generated from freudenreichan/info2Praktikum-DobleSpiel
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+145
@@ -0,0 +1,145 @@
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#include "unity.h"
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#include <stdlib.h>
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#include "bintree.h"
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|
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static int compare(const void *a, const void *b)
|
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{
|
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return (*(int *)a > *(int *)b) - (*(int *)a < *(int *)b); // a und b werden in int konvertiert und deren Werte miteinander verglichen
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// returns 1 for a>b or -1 for a<b
|
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// in bintree.c wird ueberprueft, ob compare eine positive oder eine negative Zahl zurueckgibt,
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// wenn a groeßer b, positiv und dann wird links nach Teilbauemen gesucht
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}
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void setUp() {}
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void tearDown() {}
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|
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//Adds a single element to the tree
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void test_add_single_element_to_Tree()
|
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{
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TreeNode *root = NULL;
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int value = 5;
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int duplicate = -1;
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root = addToTree(root, &value, sizeof(int), compare, &duplicate);
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TEST_ASSERT_NOT_NULL(root); //uberprueft, ob root dem Tree hinzugefuegt werden konnte
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TEST_ASSERT_EQUAL_INT(5, *(int*)root->data); //ueberprueft, ob der Wert fuer data richtig uebernommen wurde
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TEST_ASSERT_EQUAL_INT(0, duplicate); //ueberprueft, ob isDuplicate 0 gesetzt wurde (neue Knoten -> isDuplicate sollte 0 sein)
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clearTree(root);
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}
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//Adds multiplie elements to a tree
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void test_add_multiple_elements_to_Tree()
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{
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TreeNode *root = NULL;
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int value[] = {2, 5, 7, 9};
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int duplicate = -1;
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for(int j = 0; j < 4; ++j)
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{
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root = addToTree(root, &value[j], sizeof(int), compare, &duplicate); //Duplikate nicht erlaubt
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}
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TEST_ASSERT_EQUAL_INT(4, treeSize(root));
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clearTree(root);
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}
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//Detects the size of a tree
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void test_detect_empty_size()
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{
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TEST_ASSERT_EQUAL_INT(0, treeSize(NULL));
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}
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//checks, wether size of tree is correctly determined and wether clearTree() works
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// Test: Duplikate nicht erlaubt (isDuplicate != NULL)
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void test_detect_size() {
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TreeNode *root = NULL;
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int values[] = {1, 3, 1, 4, 5, 6, 7, 5, 9, 10};
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int duplicate = 0; // wird pro Einfügen gesetzt
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for (int j = 0; j < 10; ++j) {
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root = addToTree(root, &values[j], sizeof(int), compare, &duplicate);
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if (duplicate) {
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// Ist der Wert schon eingefuegt? Also gibt es schon ein Duplikat?
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TEST_ASSERT_TRUE(duplicate == 1);
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}
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duplicate = 0; // zurücksetzen für nächstes Einfügen
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}
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// Prüfen der Baumgroeße ohne Duplikate
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TEST_ASSERT_EQUAL_INT(8, treeSize(root));
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clearTree(root);
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}
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// Test: Duplikate erlaubt (isDuplicate == NULL)
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void test_add_multiplie_elements_one_dup() {
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TreeNode *root = NULL;
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int values[] = {1, 3, 1, 4, 5, 6, 7, 5, 9, 10};
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for (int j = 0; j < 10; ++j) {
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root = addToTree(root, &values[j], sizeof(int), compare, NULL);
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}
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// Alle Werte inklusive Duplikate
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TEST_ASSERT_EQUAL_INT(10, treeSize(root));
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clearTree(root);
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}
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||||
|
||||
|
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// Hilfsfunktion: rekursive Inorder-Prüfung
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||||
void inorderCheck(TreeNode *node, int expected[], int *idx) {
|
||||
if (node == NULL) return;
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||||
|
||||
// Linken Teilbaum prüfen
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inorderCheck(node->left, expected, idx);
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||||
|
||||
// Aktuelles Element prüfen -> wenn das aktuelle Element gefunden wurde, wird naechstes gesucht
|
||||
TEST_ASSERT_EQUAL_INT(expected[*idx], *(int*)node->data);
|
||||
(*idx)++;
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||||
|
||||
// Rechten Teilbaum prüfen
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||||
inorderCheck(node->right, expected, idx);
|
||||
}
|
||||
//Traverses the tree inorder to check wether nextTreeData works
|
||||
void test_inorder() {
|
||||
TreeNode *root = NULL;
|
||||
int values[] = {5, 3, 7, 2, 4, 6, 8};
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|
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// Baum füllen
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for (int i = 0; i < 7; i++) {
|
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root = addToTree(root, &values[i], sizeof(int), compare, NULL);
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}
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||||
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||||
// Erwartete Inorder-Reihenfolge
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int expected[] = {2,3,4,5,6,7,8};
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||||
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int idx = 0;
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//rekursives Pruefen der Eintraege
|
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inorderCheck(root, expected, &idx);
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|
||||
// Alle Einträge geprüft?
