generated from freudenreichan/info2Praktikum-DobleSpiel
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c06f7c2b61 |
@@ -12,25 +12,94 @@
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// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
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// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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{
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{
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if(data!= NULL && dataSize > 0)
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{
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if(root == NULL) //Abbruchbedingung: Keine Wurzel vorhanden, deshalb fügen wir hier einen neuen Knote ein
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{
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TreeNode *newNode = (TreeNode *)malloc(sizeof(TreeNode));
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if(newNode == NULL)
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{
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return NULL;
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}
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newNode->data = malloc(dataSize);
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if(newNode->data == NULL)
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{
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free(newNode);
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return NULL;
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}
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memcpy(newNode->data, data, dataSize);
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newNode->left = NULL;
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newNode->right = NULL;
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if(isDuplicate!= NULL)
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{
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*isDuplicate = 0;
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}
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return newNode;
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}
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int cmp = compareFct(root->data, data);
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if(cmp > 0)
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{
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root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
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}
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else if(cmp < 0){
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root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
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}
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else
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{
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if (isDuplicate) {
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*isDuplicate = 1;
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}
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else {
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// isDuplicate == NULL → trotzdem ein Duplikat einfügen (z.B. rechts)
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root->right = addToTree(root->right, data, dataSize, compareFct, NULL);
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}
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}
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return root;
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}
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return NULL;
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}
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}
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
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// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
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// push the top node and push all its left nodes.
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// push the top node and push all its left nodes.
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void *nextTreeData(TreeNode *root)
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void *nextTreeData(TreeNode *root)
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{
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if(root == NULL)
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{
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{
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}
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stackNode.top(root);
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}
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}
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// Releases all memory resources (including data copies).
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// Releases all memory resources (including data copies).
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void clearTree(TreeNode *root)
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void clearTree(TreeNode *root)
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{
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{
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if (root == NULL)
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{
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return;
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}
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}
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// Erst linken Knoten löschen
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clearTree(root->left);
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// Dann rechten Knoten löschen
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clearTree(root->right);
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// Dann eigenen Speicher freigeben
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free(root->data);
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free(root);
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}
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// Returns the number of entries in the tree given by root.
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// Returns the number of entries in the tree given by root.
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||||||
unsigned int treeSize(const TreeNode *root)
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unsigned int treeSize(const TreeNode *root)
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||||||
{
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{
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||||||
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if(root == NULL)
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||||||
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{
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return numNodes;
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}
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return 1 + treeSize(root->left) + treeSize(root->right); //1, weil eine Wurzel gefunden wurde und dann immer plus eins fuer einen Teilbaum
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}
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}
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Binary file not shown.
@@ -1 +1,2 @@
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Silvana;9944
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player1;3999
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player1;3999
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@@ -1,10 +1,17 @@
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CC = gcc
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CC = gcc
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FLAGS = -g -Wall -lm
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raylibfolder = ./raylib
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unityfolder = ./unity
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FLAGS = -g -Wall -I$(unityfolder)
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ifeq ($(OS),Windows_NT)
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ifeq ($(OS),Windows_NT)
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include makefile_windows.variables
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include makefile_windows.variables
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else
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else
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UNAME = $(shell uname)
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UNAME := $(shell uname)
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ifeq ($(UNAME),Linux)
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ifeq ($(UNAME),Linux)
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include makefile_linux.variables
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include makefile_linux.variables
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else
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else
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@@ -12,38 +19,48 @@ else
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endif
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endif
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endif
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endif
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raylibfolder = ./raylib
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# --------------------------
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unityfolder = ./unity
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# Objektdateien
