Compare commits

..
Author SHA1 Message Date
buhlhellerse98910 c064566efd schöne Version 2025-11-20 14:55:42 +01:00
buhlhellerse98910 d30596939a image Input fertig 2025-11-20 14:34:36 +01:00
5 changed files with 31 additions and 86 deletions
-5
View File
@@ -1,5 +0,0 @@
{
"files.associations": {
"unity.h": "c"
}
}
+1 -1
View File
@@ -12,7 +12,7 @@ typedef struct
typedef struct
{
GrayScaleImage *images;
GrayScaleImage *images; //in sich verschachtelte Struktur
unsigned char *labels;
unsigned int count;
} GrayScaleImageSeries;
+27 -27
View File
@@ -2,22 +2,20 @@
#include <string.h>
#include "matrix.h"
// TODO Matrix-Funktionen implementieren
Matrix createMatrix(unsigned int rows, unsigned int cols)
{
Matrix matrix = {NULL, 0, 0};
Matrix m = {NULL, 0, 0};
if (rows == 0 || cols == 0)
return matrix; //gibt leere Matrix zurück
return m;
matrix.buffer = (MatrixType *)calloc(rows * cols, sizeof(MatrixType));
if (matrix.buffer == NULL) //auf verfügbaren Speicherplatz prüfen
return matrix;
m.buffer = (MatrixType *)calloc(rows * cols, sizeof(MatrixType));
if (m.buffer == NULL)
return m;
matrix.rows = rows;
matrix.cols = cols;
return matrix; //Matrix zurückgeben
m.rows = rows;
m.cols = cols;
return m;
}
void clearMatrix(Matrix *matrix)
@@ -25,18 +23,18 @@ void clearMatrix(Matrix *matrix)
if (matrix != NULL)
{
free(matrix->buffer); //Speicherplatz bereinigen
matrix->buffer = NULL; //Werte auf 0 setzen
free(matrix->buffer);
matrix->buffer = NULL;
matrix->rows = 0;
matrix->cols = 0;
}
}
void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
// Matrix matrix zu Matrix *matrix, empfehlung
{
if (rowIdx < matrix.rows && colIdx < matrix.cols && matrix.buffer != NULL) //Prüft ob Zugriff möglich
matrix.buffer[rowIdx * matrix.cols + colIdx] = value;
//schreibt 2D element in 1D Liste: Element_Reihe*Matrix_Spalten + Element_Spalte
if (rowIdx < matrix.rows && colIdx < matrix.cols && matrix.buffer != NULL)
matrix.buffer[rowIdx * matrix.cols + colIdx] = value;
}
MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
@@ -47,10 +45,11 @@ MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int co
}
// TODO: Funktionen implementieren
Matrix add(const Matrix matrix1, const Matrix matrix2)
{
// immer Probe, gleiche Zeilen der Matrizen
// "Elementweise Addition": Probe, ob matrix gleiche größe hat
// check, equal rows
// "Elementweise Addition": test, if two matrix has exact size
if (matrix1.rows == matrix2.rows && matrix1.cols == matrix2.cols)
{
Matrix result_add = createMatrix(matrix1.rows, matrix1.cols);
@@ -65,7 +64,7 @@ Matrix add(const Matrix matrix1, const Matrix matrix2)
}
return result_add;
}
// "Broadcasting": matrix1 hat 1 Spalte
// "Broadcasting": matrix1 has 1 collum
if (matrix1.rows == matrix2.rows && matrix1.cols == 1)
{
Matrix result_add = createMatrix(matrix1.rows, matrix2.cols);
@@ -79,7 +78,7 @@ Matrix add(const Matrix matrix1, const Matrix matrix2)
}
return result_add;
}
// "Broadcasting": matrix2 hat 1 Spalte
// "Broadcasting": matrix2 has 1 collum
if (matrix1.rows == matrix2.rows && matrix2.cols == 1)
