generated from freudenreichan/info2Praktikum-DobleSpiel
Compare commits
No commits in common. "main" and "Silvana" have entirely different histories.
@ -38,7 +38,7 @@ void test_add_multiple_elements_to_Tree()
|
||||
|
||||
for(int j = 0; j < 4; ++j)
|
||||
{
|
||||
root = addToTree(root, &value[j], sizeof(int), compare, &duplicate); //Duplikate nicht erlaubt
|
||||
root = addToTree(root, &value[j], sizeof(int), compare, &duplicate);
|
||||
}
|
||||
|
||||
TEST_ASSERT_EQUAL_INT(4, treeSize(root));
|
||||
@ -62,13 +62,13 @@ void test_detect_size() {
|
||||
for (int j = 0; j < 10; ++j) {
|
||||
root = addToTree(root, &values[j], sizeof(int), compare, &duplicate);
|
||||
if (duplicate) {
|
||||
// Ist der Wert schon eingefuegt? Also gibt es schon ein Duplikat?
|
||||
// Optional: prüfen, dass ein Duplikat erkannt wurde
|
||||
TEST_ASSERT_TRUE(duplicate == 1);
|
||||
}
|
||||
duplicate = 0; // zurücksetzen für nächstes Einfügen
|
||||
}
|
||||
|
||||
// Prüfen der Baumgroeße ohne Duplikate
|
||||
// Prüfen der Baumgröße ohne Duplikate
|
||||
TEST_ASSERT_EQUAL_INT(8, treeSize(root));
|
||||
|
||||
clearTree(root);
|
||||
@ -91,7 +91,7 @@ void test_add_multiplie_elements_one_dup() {
|
||||
}
|
||||
|
||||
|
||||
|
||||
//Traverses the tree inorder to check wether nextTreeData works
|
||||
// Hilfsfunktion: rekursive Inorder-Prüfung
|
||||
void inorderCheck(TreeNode *node, int expected[], int *idx) {
|
||||
if (node == NULL) return;
|
||||
@ -99,14 +99,14 @@ void inorderCheck(TreeNode *node, int expected[], int *idx) {
|
||||
// Linken Teilbaum prüfen
|
||||
inorderCheck(node->left, expected, idx);
|
||||
|
||||
// Aktuelles Element prüfen -> wenn das aktuelle Element gefunden wurde, wird naechstes gesucht
|
||||
// Aktuelles Element prüfen
|
||||
TEST_ASSERT_EQUAL_INT(expected[*idx], *(int*)node->data);
|
||||
(*idx)++;
|
||||
|
||||
// Rechten Teilbaum prüfen
|
||||
inorderCheck(node->right, expected, idx);
|
||||
}
|
||||
//Traverses the tree inorder to check wether nextTreeData works
|
||||
|
||||
void test_inorder() {
|
||||
TreeNode *root = NULL;
|
||||
int values[] = {5, 3, 7, 2, 4, 6, 8};
|
||||
@ -120,7 +120,6 @@ void test_inorder() {
|
||||
int expected[] = {2,3,4,5,6,7,8};
|
||||
|
||||
int idx = 0;
|
||||
//rekursives Pruefen der Eintraege
|
||||
inorderCheck(root, expected, &idx);
|
||||
|
||||
// Alle Einträge geprüft?
|
||||
|
||||
@ -14,7 +14,7 @@ TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFc
|
||||
{
|
||||
if(data!= NULL && dataSize > 0)
|
||||
{
|
||||
if(root == NULL) //Abbruchbedingung: Keine Wurzel vorhanden, deshalb fuegen wir hier einen neuen Knote ein
|
||||
if(root == NULL) //Abbruchbedingung: Keine Wurzel vorhanden, deshalb fügen wir hier einen neuen Knote ein
|
||||
{
|
||||
TreeNode *newNode = (TreeNode *)malloc(sizeof(TreeNode));
|
||||
if(newNode == NULL)
|
||||
@ -31,7 +31,7 @@ TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFc
|
||||
newNode->left = NULL;
|
||||
newNode->right = NULL;
|
||||
|
||||
if(isDuplicate!= NULL) //wenn isDuplicate ungelich null, ignoriere duplikate und setze isDuplaicate 0 fuer neues Element
|
||||
if(isDuplicate!= NULL) //wenn Zeiger isDUplicate auf einen Wert zeigt, wird isDuplicate auf 0 gesetzt
|
||||
{
|
||||
*isDuplicate = 0;
|
||||
}
|
||||
@ -48,7 +48,7 @@ TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFc
|
||||
}
|
||||
else
|
||||
{
|
||||
if (isDuplicate) { //Duplikate sollen ignoriert werden
|
||||
if (isDuplicate) {
|
||||
*isDuplicate = 1;
|
||||
}
|
||||
else {
|
||||
|
||||
BIN
highscore.o
BIN
highscore.o
Binary file not shown.
