134 lines
4.4 KiB
C

#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "matrix.h"
// TODO Matrix-Funktionen implementieren
Matrix createMatrix(unsigned int rows, unsigned int cols)
{
Matrix newMatrix;
if (rows == 0 || cols == 0) {
newMatrix.rows = 0;
newMatrix.cols = 0;
newMatrix.buffer = NULL;
return newMatrix;
}
newMatrix.rows = rows;
newMatrix.cols = cols;
newMatrix.buffer = calloc(rows*cols, sizeof(MatrixType));
return newMatrix;
}
void clearMatrix(Matrix *matrix)
{
free(matrix->buffer);
matrix->buffer = NULL;
matrix->rows = 0;
matrix->cols = 0;
}
void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{
if (rowIdx >= matrix.rows || colIdx >= matrix.cols){
printf("Index out of bounds\n"); //Error Message because Index Input exceeds Matrix
}
else{
matrix.buffer[rowIdx * matrix.cols + colIdx] = value; //Writes Value of value variable in the selected place in Matrix
}
}
MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{
if (rowIdx >= matrix.rows || colIdx >= matrix.cols){
printf("Index out of bounds\n");
return 0;
}
else{
MatrixType value = matrix.buffer[rowIdx * matrix.cols + colIdx]; //Stores value of selected place of Matrix in value variable
return value;
}
}
Matrix add(const Matrix matrix1, const Matrix matrix2)
{
//If rows and cols of both Matrixes are the same the normal addition starts
if (matrix1.rows == matrix2.rows && matrix1.cols == matrix2.cols){
Matrix MatrixErgebnis = createMatrix(matrix1.rows, matrix1.cols);
for (unsigned int i = 0; i < matrix1.rows; i++){
for (unsigned int j = 0; j < matrix1.cols; j++){
//Adding Matrix Elements of same row and col index together and store in new Matrix
MatrixErgebnis.buffer[i * matrix1.cols + j] = matrix1.buffer[i * matrix1.cols + j] + matrix2.buffer[i * matrix1.cols + j];
}
}
return MatrixErgebnis;
}
//if matrix1 is a Vektor it adds elements to first col of matrix2
else if (matrix1.cols == 1 && matrix1.rows == matrix2.rows){
Matrix MatrixErgebnis = createMatrix(matrix2.rows, matrix2.cols);
for (unsigned int i = 0; i < matrix2.rows; i++) {
for (unsigned int j = 0; j < matrix2.cols; j++) {
//Copy Matrix2 to ErgebnisMatrix
MatrixErgebnis.buffer[i * matrix2.cols + j] = getMatrixAt(matrix2, i, j);
//Adding Elements of first col of Matrix 1 (Vector) to all Elements of MatrixErgebnis
MatrixErgebnis.buffer[i * matrix2.cols + j] += matrix1.buffer[i];
}
}
return MatrixErgebnis;
}
//if matrix2 is a Vektor it adds elements to first col of matrix1
else if (matrix2.cols == 1 && matrix1.rows == matrix2.rows){
Matrix MatrixErgebnis = createMatrix(matrix1.rows, matrix1.cols);
for (unsigned int i = 0; i < matrix1.rows; i++) {
for (unsigned int j = 0; j < matrix1.cols; j++) {
//Copy Matrix1 to ErgebnisMatrix
MatrixErgebnis.buffer[i * matrix1.cols + j] = getMatrixAt(matrix1, i, j);
//Adding Elements of first col of Matrix 2 (Vector) to first col of MatrixErgebnis
MatrixErgebnis.buffer[i * matrix1.cols + j] += matrix2.buffer[i];
}
}
return MatrixErgebnis;
}
else{
printf("Matrix dimensions do not match\n"); //Error Message if dimensions of Input Matrixes are not identical
Matrix MatrixErgebnis = createMatrix(0, 0);
clearMatrix(&MatrixErgebnis);
return MatrixErgebnis;
}
}
Matrix multiply(const Matrix matrix1, const Matrix matrix2)
{
Matrix result;
result.rows = 0;
result.cols = 0;
result.buffer = NULL;
if (matrix1.cols != matrix2.rows) {
return result;
}
result.rows = matrix1.rows;
result.cols = matrix2.cols;
result.buffer = malloc(result.rows * result.cols * sizeof(MatrixType));
for(int i = 0; i < result.rows; i++) {
for(int j = 0; j < result.cols; j++) {
MatrixType value = 0;
for(int k = 0; k < matrix1.cols; k++) {
value += matrix1.buffer[i * matrix1.cols + k] * matrix2.buffer[k * matrix2.cols + j];
}
result.buffer[i * result.cols + j] = value;
}
}
return result;
}