|
||||
TEST_ASSERT_EQUAL_INT(7, idx);
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clearTree(root);
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||||
}
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|
||||
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||||
int main()
|
||||
{
|
||||
UNITY_BEGIN();
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RUN_TEST(test_add_single_element_to_Tree);
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RUN_TEST(test_add_multiple_elements_to_Tree);
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RUN_TEST(test_add_multiplie_elements_one_dup);
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RUN_TEST(test_detect_empty_size);
|
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RUN_TEST(test_detect_size);
|
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RUN_TEST(test_inorder);
|
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|
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return UNITY_END();
|
||||
}
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||||
@@ -12,7 +12,53 @@
|
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// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
|
||||
TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
|
||||
{
|
||||
if(data!= NULL && dataSize > 0)
|
||||
{
|
||||
if(root == NULL) //Abbruchbedingung: Keine Wurzel vorhanden, deshalb fuegen wir hier einen neuen Knote ein
|
||||
{
|
||||
TreeNode *newNode = (TreeNode *)malloc(sizeof(TreeNode));
|
||||
if(newNode == NULL)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
newNode->data = malloc(dataSize);
|
||||
if(newNode->data == NULL)
|
||||
{
|
||||
free(newNode);
|
||||
return NULL;
|
||||
}
|
||||
memcpy(newNode->data, data, dataSize);
|
||||
newNode->left = NULL;
|
||||
newNode->right = NULL;
|
||||
|
||||
if(isDuplicate!= NULL) //wenn isDuplicate ungelich null, ignoriere duplikate und setze isDuplaicate 0 fuer neues Element
|
||||
{
|
||||
*isDuplicate = 0;
|
||||
}
|
||||
|
||||
return newNode;
|
||||
}
|
||||
int cmp = compareFct(root->data, data);
|
||||
if(cmp > 0)
|
||||
{
|
||||
root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
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||||
}
|
||||
else if(cmp < 0){
|
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root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
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||||
}
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else
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{
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||||
if (isDuplicate) { //Duplikate sollen ignoriert werden
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*isDuplicate = 1;
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||||
}
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else {
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||||
// isDuplicate == NULL → trotzdem ein Duplikat einfügen (z.B. rechts)
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||||
root->right = addToTree(root->right, data, dataSize, compareFct, NULL);
|
||||
}
|
||||
}
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||||
return root;
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||||
}
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||||
return NULL;
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||||
}
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||||
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||||
// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
|
||||
@@ -20,17 +66,68 @@ TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFc
|
||||
// push the top node and push all its left nodes.
