Compare commits
1
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
856197fe5f |
@@ -2,17 +2,67 @@
|
|||||||
#include "stack.h"
|
#include "stack.h"
|
||||||
#include "bintree.h"
|
#include "bintree.h"
|
||||||
|
|
||||||
//TODO: binären Suchbaum implementieren
|
// TODO: binären Suchbaum implementieren
|
||||||
/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
|
/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
|
||||||
* `clearTree`: gibt den gesamten Baum frei (rekursiv),
|
* `clearTree`: gibt den gesamten Baum frei (rekursiv),
|
||||||
* `treeSize`: zählt die Knoten im Baum (rekursiv),
|
* `treeSize`: zählt die Knoten im Baum (rekursiv),
|
||||||
* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
|
* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
|
||||||
|
|
||||||
// Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates
|
// Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates
|
||||||
// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
|
// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
|
||||||
TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
|
TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
|
||||||
{
|
{
|
||||||
|
if (isDuplicate)
|
||||||
|
*isDuplicate = 0;
|
||||||
|
|
||||||
|
// Wenn kein Knoten angelegt
|
||||||
|
if (root == NULL)
|
||||||
|
{
|
||||||
|
// Neuen Knoten erstellen
|
||||||
|
TreeNode *newNode = malloc(sizeof(TreeNode));
|
||||||
|
if (!newNode)
|
||||||
|
return NULL;
|
||||||
|
// mit Daten füllen
|
||||||
|
newNode->data = malloc(dataSize);
|
||||||
|
if (!(newNode->data))
|
||||||
|
{
|
||||||
|
free(newNode);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
memcpy(newNode->data, data, dataSize);
|
||||||
|
newNode->left = NULL; // Kinder NULL setzen
|
||||||
|
newNode->right = NULL;
|
||||||
|
return newNode;
|
||||||
|
}
|
||||||
|
// auf Doppellungen überprüfen, daten/werte vergelichen
|
||||||
|
// int cmp = compareFct(data, root->data);
|
||||||
|
|
||||||
|
int cmp = compareFct(data, root->data);
|
||||||
|
|
||||||
|
if (cmp == 0) // Duplikat erkannt
|
||||||
|
{
|
||||||
|
if (isDuplicate) // nicht einfügen
|
||||||
|
{
|
||||||
|
*isDuplicate = 1;
|
||||||
|
return root;
|
||||||
|
}
|
||||||
|
else // einfügen erlaubt
|
||||||
|
{
|
||||||
|
root->right = addToTree(root->right, data, dataSize, compareFct, NULL);
|
||||||
|
return root;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// kein Duplikat
|
||||||
|
if (cmp < 0)
|
||||||
|
{
|
||||||
|
root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
|
||||||
|
}
|
||||||
|
else if (cmp > 0)
|
||||||
|
{
|
||||||
|
root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
|
||||||
|
}
|
||||||
|
return root;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
|
// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
|
||||||
@@ -20,17 +70,64 @@ TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFc
|
|||||||
// push the top node and push all its left nodes.
|
// push the top node and push all its left nodes.
|
||||||
void *nextTreeData(TreeNode *root)
|
void *nextTreeData(TreeNode *root)
|
||||||
{
|
{
|
||||||
|
static StackNode *stack = NULL; // Stack für Iterator
|
||||||
|
static TreeNode *lastRoot = NULL;
|
||||||
|
TreeNode *currentNode;
|
||||||
|
|
||||||
|
if (root != NULL) // Initialisierung bei erstem Aufruf
|
||||||
|
{
|
||||||
|
lastRoot = root;
|
||||||
|
|
||||||
|
if (stack)
|
||||||
|
{
|
||||||
|
freeStack(stack);
|
||||||
|
stack = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
stack = createStack();
|
||||||
|
|
||||||
|
// alle linken Knoten vom Wurzelknoten pushen
|
||||||
|
currentNode = root;
|
||||||
|
while (currentNode)
|
||||||
|
{
|
||||||
|
push(stack, currentNode);
|
||||||
|
currentNode = currentNode->left;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Stack ist leer, keine Daten mehr
|
||||||
|
if (!stack || isEmpty(stack))
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
TreeNode *newNode = pop(stack); // nächster Knoten
|
||||||
|
|
||||||
|
// Wenn rechter Teilbaum vorhanden → alle linken Knoten pushen
|
||||||
|
currentNode = newNode->right;
|
||||||
|
while (currentNode)
|
||||||
|
{
|
||||||
|
push(stack, currentNode);
|
||||||
|
currentNode = currentNode->left;
|
||||||
|
}
|
||||||
|
return newNode->data; // Daten zurückgeben
|
||||||
}
|
}
|
||||||
|
|
||||||
// Releases all memory resources (including data copies).
