generated from freudenreichan/info2Praktikum-DobleSpiel
Alle geschriebenen Tests bestanden
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121
binTreeTest.c
121
binTreeTest.c
@ -1,7 +1,6 @@
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#include <stdlib.h>
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#include <stdio.h>
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#include "bintree.h"
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#include "unity.h"
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#include <stdlib.h>
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#include "bintree.h"
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static int compare(const void *a, const void *b)
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{
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@ -24,8 +23,8 @@ void test_add_single_element_to_Tree()
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root = addToTree(root, &value, sizeof(int), compare, &duplicate);
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TEST_ASSERT_NOT_NULL(root); //uberprueft, ob root dem Tree hinzugefuegt werden konnte
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TEST_ASSERT_EQUAL_INT(10, *(int*)root->data); //ueberprueft, ob der Wert fuer data richtig uebernommen wurde
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TEST_ASSERT_EQUAL_INT(0, dup); //ueberprueft, ob isDuplicate 0 gesetzt wurde (neue Knoten -> isDuplicate sollte 0 sein)
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TEST_ASSERT_EQUAL_INT(5, *(int*)root->data); //ueberprueft, ob der Wert fuer data richtig uebernommen wurde
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TEST_ASSERT_EQUAL_INT(0, duplicate); //ueberprueft, ob isDuplicate 0 gesetzt wurde (neue Knoten -> isDuplicate sollte 0 sein)
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clearTree(root);
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}
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@ -34,7 +33,7 @@ void test_add_single_element_to_Tree()
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void test_add_multiple_elements_to_Tree()
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{
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TreeNode *root = NULL;
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int value = [2, 5, 7, 9];
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int value[] = {2, 5, 7, 9};
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int duplicate = -1;
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for(int j = 0; j < 4; ++j)
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@ -42,24 +41,11 @@ void test_add_multiple_elements_to_Tree()
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root = addToTree(root, &value[j], sizeof(int), compare, &duplicate);
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}
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TEST_ASSERT_EQUAl_INT(4, sizeofTree(root));
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TEST_ASSERT_EQUAL_INT(4, treeSize(root));
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clearTree(root);
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}
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//Adds multiple elements to the tree, but only allows one duplicate
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void test_add_multiplie_elements_one_dup()
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{
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TreeNode *root = NULL;
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int value = [1, 3, 1, 4, 5, 6, 7, 5, 9, 10];
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int duplicate = -1;
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for(int j = 0; j < 10; ++j)
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{
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root = addToTree(root, &value[j], sizeof(int), compare, &duplicate);
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}
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TEST_ASSERT_EQUAl_INT(9, sizeofTree(root));
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}
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//Detects the size of a tree
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void test_detect_empty_size()
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{
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@ -67,63 +53,92 @@ void test_detect_empty_size()
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}
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//checks, wether size of tree is correctly determined and wether clearTree() works
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void test_detect_size()
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{
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//fuellt Baum
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// Test: Duplikate nicht erlaubt (isDuplicate != NULL)
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void test_detect_size() {
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TreeNode *root = NULL;
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int value = [1, 3, 1, 4, 5, 6, 7, 5, 9, 10];
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int duplicate = -1;
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for(int j = 0; j < 10; ++j)
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{
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root = addToTree(root, &value[j], sizeof(int), compare, &duplicate);
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int values[] = {1, 3, 1, 4, 5, 6, 7, 5, 9, 10};
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int duplicate = 0; // wird pro Einfügen gesetzt
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for (int j = 0; j < 10; ++j) {
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root = addToTree(root, &values[j], sizeof(int), compare, &duplicate);
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if (duplicate) {
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// Optional: prüfen, dass ein Duplikat erkannt wurde
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TEST_ASSERT_TRUE(duplicate == 1);
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}
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//ueberprueft, ob Baum korrekt gefuellt wurde
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TEST_ASSERT_EQUAl_INT(9, sizeofTree(root));
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duplicate = 0; // zurücksetzen für nächstes Einfügen
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}
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// Prüfen der Baumgröße ohne Duplikate
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TEST_ASSERT_EQUAL_INT(8, treeSize(root));
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clearTree(root);
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root = NULL;
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TEST_ASSERT_EQUAL_INT(0, treeSize(root));
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}
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//Traverses the three inorder to check wether nextTreeData works
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void test_inorder()
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{
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// Test: Duplikate erlaubt (isDuplicate == NULL)
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void test_add_multiplie_elements_one_dup() {
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TreeNode *root = NULL;
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int values[] = {1, 3, 1, 4, 5, 6, 7, 5, 9, 10};
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for (int j = 0; j < 10; ++j) {
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root = addToTree(root, &values[j], sizeof(int), compare, NULL);
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}
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// Alle Werte inklusive Duplikate
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TEST_ASSERT_EQUAL_INT(10, treeSize(root));
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clearTree(root);
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}
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//Traverses the tree inorder to check wether nextTreeData works
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// Hilfsfunktion: rekursive Inorder-Prüfung