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# --------------------------
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program_obj_files := stack.o bintree.o numbers.o timer.o highscore.o
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# --------------------------
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# Initiales Programm bauen (zum ausprobieren)
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# --------------------------
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doble_initial:
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||||||
$(CC) -o doble_initial $(BINARIES)/libdoble_complete.a
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||||||
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||||||
# --------------------------
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%.o: %.c
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||||||
# Selbst implementiertes Programm bauen
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$(CC) $(FLAGS) -c $< -o $@
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||||||
# --------------------------
|
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||||||
program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
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||||||
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||||||
doble: main.o $(program_obj_files)
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doble: main.o $(program_obj_files)
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$(CC) $(FLAGS) $^ -o doble
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$(CC) $(FLAGS) $^ -o doble
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||||||
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||||||
$(program_obj_filesobj_files): %.o: %.c
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||||||
$(CC) -c $(FLAGS) $^ -o $@
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doble_initial:
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||||||
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$(CC) -o doble_initial $(BINARIES)/libdoble_complete.a
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||||||
|
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||||||
# --------------------------
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# --------------------------
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||||||
# Unit Tests
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# Unit Tests
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# --------------------------
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# --------------------------
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unitTests:
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unitTests:
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echo "needs to be implemented"
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@echo "needs to be implemented"
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binTreeTest: stack.o bintree.o binTreeTest.c $(unityfolder)/unity.c
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$(CC) $(FLAGS) -o runbinTreeTest binTreeTest.c bintree.o stack.o $(unityfolder)/unity.c
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test_numbers: numbers_no_tree.o bintree.o stack.o test_numbers.c $(unityfolder)/unity.c
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$(CC) $(FLAGS) -o run_numbersTests test_numbers.c numbers_no_tree.o bintree.o stack.o $(unityfolder)/unity.c
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test_stack: stack.o test_stack.c $(unityfolder)/unity.c
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$(CC) $(FLAGS) -o runtest_stack test_stack.c stack.o $(unityfolder)/unity.c
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||||||
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||||||
# --------------------------
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# --------------------------
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||||||
# Clean
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# Cleaning
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||||||
# --------------------------
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# --------------------------
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clean:
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clean:
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ifeq ($(OS),Windows_NT)
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ifeq ($(OS),Windows_NT)
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del /f *.o doble
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del /f *.o doble runstackTests run_numbersTests runbintreeTests
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else
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else
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rm -f *.o doble
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rm -f *.o doble runstackTests run_numbersTests runbintreeTests
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||||||
endif
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endif
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@@ -0,0 +1,26 @@
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|||||||
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#include <stdlib.h>
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||||||
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#include <stdio.h>
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||||||
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#include <time.h>
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#include <string.h>
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||||||
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#include "numbers.h"
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||||||
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#include "bintree.h"
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||||||
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//TODO: getDuplicate und createNumbers implementieren
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||||||
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/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
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||||||
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* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
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||||||
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* Duplizieren eines zufälligen Eintrags im Array.
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||||||
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* in `getDuplicate()`: Sortieren des Arrays und Erkennen der doppelten Zahl durch Vergleich benachbarter Elemente. */
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||||||
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||||||
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// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
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||||||
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// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
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||||||
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// creating random numbers.
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||||||
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unsigned int *createNumbers(unsigned int len)
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||||||
|
{
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||||||
|
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||||||
|
}
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||||||
|
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||||||
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// Returns only the only number in numbers which is present twice. Returns zero on errors.
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||||||
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unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
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||||||
|
{
|
||||||
|
|
||||||
|
}
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||||||
@@ -1,115 +0,0 @@
|
|||||||
#include <stdlib.h>
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|
||||||
#include <stdio.h>
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|
||||||
#include <time.h>
|
|
||||||
#include <string.h>
|
|
||||||
#include "numbers.h"
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|
||||||
#include "bintree.h"
|
|
||||||
|
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||||||
//TODO: getDuplicate und createNumbers implementieren
|
|
||||||
/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
|
|
||||||
* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
|
|
||||||
* Duplizieren eines zufälligen Eintrags im Array.
|
|
||||||
* in `getDuplicate()`: Sortieren des Arrays und Erkennen der doppelten Zahl durch Vergleich benachbarter Elemente. */
|
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
// Vergleichsfunktion für qsort (Aufsteigend sortieren)
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|
||||||
// -------------------------------------------------------------
|
|
||||||
static int compareUnsignedInt(const void *a, const void *b)
|
|
||||||
{
|
|
||||||
const unsigned int *ia = a;
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|
||||||
const unsigned int *ib = b;
|
|
||||||
|
|
||||||
if (*ia < *ib) return -1;
|
|
||||||
if (*ia > *ib) return 1;
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
// createNumbers
|
|
||||||
// Erzeugt ein Array aus len Zufallszahlen (1..2*len), alle verschieden.
|
|
||||||
// Danach wird genau EIN zufälliger Eintrag dupliziert.