@ -1,5 +1,3 @@
|
||||
Silvana;9944
|
||||
hannes;9910
|
||||
silvana;9865
|
||||
player2;4983
|
||||
player1;3999
|
||||
|
||||
78
makefile
78
makefile
@ -1,66 +1,66 @@
|
||||
CC = gcc
|
||||
FLAGS = -g -Wall -lm
|
||||
|
||||
ifeq ($(OS),Windows_NT)
|
||||
include makefile_windows.variables
|
||||
else
|
||||
UNAME = $(shell uname)
|
||||
ifeq ($(UNAME),Linux)
|
||||
include makefile_linux.variables
|
||||
else
|
||||
include makefile_mac.variables
|
||||
endif
|
||||
endif
|
||||
|
||||
raylibfolder = ./raylib
|
||||
unityfolder = ./unity
|
||||
|
||||
|
||||
FLAGS = -g -Wall -I$(unityfolder)
|
||||
|
||||
|
||||
ifeq ($(OS),Windows_NT)
|
||||
include makefile_windows.variables
|
||||
else
|
||||
UNAME := $(shell uname)
|
||||
ifeq ($(UNAME),Linux)
|
||||
include makefile_linux.variables
|
||||
else
|
||||
include makefile_mac.variables
|
||||
endif
|
||||
endif
|
||||
|
||||
# --------------------------
|
||||
# Objektdateien
|
||||
# Initiales Programm bauen (zum ausprobieren)
|
||||
# --------------------------
|
||||
program_obj_files := stack.o bintree.o numbers.o timer.o highscore.o
|
||||
|
||||
|
||||
%.o: %.c
|
||||
$(CC) $(FLAGS) -c $< -o $@
|
||||
|
||||
|
||||
doble: main.o $(program_obj_files)
|
||||
$(CC) $(FLAGS) $^ -o doble
|
||||
|
||||
|
||||
doble_initial:
|
||||
$(CC) -o doble_initial $(BINARIES)/libdoble_complete.a
|
||||
|
||||
# --------------------------
|
||||
# Selbst implementiertes Programm bauen
|
||||
# --------------------------
|
||||
program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
|
||||
|
||||
doble : main.o $(program_obj_files)
|
||||
$(CC) $(FLAGS) $^ -o doble
|
||||
|
||||
$(program_obj_filesobj_files): %.o: %.c
|
||||
$(CC) -c $(FLAGS) $^ -o $@
|
||||
|
||||
# --------------------------
|
||||
# Unit Tests
|
||||
# --------------------------
|
||||
unity_src = $(unityfolder)/unity.c
|
||||
|
||||
unitTests:
|
||||
@echo "needs to be implemented"
|
||||
unitTests: numbersTest stackTest bintreeTest
|
||||
# ./runNumbersTest
|
||||
# ./runStackTest
|
||||
./runBintreeTest
|
||||
|
||||
numbersTest: numbers.o bintree.o stack.o numbersTest.c $(unity_src)
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runNumbersTest
|
||||
|
||||
binTreeTest: stack.o bintree.o binTreeTest.c $(unityfolder)/unity.c
|
||||
$(CC) $(FLAGS) -o runbinTreeTest binTreeTest.c bintree.o stack.o $(unityfolder)/unity.c
|
||||
stackTest: stack.o stackTest.c $(unity_src)
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runStackTests
|
||||
|
||||
binTreeTest: bintree.o binTreeTest.c $(unity_src) stack.o
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) -I$(unityfolder) $^ -o runBinTreeTest
|
||||
|
||||
test_numbers: numbers_no_tree.o bintree.o stack.o test_numbers.c $(unityfolder)/unity.c
|
||||
$(CC) $(FLAGS) -o run_numbersTests test_numbers.c numbers_no_tree.o bintree.o stack.o $(unityfolder)/unity.c
|
||||
%.o: %.c
|
||||
$(CC) -c $(CFLAGS) $< -o $@
