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message = out.str(); |
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message = out.str(); |
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ofDrawBitmapString(message, 100, 140); |
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ofDrawBitmapString(message, 100, 140); |
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if (center_trapeze.x > middle) { |
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if (center_trapeze.x > middle) { |
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center_rect.x = center_trapeze.x - (((center_trapeze.y - cp_top_right.y) / right_pitch));// * (((cp_bottom_right.x - middle) - ((center_trapeze.y - cp_top_right.y) / right_pitch)) / (center_trapeze.x - middle))); |
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float mid_to_dot = center_trapeze.x - middle; |
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float distance_to_rect = ((cp_bottom_right.y - center_trapeze.y) / right_pitch); |
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float mid_to_max = (cp_bottom_right.x - middle) - distance_to_rect; |
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center_rect.x = center_trapeze.x + ((distance_to_rect) * ((mid_to_dot)/(mid_to_max))); |
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} |
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} |
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else { |
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else { |
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center_rect.x = center_trapeze.x - (((center_trapeze.y - cp_top_left.y) / left_pitch));//* (((middle - cp_bottom_left.x) - ((center_trapeze.y - cp_top_left.y) / left_pitch)) / (middle - center_trapeze.x))); |
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float mid_to_dot = middle - center_trapeze.x; |
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float distance_to_rect = ((cp_bottom_left.y - center_trapeze.y) / left_pitch); |
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float mid_to_max = (middle - cp_bottom_left.x) - distance_to_rect; |
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center_rect.x = center_trapeze.x + ((distance_to_rect) * ((mid_to_dot)/(mid_to_max))); |
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} |
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} |
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} |
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} |
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