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Author SHA1 Message Date
3a991f309f if Fehler behoben 2025-11-06 10:20:26 +01:00
177026d45f if verbessert 2025-11-05 14:57:48 +01:00
94094ad001 Spielstart hinzugefügt 2025-11-05 14:51:33 +01:00
332e176ebd if-Schleife 2025-10-31 09:42:26 +01:00
10 changed files with 112 additions and 10271 deletions

2
.gitignore vendored
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*.o
*.exe

194
.idea/editor.xml generated
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@ -576,5 +479,102 @@
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<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/SPACE_BEFORE_TEMPLATE_ARGS/@EntryValue" value="false" type="bool" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/SPACE_BEFORE_TEMPLATE_PARAMS/@EntryValue" value="false" type="bool" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/SPACE_BETWEEN_CLOSING_ANGLE_BRACKETS_IN_TEMPLATE_ARGS/@EntryValue" value="true" type="bool" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/SPACE_WITHIN_EMPTY_TEMPLATE_PARAMS/@EntryValue" value="false" type="bool" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/SPACE_WITHIN_TEMPLATE_ARGS/@EntryValue" value="false" type="bool" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/SPACE_WITHIN_TEMPLATE_PARAMS/@EntryValue" value="false" type="bool" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/SPACE_WITHIN_DECLARATION_PARENTHESES/@EntryValue" value="false" type="bool" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/SPACE_WITHIN_EMPTY_BLOCKS/@EntryValue" value="false" type="bool" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/WRAP_BEFORE_INVOCATION_LPAR/@EntryValue" value="false" type="bool" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/WRAP_AFTER_INVOCATION_LPAR/@EntryValue" value="false" type="bool" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/WRAP_BEFORE_INVOCATION_RPAR/@EntryValue" value="false" type="bool" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/WRAP_BEFORE_DECLARATION_LPAR/@EntryValue" value="false" type="bool" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/WRAP_AFTER_DECLARATION_LPAR/@EntryValue" value="false" type="bool" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/WRAP_BEFORE_DECLARATION_RPAR/@EntryValue" value="false" type="bool" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/WRAP_ARGUMENTS_STYLE/@EntryValue" value="WRAP_IF_LONG" type="string" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/WRAP_PARAMETERS_STYLE/@EntryValue" value="WRAP_IF_LONG" type="string" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/BREAK_TEMPLATE_DECLARATION/@EntryValue" value="LINE_BREAK" type="string" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/NAMESPACE_DECLARATION_BRACES/@EntryValue" value="END_OF_LINE" type="string" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/FREE_BLOCK_BRACES/@EntryValue" value="END_OF_LINE" type="string" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/INVOCABLE_DECLARATION_BRACES/@EntryValue" value="END_OF_LINE" type="string" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/ANONYMOUS_METHOD_DECLARATION_BRACES/@EntryValue" value="END_OF_LINE" type="string" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/INITIALIZER_BRACES/@EntryValue" value="END_OF_LINE_NO_SPACE" type="string" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/INDENT_STYLE/@EntryValue" value="Space" type="string" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/INDENT_SIZE/@EntryValue" value="4" type="int" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/CONTINUOUS_LINE_INDENT/@EntryValue" value="Double" type="string" />
<option name="/Default/CodeStyle/CodeFormatting/CppFormatting/TAB_WIDTH/@EntryValue" value="4" type="int" />
</component>
</project>

