7 Commits
Author SHA1 Message Date
haemmerlre98889 e884522b31 Testname geaendert 2025-12-11 16:25:54 +01:00
haemmerlre98889 d42a9e09e1 Makefile angepasst 2025-12-10 19:06:28 +01:00
haemmerlre98889 1a5b7cb025 pop-Funktion angepasst, erfolgreich getestet 2025-12-10 09:54:54 +01:00
haemmerlre98889 2dc724e065 Test Stack geschrieben 2025-12-06 12:04:24 +01:00
haemmerlre98889 127c7aa8e7 stack angepasst, test_stack.c hinzugefuegt 2025-12-05 09:29:15 +01:00
silvana884 8c0ff19529 Fehler bei stack geandert 2025-12-05 08:46:46 +01:00
silvana884 b5e5a8052f Test 2025-12-03 14:20:04 +01:00
14 changed files with 131 additions and 304 deletions
-144
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@@ -1,144 +0,0 @@
#include "unity.h"
#include <stdlib.h>
#include "bintree.h"
static int compare(const void *a, const void *b)
{
return (*(int *)a > *(int *)b) - (*(int *)a < *(int *)b); // a und b werden in int konvertiert und deren Werte miteinander verglichen
// returns 1 for a>b or -1 for a<b
// in bintree.c wird ueberprueft, ob compare eine positive oder eine negative Zahl zurueckgibt,
// wenn a groeßer b, positiv und dann wird links nach Teilbauemen gesucht
}
void setUp() {}
void tearDown() {}
//Adds a single element to the tree
void test_add_single_element_to_Tree()
{
TreeNode *root = NULL;
int value = 5;
int duplicate = -1;
root = addToTree(root, &value, sizeof(int), compare, &duplicate);
TEST_ASSERT_NOT_NULL(root); //uberprueft, ob root dem Tree hinzugefuegt werden konnte
TEST_ASSERT_EQUAL_INT(5, *(int*)root->data); //ueberprueft, ob der Wert fuer data richtig uebernommen wurde
TEST_ASSERT_EQUAL_INT(0, duplicate); //ueberprueft, ob isDuplicate 0 gesetzt wurde (neue Knoten -> isDuplicate sollte 0 sein)
clearTree(root);
}
//Adds multiplie elements to a tree
void test_add_multiple_elements_to_Tree()
{
TreeNode *root = NULL;
int value[] = {2, 5, 7, 9};
int duplicate = -1;
for(int j = 0; j < 4; ++j)
{
root = addToTree(root, &value[j], sizeof(int), compare, &duplicate);
}
TEST_ASSERT_EQUAL_INT(4, treeSize(root));
clearTree(root);
}
//Detects the size of a tree
void test_detect_empty_size()
{
TEST_ASSERT_EQUAL_INT(0, treeSize(NULL));
}
//checks, wether size of tree is correctly determined and wether clearTree() works
// Test: Duplikate nicht erlaubt (isDuplicate != NULL)
void test_detect_size() {
TreeNode *root = NULL;
int values[] = {1, 3, 1, 4, 5, 6, 7, 5, 9, 10};
int duplicate = 0; // wird pro Einfügen gesetzt
for (int j = 0; j < 10; ++j) {
root = addToTree(root, &values[j], sizeof(int), compare, &duplicate);
if (duplicate) {
// Optional: prüfen, dass ein Duplikat erkannt wurde
TEST_ASSERT_TRUE(duplicate == 1);
}
duplicate = 0; // zurücksetzen für nächstes Einfügen
}
// Prüfen der Baumgröße ohne Duplikate
TEST_ASSERT_EQUAL_INT(8, treeSize(root));
clearTree(root);
}
// Test: Duplikate erlaubt (isDuplicate == NULL)
void test_add_multiplie_elements_one_dup() {
TreeNode *root = NULL;
int values[] = {1, 3, 1, 4, 5, 6, 7, 5, 9, 10};
for (int j = 0; j < 10; ++j) {
root = addToTree(root, &values[j], sizeof(int), compare, NULL);
}
// Alle Werte inklusive Duplikate
TEST_ASSERT_EQUAL_INT(10, treeSize(root));
clearTree(root);
}
//Traverses the tree inorder to check wether nextTreeData works
// Hilfsfunktion: rekursive Inorder-Prüfung
void inorderCheck(TreeNode *node, int expected[], int *idx) {
if (node == NULL) return;
// Linken Teilbaum prüfen
inorderCheck(node->left, expected, idx);
// Aktuelles Element prüfen
TEST_ASSERT_EQUAL_INT(expected[*idx], *(int*)node->data);
(*idx)++;
// Rechten Teilbaum prüfen
inorderCheck(node->right, expected, idx);
}
void test_inorder() {
TreeNode *root = NULL;
int values[] = {5, 3, 7, 2, 4, 6, 8};
// Baum füllen
for (int i = 0; i < 7; i++) {
root = addToTree(root, &values[i], sizeof(int), compare, NULL);
}
// Erwartete Inorder-Reihenfolge
int expected[] = {2,3,4,5,6,7,8};
int idx = 0;
inorderCheck(root, expected, &idx);
// Alle Einträge geprüft?
