Info2DopleSpiel/bintree.c

91 lines
2.5 KiB
C

#include <string.h>
#include "stack.h"
#include "bintree.h"
#include <stdio.h>
StackNode *stackRoot = NULL;//Generates a new, empty stack for next tree data
//TODO: binären Suchbaum implementieren
/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
* `clearTree`: gibt den gesamten Baum frei (rekursiv),
* `treeSize`: zählt die Knoten im Baum (rekursiv),
* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
// Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates
// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
{
if(!root)
{
//root = malloc(sizeof(TreeNode));
TreeNode *newNode = malloc(sizeof(TreeNode));
newNode->data = malloc(dataSize);
newNode->left = NULL;
newNode->right = NULL;
strcpy(newNode->data, data);
if(isDuplicate)
*isDuplicate = 0;
return newNode;
}
if(compareFct(data, root->data) > 0)
{
root->right = addToTree((root->right), data, dataSize, compareFct, isDuplicate);
}
else if(compareFct(data, root->data) < 0)
{
root->left = addToTree((root->left), data, dataSize, compareFct, isDuplicate);
}
else
{
if(!isDuplicate)
root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
else
{
*isDuplicate = 1;
}
}
return root;
}
// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
// push the top node and push all its left nodes.
void *nextTreeData(TreeNode *root)
{
if(root)
{
stackRoot = push(root->data, stackRoot);
nextTreeData(root->left);
nextTreeData(root->right);
}
return stackRoot;
}
// Releases all memory resources (including data copies).
void clearTree(TreeNode *root)
{
if(root->left)
clearTree(root->left);
if(root->right)
clearTree(root->right);
free(root->data);
root->data = NULL;
free(root);
root = NULL;
}
// Returns the number of entries in the tree given by root.
unsigned int treeSize(const TreeNode *root)
{
if(root)
{
unsigned int tempSize = 0;
if(root->left)
tempSize += treeSize(root->left);
if(root->right)
tempSize += treeSize(root->right);
return tempSize + 1;
}
return 0;
}