View File

@ -2,142 +2,22 @@
#include <time.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#define MAX_RAND_TRIES_PER_WORD 10
#define EMPTY_CHAR 0
#define MAX_NUMBER_OF_WORDS 100
//TODO: Spiellogik implementieren:
/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
* restliche Felder mit zufälligen Buchstaben füllen */
// Creates the word salad by placing words randomly and filling empty spaces
int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
{
int placedWords = 0;
srand(time(NULL));
placedWords = fillSalad(salad, searchFieldLen, words, wordCount);
showWordSalad(salad);
printf("\nPlacedWords: %d\n", placedWords);
return placedWords;
}
// Prints the word salad to console
void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN])
void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
{
printf("\nWordSalad:\n");
for(unsigned int i=0; i < MAX_SEARCH_FIELD_LEN; i++)
{
for(unsigned int j=0; j< MAX_SEARCH_FIELD_LEN; j++)
{
printf("%c ", salad[i][j]);
}
printf("\n");
}
}
// Decides wether to print horizontally or vertically
// returns 1, when horizontal
int printHorizontal()
{
return rand() % 2;
}
// checks wether after all words are filled, empty spaces are left
// returns 1, when empty spaces are left
int emptyPlaces(unsigned int wordCount)
{
if(wordCount < MAX_NUMBER_OF_WORDS)
{
return 1;
}
return 0;
}
int fillSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
{
int addedWords = 0;
// empties salad
for(unsigned int i = 0; i < MAX_SEARCH_FIELD_LEN; i++) {
for(unsigned int j = 0; j < MAX_SEARCH_FIELD_LEN; j++) {
salad[i][j] = '\0';
}
}
// inserts words
for(unsigned int w = 0; w < wordCount; w++) { //geht words array linear durch, damit jedes Wort ueberprueft wird
int tries = 0;
int placed = 0;
while(tries < MAX_RAND_TRIES_PER_WORD && !placed) { //solange die max. Anzahl an Versuchen pro Wort nicht ueberschritten wird und das Wort nicht plaziert wurde:
int horizontal = printHorizontal(); //horozontal oder vertikal?
if(horizontal) {
int row = rand() % searchFieldLen; //sucht random row aus
unsigned int wordLen = strlen(words[w]);
if(wordLen <= searchFieldLen) { //wenn wort von der Laenge her in Zeile passt
int startCol = rand() % (searchFieldLen - wordLen + 1); //bestimmt einen zufaelligen Startpunkt in der row zhwischen 0 und max. Index, damit das WOrt noch passt
int canPlace = 1;
for(unsigned int i = 0; i < wordLen; i++) { //schaut, ob der Platz in jeder Zelle in salad frei ist oder ob Ueberlappung zweier Woerter moeglich ist
if(salad[row][startCol + i] != '\0') {
if(salad[row][startCol + i] != words[w][i]) {
canPlace = 0;
break;
}
}
}
if(canPlace) { //Wort kann plaziert werden -> fuellt Wort in random row ab random Zelle mit Wort und addiert erfolgreich plazierte Woerter
for(unsigned int i = 0; i < wordLen; i++) {
salad[row][startCol + i] = words[w][i];
}
placed = 1;
addedWords++;
}
}
} else {
// vertically
int col = rand() % searchFieldLen;
unsigned int wordLen = strlen(words[w]);
if(wordLen <= searchFieldLen) {
int startRow = rand() % (searchFieldLen - wordLen + 1);
int canPlace = 1;
for(unsigned int i = 0; i < wordLen; i++) {
if(salad[startRow + i][col] != '\0') {
if(salad[startRow + i][col] != words[w][i]) {
canPlace = 0;
break;
}
}
}
if(canPlace) {
for(unsigned int i = 0; i < wordLen; i++) {
salad[startRow + i][col] = words[w][i];
}
placed = 1;
addedWords++;
}
}
}
tries++;
}
}
fillRandom(salad);
return addedWords;
}
// if emptyPlaces, fill these with random letters
void fillRandom(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]) {
for (int j = 0; j < MAX_SEARCH_FIELD_LEN; j++) {
for (int h = 0; h < MAX_SEARCH_FIELD_LEN; h++) {
if (salad[j][h] == '\0') {
char letter = 'A' + rand() % 26; // 025 → 'A''Z'
salad[j][h] = letter;
}
}
}
}

View File

@ -4,15 +4,8 @@
#include "input.h"
#define MAX_SEARCH_FIELD_LEN 100
#define MAX_NUMBER_OF_WORDS 100
int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount);
void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]);
int printHorizontal();
int emptyPlaces(unsigned int wordCount);
int fillSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount);
void fillRandom(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]);
void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen);
#endif