TEST_ASSERT_EQUAL_INT(7, idx);
clearTree(root);
}
int main()
{
UNITY_BEGIN();
RUN_TEST(test_add_single_element_to_Tree);
RUN_TEST(test_add_multiple_elements_to_Tree);
RUN_TEST(test_add_multiplie_elements_one_dup);
RUN_TEST(test_detect_empty_size);
RUN_TEST(test_detect_size);
RUN_TEST(test_inorder);
return UNITY_END();
}
+5 -33
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@@ -31,7 +31,7 @@ TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFc
newNode->left = NULL; newNode->left = NULL;
newNode->right = NULL; newNode->right = NULL;
if(isDuplicate!= NULL) //wenn Zeiger isDUplicate auf einen Wert zeigt, wird isDuplicate auf 0 gesetzt if(isDuplicate!= NULL)
{ {
*isDuplicate = 0; *isDuplicate = 0;
} }
@@ -66,42 +66,14 @@ TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFc
// push the top node and push all its left nodes. // push the top node and push all its left nodes.
void *nextTreeData(TreeNode *root) void *nextTreeData(TreeNode *root)
{ {
static StackNode *stack = NULL; if(root == NULL)
{
// 1) Falls neuer Baum übergeben wurde → Initialisieren
if (root != NULL)
{
// alten Stack leeren
while (stack != NULL)
stack = pop(stack);
// alle linken Knoten pushen
while (root != NULL) {
stack = push(stack, root);
root = root->left;
} }
} stackNode.top(root);
// 2) Wenn Stack leer → fertig
if (stack == NULL)
return NULL;
// 3) Top-Knoten holen
TreeNode *node = (TreeNode *)top(stack);
stack = pop(stack);
// 4) Wenn rechter Teilbaum existiert → alle linken Knoten pushen
TreeNode *right = node->right;
while (right != NULL) {
stack = push(stack, right);
right = right->left;
}
// 5) Daten zurückgeben
return node->data;
} }
// Releases all memory resources (including data copies). // Releases all memory resources (including data copies).
void clearTree(TreeNode *root) void clearTree(TreeNode *root)
{ {
@@ -126,7 +98,7 @@ unsigned int treeSize(const TreeNode *root)
{ {
if(root == NULL) if(root == NULL)
{ {
return 0; return numNodes;
} }
return 1 + treeSize(root->left) + treeSize(root->right); //1, weil eine Wurzel gefunden wurde und dann immer plus eins fuer einen Teilbaum return 1 + treeSize(root->left) + treeSize(root->right); //1, weil eine Wurzel gefunden wurde und dann immer plus eins fuer einen Teilbaum
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-1
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@@ -1,3 +1,2 @@
Silvana;9944 Silvana;9944
hannes;9910
player1;3999 player1;3999
+40 -40
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@@ -1,66 +1,66 @@
CC = gcc CC = gcc
FLAGS = -g -Wall -lm
ifeq ($(OS),Windows_NT)
include makefile_windows.variables
else
UNAME = $(shell uname)
ifeq ($(UNAME),Linux)
include makefile_linux.variables
else
include makefile_mac.variables
endif
endif
raylibfolder = ./raylib raylibfolder = ./raylib
unityfolder = ./unity unityfolder = ./unity
FLAGS = -g -Wall -I$(unityfolder)
ifeq ($(OS),Windows_NT)
include makefile_windows.variables
else
UNAME := $(shell uname)
ifeq ($(UNAME),Linux)
include makefile_linux.variables
else
include makefile_mac.variables
endif
endif
# -------------------------- # --------------------------
# Initiales Programm bauen (zum ausprobieren) # Objektdateien
# -------------------------- # --------------------------
program_obj_files := stack.o bintree.o numbers.o timer.o highscore.o
%.o: %.c
$(CC) $(FLAGS) -c $< -o $@
doble: main.o $(program_obj_files)
$(CC) $(FLAGS) $^ -o doble
doble_initial: doble_initial:
$(CC) -o doble_initial $(BINARIES)/libdoble_complete.a $(CC) -o doble_initial $(BINARIES)/libdoble_complete.a
# --------------------------
# Selbst implementiertes Programm bauen
# --------------------------
program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
doble : main.o $(program_obj_files)
