (this.ready && target.getAttribute('data-intent') === 'gameCell' && target.getAttribute('active') === 'true') {
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this.onMark(this.cells.indexOf(target));
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this.disableAll();
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}
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};
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/**
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*
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* @param cellId
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* @param label
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*/
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Board.prototype.doMark = function(cellId, label) {
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var cell = this.cells[cellId];
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cell.textContent = label;
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cell.classList.add('notActive');
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cell.setAttribute('marked', 'true');
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};
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/**
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*
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* @param pos
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*/
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Board.prototype.doWinner = function(pos) {
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this.disableAll();
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this.highlightCells(pos);
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};
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/**
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*
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*/
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Board.prototype.doDraw = function() {
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this.lowlightCells();
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};
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/**
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*
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*/
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Board.prototype.highlightScoreboard = function(playerId) {
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this.scoreBoard.forEach(function(score) {
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score.classList.remove('active');
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});
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this.scoreBoard.forEach(function(board){
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if (board.getAttribute('playerId') == playerId) {
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board.classList.add('active');
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}
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});
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};
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/**
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*
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* @returns {{win: boolean, pos: Array}}
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*/
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Board.prototype.checkWinner = function() {
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var winPosition = [
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[0, 1, 2],
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[3, 4, 5],
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[6, 7, 8],
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[0, 3, 6],
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[1, 4, 7],
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[2, 5, 8],
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[0, 4, 8],
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[6, 4, 2]
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];
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var player = this.players[this.currentTurn];
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var pos = [];
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var win = winPosition.some(function(win) {
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if (this.cells[win[0]].textContent === player.label) {
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var res = this.cells[win[0]].textContent === this.cells[win[1]].textContent && this.cells[win[1]].textContent === this.cells[win[2]].textContent;
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if (res) {
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pos = win;
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return true;
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}
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}
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return false;
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}, this);
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return {
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win: win,
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pos: pos
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};
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};
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/**
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*
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* @returns {boolean}
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*/
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Board.prototype.checkDraw = function() {
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return this.cells.every(function(cell) {
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return cell.textContent === this.players[0].label || cell.textContent === this.players[1].label;
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}, this);
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};
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/**
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*
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* @param player
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*/
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Board.prototype.addPlayer = function(player) {
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if (this.players.length < 2) {
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var isNew = this.players.filter(function(p) {
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return p.id == player.id;
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}).length === 0;
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if (isNew) {
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this.players.push(player);
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if (this.players.length === 1) {
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this.scoreBoard[this.players.length - 1].textContent = player.label + ' ' + player.name;
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} else {
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this.scoreBoard[this.players.length - 1].textContent = player.name + ' ' + player.label;
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}
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this.scoreBoard[this.players.length - 1].setAttribute('playerId', player.id);
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}
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}
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};
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