|
|
||||||
// Parameter: len = Anzahl der gewünschten Zufallszahlen
|
|
||||||
// Rückgabe: Pointer auf das erzeugte Array
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
unsigned int *createNumbers(unsigned int len)
|
|
||||||
{
|
|
||||||
if (len < 2)
|
|
||||||
return NULL;
|
|
||||||
|
|
||||||
srand(time(NULL));
|
|
||||||
|
|
||||||
unsigned int *numbers = malloc(len * sizeof(unsigned int));
|
|
||||||
if (!numbers)
|
|
||||||
return NULL;
|
|
||||||
|
|
||||||
unsigned int count = 0;
|
|
||||||
|
|
||||||
// alle Werte verschieden erzeugen
|
|
||||||
while (count < len)
|
|
||||||
{
|
|
||||||
unsigned int value = (rand() % (2 * len)) + 1;
|
|
||||||
|
|
||||||
// Duplikatsprüfung
|
|
||||||
int exists = 0;
|
|
||||||
for (unsigned int i = 0; i < count; i++) {
|
|
||||||
if (numbers[i] == value) {
|
|
||||||
exists = 1;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!exists)
|
|
||||||
numbers[count++] = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
// EIN Duplikat erzeugen
|
|
||||||
unsigned int i1 = rand() % len;
|
|
||||||
unsigned int i2 = rand() % len;
|
|
||||||
while (i2 == i1)
|
|
||||||
i2 = rand() % len;
|
|
||||||
|
|
||||||
numbers[i2] = numbers[i1];
|
|
||||||
|
|
||||||
return numbers;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
// getDuplicate
|
|
||||||
// Findet die einzige Zahl, die im Array zweimal vorkommt.
|
|
||||||
// Sortiert dazu eine Kopie des Arrays und vergleicht benachbarte Werte.
|
|
||||||
// Parameter: numbers = Array von Zufallszahlen
|
|
||||||
// len = Anzahl der Elemente
|
|
||||||
// Rückgabe: die doppelte Zahl oder 0 bei Fehler
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
|
|
||||||
{
|
|
||||||
if (!numbers || len < 2)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
// Kopie erzeugen, damit das Original unverändert bleibt
|
|
||||||
unsigned int *copy = malloc(len * sizeof(unsigned int));
|
|
||||||
if (!copy)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
memcpy(copy, numbers, len * sizeof(unsigned int));
|
|
||||||
|
|
||||||
// Sortieren
|
|
||||||
qsort(copy, len, sizeof(unsigned int), compareUnsignedInt);
|
|
||||||
|
|
||||||
// benachbarte Elemente vergleichen
|
|
||||||
unsigned int duplicate = 0;
|
|
||||||
for (unsigned int i = 1; i < len; i++) {
|
|
||||||
if (copy[i] == copy[i - 1]) {
|
|
||||||
duplicate = copy[i];
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
free(copy);
|
|
||||||
return duplicate;
|
|
||||||
}
|
|
||||||
Binary file not shown.
@@ -10,24 +10,52 @@
|
|||||||
// Pushes data as pointer onto the stack.
|
// Pushes data as pointer onto the stack.
|
||||||
StackNode *push(StackNode *stack, void *data)
|
StackNode *push(StackNode *stack, void *data)
|
||||||
{
|
{
|
||||||
|
if (!data)
|
||||||
|
{
|
||||||
|
return stack; //Nichts pushen
|
||||||
|
}
|
||||||
|
//if(stack && data){
|
||||||
|
StackNode *t = (StackNode *)malloc(sizeof(StackNode));
|
||||||
|
if(!t)
|
||||||
|
{
|
||||||
|
return NULL; //Speicherfehler
|
||||||
|
}
|
||||||
|
t->next = stack;
|
||||||
|
t->data = data;
|
||||||
|
return t; //Gibt den ersten StackNode des Stacks zurueck
|
||||||
|
//}
|
||||||
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
|
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
|
||||||
// freed by caller.)
|
// freed by caller.)
|
||||||
StackNode *pop(StackNode *stack)
|
StackNode *pop(StackNode *stack)
|
||||||
{
|
{
|
||||||
|
if(stack == NULL)
|
||||||
|
{
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
return stack->next;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Returns the data of the top element.
|
// Returns the data of the top element.
|
||||||
void *top(StackNode *stack)
|
void *top(StackNode *stack)
|
||||||
{
|
{
|
||||||
|
if(stack)
|
||||||
|
{
|
||||||
|
return stack->data;
|
||||||
|
}
|
||||||
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Clears stack and releases all memory.
|
// Clears stack and releases all memory.
|
||||||
void clearStack(StackNode *stack)
|
void clearStack(StackNode *stack)
|
||||||
{
|
{
|
||||||
|
while(stack)
|
||||||
|
{
|
||||||
|
StackNode *tmp = stack; //merkt sich den momentanen obersten Knoten
|
||||||
|
stack = stack->next; //setzt den obersten Knoten auf den Zweiten im Stack
|
||||||
|
free(tmp->data);
|
||||||
|
free(tmp);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -8,6 +8,10 @@ The latest element is taken from the stack. */
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
||||||
//TODO: passenden Datentyp als struct anlegen
|
//TODO: passenden Datentyp als struct anlegen
|
||||||
|
typedef struct StackNode {
|
||||||
|
void* data;
|
||||||
|
struct StackNode *next;
|
||||||
|
}StackNode;
|
||||||
|
|
||||||
// Pushes data as pointer onto the stack.
|
// Pushes data as pointer onto the stack.
|
||||||
StackNode *push(StackNode *stack, void *data);
|
StackNode *push(StackNode *stack, void *data);
|
||||||
|
|||||||
Binary file not shown.