$(CC) $(FLAGS) $^ -o doble
$(program_obj_filesobj_files): %.o: %.c
$(CC) -c $(FLAGS) $^ -o $@
# -------------------------- # --------------------------
# Unit Tests # Unit Tests
# -------------------------- # --------------------------
unity_src = $(unityfolder)/unity.c
unitTests: numbersTest stackTest bintreeTest unitTests:
# ./runNumbersTest @echo "needs to be implemented"
# ./runStackTest
./runBintreeTest
numbersTest: numbers.o bintree.o stack.o numbersTest.c $(unity_src)
$(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runNumbersTest
stackTest: stack.o stackTest.c $(unity_src) binTreeTest: stack.o bintree.o binTreeTest.c $(unityfolder)/unity.c
$(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runStackTests $(CC) $(FLAGS) -o runbinTreeTest binTreeTest.c bintree.o stack.o $(unityfolder)/unity.c
binTreeTest: bintree.o binTreeTest.c $(unity_src) stack.o
$(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runBinTreeTest
%.o: %.c test_numbers: numbers_no_tree.o bintree.o stack.o test_numbers.c $(unityfolder)/unity.c
$(CC) -c $(CFLAGS) $< -o $@ $(CC) $(FLAGS) -o run_numbersTests test_numbers.c numbers_no_tree.o bintree.o stack.o $(unityfolder)/unity.c
test_stack: stack.o test_stack.c $(unityfolder)/unity.c
$(CC) $(FLAGS) -o runtest_stack test_stack.c stack.o $(unityfolder)/unity.c
# -------------------------- # --------------------------
# Clean # Cleaning
# -------------------------- # --------------------------
clean: clean:
ifeq ($(OS),Windows_NT) ifeq ($(OS),Windows_NT)
del /f *.o doble del /f *.o doble runstackTests run_numbersTests runbintreeTests
else else
rm -f *.o doble rm -f *.o doble runstackTests run_numbersTests runbintreeTests
endif endif
+1 -75
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@@ -14,87 +14,13 @@
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries. // Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while // Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
// creating random numbers. // creating random numbers.
// Returns len random numbers between 1 and 2*len in random order,
// all different, except for exactly one duplicate (two entries the same).
// Uses your binary search tree implementation to check for duplicates while generating numbers.
unsigned int *createNumbers(unsigned int len) unsigned int *createNumbers(unsigned int len)
{ {
if (len < 2)
return NULL;
srand(time(NULL));
unsigned int *numbers = malloc(len * sizeof(unsigned int));
if (!numbers)
return NULL;
TreeNode *root = NULL; // Baum anfänglich leer
unsigned int count = 0;
// Zufallszahlen generieren, bis das Array voll ist
while (count < len) {
unsigned int random = (rand() % (2 * len)) + 1;
int duplicate = 0; // Anfangswert für Duplikat-Check
root = addToTree(root, &random, sizeof(random), compareFct, &duplicate);
if (root == NULL) {
free(numbers);
return NULL;
}
if (!duplicate) { // Zahl war neu → ins Array einfügen
numbers[count++] = random;
}
// duplicate == 1 → Zahl existiert schon, neue Zahl generieren
}
// Jetzt len eindeutige Zahlen erzeugt → ein Duplikat erzwingen
unsigned int idx1 = rand() % len;
unsigned int idx2 = rand() % len;
while (idx2 == idx1) // sicherstellen, dass es eine andere Position ist
idx2 = rand() % len;
numbers[idx2] = numbers[idx1];
// Baum wieder freigeben
clearTree(root);
return numbers;
} }
// Jetzt len eindeutige Zahlen erzeugt ⇒ wir müssen ein Duplikat erzwingen
unsigned int idx1 = rand() % len;
unsigned int idx2 = rand() % len;
while (idx2 == idx1)
idx2 = rand() % len;
numbers[idx2] = numbers[idx1]; // zweites Exemplar
clearTree(root);
return numbers;
}
// Returns only the only number in numbers which is present twice. Returns zero on errors. // Returns only the only number in numbers which is present twice. Returns zero on errors.
