generated from freudenreichan/info2Praktikum-DobleSpiel
64 lines
1.4 KiB
C
64 lines
1.4 KiB
C
#include <stdlib.h>
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#include "stack.h"
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//TODO: grundlegende Stackfunktionen implementieren:
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/* * `push`: legt ein Element oben auf den Stack,
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* `pop`: entfernt das oberste Element,
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* `top`: liefert das oberste Element zurück,
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* `clearStack`: gibt den gesamten Speicher frei. */
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// Pushes data as pointer onto the stack.
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StackNode *push(StackNode *stack, void *data)
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{
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if(!(stack)) { // check if stack is empty
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stack = malloc(sizeof(StackNode));
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if(!stack)
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return NULL;
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stack->stackData = data;
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stack->below = NULL;
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return stack;
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}
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StackNode* newStack = malloc(sizeof(StackNode));
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if(!newStack)
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return stack;
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newStack->below = stack;
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newStack->stackData = data;
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stack = newStack;
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return stack;
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}
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// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
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// freed by caller.)
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StackNode *pop(StackNode *stack)
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{
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if(stack) {
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StackNode* temp = stack;
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stack = stack->below;
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temp->stackData = NULL;
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free(temp);
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temp = NULL;
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return stack;
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} else {
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return NULL;
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}
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}
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// Returns the data of the top element.
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void *top(StackNode *stack)
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{
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if(stack)
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return stack->stackData;
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else
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return NULL;
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}
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// Clears stack and releases all memory.
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void clearStack(StackNode *stack)
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{
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while(stack)
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stack = pop(stack);
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} |