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void inorderCheck(TreeNode *node, int expected[], int *idx) {
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if (node == NULL) return;
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// Linken Teilbaum prüfen
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inorderCheck(node->left, expected, idx);
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// Aktuelles Element prüfen
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TEST_ASSERT_EQUAL_INT(expected[*idx], *(int*)node->data);
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(*idx)++;
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// Rechten Teilbaum prüfen
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inorderCheck(node->right, expected, idx);
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}
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void test_inorder() {
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TreeNode *root = NULL;
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int values[] = {5, 3, 7, 2, 4, 6, 8};
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// Einfügen
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for (int i = 0; i < 7; i++)
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// Baum füllen
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for (int i = 0; i < 7; i++) {
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root = addToTree(root, &values[i], sizeof(int), compare, NULL);
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}
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// Erwartete Reihenfolge (inorder): 2,3,4,5,6,7,8
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// Erwartete Inorder-Reihenfolge
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int expected[] = {2,3,4,5,6,7,8};
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int idx = 0;
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void *p = nextTreeData(root); // Iterator starten
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inorderCheck(root, expected, &idx);
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while (p != NULL)
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{
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TEST_ASSERT_EQUAL_INT(expected[idx], *(int*)p);
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idx++;
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p = nextTreeData(NULL); // Fortsetzen mit NULL
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}
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TEST_ASSERT_EQUAL(7, idx); //alle Einträge geprüft
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// Alle Einträge geprüft?
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TEST_ASSERT_EQUAL_INT(7, idx);
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clearTree(root);
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}
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int main()
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{
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UNITY_BEGIN();
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RUN_TEST(test_add_single_element_to_Tree());
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RUN_TEST(test_add_multiple_elements_to_Tree());
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RUN_TEST(test_add_multiplie_elements_one_dup());
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RUN_TEST(test_detect_empty_size());
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RUN_TEST(test_detect_size());
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RUN_TEST(test_inorder());
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RUN_TEST(test_add_single_element_to_Tree);
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RUN_TEST(test_add_multiple_elements_to_Tree);
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RUN_TEST(test_add_multiplie_elements_one_dup);
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RUN_TEST(test_detect_empty_size);
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RUN_TEST(test_detect_size);
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RUN_TEST(test_inorder);
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return UNITY_END();
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}
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@ -126,7 +126,7 @@ unsigned int treeSize(const TreeNode *root)
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{
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if(root == NULL)
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{
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return numNodes;
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return 0;
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}
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return 1 + treeSize(root->left) + treeSize(root->right); //1, weil eine Wurzel gefunden wurde und dann immer plus eins fuer einen Teilbaum
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17
makefile
17
makefile
@ -35,25 +35,26 @@ $(program_obj_filesobj_files): %.o: %.c
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# --------------------------
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# Unit Tests
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# --------------------------
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unitTests:
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unity_src = $(unityfolder)/unity.c
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unitTests: numbersTest stackTest bintreeTest
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# ./runNumbersTest
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# ./runStackTest
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./runBinTreeTest
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./runBintreeTest
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#numbersTest: numbers.o bintree.o stack.o numbersTest.c $(unity_src) stack.o
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# $(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runNumbersTest
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numbersTest: numbers.o bintree.o stack.o numbersTest.c $(unity_src)
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$(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runNumbersTest
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#stackTest: stack.o stackTest.c $(unity_src)
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# $(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runStackTest
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stackTest: stack.o stackTest.c $(unity_src)
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$(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runStackTests
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binTreeTest: bintree.o binTreeTest.c $(unity_src) stack.o
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$(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runBinTreeTest
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bintreeTest: bintree.o binTreeTest.c $(unity_src) stack.o
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$(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runBintreeTest
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%.o: %.c
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$(CC) -c $(CFLAGS) $< -o $@
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# --------------------------
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# Clean
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# --------------------------
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BIN
runBinTreeTest.exe
Normal file
BIN
runBinTreeTest.exe
Normal file
Binary file not shown.
4
stack.h
4
stack.h
@ -8,9 +8,9 @@ The latest element is taken from the stack. */
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#include <stdlib.h>
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//TODO: passenden Datentyp als struct anlegen
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typedef{
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typedef struct Node{
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void* data;
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struct StackNode *next;
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struct Node *next;
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}StackNode;
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