-152
@@ -1,152 +0,0 @@
|
|||||||
#include <stdlib.h>
|
|
||||||
#include <stdio.h>
|
|
||||||
#include <string.h>
|
|
||||||
#include "unity.h"
|
|
||||||
#include "numbers.h"
|
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
// Hilfsfunktion: zählt, wie oft ein Wert im Array vorkommt
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
static unsigned int countOccurrences(const unsigned int *arr, unsigned int len, unsigned int value)
|
|
||||||
{
|
|
||||||
unsigned int count = 0;
|
|
||||||
for (unsigned int i = 0; i < len; i++)
|
|
||||||
if (arr[i] == value)
|
|
||||||
count++;
|
|
||||||
return count;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
// Test 1: Array wird korrekt erzeugt (nicht NULL)
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
void test_createNumbersReturnsNotNull(void)
|
|
||||||
{
|
|
||||||
unsigned int len = 20;
|
|
||||||
unsigned int *numbers = createNumbers(len);
|
|
||||||
|
|
||||||
TEST_ASSERT_NOT_NULL(numbers);
|
|
||||||
|
|
||||||
free(numbers);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
// Test 2: Alle Zahlen liegen im erlaubten Bereich (1..2*len)
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
void test_numbersAreInCorrectRange(void)
|
|
||||||
{
|
|
||||||
unsigned int len = 50;
|
|
||||||
unsigned int *numbers = createNumbers(len);
|
|
||||||
|
|
||||||
TEST_ASSERT_NOT_NULL(numbers);
|
|
||||||
|
|
||||||
for (unsigned int i = 0; i < len; i++)
|
|
||||||
{
|
|
||||||
TEST_ASSERT_TRUE(numbers[i] >= 1);
|
|
||||||
TEST_ASSERT_TRUE(numbers[i] <= 2 * len);
|
|
||||||
}
|
|
||||||
|
|
||||||
free(numbers);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
// Test 3: Es gibt GENAU EIN Duplikat
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
void test_exactlyOneDuplicateExists(void)
|
|
||||||
{
|
|
||||||
unsigned int len = 80;
|
|
||||||
unsigned int *numbers = createNumbers(len);
|
|
||||||
|
|
||||||
TEST_ASSERT_NOT_NULL(numbers);
|
|
||||||
|
|
||||||
unsigned int duplicatesFound = 0;
|
|
||||||
|
|
||||||
for (unsigned int i = 0; i < len; i++)
|
|
||||||
{
|
|
||||||
unsigned int occurrences = countOccurrences(numbers, len, numbers[i]);
|
|
||||||
if (occurrences == 2)
|
|
||||||
duplicatesFound++;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Da das Duplikat an zwei Positionen vorkommt,
|
|
||||||
// erwarten wir duplicatesFound == 2
|
|
||||||
TEST_ASSERT_EQUAL_UINT(2, duplicatesFound);
|
|
||||||
|
|
||||||
free(numbers);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
// Test 4: getDuplicate() findet die richtige doppelte Zahl
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
void test_getDuplicateFindsCorrectValue(void)
|
|
||||||
{
|
|
||||||
unsigned int len = 100;
|
|
||||||
unsigned int *numbers = createNumbers(len);
|
|
||||||
|
|
||||||
TEST_ASSERT_NOT_NULL(numbers);
|
|
||||||
|
|
||||||
unsigned int duplicate = getDuplicate(numbers, len);
|
|
||||||
|
|
||||||
TEST_ASSERT_TRUE(duplicate >= 1);
|
|
||||||
TEST_ASSERT_TRUE(duplicate <= 2 * len);
|
|
||||||
|
|
||||||
TEST_ASSERT_EQUAL_UINT(2, countOccurrences(numbers, len, duplicate));
|
|
||||||
|
|
||||||
free(numbers);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
// Test 5: createNumbers() erzeugt len Elemente
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
void test_arrayLengthIsCorrect(void)
|
|
||||||
{
|
|
||||||
unsigned int len = 30;
|
|
||||||
unsigned int *numbers = createNumbers(len);
|
|
||||||
|
|
||||||
TEST_ASSERT_NOT_NULL(numbers);
|
|
||||||
|
|
||||||
// Unity-Funktion prüft nicht direkt Länge, aber wir können checken,
|
|
||||||
// ob Zugriff auf alle Elemente möglich ist (Segfault würde Test crashen).