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len) unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
{ {
if(len>0)
{
unsigned int duplicate = 0;
for(unsigned int i=0;i<len;i++)
{
unsigned int v1 = numbers[i];
for(unsigned int j=i+1;j<len;j++)
{
unsigned int v2 = numbers[j];
if(v1==v2)
{
return v1;
}
}
}
}
return 0;
} }
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+11 -8
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@@ -10,7 +10,11 @@
// Pushes data as pointer onto the stack. // Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data) StackNode *push(StackNode *stack, void *data)
{ {
if(stack && data){ if (!data)
{
return stack; //Nichts pushen
}
//if(stack && data){
StackNode *t = (StackNode *)malloc(sizeof(StackNode)); StackNode *t = (StackNode *)malloc(sizeof(StackNode));
if(!t) if(!t)
{ {
@@ -19,7 +23,7 @@ StackNode *push(StackNode *stack, void *data)
t->next = stack; t->next = stack;
t->data = data; t->data = data;
return t; //Gibt den ersten StackNode des Stacks zurueck return t; //Gibt den ersten StackNode des Stacks zurueck
} //}
return NULL; return NULL;
} }
@@ -27,12 +31,11 @@ StackNode *push(StackNode *stack, void *data)
// freed by caller.) // freed by caller.)
StackNode *pop(StackNode *stack) StackNode *pop(StackNode *stack)
{ {
if(stack) if(stack == NULL)
{ {
StackNode *t = stack->next; //Naechstes Element im Stack wird erstes Element return NULL;
free(stack);
return t;
} }
return stack->next;
} }
// Returns the data of the top element. // Returns the data of the top element.
@@ -50,8 +53,8 @@ void clearStack(StackNode *stack)
{ {
while(stack) while(stack)
{ {
StackNode *tmp = stack; StackNode *tmp = stack; //merkt sich den momentanen obersten Knoten
stack = stack->next; stack = stack->next; //setzt den obersten Knoten auf den Zweiten im Stack
free(tmp->data); free(tmp->data);
free(tmp); free(tmp);
} }
+2 -3
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@@ -8,12 +8,11 @@ The latest element is taken from the stack. */
#include <stdlib.h> #include <stdlib.h>
//TODO: passenden Datentyp als struct anlegen //TODO: passenden Datentyp als struct anlegen
typedef struct Node{ typedef struct StackNode {
void* data; void* data;
struct Node *next; struct StackNode *next;
}StackNode; }StackNode;
// Pushes data as pointer onto the stack. // Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data); StackNode *push(StackNode *stack, void *data);
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+72
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@@ -0,0 +1,72 @@
#include <stdlib.h>
#include <stdio.h>
#include "stack.h"
//Testfunkionen zu push, pull, top & clearStack schreiben
void setUp()
{
}
void tearDown()
{
}
void test(char *name, int condition) {
if (condition) {
printf("[OK] %s\n", name);
} else {
printf("[FAIL] %s\n", name);
}
}
int main() {
StackNode *stack = NULL;
// Werte dynamisch anlegen
int *val1 = malloc(sizeof(int));
*val1 = 5;
stack = push(stack, val1);
test("push(5) legt 5 oben auf den Stack", *(int*)stack->data == 5);
int *val2 = malloc(sizeof(int));
*val2 = 6;
stack = push(stack, val2);
test("push(6) legt 6 oben auf den Stack", *(int*)stack->data == 6);
int *val3 = malloc(sizeof(int));
*val3 = 24;
stack = push(stack, val3);
test("push(24) legt 24 oben auf den Stack", *(int*)stack->data == 24);
// Test top()
int t = *(int*)top(stack);
test("top() liefert 24", t == 24);
// Test pop()
StackNode *tmp;
tmp = stack;
stack = pop(stack);
free(tmp->data); // Daten freigeben
free(tmp); // Knoten freigeben
test("pop() entfernt 24, 6 ist jetzt oben", *(int*)stack->data == 6);
tmp = stack;
stack = pop(stack);
free(tmp->data);
free(tmp);
test("pop() entfernt 6, 5 ist jetzt oben", *(int*)stack->data == 5);
tmp = stack;
stack = pop(stack);
free(tmp->data);
free(tmp);
test("pop() entfernt 5, Stack ist jetzt leer", stack == NULL);
// Am Ende Stack leeren (falls noch Elemente übrig)
clearStack(stack);
return 0;
}
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