|
||||
|
||||
|
||||
test_stack: stack.o test_stack.c $(unityfolder)/unity.c
|
||||
$(CC) $(FLAGS) -o runstackTests test_stack.c stack.o $(unityfolder)/unity.c
|
||||
|
||||
# --------------------------
|
||||
# Cleaning
|
||||
# Clean
|
||||
# --------------------------
|
||||
clean:
|
||||
ifeq ($(OS),Windows_NT)
|
||||
del /f *.o doble runstackTests run_numbersTests runbintreeTests
|
||||
del /f *.o doble
|
||||
else
|
||||
rm -f *.o doble runstackTests run_numbersTests runbintreeTests
|
||||
rm -f *.o doble
|
||||
endif
|
||||
78
numbers.c
78
numbers.c
@ -17,28 +17,13 @@
|
||||
// Returns len random numbers between 1 and 2*len in random order,
|
||||
// all different, except for exactly one duplicate (two entries the same).
|
||||
// Uses your binary search tree implementation to check for duplicates while generating numbers.
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <time.h>
|
||||
#include "numbers.h"
|
||||
#include "bintree.h"
|
||||
|
||||
int compareFct(const void *a, const void *b)
|
||||
{
|
||||
return (*(int *)a > *(int *)b) - (*(int *)a < *(int *)b); // a und b werden in int konvertiert und deren Werte miteinander verglichen
|
||||
// returns 1 for a>b or -1 for a<b
|
||||
// in bintree.c wird ueberprueft, ob compare eine positive oder eine negative Zahl zurueckgibt,
|
||||
// wenn a groeßer b, positiv und dann wird links nach Teilbauemen gesucht
|
||||
}
|
||||
|
||||
// Erzeugt len Zufallszahlen zwischen 1 und 2*len
|
||||
// alle einzigartig, außer genau ein Duplikat
|
||||
unsigned int *createNumbers(unsigned int len)
|
||||
{
|
||||
if (len < 2)
|
||||
return NULL;
|
||||
|
||||
srand((unsigned int)time(NULL));
|
||||
srand(time(NULL));
|
||||
|
||||
|
||||
unsigned int *numbers = malloc(len * sizeof(unsigned int));
|
||||
if (!numbers)
|
||||
@ -48,30 +33,27 @@ unsigned int *createNumbers(unsigned int len)
|
||||
unsigned int count = 0;
|
||||
|
||||
// Zufallszahlen generieren, bis das Array voll ist
|
||||
while (count < len)
|
||||
{
|
||||
while (count < len) {
|
||||
unsigned int random = (rand() % (2 * len)) + 1;
|
||||
int duplicate = 0; // Anfangswert für Duplikat-Check
|
||||
|
||||
int duplicate = 0; // Anfangswert für Duplikat-Check
|
||||
root = addToTree(root, &random, sizeof(random), compareFct, &duplicate);
|
||||
|
||||
if (root == NULL)
|
||||
{
|
||||
if (root == NULL) {
|
||||
free(numbers);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!duplicate)
|
||||
{
|
||||
if (!duplicate) { // Zahl war neu → ins Array einfügen
|
||||
numbers[count++] = random;
|
||||
}
|
||||
// duplicate == 1 → Zahl existiert schon, neue Zahl generieren
|
||||
}
|
||||
|
||||
// genau ein Duplikat erzeugen
|
||||
// Jetzt len eindeutige Zahlen erzeugt → ein Duplikat erzwingen
|
||||
unsigned int idx1 = rand() % len;
|
||||
unsigned int idx2 = rand() % len;
|
||||
while (idx2 == idx1)
|
||||
while (idx2 == idx1) // sicherstellen, dass es eine andere Position ist
