#include #include #include "matrix.h" // TODO Matrix-Funktionen implementieren typedef struct Matrix { unsigned int rows; unsigned int cols; MatrixType* buffer; } Matrix; Matrix createMatrix(unsigned int rows, unsigned int cols) { } void clearMatrix(Matrix *matrix) { } void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx) { } MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx) { } Matrix add(const Matrix matrix1, const Matrix matrix2) { } Matrix multiply(const Matrix matrix1, const Matrix matrix2) { if (matrix1.rows == matrix2.cols) { Matrix result; result.rows = matrix1.rows; result.cols = matrix2.cols; result.buffer = malloc(result.rows * result.cols * sizeof(MatrixType)); for(int i = 0; i < rows; i++) { for(int j = 0; j < cols; j++) { MatrixType value = 0; for(int k = 0; k < matrix1.cols; k++) { value += matrix1[i][k] * matrix2[k][j]; } result.buffer[i][i] = value; } } return result; } printf("Die angegebenen Matrizen haben keine passenden Dimensionen für die Multiplikation"); return NULL; }