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b857e6b273
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b857e6b273 | ||
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00df653018 |
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@@ -12,7 +12,36 @@
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// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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{
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if(!root)
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{
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root = malloc(sizeof(node));
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*node newNode;
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*newNode.data = malloc(dataSize);
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strcpy(*newNode.data, data);
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*newNode.left = NULL;
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*newNode.right = NULL;
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if(isDuplicate)
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*isDuplicate = 0;
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return newNode;
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}
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if(compareFct(*data, *root->data) > 0)
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{
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*right = addToTree(right, data, dataSize, compareFct, isDuplicate);
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}
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else if(compareFct(*data, *root->data) < 0)
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{
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*left = addToTree(right, data, dataSize, compareFct, isDuplicate);
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}
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else
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{
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if(!isDuplicate)
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*left = addToTree(right, data, dataSize, compareFct, isDuplicate);
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else
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{
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*isDuplicate = 1;
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}
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}
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return root;
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}
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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@@ -20,17 +49,50 @@ TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFc
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// push the top node and push all its left nodes.
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void *nextTreeData(TreeNode *root)
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{
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StackNode *stackRoot = NULL;//Generates a new, empty stack
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stackRoot = iterateThroughTree(root, stackRoot); //Fills the stack via the helping function iterateThroughTree
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stackNode * tempBuffer = pop(stackRoot);
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clearStack(stackRoot);
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return tempBuffer;
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}
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//Function to aid nextTreeData
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StackNode *iterateThroughTree(TreeNode *root, StackNode *stackRoot)
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{
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if(!root)
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{
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return stackRoot;
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}
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stackRoot = iterateThroughTree(root->left, stackRoot);
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stackNode = push(stackNode, root->data);
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stackRoot = iterateThroughTree(root->right, stackRoot);
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return stackRoot;
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}
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// Releases all memory resources (including data copies).
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void clearTree(TreeNode *root)
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{
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if(left)
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clearTree(left);
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if(right)
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clearTree(right);
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free(data);
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data = NULL;
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free(root);
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root = NULL;
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}
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// Returns the number of entries in the tree given by root.
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unsigned int treeSize(const TreeNode *root)
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{
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if(root)
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{
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unsigned int tempSize = 0;
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if(left)
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tempSize += treeSize(left);
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if(right)
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tempSize += treeSize(right);
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return tempSize + 1;
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}
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return 0;
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}
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@@ -23,5 +23,6 @@ void *nextTreeData(TreeNode *root);
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void clearTree(TreeNode *root);
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// Returns the number of entries in the tree given by root.
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unsigned int treeSize(const TreeNode *root);
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//Function to aid nextTreeData
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StackNode iterateThroughTree(TreeNode *root, StackNode stackRoot);
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#endif
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@@ -1,2 +1 @@
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Lukas;4985
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player1;3999
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@@ -35,9 +35,7 @@ $(program_obj_filesobj_files): %.o: %.c
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# --------------------------
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# Unit Tests
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# --------------------------
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stackTests: stack.o test_stack.c $(unityfolder)/unity.c
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$(CC) $(CFLAGS) -I$(unityfolder) -o runStackTests test_stack.c stack.o $(unityfolder)/unity.c
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unitTests:
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echo "needs to be implemented"
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# --------------------------
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@@ -10,22 +10,6 @@
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// Pushes data as pointer onto the stack.
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StackNode *push(StackNode *stack, void *data)
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{
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if(!(stack)) { // check if stack is empty
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stack = malloc(sizeof(StackNode));
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if(!stack)
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return NULL;
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stack->stackData = data;
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stack->below = NULL;
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return stack;
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}
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StackNode* newStack = malloc(sizeof(StackNode));
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if(!newStack)
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return stack;
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newStack->below = stack;
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newStack->stackData = data;
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stack = newStack;
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return stack;
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}
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@@ -33,32 +17,17 @@ StackNode *push(StackNode *stack, void *data)
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// freed by caller.)
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StackNode *pop(StackNode *stack)
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{
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if(stack) {
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StackNode* temp = stack;
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stack = stack->below;
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temp->stackData = NULL;
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free(temp);
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temp = NULL;
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return stack;
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} else {
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return NULL;
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}
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}
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// Returns the data of the top element.
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void *top(StackNode *stack)
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{
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if(stack)
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return stack->stackData;
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else
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return NULL;
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}
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// Clears stack and releases all memory.
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void clearStack(StackNode *stack)
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{
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while(stack)
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stack = pop(stack);
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}
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@@ -9,11 +9,6 @@ The latest element is taken from the stack. */
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//TODO: passenden Datentyp als struct anlegen
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typedef struct StackNode {
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struct StackNode* below;
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void* stackData;
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} StackNode;
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// Pushes data as pointer onto the stack.
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StackNode *push(StackNode *stack, void *data);
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@@ -1,97 +0,0 @@
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#include "stack.h"
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#include "unity.h"
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void test_firstNodeAddedCorrectly(void) {
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printf("\nStarting first test...\n");
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StackNode* modelStack = malloc(sizeof(StackNode));
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int modelData = 5;
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modelStack->below = NULL;
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modelStack->stackData = &modelData;
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StackNode* testStack = NULL;
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int testData = 5;
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testStack = push(testStack, &testData);
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TEST_ASSERT_EQUAL_INT(*(int*)modelStack->stackData, *(int*)testStack->stackData);
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TEST_ASSERT_NULL(testStack->below);
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clearStack(modelStack);
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clearStack(testStack);
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}
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void test_topReturnsCorrectValues(void) {
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printf("Starting second test...\n");
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StackNode* testStack = NULL;
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int data1 = 1;
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testStack = push(testStack, &data1);
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int* returnData1 = (int*) top(testStack);
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int data2 = 0;
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testStack = push(testStack, &data2);
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int* returnData2 = (int*) top(testStack);
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int data3 = 3;
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testStack = push(testStack, &data3);
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int* returnData3 = (int*) top(testStack);
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size_t counter = 0;
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if(*returnData1 == 1)
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counter++;
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if(*returnData2 == 0)
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counter++;
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if(*returnData3 == 3)
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counter++;
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TEST_ASSERT_EQUAL_INT(3, counter);
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clearStack(testStack);
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}
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void test_popRemovesCorrectly(void) {
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printf("Starting third test...\n");
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StackNode* testStack = NULL;
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int data1 = 1;
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testStack = push(testStack, &data1);
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int data2 = 0;
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testStack = push(testStack, &data2);
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int data3 = 3;
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testStack = push(testStack, &data3);
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int data4 = 9;
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testStack = push(testStack, &data4);
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int* returnData1 = (int*) top(testStack);
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testStack = pop(testStack);
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int* returnData2 = (int*) top(testStack);
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testStack = pop(testStack);
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int* returnData3 = (int*) top(testStack);
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testStack = pop(testStack);
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int* returnData4 = (int*) top(testStack);
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testStack = pop(testStack);
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size_t counter = 0;
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if(*returnData1 == 9)
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counter++;
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if(*returnData2 == 3)
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counter++;
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if(*returnData3 == 0)
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counter++;
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if(*returnData4 == 1)
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counter++;
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TEST_ASSERT_EQUAL_INT(4, counter);
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clearStack(testStack);
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}
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void setUp(void) {
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}
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void tearDown(void) {
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}
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int main(void) {
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UNITY_BEGIN();
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printf("\n----------------------------Stack-Tests----------------------------\n");
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RUN_TEST(test_firstNodeAddedCorrectly);
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RUN_TEST(test_topReturnsCorrectValues);
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RUN_TEST(test_popRemovesCorrectly);
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return UNITY_END();
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}
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