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Author SHA1 Message Date
silvana884 8f3ee7b9d7 Fertig 2025-12-11 09:46:50 +01:00
silvana884 37f38cbc7d Numbers Test erfolgreich ebstanden 2025-12-11 09:15:03 +01:00
17 changed files with 194 additions and 112 deletions

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+2
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@@ -1,3 +1,5 @@
Silvana;9944 Silvana;9944
hannes;9910 hannes;9910
silvana;9865
player2;4983
player1;3999 player1;3999
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+40 -40
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@@ -1,66 +1,66 @@
CC = gcc CC = gcc
FLAGS = -g -Wall -lm
ifeq ($(OS),Windows_NT)
include makefile_windows.variables
else
UNAME = $(shell uname)
ifeq ($(UNAME),Linux)
include makefile_linux.variables
else
include makefile_mac.variables
endif
endif
raylibfolder = ./raylib raylibfolder = ./raylib
unityfolder = ./unity unityfolder = ./unity
FLAGS = -g -Wall -I$(unityfolder)
ifeq ($(OS),Windows_NT)
include makefile_windows.variables
else
UNAME := $(shell uname)
ifeq ($(UNAME),Linux)
include makefile_linux.variables
else
include makefile_mac.variables
endif
endif
# -------------------------- # --------------------------
# Initiales Programm bauen (zum ausprobieren) # Objektdateien
# -------------------------- # --------------------------
program_obj_files := stack.o bintree.o numbers.o timer.o highscore.o
%.o: %.c
$(CC) $(FLAGS) -c $< -o $@
doble: main.o $(program_obj_files)
$(CC) $(FLAGS) $^ -o doble
doble_initial: doble_initial:
$(CC) -o doble_initial $(BINARIES)/libdoble_complete.a $(CC) -o doble_initial $(BINARIES)/libdoble_complete.a
# --------------------------
# Selbst implementiertes Programm bauen
# --------------------------
program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
doble : main.o $(program_obj_files)
$(CC) $(FLAGS) $^ -o doble
$(program_obj_filesobj_files): %.o: %.c
$(CC) -c $(FLAGS) $^ -o $@
# -------------------------- # --------------------------
# Unit Tests # Unit Tests
# -------------------------- # --------------------------
unity_src = $(unityfolder)/unity.c
unitTests: numbersTest stackTest bintreeTest unitTests:
# ./runNumbersTest @echo "needs to be implemented"
# ./runStackTest
./runBintreeTest
numbersTest: numbers.o bintree.o stack.o numbersTest.c $(unity_src)
$(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runNumbersTest
stackTest: stack.o stackTest.c $(unity_src) binTreeTest: stack.o bintree.o binTreeTest.c $(unityfolder)/unity.c
$(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runStackTests $(CC) $(FLAGS) -o runbinTreeTest binTreeTest.c bintree.o stack.o $(unityfolder)/unity.c
binTreeTest: bintree.o binTreeTest.c $(unity_src) stack.o
$(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runBinTreeTest
%.o: %.c test_numbers: numbers_no_tree.o bintree.o stack.o test_numbers.c $(unityfolder)/unity.c
$(CC) -c $(CFLAGS) $< -o $@ $(CC) $(FLAGS) -o run_numbersTests test_numbers.c numbers_no_tree.o bintree.o stack.o $(unityfolder)/unity.c
test_stack: stack.o test_stack.c $(unityfolder)/unity.c
$(CC) $(FLAGS) -o runstackTests test_stack.c stack.o $(unityfolder)/unity.c
# -------------------------- # --------------------------
# Clean # Cleaning
# -------------------------- # --------------------------
clean: clean:
ifeq ($(OS),Windows_NT) ifeq ($(OS),Windows_NT)
del /f *.o doble del /f *.o doble runstackTests run_numbersTests runbintreeTests
else else
rm -f *.o doble rm -f *.o doble runstackTests run_numbersTests runbintreeTests
endif endif
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@@ -17,85 +17,88 @@
// Returns len random numbers between 1 and 2*len in random order, // Returns len random numbers between 1 and 2*len in random order,
// all different, except for exactly one duplicate (two entries the same). // all different, except for exactly one duplicate (two entries the same).
