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11 changed files with 7 additions and 371 deletions

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@ -1,144 +0,0 @@
#include "unity.h"
#include <stdlib.h>
#include "bintree.h"
static int compare(const void *a, const void *b)
{
return (*(int *)a > *(int *)b) - (*(int *)a < *(int *)b); // a und b werden in int konvertiert und deren Werte miteinander verglichen
// returns 1 for a>b or -1 for a<b
// in bintree.c wird ueberprueft, ob compare eine positive oder eine negative Zahl zurueckgibt,
// wenn a groeßer b, positiv und dann wird links nach Teilbauemen gesucht
}
void setUp() {}
void tearDown() {}
//Adds a single element to the tree
void test_add_single_element_to_Tree()
{
TreeNode *root = NULL;
int value = 5;
int duplicate = -1;
root = addToTree(root, &value, sizeof(int), compare, &duplicate);
TEST_ASSERT_NOT_NULL(root); //uberprueft, ob root dem Tree hinzugefuegt werden konnte
TEST_ASSERT_EQUAL_INT(5, *(int*)root->data); //ueberprueft, ob der Wert fuer data richtig uebernommen wurde
TEST_ASSERT_EQUAL_INT(0, duplicate); //ueberprueft, ob isDuplicate 0 gesetzt wurde (neue Knoten -> isDuplicate sollte 0 sein)
clearTree(root);
}
//Adds multiplie elements to a tree
void test_add_multiple_elements_to_Tree()
{
TreeNode *root = NULL;
int value[] = {2, 5, 7, 9};
int duplicate = -1;
for(int j = 0; j < 4; ++j)
{
root = addToTree(root, &value[j], sizeof(int), compare, &duplicate);
}
TEST_ASSERT_EQUAL_INT(4, treeSize(root));
clearTree(root);
}
//Detects the size of a tree
void test_detect_empty_size()
{
TEST_ASSERT_EQUAL_INT(0, treeSize(NULL));
}
//checks, wether size of tree is correctly determined and wether clearTree() works
// Test: Duplikate nicht erlaubt (isDuplicate != NULL)
void test_detect_size() {
TreeNode *root = NULL;
int values[] = {1, 3, 1, 4, 5, 6, 7, 5, 9, 10};
int duplicate = 0; // wird pro Einfügen gesetzt
for (int j = 0; j < 10; ++j) {
root = addToTree(root, &values[j], sizeof(int), compare, &duplicate);
if (duplicate) {
// Optional: prüfen, dass ein Duplikat erkannt wurde
TEST_ASSERT_TRUE(duplicate == 1);
}
duplicate = 0; // zurücksetzen für nächstes Einfügen
}
// Prüfen der Baumgröße ohne Duplikate
TEST_ASSERT_EQUAL_INT(8, treeSize(root));
clearTree(root);
}
// Test: Duplikate erlaubt (isDuplicate == NULL)
void test_add_multiplie_elements_one_dup() {
TreeNode *root = NULL;
int values[] = {1, 3, 1, 4, 5, 6, 7, 5, 9, 10};
for (int j = 0; j < 10; ++j) {
root = addToTree(root, &values[j], sizeof(int), compare, NULL);
}
// Alle Werte inklusive Duplikate
TEST_ASSERT_EQUAL_INT(10, treeSize(root));
clearTree(root);
}
//Traverses the tree inorder to check wether nextTreeData works
// Hilfsfunktion: rekursive Inorder-Prüfung
void inorderCheck(TreeNode *node, int expected[], int *idx) {
if (node == NULL) return;
// Linken Teilbaum prüfen
inorderCheck(node->left, expected, idx);
// Aktuelles Element prüfen
TEST_ASSERT_EQUAL_INT(expected[*idx], *(int*)node->data);
(*idx)++;
// Rechten Teilbaum prüfen
inorderCheck(node->right, expected, idx);
}
void test_inorder() {
TreeNode *root = NULL;
int values[] = {5, 3, 7, 2, 4, 6, 8};
// Baum füllen
for (int i = 0; i < 7; i++) {
root = addToTree(root, &values[i], sizeof(int), compare, NULL);
}
// Erwartete Inorder-Reihenfolge
int expected[] = {2,3,4,5,6,7,8};
int idx = 0;
inorderCheck(root, expected, &idx);
// Alle Einträge geprüft?
TEST_ASSERT_EQUAL_INT(7, idx);
clearTree(root);
}
int main()
{
UNITY_BEGIN();
RUN_TEST(test_add_single_element_to_Tree);
RUN_TEST(test_add_multiple_elements_to_Tree);
RUN_TEST(test_add_multiplie_elements_one_dup);
RUN_TEST(test_detect_empty_size);
RUN_TEST(test_detect_size);
RUN_TEST(test_inorder);
return UNITY_END();
}