|
|
||||||
for (unsigned int i = 0; i < len; i++)
|
|
||||||
TEST_ASSERT_TRUE(numbers[i] >= 1);
|
|
||||||
|
|
||||||
free(numbers);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
// Leere setUp/tearDown
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
void setUp(void) {}
|
|
||||||
void tearDown(void) {}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
// Hauptprogramm für Unity-Tests
|
|
||||||
// -------------------------------------------------------------
|
|
||||||
int main(void)
|
|
||||||
{
|
|
||||||
UNITY_BEGIN();
|
|
||||||
|
|
||||||
printf("\n============================\nNumbers tests\n============================\n");
|
|
||||||
|
|
||||||
RUN_TEST(test_createNumbersReturnsNotNull);
|
|
||||||
RUN_TEST(test_numbersAreInCorrectRange);
|
|
||||||
RUN_TEST(test_exactlyOneDuplicateExists);
|
|
||||||
RUN_TEST(test_getDuplicateFindsCorrectValue);
|
|
||||||
RUN_TEST(test_arrayLengthIsCorrect);
|
|
||||||
|
|
||||||
return UNITY_END();
|
|
||||||
}
|
|
||||||
Binary file not shown.
@@ -0,0 +1,72 @@
|
|||||||
|
#include <stdlib.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
#include "stack.h"
|
||||||
|
|
||||||
|
//Testfunkionen zu push, pull, top & clearStack schreiben
|
||||||
|
|
||||||
|
void setUp()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void tearDown()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void test(char *name, int condition) {
|
||||||
|
if (condition) {
|
||||||
|
printf("[OK] %s\n", name);
|
||||||
|
} else {
|
||||||
|
printf("[FAIL] %s\n", name);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
|
||||||
|
StackNode *stack = NULL;
|
||||||
|
|
||||||
|
// Werte dynamisch anlegen
|
||||||
|
int *val1 = malloc(sizeof(int));
|
||||||
|
*val1 = 5;
|
||||||
|
stack = push(stack, val1);
|
||||||
|
test("push(5) legt 5 oben auf den Stack", *(int*)stack->data == 5);
|
||||||
|
|
||||||
|
int *val2 = malloc(sizeof(int));
|
||||||
|
*val2 = 6;
|
||||||
|
stack = push(stack, val2);
|
||||||
|
test("push(6) legt 6 oben auf den Stack", *(int*)stack->data == 6);
|
||||||
|
|
||||||
|
int *val3 = malloc(sizeof(int));
|
||||||
|
*val3 = 24;
|
||||||
|
stack = push(stack, val3);
|
||||||
|
test("push(24) legt 24 oben auf den Stack", *(int*)stack->data == 24);
|
||||||
|
|
||||||
|
// Test top()
|
||||||
|
int t = *(int*)top(stack);
|
||||||
|
test("top() liefert 24", t == 24);
|
||||||
|
|
||||||
|
// Test pop()
|
||||||
|
StackNode *tmp;
|
||||||
|
|
||||||
|
tmp = stack;
|
||||||
|
stack = pop(stack);
|
||||||
|
free(tmp->data); // Daten freigeben
|
||||||
|
free(tmp); // Knoten freigeben
|
||||||
|
test("pop() entfernt 24, 6 ist jetzt oben", *(int*)stack->data == 6);
|
||||||
|
|
||||||
|
tmp = stack;
|
||||||
|
stack = pop(stack);
|
||||||
|
free(tmp->data);
|
||||||
|
free(tmp);
|
||||||
|
test("pop() entfernt 6, 5 ist jetzt oben", *(int*)stack->data == 5);
|
||||||
|
|
||||||
|
tmp = stack;
|
||||||
|
stack = pop(stack);
|
||||||
|
free(tmp->data);
|
||||||
|
free(tmp);
|
||||||
|
test("pop() entfernt 5, Stack ist jetzt leer", stack == NULL);
|
||||||
|
|
||||||
|
// Am Ende Stack leeren (falls noch Elemente übrig)
|
||||||
|
clearStack(stack);
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
Binary file not shown.
Reference in New Issue
Block a user