|
||||
idx2 = rand() % len;
|
||||
|
||||
numbers[idx2] = numbers[idx1];
|
||||
@ -82,23 +64,37 @@ unsigned int *createNumbers(unsigned int len)
|
||||
return numbers;
|
||||
}
|
||||
|
||||
// Jetzt len eindeutige Zahlen erzeugt ⇒ wir müssen ein Duplikat erzwingen
|
||||
unsigned int idx1 = rand() % len;
|
||||
unsigned int idx2 = rand() % len;
|
||||
while (idx2 == idx1)
|
||||
idx2 = rand() % len;
|
||||
|
||||
// findet die eine doppelte Zahl im Array
|
||||
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
|
||||
{
|
||||
if (!numbers || len < 2)
|
||||
return 0;
|
||||
numbers[idx2] = numbers[idx1]; // zweites Exemplar
|
||||
|
||||
for (unsigned int i = 0; i < len; i++)
|
||||
{
|
||||
for (unsigned int j = i + 1; j < len; j++)
|
||||
{
|
||||
if (numbers[i] == numbers[j])
|
||||
return numbers[i];
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
clearTree(root);
|
||||
return numbers;
|
||||
}
|
||||
|
||||
|
||||
// Returns only the only number in numbers which is present twice. Returns zero on errors.
|
||||
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
|
||||
{
|
||||
if(len>0)
|
||||
{
|
||||
unsigned int duplicate = 0;
|
||||
for(unsigned int i=0;i<len;i++)
|
||||
{
|
||||
unsigned int v1 = numbers[i];
|
||||
for(unsigned int j=i+1;j<len;j++)
|
||||
{
|
||||
unsigned int v2 = numbers[j];
|
||||
if(v1==v2)
|
||||
{
|
||||
return v1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@ -1,8 +1,6 @@
|
||||
#ifndef NUMBERS_H
|
||||
#define NUMBERS_H
|
||||
|
||||
|
||||
int compareFct(const void *a, const void *b);
|
||||
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
|
||||
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
|
||||
// creating random numbers.
|
||||
|
||||
@ -1,115 +0,0 @@
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <time.h>
|
||||
#include <string.h>
|
||||
#include "numbers.h"
|
||||
#include "bintree.h"
|
||||
|
||||
//TODO: getDuplicate und createNumbers implementieren
|
||||
/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
|
||||
* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
|
||||
* Duplizieren eines zufälligen Eintrags im Array.
|
||||
* in `getDuplicate()`: Sortieren des Arrays und Erkennen der doppelten Zahl durch Vergleich benachbarter Elemente. */
|
||||
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// Vergleichsfunktion für qsort (Aufsteigend sortieren)
|
||||
// -------------------------------------------------------------
|
||||
static int compareUnsignedInt(const void *a, const void *b)
|
||||
{
|
||||
const unsigned int *ia = a;
|
||||
const unsigned int *ib = b;
|
||||
|
||||
if (*ia < *ib) return -1;
|
||||
if (*ia > *ib) return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// createNumbers
|
||||
// Erzeugt ein Array aus len Zufallszahlen (1..2*len), alle verschieden.
|
||||
// Danach wird genau EIN zufälliger Eintrag dupliziert.
