Compare commits

..

1 Commits

Author SHA1 Message Date
maxgrf
856197fe5f bintree 2025-12-11 10:47:39 +01:00
16 changed files with 14 additions and 293 deletions

View File

@ -80,33 +80,31 @@ void *nextTreeData(TreeNode *root)
if (stack) if (stack)
{ {
clearStack(stack); freeStack(stack);
stack = NULL; stack = NULL;
} }
//leeren Stack initialisieren
stack = NULL; stack = createStack();
// alle linken Knoten vom Wurzelknoten pushen // alle linken Knoten vom Wurzelknoten pushen
currentNode = root; currentNode = root;
while (currentNode) while (currentNode)
{ {
stack = push(stack, currentNode); push(stack, currentNode);
currentNode = currentNode->left; currentNode = currentNode->left;
} }
} }
// Stack ist leer, keine Daten mehr // Stack ist leer, keine Daten mehr
if (!stack) if (!stack || isEmpty(stack))
return NULL; return NULL;
TreeNode *newNode = (TreeNode *)top(stack); TreeNode *newNode = pop(stack); // nächster Knoten
// Stack-Knoten entfernen
stack = pop(stack);
// Wenn rechter Teilbaum vorhanden → alle linken Knoten pushen // Wenn rechter Teilbaum vorhanden → alle linken Knoten pushen
currentNode = newNode->right; currentNode = newNode->right;
while (currentNode) while (currentNode)
{ {
stack = push(stack, currentNode); push(stack, currentNode);
currentNode = currentNode->left; currentNode = currentNode->left;
} }
return newNode->data; // Daten zurückgeben return newNode->data; // Daten zurückgeben

BIN
bintree.o

Binary file not shown.

BIN
doble.exe

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -1,10 +1,2 @@
player_name;8964
player_name;6979
player_name;5988
player_name;5987
player_name;4982
player1;3999 player1;3999
player_name;3992 player_name;3993
player_name;3989
player_name;2996
player_name;2996

BIN
main.o

Binary file not shown.

View File

@ -35,11 +35,8 @@ $(program_obj_filesobj_files): %.o: %.c
# -------------------------- # --------------------------
# Unit Tests # Unit Tests
# -------------------------- # --------------------------
unitTests: numbers.o test_numbers.c bintree.o $(unityfolder)/unity.c unitTests:
$(CC) $(FLAGS) -I$(unityfolder) -o runtest_numbers test_numbers.c numbers.o bintree.o $(unityfolder)/unity.c echo "needs to be implemented"
unitTestsStack: stack.o test_stack.c $(unityfolder)/unity.c
$(CC) $(FLAGS) -I$(unityfolder) $^ -o $@
# -------------------------- # --------------------------
# Clean # Clean

112
numbers.c
View File

@ -5,126 +5,22 @@
#include "numbers.h" #include "numbers.h"
#include "bintree.h" #include "bintree.h"
// TODO: getDuplicate und createNumbers implementieren //TODO: getDuplicate und createNumbers implementieren
/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen. /* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
* Sicherstellen, dass beim Befüllen keine Duplikate entstehen. * Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
* Duplizieren eines zufälligen Eintrags im Array. * Duplizieren eines zufälligen Eintrags im Array.
* in `getDuplicate()`: Sortieren des Arrays und Erkennen der doppelten Zahl durch Vergleich benachbarter Elemente. */ * in `getDuplicate()`: Sortieren des Arrays und Erkennen der doppelten Zahl durch Vergleich benachbarter Elemente. */
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries. // Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while // Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
// creating random numbers. // creating random numbers.
/*
// ohne Binärbaum
unsigned int *createNumbers(unsigned int len) unsigned int *createNumbers(unsigned int len)
{ {
if (len <= 2)
return NULL;
// Zufallszahlen erzeugen
srand(time(NULL));
unsigned int *numbers = malloc(len * sizeof(unsigned int));
// prüfen, ob Speicher richtig reserviert wurde
if (numbers == NULL)
{
printf("Es konnte nicht genügend Speicher reserviert werden");
free(numbers);
return NULL;
}
// einsetzen der Zahlen ins array
for (size_t i = 0; i < len; i++)
{
numbers[i] = rand() % ((2 * len) + 1);
// stellt sicher, dass keine Duplikate vorhanden sind
for (size_t j = 0; j < i; j++)
{
if (numbers[i] == numbers[j])
{
i--;
break;
}
}
}
//duplizierte Zahl hinzufügen
unsigned int dupIndex = rand() % len;
unsigned int targetIndex = rand() % len;
if (dupIndex != targetIndex)
{
numbers[targetIndex] = numbers[dupIndex];
}
return numbers;
free(numbers);
}
*/
int compare(const void *a, const void *b)
{
return (*(int *)a - *(int *)b);
}
// mit Binärbaum
unsigned int *createNumbers(unsigned int len)
{
if (len <= 2)
return NULL;
// Zufallszahlen erzeugen
srand(time(NULL));
unsigned int *numbers = malloc(len * sizeof(unsigned int));
// prüfen, ob Speicher richtig reserviert wurde
if (numbers == NULL)
{
printf("Es konnte nicht genügend Speicher reserviert werden");
free(numbers);
return NULL;
}
// fügt zufällige Zahlen in das Array ein
TreeNode *root = NULL;
for (size_t i = 0; i < len; i++)
{
unsigned int isDup = 0;
numbers[i] = (rand() % (2 * len)) + 1;
//prüft, ob die Zahl schon vorhanden ist
root = addToTree(root, &numbers, sizeof(numbers), compare, &isDup);
if (isDup != 1)
{
i--;
}
}
//duplizierte Zahl hinzufügen
unsigned int dupIndex = rand() % len;
unsigned int targetIndex = rand() % len;
//FOR-SCHLEIFE VERWENDEN!!!!!!!!!!!!!!!!!!!!!!!!
if (dupIndex != targetIndex)
{
numbers[targetIndex] = numbers[dupIndex];
}
return numbers;
clearTree(root);
free(numbers);
} }
// Returns only the only number in numbers which is present twice. Returns zero on errors. // Returns only the only number in numbers which is present twice. Returns zero on errors.
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len) unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
{ {
unsigned int dobble;
// neues Array zum reinkopieren initialisieren
unsigned int *nums = malloc(len * sizeof(unsigned int));
for (int l = 0; l < len; l++)
nums[l] = numbers[l];
// array sortieren
qsort(nums, len, sizeof(unsigned int), compare);
for (int k = 0; k < len; k++)
{
if (nums[k] == nums[k + 1])
{
dobble = nums[k];
break;
}
}
return dobble;
free(nums);
} }