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||||
void *nextTreeData(TreeNode *root)
|
||||
{
|
||||
static StackNode *stack = NULL;
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||||
|
||||
// 1) Falls neuer Baum übergeben wurde → Initialisieren
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||||
if (root != NULL)
|
||||
{
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// alten Stack leeren
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while (stack != NULL)
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stack = pop(stack);
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// alle linken Knoten pushen
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||||
while (root != NULL) {
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stack = push(stack, root);
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root = root->left;
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}
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}
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// 2) Wenn Stack leer → fertig
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if (stack == NULL)
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return NULL;
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||||
// 3) Top-Knoten holen
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||||
TreeNode *node = (TreeNode *)top(stack);
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||||
stack = pop(stack);
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||||
// 4) Wenn rechter Teilbaum existiert → alle linken Knoten pushen
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||||
TreeNode *right = node->right;
|
||||
while (right != NULL) {
|
||||
stack = push(stack, right);
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right = right->left;
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||||
}
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||||
// 5) Daten zurückgeben
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return node->data;
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||||
}
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||||
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||||
|
||||
// Releases all memory resources (including data copies).
|
||||
void clearTree(TreeNode *root)
|
||||
{
|
||||
if (root == NULL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
// Erst linken Knoten löschen
|
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clearTree(root->left);
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||||
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||||
// Dann rechten Knoten löschen
|
||||
clearTree(root->right);
|
||||
|
||||
// Dann eigenen Speicher freigeben
|
||||
free(root->data);
|
||||
free(root);
|
||||
}
|
||||
|
||||
|
||||
// Returns the number of entries in the tree given by root.
|
||||
unsigned int treeSize(const TreeNode *root)
|
||||
{
|
||||
if(root == NULL)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return 1 + treeSize(root->left) + treeSize(root->right); //1, weil eine Wurzel gefunden wurde und dann immer plus eins fuer einen Teilbaum
|
||||
|
||||
}
|
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Binary file not shown.
BIN
Binary file not shown.
@@ -1 +1,5 @@
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Silvana;9944
|
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hannes;9910
|
||||
silvana;9865
|
||||
player2;4983
|
||||
player1;3999
|
||||
|
||||
@@ -1,49 +1,66 @@
|
||||
CC = gcc
|
||||
FLAGS = -g -Wall -lm
|
||||
|
||||
ifeq ($(OS),Windows_NT)
|
||||
include makefile_windows.variables
|
||||
else
|
||||
UNAME = $(shell uname)
|
||||
ifeq ($(UNAME),Linux)
|
||||
include makefile_linux.variables
|
||||
else
|
||||
include makefile_mac.variables
|
||||
endif
|
||||
endif
|
||||
|
||||
raylibfolder = ./raylib
|
||||
unityfolder = ./unity
|
||||
|
||||
|
||||
FLAGS = -g -Wall -I$(unityfolder)
|
||||
|
||||
|
||||
ifeq ($(OS),Windows_NT)
|
||||