|
||||
// Parameter: len = Anzahl der gewünschten Zufallszahlen
|
||||
// Rückgabe: Pointer auf das erzeugte Array
|
||||
// -------------------------------------------------------------
|
||||
unsigned int *createNumbers(unsigned int len)
|
||||
{
|
||||
if (len < 2)
|
||||
return NULL;
|
||||
|
||||
srand(time(NULL));
|
||||
|
||||
unsigned int *numbers = malloc(len * sizeof(unsigned int));
|
||||
if (!numbers)
|
||||
return NULL;
|
||||
|
||||
unsigned int count = 0;
|
||||
|
||||
// alle Werte verschieden erzeugen
|
||||
while (count < len)
|
||||
{
|
||||
unsigned int value = (rand() % (2 * len)) + 1;
|
||||
|
||||
// Duplikatsprüfung
|
||||
int exists = 0;
|
||||
for (unsigned int i = 0; i < count; i++) {
|
||||
if (numbers[i] == value) {
|
||||
exists = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!exists)
|
||||
numbers[count++] = value;
|
||||
}
|
||||
|
||||
// EIN Duplikat erzeugen
|
||||
unsigned int i1 = rand() % len;
|
||||
unsigned int i2 = rand() % len;
|
||||
while (i2 == i1)
|
||||
i2 = rand() % len;
|
||||
|
||||
numbers[i2] = numbers[i1];
|
||||
|
||||
return numbers;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// getDuplicate
|
||||
// Findet die einzige Zahl, die im Array zweimal vorkommt.
|
||||
// Sortiert dazu eine Kopie des Arrays und vergleicht benachbarte Werte.
|
||||
// Parameter: numbers = Array von Zufallszahlen
|
||||
// len = Anzahl der Elemente
|
||||
// Rückgabe: die doppelte Zahl oder 0 bei Fehler
|
||||
// -------------------------------------------------------------
|
||||
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
|
||||
{
|
||||
if (!numbers || len < 2)
|
||||
return 0;
|
||||
|
||||
// Kopie erzeugen, damit das Original unverändert bleibt
|
||||
unsigned int *copy = malloc(len * sizeof(unsigned int));
|
||||
if (!copy)
|
||||
return 0;
|
||||
|
||||
memcpy(copy, numbers, len * sizeof(unsigned int));
|
||||
|
||||
// Sortieren
|
||||
qsort(copy, len, sizeof(unsigned int), compareUnsignedInt);
|
||||
|
||||
// benachbarte Elemente vergleichen
|
||||
unsigned int duplicate = 0;
|
||||
for (unsigned int i = 1; i < len; i++) {
|
||||
if (copy[i] == copy[i - 1]) {
|
||||
duplicate = copy[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
free(copy);
|
||||
return duplicate;
|
||||
}
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
25
stack.c
25
stack.c
@ -1,14 +1,16 @@
|
||||
#include <stdlib.h>
|
||||
#include "stack.h"
|
||||
|
||||
//TODO: grundlegende Stackfunktionen implementieren:
|
||||
/* * `push`: legt ein Element oben auf den Stack,
|
||||
* `pop`: entfernt das oberste Element,
|
||||
* `top`: liefert das oberste Element zurück,
|
||||
* `clearStack`: gibt den gesamten Speicher frei. */
|
||||
|
||||
// Pushes data as pointer onto the stack.
|
||||
StackNode *push(StackNode *stack, void *data)
|
||||
{
|
||||
if (!data)
|
||||
{
|
||||
return stack; //Nichts pushen
|
||||
}
|
||||
|
||||
if(stack && data){
|
||||
StackNode *t = (StackNode *)malloc(sizeof(StackNode));
|
||||
if(!t)
|
||||
{
|
||||
@ -17,7 +19,7 @@ StackNode *push(StackNode *stack, void *data)
|
||||
t->next = stack;
|
||||
t->data = data;
|
||||
return t; //Gibt den ersten StackNode des Stacks zurueck
|
||||
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -25,11 +27,12 @@ StackNode *push(StackNode *stack, void *data)
|
||||
// freed by caller.)
|
||||
StackNode *pop(StackNode *stack)
|
||||
{
|
||||
if(stack == NULL)
|
||||
if(stack)
|
||||
{
|
||||
return NULL;
|
||||
StackNode *t = stack->next; //Naechstes Element im Stack wird erstes Element
|
||||
free(stack);
|
||||
return t;
|
||||
}
|
||||
return stack->next;
|
||||
}
|
||||
|
||||
// Returns the data of the top element.