|
// Releases all memory resources (including data copies).
|
||||||
void clearTree(TreeNode *root)
|
void clearTree(TreeNode *root)
|
||||||
{
|
{
|
||||||
|
if (root)
|
||||||
|
{
|
||||||
|
clearTree(root->left);
|
||||||
|
clearTree(root->right);
|
||||||
|
free(root->data);
|
||||||
|
free(root);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Returns the number of entries in the tree given by root.
|
// Returns the number of entries in the tree given by root.
|
||||||
unsigned int treeSize(const TreeNode *root)
|
unsigned int treeSize(const TreeNode *root)
|
||||||
{
|
{
|
||||||
|
unsigned int size = 0;
|
||||||
|
if (root == NULL)
|
||||||
|
return 0;
|
||||||
|
size = 1 + treeSize(root->left) + treeSize(root->right);
|
||||||
|
return size;
|
||||||
}
|
}
|
||||||
Binary file not shown.
@@ -1 +1,2 @@
|
|||||||
player1;3999
|
player1;3999
|
||||||
|
player_name;3993
|
||||||
|
|||||||
@@ -35,8 +35,9 @@ $(program_obj_filesobj_files): %.o: %.c
|
|||||||
# --------------------------
|
# --------------------------
|
||||||
# Unit Tests
|
# Unit Tests
|
||||||
# --------------------------
|
# --------------------------
|
||||||
unitTests: numbers.o test_numbers.c $(unityfolder)/unity.c
|
unitTests:
|
||||||
$(CC) $(FLAGS) -I$(unityfolder) -o runtest_numbers test_numbers.c numbers.o $(unityfolder)/unity.c
|
echo "needs to be implemented"
|
||||||
|
|
||||||
# --------------------------
|
# --------------------------
|
||||||
# Clean
|
# Clean
|
||||||
# --------------------------
|
# --------------------------
|
||||||
|
|||||||
@@ -14,91 +14,13 @@
|
|||||||
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
|
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
|
||||||
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
|
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
|
||||||
// creating random numbers.
|
// creating random numbers.
|
||||||
|
|
||||||
//ohne Binärbaum
|
|
||||||
/*unsigned int *createNumbers(unsigned int len)
|
|
||||||
{
|
|
||||||
if (len <= 2)
|
|
||||||
return NULL;
|
|
||||||
|
|
||||||
// Zufallszahlen erzeugen
|
|
||||||
srand(time(NULL));
|
|
||||||
unsigned int *numbers = malloc(len * sizeof(unsigned int));
|
|
||||||
//prüfen, ob Speicher richtig reserviert wurde
|
|
||||||
if(numbers == NULL){
|
|
||||||
printf("Es konnte nicht genügend Speicher reserviert werden");
|
|
||||||
free(numbers);
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
//einsetzen der Zahlen ins array
|
|
||||||
for (size_t i = 0; i < len; i++){
|
|
||||||
numbers[i] = (rand()%(2*len))+1;
|
|
||||||
//stellt sicher, dass keine Duplikate vorhanden sind
|
|
||||||
for(size_t j = 0; j < i; j++){
|
|
||||||
if(numbers[i] == numbers[j]){
|
|
||||||
i--;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
numbers[rand()% len] = (rand()% (2* len) )+ 1;
|
|
||||||
return numbers;
|
|
||||||
free(numbers);
|
|
||||||
}*/
|
|
||||||
|
|
||||||
int compare(const void *a, const void *b) {
|
|
||||||
return (*(int*)a - *(int*)b);
|
|
||||||
}
|
|
||||||
//mit Binärbaum
|
|
||||||
unsigned int *createNumbers(unsigned int len)
|
unsigned int *createNumbers(unsigned int len)
|
||||||
{
|
{
|
||||||
if (len <= 2)
|
|
||||||
return NULL;
|
|
||||||
|
|
||||||
// Zufallszahlen erzeugen
|
|
||||||
srand(time(NULL));
|
|
||||||
unsigned int *numbers = malloc(len * sizeof(unsigned int));
|
|
||||||
//prüfen, ob Speicher richtig reserviert wurde
|
|
||||||
if(numbers == NULL){
|
|
||||||
printf("Es konnte nicht genügend Speicher reserviert werden");
|
|
||||||
free(numbers);
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
TreeNode *root = NULL;
|
|
||||||
for(size_t i= 0; i < len; i++){
|
|
||||||
unsigned int isDup = 0;
|
|
||||||
numbers[i] = (rand()%(2*len))+1;
|
|
||||||
root = addToTree(root, &numbers, sizeof(numbers), compare, &isDup);
|
|
||||||
if(isDup != 1){
|
|
||||||
i--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
numbers[rand()% len] = (rand()% (2* len) + 1);
|
|
||||||
return numbers;
|
|
||||||
clearTree(root);
|
|
||||||
free(numbers);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Returns only the only number in numbers which is present twice. Returns zero on errors.
