generated from freudenreichan/info2Praktikum-DobleSpiel
Testname geaendert
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parent
d42a9e09e1
commit
e884522b31
65
makefile
65
makefile
@ -1,10 +1,17 @@
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CC = gcc
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FLAGS = -g -Wall -lm
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raylibfolder = ./raylib
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unityfolder = ./unity
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FLAGS = -g -Wall -I$(unityfolder)
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ifeq ($(OS),Windows_NT)
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include makefile_windows.variables
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else
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UNAME = $(shell uname)
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UNAME := $(shell uname)
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ifeq ($(UNAME),Linux)
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include makefile_linux.variables
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else
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@ -12,60 +19,48 @@ else
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endif
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endif
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raylibfolder = ./raylib
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unityfolder = ./unity
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# --------------------------
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# Objektdateien
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# --------------------------
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program_obj_files := stack.o bintree.o numbers.o timer.o highscore.o
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# --------------------------
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# Initiales Programm bauen (zum ausprobieren)
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# --------------------------
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doble_initial:
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$(CC) -o doble_initial $(BINARIES)/libdoble_complete.a
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# --------------------------
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# Selbst implementiertes Programm bauen
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# --------------------------
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program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
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%.o: %.c
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$(CC) $(FLAGS) -c $< -o $@
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doble: main.o $(program_obj_files)
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$(CC) $(FLAGS) $^ -o doble
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$(program_obj_filesobj_files): %.o: %.c
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$(CC) -c $(FLAGS) $^ -o $@
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doble_initial:
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$(CC) -o doble_initial $(BINARIES)/libdoble_complete.a
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# --------------------------
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# Unit Tests
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# --------------------------
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unitTests:
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echo "needs to be implemented"
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@echo "needs to be implemented"
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bintree: bintree.c
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$(CC) $(FLAGS) -c bintree bintree.c
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bintreeTests: stack.o bintree.o bintreeTests.c $(unityfolder)/unity.c
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$(CC) $(FLAGS) -o runbintreeTests bintreeTests.c bintree.o stack.o $(unityfolder)/unity.c
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binTreeTest: stack.o bintree.o binTreeTest.c $(unityfolder)/unity.c
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$(CC) $(FLAGS) -o runbinTreeTest binTreeTest.c bintree.o stack.o $(unityfolder)/unity.c
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highscore: highscore.c
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$(CC) $(FLAGS) -c highscore highscore.c
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numbers: numbers.c
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$(CC) $(FLAGS) -c numbers numbers.c
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test_numbers: numbers_no_tree.o bintree.o stack.o test_numbers.c $(unityfolder)/unity.c
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$(CC) $(FLAGS) -o run_numbersTests test_numbers.c numbers_no_tree.o bintree.o stack.o $(unityfolder)/unity.c
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test_numbers: numbers.o bintree.o stack.o test_numbers.c $(unityfolder)/unity.c
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$(CC) $(FLAGS) -o run_numbersTests test_numbers.c numbers.o bintree.o stack.o $(unityfolder)/unity.c
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stack: stack.c
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$(CC) $(FLAGS) -c stack stack.c
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test_stack: stack.o test_stack.c $(unityfolder)/unity.c
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$(CC) $(FLAGS) -o runstackTests test_stack.c stack.o $(unityfolder)/unity.c
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$(CC) $(FLAGS) -o runtest_stack test_stack.c stack.o $(unityfolder)/unity.c
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timer: timer.c
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$(CC) $(FLAGS) -c timer timer.c
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# --------------------------
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# Clean
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# Cleaning
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# --------------------------
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clean:
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ifeq ($(OS),Windows_NT)
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del /f *.o doble
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del /f *.o doble runstackTests run_numbersTests runbintreeTests
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else
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rm -f *.o doble
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rm -f *.o doble runstackTests run_numbersTests runbintreeTests
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endif
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BIN
runtest_stack.exe
Normal file
BIN
runtest_stack.exe
Normal file
Binary file not shown.
@ -4,6 +4,14 @@
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//Testfunkionen zu push, pull, top & clearStack schreiben
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void setUp()
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{
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}
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void tearDown()
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{
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}
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void test(char *name, int condition) {
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if (condition) {
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printf("[OK] %s\n", name);
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