// Uses your binary search tree implementation to check for duplicates while generating numbers. // Uses your binary search tree implementation to check for duplicates while generating numbers.
unsigned int *createNumbers(unsigned int len) #include <stdlib.h>
{ #include <stdio.h>
if (len < 2) #include <time.h>
return NULL; #include "numbers.h"
#include "bintree.h"
srand(time(NULL)); int compareFct(const void *a, const void *b)
{
return (*(int *)a > *(int *)b) - (*(int *)a < *(int *)b); // a und b werden in int konvertiert und deren Werte miteinander verglichen
unsigned int *numbers = malloc(len * sizeof(unsigned int)); // returns 1 for a>b or -1 for a<b
if (!numbers) // in bintree.c wird ueberprueft, ob compare eine positive oder eine negative Zahl zurueckgibt,
return NULL; // wenn a groeßer b, positiv und dann wird links nach Teilbauemen gesucht
TreeNode *root = NULL; // Baum anfänglich leer
unsigned int count = 0;
// Zufallszahlen generieren, bis das Array voll ist
while (count < len) {
unsigned int random = (rand() % (2 * len)) + 1;
int duplicate = 0; // Anfangswert für Duplikat-Check
root = addToTree(root, &random, sizeof(random), compareFct, &duplicate);
if (root == NULL) {
free(numbers);
return NULL;
}
if (!duplicate) { // Zahl war neu → ins Array einfügen
numbers[count++] = random;
}
// duplicate == 1 → Zahl existiert schon, neue Zahl generieren
} }
// Jetzt len eindeutige Zahlen erzeugt → ein Duplikat erzwingen // Erzeugt len Zufallszahlen zwischen 1 und 2*len
unsigned int idx1 = rand() % len; // alle einzigartig, außer genau ein Duplikat
unsigned int idx2 = rand() % len; unsigned int *createNumbers(unsigned int len)
while (idx2 == idx1) // sicherstellen, dass es eine andere Position ist {
idx2 = rand() % len; if (len < 2)
return NULL;
numbers[idx2] = numbers[idx1]; srand((unsigned int)time(NULL));
// Baum wieder freigeben unsigned int *numbers = malloc(len * sizeof(unsigned int));
clearTree(root); if (!numbers)
return NULL;
return numbers; TreeNode *root = NULL; // Baum anfänglich leer
} unsigned int count = 0;
// Jetzt len eindeutige Zahlen erzeugt ⇒ wir müssen ein Duplikat erzwingen // Zufallszahlen generieren, bis das Array voll ist
unsigned int idx1 = rand() % len; while (count < len)
unsigned int idx2 = rand() % len; {
while (idx2 == idx1) unsigned int random = (rand() % (2 * len)) + 1;
idx2 = rand() % len; int duplicate = 0; // Anfangswert für Duplikat-Check
numbers[idx2] = numbers[idx1]; // zweites Exemplar root = addToTree(root, &random, sizeof(random), compareFct, &duplicate);
clearTree(root); if (root == NULL)
return numbers; {
free(numbers);
return NULL;
}
if (!duplicate)
{
numbers[count++] = random;
}
// duplicate == 1 → Zahl existiert schon, neue Zahl generieren
}
// genau ein Duplikat erzeugen
unsigned int idx1 = rand() % len;
unsigned int idx2 = rand() % len;
while (idx2 == idx1)
idx2 = rand() % len;
numbers[idx2] = numbers[idx1];
// Baum wieder freigeben
clearTree(root);
return numbers;
} }
// Returns only the only number in numbers which is present twice. Returns zero on errors. // findet die eine doppelte Zahl im Array
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len) unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
{ {
if(len>0) if (!numbers || len < 2)
return 0;
for (unsigned int i = 0; i < len; i++)
{ {
unsigned int duplicate = 0; for (unsigned int j = i + 1; j < len; j++)
for(unsigned int i=0;i<len;i++) {
{ if (numbers[i] == numbers[j])
unsigned int v1 = numbers[i]; return numbers[i];
for(unsigned int j=i+1;j<len;j++) }
{
unsigned int v2 = numbers[j];
if(v1==v2)
{
return v1;
}
}
}
} }
return 0;
return 0;
} }
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@@ -1,6 +1,8 @@
#ifndef NUMBERS_H #ifndef NUMBERS_H
#define NUMBERS_H #define NUMBERS_H
int compareFct(const void *a, const void *b);
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries. // Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while // Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
// creating random numbers. // creating random numbers.