include makefile_windows.variables
|
||||
else
|
||||
UNAME := $(shell uname)
|
||||
ifeq ($(UNAME),Linux)
|
||||
include makefile_linux.variables
|
||||
else
|
||||
include makefile_mac.variables
|
||||
endif
|
||||
endif
|
||||
|
||||
# --------------------------
|
||||
# Initiales Programm bauen (zum ausprobieren)
|
||||
# Objektdateien
|
||||
# --------------------------
|
||||
program_obj_files := stack.o bintree.o numbers.o timer.o highscore.o
|
||||
|
||||
|
||||
%.o: %.c
|
||||
$(CC) $(FLAGS) -c $< -o $@
|
||||
|
||||
|
||||
doble: main.o $(program_obj_files)
|
||||
$(CC) $(FLAGS) $^ -o doble
|
||||
|
||||
|
||||
doble_initial:
|
||||
$(CC) -o doble_initial $(BINARIES)/libdoble_complete.a
|
||||
|
||||
# --------------------------
|
||||
# Selbst implementiertes Programm bauen
|
||||
# --------------------------
|
||||
program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
|
||||
|
||||
doble : main.o $(program_obj_files)
|
||||
$(CC) $(FLAGS) $^ -o doble
|
||||
|
||||
$(program_obj_filesobj_files): %.o: %.c
|
||||
$(CC) -c $(FLAGS) $^ -o $@
|
||||
|
||||
# --------------------------
|
||||
# Unit Tests
|
||||
# --------------------------
|
||||
|
||||
unitTests:
|
||||
echo "needs to be implemented"
|
||||
@echo "needs to be implemented"
|
||||
|
||||
|
||||
binTreeTest: stack.o bintree.o binTreeTest.c $(unityfolder)/unity.c
|
||||
$(CC) $(FLAGS) -o runbinTreeTest binTreeTest.c bintree.o stack.o $(unityfolder)/unity.c
|
||||
|
||||
|
||||
test_numbers: numbers_no_tree.o bintree.o stack.o test_numbers.c $(unityfolder)/unity.c
|
||||
$(CC) $(FLAGS) -o run_numbersTests test_numbers.c numbers_no_tree.o bintree.o stack.o $(unityfolder)/unity.c
|
||||
|
||||
|
||||
test_stack: stack.o test_stack.c $(unityfolder)/unity.c
|
||||
$(CC) $(FLAGS) -o runstackTests test_stack.c stack.o $(unityfolder)/unity.c
|
||||
|
||||
# --------------------------
|
||||
# Clean
|
||||
# Cleaning
|
||||
# --------------------------
|
||||
clean:
|
||||
ifeq ($(OS),Windows_NT)
|
||||
del /f *.o doble
|
||||
del /f *.o doble runstackTests run_numbersTests runbintreeTests
|
||||
else
|
||||
rm -f *.o doble
|
||||
endif
|
||||
rm -f *.o doble runstackTests run_numbersTests runbintreeTests
|
||||
endif
|
||||
|
||||
@@ -0,0 +1,104 @@
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <time.h>
|
||||
#include <string.h>
|
||||
#include "numbers.h"
|
||||
#include "bintree.h"
|
||||
|
||||
//TODO: getDuplicate und createNumbers implementieren
|
||||
/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
|
||||
* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
|
||||
* Duplizieren eines zufälligen Eintrags im Array.
|
||||
* in `getDuplicate()`: Sortieren des Arrays und Erkennen der doppelten Zahl durch Vergleich benachbarter Elemente. */
|
||||
|
||||
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
|
||||
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
|
||||
// creating random numbers.
|
||||
// Returns len random numbers between 1 and 2*len in random order,
|
||||
// all different, except for exactly one duplicate (two entries the same).
|
||||
// Uses your binary search tree implementation to check for duplicates while generating numbers.
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <time.h>
|
||||
#include "numbers.h"
|
||||
#include "bintree.h"
|
||||
|
||||
int compareFct(const void *a, const void *b)
|
||||
{
|
||||
return (*(int *)a > *(int *)b) - (*(int *)a < *(int *)b); // a und b werden in int konvertiert und deren Werte miteinander verglichen
|
||||
// returns 1 for a>b or -1 for a<b
|
||||
// in bintree.c wird ueberprueft, ob compare eine positive oder eine negative Zahl zurueckgibt,
|
||||
// wenn a groeßer b, positiv und dann wird links nach Teilbauemen gesucht
|
||||
}
|
||||
|
||||
// Erzeugt len Zufallszahlen zwischen 1 und 2*len
|
||||
// alle einzigartig, außer genau ein Duplikat
|
||||
unsigned int *createNumbers(unsigned int len)
|
||||
{
|
||||
if (len < 2)
|
||||
return NULL;
|
||||
|
||||
srand((unsigned int)time(NULL));
