#include #include "stack.h" // Pushes data as pointer onto the stack. StackNode *push(StackNode *stack, void *data) { if (!data) { return stack; //Nichts pushen } StackNode *t = (StackNode *)malloc(sizeof(StackNode)); if(!t) { return NULL; //Speicherfehler } t->next = stack; t->data = data; return t; //Gibt den ersten StackNode des Stacks zurueck return NULL; } // Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be // freed by caller.) StackNode *pop(StackNode *stack) { if(stack == NULL) { return NULL; } return stack->next; } // Returns the data of the top element. void *top(StackNode *stack) { if(stack) { return stack->data; } return NULL; } // Clears stack and releases all memory. void clearStack(StackNode *stack) { while(stack) { StackNode *tmp = stack; //merkt sich den momentanen obersten Knoten stack = stack->next; //setzt den obersten Knoten auf den Zweiten im Stack free(tmp->data); free(tmp); } }