|
||||
@ -47,8 +50,8 @@ void clearStack(StackNode *stack)
|
||||
{
|
||||
while(stack)
|
||||
{
|
||||
StackNode *tmp = stack; //merkt sich den momentanen obersten Knoten
|
||||
stack = stack->next; //setzt den obersten Knoten auf den Zweiten im Stack
|
||||
StackNode *tmp = stack;
|
||||
stack = stack->next;
|
||||
free(tmp->data);
|
||||
free(tmp);
|
||||
}
|
||||
|
||||
153
test_numbers.c
153
test_numbers.c
@ -1,153 +0,0 @@
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "unity.h"
|
||||
#include "numbers.h"
|
||||
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// Hilfsfunktion: zählt, wie oft ein Wert im Array vorkommt
|
||||
// -------------------------------------------------------------
|
||||
static unsigned int countOccurrences(const unsigned int *arr, unsigned int len, unsigned int value)
|
||||
{
|
||||
unsigned int count = 0;
|
||||
for (unsigned int i = 0; i < len; i++)
|
||||
if (arr[i] == value)
|
||||
count++;
|
||||
return count;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// Test 1: Array wird korrekt erzeugt (nicht NULL)
|
||||
// -------------------------------------------------------------
|
||||
void test_createNumbersReturnsNotNull(void)
|
||||
{
|
||||
unsigned int len = 20;
|
||||
unsigned int *numbers = createNumbers(len);
|
||||
|
||||
TEST_ASSERT_NOT_NULL(numbers);
|
||||
|
||||
free(numbers);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// Test 2: Alle Zahlen liegen im erlaubten Bereich (1..2*len)
|
||||
// -------------------------------------------------------------
|
||||
void test_numbersAreInCorrectRange(void)
|
||||
{
|
||||
unsigned int len = 50;
|
||||
unsigned int *numbers = createNumbers(len);
|
||||
|
||||
TEST_ASSERT_NOT_NULL(numbers);
|
||||
|
||||
for (unsigned int i = 0; i < len; i++)
|
||||
{
|
||||
TEST_ASSERT_TRUE(numbers[i] >= 1);
|
||||
TEST_ASSERT_TRUE(numbers[i] <= 2 * len);
|
||||
}
|
||||
|
||||
free(numbers);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// Test 3: Es gibt GENAU EIN Duplikat
|
||||
// -------------------------------------------------------------
|
||||
void test_exactlyOneDuplicateExists(void)
|
||||
{
|
||||
unsigned int len = 80;
|
||||
unsigned int *numbers = createNumbers(len);
|
||||
|
||||
TEST_ASSERT_NOT_NULL(numbers);
|
||||
|
||||
unsigned int duplicatesFound = 0;
|
||||
|
||||
for (unsigned int i = 0; i < len; i++)
|
||||
{
|
||||
unsigned int occurrences = countOccurrences(numbers, len, numbers[i]);
|
||||
if (occurrences == 2)
|
||||
duplicatesFound++;
|
||||
}
|
||||
|
||||
// Da das Duplikat an zwei Positionen vorkommt,
|
||||
// erwarten wir duplicatesFound == 2
|
||||
TEST_ASSERT_EQUAL_UINT(2, duplicatesFound);
|
||||
|
||||
free(numbers);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// Test 4: getDuplicate() findet die richtige doppelte Zahl
|
||||
// -------------------------------------------------------------
|
||||
void test_getDuplicateFindsCorrectValue(void)
|
||||
{
|
||||
unsigned int len = 100;
|
||||
unsigned int *numbers = createNumbers(len);
|
||||
|
||||
TEST_ASSERT_NOT_NULL(numbers);
|
||||
|
||||
unsigned int duplicate = getDuplicate(numbers, len);
|
||||
|
||||
TEST_ASSERT_TRUE(duplicate >= 1);
|
||||
TEST_ASSERT_TRUE(duplicate <= 2 * len);
|
||||
|
||||
TEST_ASSERT_EQUAL_UINT(2, countOccurrences(numbers, len, duplicate));
|
||||
|
||||
free(numbers);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// Test 5: createNumbers() erzeugt len Elemente
|
||||
// -------------------------------------------------------------
|
||||
void test_arrayLengthIsCorrect(void)
|
||||
{
|
||||
unsigned int len = 30;
|
||||
unsigned int *numbers = createNumbers(len);
|
||||
|
||||
TEST_ASSERT_NOT_NULL(numbers);
|
||||
|
||||
// Unity-Funktion prüft nicht direkt Länge, aber wir können checken,
|
||||
// ob Zugriff auf alle Elemente möglich ist (Segfault würde Test crashen).