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@ -12,53 +12,7 @@
// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
{
if(data!= NULL && dataSize > 0)
{
if(root == NULL) //Abbruchbedingung: Keine Wurzel vorhanden, deshalb fügen wir hier einen neuen Knote ein
{
TreeNode *newNode = (TreeNode *)malloc(sizeof(TreeNode));
if(newNode == NULL)
{
return NULL;
}
newNode->data = malloc(dataSize);
if(newNode->data == NULL)
{
free(newNode);
return NULL;
}
memcpy(newNode->data, data, dataSize);
newNode->left = NULL;
newNode->right = NULL;
if(isDuplicate!= NULL) //wenn Zeiger isDUplicate auf einen Wert zeigt, wird isDuplicate auf 0 gesetzt
{
*isDuplicate = 0;
}
return newNode;
}
int cmp = compareFct(root->data, data);
if(cmp > 0)
{
root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
}
else if(cmp < 0){
root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
}
else
{
if (isDuplicate) {
*isDuplicate = 1;
}
else {
// isDuplicate == NULL → trotzdem ein Duplikat einfügen (z.B. rechts)
root->right = addToTree(root->right, data, dataSize, compareFct, NULL);
}
}
return root;
}
return NULL;
}
// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
@ -66,68 +20,17 @@ TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFc
// push the top node and push all its left nodes.
void *nextTreeData(TreeNode *root)
{
static StackNode *stack = NULL;
// 1) Falls neuer Baum übergeben wurde → Initialisieren
if (root != NULL)
{
// alten Stack leeren
while (stack != NULL)
stack = pop(stack);
// alle linken Knoten pushen
while (root != NULL) {
stack = push(stack, root);
root = root->left;
}
}
// 2) Wenn Stack leer → fertig
if (stack == NULL)
return NULL;
// 3) Top-Knoten holen
TreeNode *node = (TreeNode *)top(stack);
stack = pop(stack);
// 4) Wenn rechter Teilbaum existiert → alle linken Knoten pushen
TreeNode *right = node->right;
while (right != NULL) {
stack = push(stack, right);
right = right->left;
}
// 5) Daten zurückgeben
return node->data;
}
// Releases all memory resources (including data copies).
void clearTree(TreeNode *root)
{
if (root == NULL)
{
return;
}
// Erst linken Knoten löschen
clearTree(root->left);
// Dann rechten Knoten löschen
clearTree(root->right);
// Dann eigenen Speicher freigeben
free(root->data);
free(root);
}
// Returns the number of entries in the tree given by root.
unsigned int treeSize(const TreeNode *root)
{
if(root == NULL)
{
return 0;
}
return 1 + treeSize(root->left) + treeSize(root->right); //1, weil eine Wurzel gefunden wurde und dann immer plus eins fuer einen Teilbaum
}

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bintree.o

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@ -1,3 +1 @@
Silvana;9944
hannes;9910
player1;3999