|
||||
|
||||
unsigned int *numbers = malloc(len * sizeof(unsigned int));
|
||||
if (!numbers)
|
||||
return NULL;
|
||||
|
||||
TreeNode *root = NULL; // Baum anfänglich leer
|
||||
unsigned int count = 0;
|
||||
|
||||
// Zufallszahlen generieren, bis das Array voll ist
|
||||
while (count < len)
|
||||
{
|
||||
unsigned int random = (rand() % (2 * len)) + 1;
|
||||
int duplicate = 0; // Anfangswert für Duplikat-Check
|
||||
|
||||
root = addToTree(root, &random, sizeof(random), compareFct, &duplicate);
|
||||
|
||||
if (root == NULL)
|
||||
{
|
||||
free(numbers);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!duplicate)
|
||||
{
|
||||
numbers[count++] = random;
|
||||
}
|
||||
// duplicate == 1 → Zahl existiert schon, neue Zahl generieren
|
||||
}
|
||||
|
||||
// genau ein Duplikat erzeugen
|
||||
unsigned int idx1 = rand() % len;
|
||||
unsigned int idx2 = rand() % len;
|
||||
while (idx2 == idx1)
|
||||
idx2 = rand() % len;
|
||||
|
||||
numbers[idx2] = numbers[idx1];
|
||||
|
||||
// Baum wieder freigeben
|
||||
clearTree(root);
|
||||
|
||||
return numbers;
|
||||
}
|
||||
|
||||
|
||||
// findet die eine doppelte Zahl im Array
|
||||
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
|
||||
{
|
||||
if (!numbers || len < 2)
|
||||
return 0;
|
||||
|
||||
for (unsigned int i = 0; i < len; i++)
|
||||
{
|
||||
for (unsigned int j = i + 1; j < len; j++)
|
||||
{
|
||||
if (numbers[i] == numbers[j])
|
||||
return numbers[i];
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
#ifndef NUMBERS_H
|
||||
#define NUMBERS_H
|
||||
|
||||
|
||||
int compareFct(const void *a, const void *b);
|
||||
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
|
||||
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
|
||||
// creating random numbers.
|
||||
|
||||
+2
-2
@@ -32,7 +32,7 @@ static int compareUnsignedInt(const void *a, const void *b)
|
||||
// Erzeugt ein Array aus len Zufallszahlen (1..2*len), alle verschieden.
|
||||
// Danach wird genau EIN zufälliger Eintrag dupliziert.
|
||||
// Parameter: len = Anzahl der gewünschten Zufallszahlen
|
||||
// Rückgabe: Pointer auf das erzeugte Array
|
||||
// Rückgabe: Pointer auf das erzeugte Array
|
||||
// -------------------------------------------------------------
|
||||
unsigned int *createNumbers(unsigned int len)
|
||||
{
|
||||
@@ -52,7 +52,7 @@ unsigned int *createNumbers(unsigned int len)
|
||||
{
|
||||
unsigned int value = (rand() % (2 * len)) + 1;
|
||||
|
||||
// Duplikatsprüfung
|
||||
// Duplikatsprüfung
|
||||
int exists = 0;
|
||||
for (unsigned int i = 0; i < count; i++) {
|
||||
if (numbers[i] == value) {
|
||||
|
||||
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@@ -1,33 +1,55 @@
|
||||
#include <stdlib.h>
|
||||
#include "stack.h"
|
||||
|
||||
//TODO: grundlegende Stackfunktionen implementieren:
|
||||
/* * `push`: legt ein Element oben auf den Stack,
|
||||
* `pop`: entfernt das oberste Element,
|
||||
* `top`: liefert das oberste Element zurück,
|
||||
* `clearStack`: gibt den gesamten Speicher frei. */
|
||||
|
||||
// Pushes data as pointer onto the stack.
|
||||
StackNode *push(StackNode *stack, void *data)
|
||||
{
|
||||
|
||||
if (!data)
|
||||
{
|
||||
return stack; //Nichts pushen
|
||||
}
|
||||
|
||||
StackNode *t = (StackNode *)malloc(sizeof(StackNode));
|
||||
if(!t)
|
||||
{
|
||||
return NULL; //Speicherfehler
|
||||
}
|
||||
t->next = stack;
|
||||
t->data = data;
|
||||
return t; //Gibt den ersten StackNode des Stacks zurueck
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
|
||||
// freed by caller.)
|
||||
StackNode *pop(StackNode *stack)
|
||||
{
|
||||
|
||||
if(stack == NULL)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
return stack->next;
|
||||
}
|
||||
|
||||
// Returns the data of the top element.
|
||||
void *top(StackNode *stack)
|
||||
{
|
||||
|
||||
if(stack)
|
||||
{
|
||||
return stack->data;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Clears stack and releases all memory.
