2025-11-15 03:49:05 +01:00

106 lines
2.9 KiB
C

#include <stdlib.h>
#include <string.h>
#include "matrix.h"
// TODO Matrix-Funktionen implementieren
Matrix createMatrix(unsigned int rows, unsigned int cols)
{
Matrix m = {NULL, rows, cols} //Wahrscheinlich in Programm bereits enthalten;
if (rows > 0 && cols > 0)
{
m.buffer = (MatrixType *)calloc(rows * cols, sizeof(MatrixType));
if (m.buffer == NULL)
{
m.rows = 0;
m.cols = 0;
}
}
return m;
}
void clearMatrix(Matrix *matrix)
{
if (matrix != NULL)
{
free(matrix->buffer);
matrix->buffer = NULL;
matrix->rows = 0;
matrix->cols = 0;
}
}
void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
//not testet
{
if (rowIdx < matrix.rows && colIdx < matrix.cols && matrix.buffer != NULL)
matrix.buffer[rowIdx * matrix.cols + colIdx] = value;
}
MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{
if (rowIdx >= matrix.rows || colIdx >= matrix.cols || matrix.buffer == NULL)
return 0; // Sicherheitscheck
return matrix.buffer[rowIdx * matrix.cols + colIdx];
}
//TODO: Funktionen implementieren
Matrix add(const Matrix matrix1, const Matrix matrix2)
{
//Needed: rows/Zeilen, collums/Spalten
//test, if two matrix has exact size
if(matrix1.rows != matrix2.rows || matrix1.cols != matrix2.cols)
return createMatrix(0,0);
Matrix result_add = createMatrix(matrix1.rows, matrix1.cols);
for(int r = 0; r < matrix1.rows; r++)
{
for(int c = 0; c < matrix1.cols; c++)
{
//TODO: matrix_add initialisieren
//matrix_add[r][c] = matrix1[r][c] + matrix2[r][c]
MatrixType sum = getMatrixAt(matrix1,r,c)+getMatrixAt(matrix2,r,c);
setMatrixAt(sum,result_add,r,c) //evtl re
}
}
}
Matrix multiply(const Matrix matrix1, const Matrix matrix2)
{
//Needed: rows/Zeilen, collums/Spalten
MatrixType buffer_add = 0; //TODO: Datentyp achten, ist int richitg?
Matrix result = {NULL, 0, 0}; //Leere Matrix, falls fehler
//Probe ob Spalten1 = Zeilen2
if(matrix1.cols != matrix2.rows)
return -1;
result = createMatrix(matrix1.rows, matrix2.cols); // ""
for(int index = 0; index < matrix1.rows; index++)
{
for(int shift = 0; shift < matrix2.cols; shift++)
{
for(int skalar = 0; skalar<matrix1.cols; skalar++)
//TODO: matrix_add initialisieren
{
//buffer_add += matrix1[index][skalar]*matrix2[skalar][index];
buffer_add += getMatrixAt(matrix1, index, skalar) * getMatrixAt(matrix2, skalar, shift);
}
//matrix_mul[index][shift] = buffer_add;
setMatrixAt(buffer_add,result,index,shift); //result als Pointer, also mit &result
}
buffer_add = 0;
}
}