|
// Returns only the only number in numbers which is present twice. Returns zero on errors.
|
||||||
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
|
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
|
||||||
{
|
{
|
||||||
unsigned int dobble;
|
|
||||||
// neues Array zum reinkopieren initialisieren
|
|
||||||
unsigned int *nums = malloc(len * sizeof(unsigned int));
|
|
||||||
for(int l = 0; l < len; l++)
|
|
||||||
nums[l] = numbers[l];
|
|
||||||
|
|
||||||
//array sortieren
|
|
||||||
qsort(nums, len, sizeof(unsigned int), compare);
|
|
||||||
for(int k = 0; k < len; k++){
|
|
||||||
if(nums[k] == nums[k+1]){
|
|
||||||
dobble = nums[k];
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return dobble;
|
|
||||||
free(nums);
|
|
||||||
}
|
}
|
||||||
@@ -8,7 +8,10 @@ The latest element is taken from the stack. */
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
||||||
//TODO: passenden Datentyp als struct anlegen
|
//TODO: passenden Datentyp als struct anlegen
|
||||||
|
typedef struct Node {
|
||||||
|
void *data;
|
||||||
|
struct Node *next;
|
||||||
|
} StackNode;
|
||||||
// Pushes data as pointer onto the stack.
|
// Pushes data as pointer onto the stack.
|
||||||
StackNode *push(StackNode *stack, void *data);
|
StackNode *push(StackNode *stack, void *data);
|
||||||
|
|
||||||
|
|||||||
@@ -1,54 +0,0 @@
|
|||||||
#include <stdlib.h>
|
|
||||||
#include <stdio.h>
|
|
||||||
#include <time.h>
|
|
||||||
#include <string.h>
|
|
||||||
#include "numbers.h"
|
|
||||||
#include "bintree.h"
|
|
||||||
#include "unity.h"
|
|
||||||
|
|
||||||
//überprüft, dass die Funktion nicht NULL zurückgibt
|
|
||||||
void test_create_Numbers_notNull(void){
|
|
||||||
unsigned int* numbers = createNumbers(10);
|
|
||||||
TEST_ASSERT_NOT_NULL(numbers);
|
|
||||||
free(numbers);
|
|
||||||
}
|
|
||||||
// überprüft, ob die generierten Zufallszahlen innerhalb des Intervalls sind
|
|
||||||
void test_create_Numbers_randoms_inside_Value_range(void){
|
|
||||||
unsigned int len = 10;
|
|
||||||
unsigned int* numbers = createNumbers(len);
|
|
||||||
|
|
||||||
for(size_t i = 0; i < len; i++)
|
|
||||||
TEST_ASSERT_LESS_OR_EQUAL(2 * len + 1, numbers[i]);
|
|
||||||
|
|
||||||
free(numbers);
|
|
||||||
}
|
|
||||||
|
|
||||||
// überprüft, ob getDuplicate,die richtige doppelte Zahl findet
|
|
||||||
void test_get_duplicate_returns_correct_dobble(void){
|
|
||||||
unsigned int numbers [5] = {1,2,3,4,2};
|
|
||||||
unsigned int len = 5;
|
|
||||||
unsigned int expected_result = 2;
|
|
||||||
unsigned int result = getDuplicate(numbers, len);
|
|
||||||
TEST_ASSERT_EQUAL_UINT32(expected_result, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void setUp(void) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void tearDown(void) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
int main()
|
|
||||||
{
|
|
||||||
UNITY_BEGIN();
|
|
||||||
|
|
||||||
printf("\n============================\nNumbers tests\n============================\n");
|
|
||||||
RUN_TEST(test_get_duplicate_returns_correct_dobble);
|
|
||||||
RUN_TEST(test_create_Numbers_notNull);
|
|
||||||
RUN_TEST(test_create_Numbers_randoms_inside_Value_range);
|
|
||||||
return UNITY_END();
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user