View File

@ -2,122 +2,11 @@
#include <string.h>
#include <ctype.h>
/*
* ------------------------------------------------------------
* HILFSFUNKTION:
* Liest genau EIN Wort aus einer Datei und speichert es in 'buffer'.
*
* - Trennt Wörter anhand von Komma, Semikolon oder Leerzeichen.
* - Wandelt alle Buchstaben in GROSSBUCHSTABEN um (damit Tests passen).
* - Gibt 1 zurück, wenn ein Wort gefunden wurde.
* - Gibt 0 zurück, wenn nichts mehr zu lesen ist (EOF oder Fehler).
* ------------------------------------------------------------
*/
static int readSingleWord(FILE *file, char *buffer, size_t bufferSize)
{
int c; // aktuelles Zeichen aus der Datei
size_t len = 0; // Anzahl der bisher eingelesenen Zeichen im aktuellen Wort
// TODO:
// eine Funktion implementieren, die ein einzelnes Wort aus einer Textdatei (words.txt) einliest und als C-String zurückgibt.
// --- Sicherheitsprüfung: Sind die Übergabeparameter gültig? ---
if (file == NULL || buffer == NULL || bufferSize == 0)
{
return 0; // nichts tun, wenn Datei oder Speicher ungültig ist
}
// --- 1. Führende Trennzeichen überspringen ---
// Solange Kommas, Semikolons oder Leerzeichen kommen, einfach weiter lesen.
// Erst wenn ein anderes Zeichen kommt, fängt das Wort an.
while ((c = fgetc(file)) != EOF)
{
if (c == ',' || c == ';' || isspace((unsigned char)c))
{
continue; // noch kein Buchstabe -> weiter zum nächsten Zeichen
}
else
{
break; // erstes Nicht-Trennzeichen gefunden -> Wort beginnt hier
}
}
// --- 2. Falls direkt EOF (End of File) erreicht wurde, kein Wort mehr vorhanden ---
if (c == EOF)
{
return 0;
}
// --- 3. Erstes Zeichen des Wortes in den Buffer schreiben ---
// Dabei gleich in Großbuchstaben umwandeln
char upperChar = (char) toupper((unsigned char) c);
buffer[len++] = upperChar;
// --- 4. Rest des Wortes lesen, bis ein Trennzeichen oder das Dateiende erreicht ist ---
while ((c = fgetc(file)) != EOF)
{
// Wenn Komma, Semikolon oder Leerzeichen -> Wort ist zu Ende
if (c == ',' || c == ';' || isspace((unsigned char)c))
{
break;
}
// Nur schreiben, solange noch Platz im Buffer ist (letztes Zeichen für '\0' reservieren!)
if (len < bufferSize - 1)
{
upperChar = (char) toupper((unsigned char) c); // Zeichen in Großbuchstaben
buffer[len++] = upperChar; // Zeichen im Buffer speichern
}
// Wenn kein Platz mehr, restliche Zeichen ignorieren (Vermeidung von Speicherfehlern)
}
// --- 5. String beenden ---
buffer[len] = '\0'; // Nullterminator am Ende -> macht aus dem Array einen C-String
// --- 6. Erfolg melden ---
return 1; // 1 = Wort erfolgreich eingelesen
}
/*
* ------------------------------------------------------------
* HAUPTFUNKTION:
* Liest ALLE Wörter aus einer Datei und speichert sie in 'words'.
*
* - Ruft die Hilfsfunktion 'readSingleWord()' mehrfach auf,
* um ein Wort nach dem anderen zu lesen.
* - Kopiert jedes gefundene Wort in das große 'words'-Array.
* - Zählt, wie viele Wörter tatsächlich gefunden wurden.
* ------------------------------------------------------------
*/
// Read words from file and store in 'words' array
int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
{
unsigned int count = 0; // zählt, wie viele Wörter gefunden wurden
char buffer[MAX_WORD_LEN]; // Zwischenspeicher für EIN Wort (kommt aus der Hilfsfunktion)
// --- Sicherheitsprüfung ---
// Datei darf nicht NULL sein, das Array muss existieren, und es muss Platz vorhanden sein.
if (file == NULL || words == NULL || maxWordCount == 0)
{
return 0; // ungültige Eingaben -> keine Wörter gelesen
}
// --- Hauptschleife ---
// Solange:
// - noch Platz im 'words'-Array ist (count < maxWordCount)
// - UND readSingleWord() ein neues Wort liefern kann
while (count < maxWordCount && readSingleWord(file, buffer, sizeof(buffer)))
{
// --- 1. Wort aus dem Buffer ins große Array kopieren ---
// strcpy wäre unsicher -> strncpy schützt vor Überlauf
strncpy(words[count], buffer, MAX_WORD_LEN);
// --- 2. Sicherstellen, dass das Wort immer korrekt endet ---
// Wenn das Wort genau MAX_WORD_LEN Zeichen lang war,
// könnte der '\0' durch strncpy fehlen -> hier wird er garantiert gesetzt.
words[count][MAX_WORD_LEN - 1] = '\0';
// --- 3. Zähler erhöhen -> nächstes Wort kommt in words[count+1] ---
count++;
}
// --- Schleife beendet: entweder kein Wort mehr oder Array ist voll ---
// Rückgabe: Anzahl der tatsächlich eingelesenen Wörter
return count;
}

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@ -1,20 +1,18 @@
# --------------------------
# Compiler und Flags
# --------------------------
CC = gcc
CFLAGS = -g -Wall -I$(raylibfolder)
LDFLAGS = -lopengl32 -lgdi32 -lwinmm
BINARIES = ./windows
raylibfolder = ./raylib
raylib_folder = ./raylib
unityfolder = ./unity
# --------------------------
# Initiales Spiel bauen
# initiales Spiel bauen
# --------------------------
wordsalad_initial:
$(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
# --------------------------
# Normales Spiel bauen
# --------------------------
@ -31,13 +29,7 @@ game.o: game.c
$(CC) -c $(CFLAGS) game.c
graphicalGame.o: graphicalGame.c
$(CC) $(CFLAGS) -c graphicalGame.c
# --------------------------
# Eigene Version bauen
# --------------------------
wordsalad_myversion: main.c
$(CC) $(CFLAGS) -o wordsalad_myversion main.c $(BINARIES)/libwordsalad.a $(LDFLAGS)
$(CC) -I$(raylib_folder) -c $(CFLAGS) graphicalGame.c
# --------------------------
# Unit Tests

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