|
||||
for (unsigned int i = 0; i < len; i++)
|
||||
TEST_ASSERT_TRUE(numbers[i] >= 1);
|
||||
|
||||
free(numbers);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// Leere setUp/tearDown
|
||||
// -------------------------------------------------------------
|
||||
void setUp(void) {}
|
||||
void tearDown(void) {}
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// Hauptprogramm für Unity-Tests
|
||||
// -------------------------------------------------------------
|
||||
int main(void)
|
||||
{
|
||||
UNITY_BEGIN();
|
||||
|
||||
printf("\n============================\nNumbers tests\n============================\n");
|
||||
|
||||
RUN_TEST(test_createNumbersReturnsNotNull);
|
||||
RUN_TEST(test_numbersAreInCorrectRange);
|
||||
RUN_TEST(test_exactlyOneDuplicateExists);
|
||||
RUN_TEST(test_getDuplicateFindsCorrectValue);
|
||||
RUN_TEST(test_arrayLengthIsCorrect);
|
||||
|
||||
return UNITY_END();
|
||||
}
|
||||
|
||||
72
test_stack.c
72
test_stack.c
@ -1,72 +0,0 @@
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include "stack.h"
|
||||
|
||||
//Testfunkionen zu push, pull, top & clearStack schreiben
|
||||
|
||||
void setUp()
|
||||
{
|
||||
}
|
||||
|
||||
void tearDown()
|
||||
{
|
||||
}
|
||||
|
||||
void test(char *name, int condition) {
|
||||
if (condition) {
|
||||
printf("[OK] %s\n", name);
|
||||
} else {
|
||||
printf("[FAIL] %s\n", name);
|
||||
}
|
||||
}
|
||||
|
||||
int main() {
|
||||
|
||||
StackNode *stack = NULL;
|
||||
|
||||
// Werte dynamisch anlegen
|
||||
int *val1 = malloc(sizeof(int));
|
||||
*val1 = 5;
|
||||
stack = push(stack, val1);
|
||||
test("push(5) legt 5 oben auf den Stack", *(int*)stack->data == 5);
|
||||
|
||||
int *val2 = malloc(sizeof(int));
|
||||
*val2 = 6;
|
||||
stack = push(stack, val2);
|
||||
test("push(6) legt 6 oben auf den Stack", *(int*)stack->data == 6);
|
||||
|
||||
int *val3 = malloc(sizeof(int));
|
||||
*val3 = 24;
|
||||
stack = push(stack, val3);
|
||||
test("push(24) legt 24 oben auf den Stack", *(int*)stack->data == 24);
|
||||
|
||||
// Test top()
|
||||
int t = *(int*)top(stack);
|
||||
test("top() liefert 24", t == 24);
|
||||
|
||||
// Test pop()
|
||||
StackNode *tmp;
|
||||
|
||||
tmp = stack;
|
||||
stack = pop(stack);
|
||||
free(tmp->data); // Daten freigeben
|
||||
free(tmp); // Knoten freigeben
|
||||
test("pop() entfernt 24, 6 ist jetzt oben", *(int*)stack->data == 6);
|
||||
|
||||
tmp = stack;
|
||||
stack = pop(stack);
|
||||
free(tmp->data);
|
||||
free(tmp);
|
||||
test("pop() entfernt 6, 5 ist jetzt oben", *(int*)stack->data == 5);
|
||||
|
||||
tmp = stack;
|
||||
stack = pop(stack);
|
||||
free(tmp->data);
|
||||
free(tmp);
|
||||
test("pop() entfernt 5, Stack ist jetzt leer", stack == NULL);
|
||||
|
||||
// Am Ende Stack leeren (falls noch Elemente übrig)
|
||||
clearStack(stack);
|
||||
|
||||
return 0;
|
||||
}
|
||||
Loading…
x
Reference in New Issue
Block a user