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@ -35,25 +35,8 @@ $(program_obj_filesobj_files): %.o: %.c
# --------------------------
# Unit Tests
# --------------------------
unity_src = $(unityfolder)/unity.c
unitTests: numbersTest stackTest bintreeTest
# ./runNumbersTest
# ./runStackTest
./runBintreeTest
numbersTest: numbers.o bintree.o stack.o numbersTest.c $(unity_src)
$(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runNumbersTest
stackTest: stack.o stackTest.c $(unity_src)
$(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runStackTests
binTreeTest: bintree.o binTreeTest.c $(unity_src) stack.o
$(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runBinTreeTest
%.o: %.c
$(CC) -c $(CFLAGS) $< -o $@
unitTests:
echo "needs to be implemented"
# --------------------------
# Clean

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@ -14,87 +14,13 @@
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
// creating random numbers.
// Returns len random numbers between 1 and 2*len in random order,
// all different, except for exactly one duplicate (two entries the same).
// Uses your binary search tree implementation to check for duplicates while generating numbers.
unsigned int *createNumbers(unsigned int len)
{
if (len < 2)
return NULL;
srand(time(NULL));
unsigned int *numbers = malloc(len * sizeof(unsigned int));
if (!numbers)
return NULL;
TreeNode *root = NULL; // Baum anfänglich leer
unsigned int count = 0;
// Zufallszahlen generieren, bis das Array voll ist
while (count < len) {
unsigned int random = (rand() % (2 * len)) + 1;
int duplicate = 0; // Anfangswert für Duplikat-Check
root = addToTree(root, &random, sizeof(random), compareFct, &duplicate);
if (root == NULL) {
free(numbers);
return NULL;
}
if (!duplicate) { // Zahl war neu → ins Array einfügen
numbers[count++] = random;
}
// duplicate == 1 → Zahl existiert schon, neue Zahl generieren
}
// Jetzt len eindeutige Zahlen erzeugt → ein Duplikat erzwingen
unsigned int idx1 = rand() % len;
unsigned int idx2 = rand() % len;
while (idx2 == idx1) // sicherstellen, dass es eine andere Position ist
idx2 = rand() % len;
numbers[idx2] = numbers[idx1];
// Baum wieder freigeben
clearTree(root);
return numbers;
}
// Jetzt len eindeutige Zahlen erzeugt ⇒ wir müssen ein Duplikat erzwingen
unsigned int idx1 = rand() % len;
unsigned int idx2 = rand() % len;
while (idx2 == idx1)
idx2 = rand() % len;
numbers[idx2] = numbers[idx1]; // zweites Exemplar
clearTree(root);
return numbers;
}
// Returns only the only number in numbers which is present twice. Returns zero on errors.
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
{
if(len>0)
{
unsigned int duplicate = 0;
for(unsigned int i=0;i<len;i++)
{
unsigned int v1 = numbers[i];
for(unsigned int j=i+1;j<len;j++)
{
unsigned int v2 = numbers[j];
if(v1==v2)
{
return v1;
}
}
}
}
return 0;
}

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33
stack.c
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@ -10,49 +10,24 @@
// Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data)
{
if(stack && data){
StackNode *t = (StackNode *)malloc(sizeof(StackNode));
if(!t)
{
return NULL; //Speicherfehler
}
t->next = stack;
t->data = data;
return t; //Gibt den ersten StackNode des Stacks zurueck
}
return NULL;
}
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
// freed by caller.)
StackNode *pop(StackNode *stack)
{
if(stack)
{
StackNode *t = stack->next; //Naechstes Element im Stack wird erstes Element
free(stack);
return t;
}
}
// Returns the data of the top element.
void *top(StackNode *stack)
{
if(stack)
{
return stack->data;
}
return NULL;
}
// Clears stack and releases all memory.
void clearStack(StackNode *stack)
{
while(stack)
{
StackNode *tmp = stack;
stack = stack->next;
free(tmp->data);
free(tmp);
}
}

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@ -8,11 +8,6 @@ The latest element is taken from the stack. */
#include <stdlib.h>
//TODO: passenden Datentyp als struct anlegen
typedef struct Node{
void* data;
struct Node *next;
}StackNode;
// Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data);

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stack.o

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