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@@ -10,7 +10,11 @@
// Pushes data as pointer onto the stack. // Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data) StackNode *push(StackNode *stack, void *data)
{ {
if(stack && data){ if (!data)
{
return stack; //Nichts pushen
}
//if(stack && data){
StackNode *t = (StackNode *)malloc(sizeof(StackNode)); StackNode *t = (StackNode *)malloc(sizeof(StackNode));
if(!t) if(!t)
{ {
@@ -19,7 +23,7 @@ StackNode *push(StackNode *stack, void *data)
t->next = stack; t->next = stack;
t->data = data; t->data = data;
return t; //Gibt den ersten StackNode des Stacks zurueck return t; //Gibt den ersten StackNode des Stacks zurueck
} //}
return NULL; return NULL;
} }
@@ -27,12 +31,11 @@ StackNode *push(StackNode *stack, void *data)
// freed by caller.) // freed by caller.)
StackNode *pop(StackNode *stack) StackNode *pop(StackNode *stack)
{ {
if(stack) if(stack == NULL)
{ {
StackNode *t = stack->next; //Naechstes Element im Stack wird erstes Element return NULL;
free(stack);
return t;
} }
return stack->next;
} }
// Returns the data of the top element. // Returns the data of the top element.
@@ -50,8 +53,8 @@ void clearStack(StackNode *stack)
{ {
while(stack) while(stack)
{ {
StackNode *tmp = stack; StackNode *tmp = stack; //merkt sich den momentanen obersten Knoten
stack = stack->next; stack = stack->next; //setzt den obersten Knoten auf den Zweiten im Stack
free(tmp->data); free(tmp->data);
free(tmp); free(tmp);
} }
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@@ -0,0 +1,72 @@
#include <stdlib.h>
#include <stdio.h>
#include "stack.h"
//Testfunkionen zu push, pull, top & clearStack schreiben
void setUp()
{
}
void tearDown()
{
}
void test(char *name, int condition) {
if (condition) {
printf("[OK] %s\n", name);
} else {
printf("[FAIL] %s\n", name);
}
}
int main() {
StackNode *stack = NULL;
// Werte dynamisch anlegen
int *val1 = malloc(sizeof(int));
*val1 = 5;
stack = push(stack, val1);
test("push(5) legt 5 oben auf den Stack", *(int*)stack->data == 5);
int *val2 = malloc(sizeof(int));
*val2 = 6;
stack = push(stack, val2);
test("push(6) legt 6 oben auf den Stack", *(int*)stack->data == 6);
int *val3 = malloc(sizeof(int));
*val3 = 24;
stack = push(stack, val3);
test("push(24) legt 24 oben auf den Stack", *(int*)stack->data == 24);
// Test top()
int t = *(int*)top(stack);
test("top() liefert 24", t == 24);
// Test pop()
StackNode *tmp;
tmp = stack;
stack = pop(stack);
free(tmp->data); // Daten freigeben
free(tmp); // Knoten freigeben
test("pop() entfernt 24, 6 ist jetzt oben", *(int*)stack->data == 6);
tmp = stack;
stack = pop(stack);
free(tmp->data);
free(tmp);
test("pop() entfernt 6, 5 ist jetzt oben", *(int*)stack->data == 5);
tmp = stack;
stack = pop(stack);
free(tmp->data);
free(tmp);
test("pop() entfernt 5, Stack ist jetzt leer", stack == NULL);
// Am Ende Stack leeren (falls noch Elemente übrig)
clearStack(stack);
return 0;
}
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