{
Matrix result_add = createMatrix(matrix1.rows, matrix1.cols);
@@ -99,14 +98,13 @@ Matrix add(const Matrix matrix1, const Matrix matrix2)
Matrix multiply(const Matrix matrix1, const Matrix matrix2)
{
// Needed: rows/Zeilen, collums/Spalten
MatrixType buffer_add;
if (!matrix1.buffer || !matrix2.buffer) // Probe ob leere Matrize vorliegt
return createMatrix(0, 0);
if (matrix1.cols != matrix2.rows) // Probe ob Spalten1 = Zeilen2
// Probe ob Spalten1 = Zeilen2
if (matrix1.cols != matrix2.rows)
return createMatrix(0, 0);
Matrix result_mul = createMatrix(matrix1.rows, matrix2.cols);
Matrix result_mul = createMatrix(matrix1.rows, matrix2.cols); // ""
for (unsigned int index = 0; index < matrix1.rows; index++)
{
@@ -115,10 +113,12 @@ Matrix multiply(const Matrix matrix1, const Matrix matrix2)
buffer_add = 0;
for (unsigned int skalar = 0; skalar < matrix1.cols; skalar++)
{
// buffer_add += matrix1[index][skalar]*matrix2[skalar][shift];
buffer_add += getMatrixAt(matrix1, index, skalar) * getMatrixAt(matrix2, skalar, shift);
}
setMatrixAt(buffer_add, result_mul, index, shift);
// matrix_mul[index][shift] = buffer_add;
setMatrixAt(buffer_add, result_mul, index, shift); // result als Pointer, also mit &result
}
}
return result_mul;
}
}
+2 -2
View File
@@ -7,10 +7,10 @@ typedef float MatrixType;
// TODO Matrixtyp definieren
typedef struct {
MatrixType *buffer;
MatrixType *matrix;
unsigned int rows;
unsigned int cols;
} Matrix;
}Matrix;
Matrix createMatrix(unsigned int rows, unsigned int cols);
+1 -51
View File
@@ -8,57 +8,7 @@
static void prepareNeuralNetworkFile(const char *path, const NeuralNetwork nn)
{
// TODO : Fehlerbehandlung
// Öffne die Datei zum Schreiben im Binärmodus
FILE *file = fopen(path, "wb");
if (!file) return;
// Schreibe den Datei-Tag
const char *tag = "__info2_neural_network_file_format__";
fwrite(tag, 1, strlen(tag), file);
// Schreibe die Anzahl der Layer
if (nn.numberOfLayers == 0) {
fclose(file);
return;
}
// Schreibe die Eingabe- und Ausgabegrößen des Netzwerks
int input = nn.layers[0].weights.cols;
int output = nn.layers[0].weights.rows;
fwrite(&input, sizeof(int), 1, file);
fwrite(&output, sizeof(int), 1, file);
// Schreibe die Layer-Daten
for (int i = 0; i < nn.numberOfLayers; i++)
{
const Layer *layer = &nn.layers[i];
int out = layer->weights.rows;
int in = layer->weights.cols;
fwrite(layer->weights.buffer, sizeof(MatrixType), out * in, file);
fwrite(layer->biases.buffer, sizeof(MatrixType), out * 1, file);
if (i + 1 < nn.numberOfLayers)
{
int nextOut = nn.layers[i + 1].weights.rows;
fwrite(&nextOut, sizeof(int), 1, file);
}
}
fclose(file);
// Debuging-Ausgabe
printf("prepareNeuralNetworkFile: Datei '%s' erstellt mit %u Layer(n)\n", path, nn.numberOfLayers);
for (unsigned int i = 0; i < nn.numberOfLayers; i++) {
Layer layer = nn.layers[i];
printf("Layer %u: weights (%u x %u), biases (%u x %u)\n",
i, layer.weights.rows, layer.weights.cols, layer.biases.rows, layer.biases.cols);
}
// TODO
}
void test_loadModelReturnsCorrectNumberOfLayers(void)