Info2DopleSpiel/numbers.c

83 lines
2.7 KiB
C

#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <string.h>
#include "numbers.h"
#include "bintree.h"
//TODO: getDuplicate und createNumbers implementieren
/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
* Duplizieren eines zufälligen Eintrags im Array.
* in `getDuplicate()`: Sortieren des Arrays und Erkennen der doppelten Zahl durch Vergleich benachbarter Elemente. */
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
// creating random numbers.
unsigned int *createNumbers(unsigned int len)
{
srand(time(NULL));
unsigned int *numbers = malloc(len * sizeof(unsigned int)); //reserving memory for array
if(!numbers){
printf("Error allocating Memory");
return NULL;
}
for (int i = 0; i < len; i++){
numbers[i] = rand() % (2 * len) + 1; //creates randorm number between 1 and 2x len
if(getDuplicate(numbers, i+1)){ //We use i+1 to refer to current initialised array length
i--; //If there a douplicate has been created, i gets 1 lower therefore overwriting it in next iteration
}
}
//Creating Duplicate
unsigned int duplicationSuccess = 0;
while (duplicationSuccess == 0){
unsigned int duplicateInitialIndex = rand()%len; //Getting random index for creating duplicate
unsigned int duplicateReplaceIndex = rand ()%len; //Index of Number replaced by duplicateInitialIndex
if(duplicateInitialIndex == duplicateReplaceIndex)
continue; //returning process if chosen duplicate is replacing itsself
duplicationSuccess = 1;
numbers[duplicateReplaceIndex] = numbers [duplicateInitialIndex];
}
return numbers;
}
// Returns only the only number in numbers which is present twice. Returns zero on errors.
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
{
unsigned int *sortedNumbers = malloc(len * sizeof(unsigned int));
if(!sortedNumbers){
printf("Error allocating memory");
return 0;
}
//Creating Copy of Numbers Array
for (int i = 0; i < len; i++){
sortedNumbers[i] = numbers[i];
}
unsigned int duplicate = 0;
unsigned int temp = 0;
for (int i = 0; i < len; i++){
for(int j = 0; j< len - 1; j++){
if(sortedNumbers[j]> sortedNumbers[j+1]){ //Switching Elements
temp = sortedNumbers[j];
sortedNumbers[j] = sortedNumbers[j+1];
sortedNumbers[j+1] = temp;
}
if(sortedNumbers[j] == sortedNumbers[j+1]){
duplicate = sortedNumbers[j];
free(sortedNumbers);
return duplicate;
}
}
return 0;
}