|
||||
void clearStack(StackNode *stack)
|
||||
{
|
||||
|
||||
while(stack)
|
||||
{
|
||||
StackNode *tmp = stack; //merkt sich den momentanen obersten Knoten
|
||||
stack = stack->next; //setzt den obersten Knoten auf den Zweiten im Stack
|
||||
free(tmp->data);
|
||||
free(tmp);
|
||||
}
|
||||
}
|
||||
@@ -8,6 +8,11 @@ The latest element is taken from the stack. */
|
||||
#include <stdlib.h>
|
||||
|
||||
//TODO: passenden Datentyp als struct anlegen
|
||||
typedef struct Node{
|
||||
void* data;
|
||||
struct Node *next;
|
||||
}StackNode;
|
||||
|
||||
|
||||
// Pushes data as pointer onto the stack.
|
||||
StackNode *push(StackNode *stack, void *data);
|
||||
|
||||
Binary file not shown.
+2
-1
@@ -126,7 +126,7 @@ void test_arrayLengthIsCorrect(void)
|
||||
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// Leere setUp/tearDown
|
||||
// Leere setUp/tearDown
|
||||
// -------------------------------------------------------------
|
||||
void setUp(void) {}
|
||||
void tearDown(void) {}
|
||||
@@ -150,3 +150,4 @@ int main(void)
|
||||
|
||||
return UNITY_END();
|
||||
}
|
||||
|
||||
|
||||
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@@ -0,0 +1,72 @@
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include "stack.h"
|
||||
|
||||
//Testfunkionen zu push, pull, top & clearStack schreiben
|
||||
|
||||
void setUp()
|
||||
{
|
||||
}
|
||||
|
||||
void tearDown()
|
||||
{
|
||||
}
|
||||
|
||||
void test(char *name, int condition) {
|
||||
if (condition) {
|
||||
printf("[OK] %s\n", name);
|
||||
} else {
|
||||
printf("[FAIL] %s\n", name);
|
||||
}
|
||||
}
|
||||
|
||||
int main() {
|
||||
|
||||
StackNode *stack = NULL;
|
||||
|
||||
// Werte dynamisch anlegen
|
||||
int *val1 = malloc(sizeof(int));
|
||||
*val1 = 5;
|
||||
stack = push(stack, val1);
|
||||
test("push(5) legt 5 oben auf den Stack", *(int*)stack->data == 5);
|
||||
|
||||
int *val2 = malloc(sizeof(int));
|
||||
*val2 = 6;
|
||||
stack = push(stack, val2);
|
||||
test("push(6) legt 6 oben auf den Stack", *(int*)stack->data == 6);
|
||||
|
||||
int *val3 = malloc(sizeof(int));
|
||||
*val3 = 24;
|
||||
stack = push(stack, val3);
|
||||
test("push(24) legt 24 oben auf den Stack", *(int*)stack->data == 24);
|
||||
|
||||
// Test top()
|
||||
int t = *(int*)top(stack);
|
||||
test("top() liefert 24", t == 24);
|
||||
|
||||
// Test pop()
|
||||
StackNode *tmp;
|
||||
|
||||
tmp = stack;
|
||||
stack = pop(stack);
|
||||
free(tmp->data); // Daten freigeben
|
||||
free(tmp); // Knoten freigeben
|
||||
test("pop() entfernt 24, 6 ist jetzt oben", *(int*)stack->data == 6);
|
||||
|
||||
tmp = stack;
|
||||
stack = pop(stack);
|
||||
free(tmp->data);
|
||||
free(tmp);
|
||||
test("pop() entfernt 6, 5 ist jetzt oben", *(int*)stack->data == 5);
|
||||
|
||||
tmp = stack;
|
||||
stack = pop(stack);
|
||||
free(tmp->data);
|
||||
free(tmp);
|
||||
test("pop() entfernt 5, Stack ist jetzt leer", stack == NULL);
|
||||
|
||||
// Am Ende Stack leeren (falls noch Elemente übrig)
|
||||
clearStack(stack);
|
||||
|
||||
return 0;
|
||||
}
|
||||
Reference in New Issue
Block a user