BIN
numbers.o

Binary file not shown.

29
stack.c
View File

@ -10,53 +10,24 @@
// Pushes data as pointer onto the stack. // Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data) StackNode *push(StackNode *stack, void *data)
{ {
// Neues Stack-Element erstellen
StackNode *newNode = malloc(sizeof(StackNode));
if (!newNode) {
return stack; // oder NULL, je nach Fehlerstrategie
}
newNode->data = data;
newNode->next = stack; // bisheriger Stack wird nach unten geschoben
return newNode; // neuer Kopf des Stacks
} }
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be // Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
// freed by caller.) // freed by caller.)
StackNode *pop(StackNode *stack) StackNode *pop(StackNode *stack)
{ {
if (stack == NULL)
return NULL;
StackNode *newTop = stack->next;
free(stack);
return newTop;
} }
// Returns the data of the top element. // Returns the data of the top element.
void *top(StackNode *stack) void *top(StackNode *stack)
{ {
if (stack == NULL)
return NULL; // kein Element im Stack
return stack->data;
} }
// Clears stack and releases all memory. // Clears stack and releases all memory.
void clearStack(StackNode *stack) void clearStack(StackNode *stack)
{ {
StackNode *current = stack;
while (current != NULL)
{
StackNode *next = current->next;
free(current);
current = next;
}
} }

View File

@ -12,7 +12,6 @@ typedef struct Node {
void *data; void *data;
struct Node *next; struct Node *next;
} StackNode; } StackNode;
// Pushes data as pointer onto the stack. // Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data); StackNode *push(StackNode *stack, void *data);

BIN
stack.o

Binary file not shown.

View File

@ -1,54 +0,0 @@
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <string.h>
#include "numbers.h"
#include "bintree.h"
#include "unity.h"
//überprüft, dass die Funktion nicht NULL zurückgibt
void test_create_Numbers_notNull(void){
unsigned int* numbers = createNumbers(10);
TEST_ASSERT_NOT_NULL(numbers);
free(numbers);
}
// überprüft, ob die generierten Zufallszahlen innerhalb des Intervalls sind
void test_create_Numbers_randoms_inside_Value_range(void){
unsigned int len = 10;
unsigned int* numbers = createNumbers(len);
for(size_t i = 0; i < len; i++)
TEST_ASSERT_LESS_OR_EQUAL(2 * len + 1, numbers[i]);
free(numbers);
}
// überprüft, ob getDuplicate,die richtige doppelte Zahl findet
void test_get_duplicate_returns_correct_dobble(void){
unsigned int numbers [5] = {1,2,3,4,2};
unsigned int len = 5;
unsigned int expected_result = 2;
unsigned int result = getDuplicate(numbers, len);
TEST_ASSERT_EQUAL_UINT32(expected_result, result);
}
void setUp(void) {
}
void tearDown(void) {
}
int main()
{
UNITY_BEGIN();
printf("\n============================\nNumbers tests\n============================\n");
RUN_TEST(test_get_duplicate_returns_correct_dobble);
RUN_TEST(test_create_Numbers_notNull);
RUN_TEST(test_create_Numbers_randoms_inside_Value_range);
return UNITY_END();
}

View File

@ -1,78 +0,0 @@
#include <stdlib.h>
#include "stack.h"
#include "unity.h"
void test_push_and_top(void);
void test_pop(void);
void test_clearStack(void);
void setUp(void) {}
void tearDown(void) {}
int main(void)
{
UNITY_BEGIN();
RUN_TEST(test_push_and_top);
RUN_TEST(test_pop);
RUN_TEST(test_clearStack);
return UNITY_END();
}
void test_push_and_top(void)
{
StackNode *stack = NULL;
int a = 10;
int b = 20;
int c = 30;
stack = push(stack, &a);
stack = push(stack, &b);
stack = push(stack, &c);
TEST_ASSERT_EQUAL_INT(30, *(int*)top(stack));
clearStack(stack);
TEST_ASSERT_NULL(stack);
}
void test_pop(void)
{
StackNode *stack = NULL;
int x = 111;
int y = 222;
stack = push(stack, &x);
stack = push(stack, &y);
// pop removes y
stack = pop(stack);
TEST_ASSERT_EQUAL_INT(111, *(int*)top(stack));
// pop removes x
stack = pop(stack);
TEST_ASSERT_NULL(stack);
}
void test_clearStack(void)
{
StackNode *stack = NULL;
int x = 5;
int y = 6;
stack = push(stack, &x);
stack = push(stack, &y);
clearStack(stack);
TEST_ASSERT_NULL(stack);
}

BIN
timer.o

Binary file not shown.