diff --git a/CMakeLists.txt b/CMakeLists.txt index e1f9982..f411af4 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -15,7 +15,7 @@ endif() set(SRC_FILES ${CMAKE_CURRENT_LIST_DIR}/main.cpp ${CMAKE_CURRENT_LIST_DIR}/gamecube.cpp - ${CMAKE_CURRENT_LIST_DIR}/gamematrix.cpp + tests.cpp ) set(INCLUDE_DIRS @@ -49,8 +49,11 @@ endif() add_executable(${EXECUTABLE_NAME} ${SRC_FILES}) target_include_directories(${EXECUTABLE_NAME} PRIVATE ${INCLUDE_DIRS}) + + # === Bibliotheken verlinken === target_link_libraries(${EXECUTABLE_NAME} PRIVATE + ${CMAKE_CURRENT_LIST_DIR}/${OS_DIR}/libgamematrix.a ${CMAKE_CURRENT_LIST_DIR}/${OS_DIR}/libraylib.a ) @@ -68,3 +71,7 @@ if(APPLE) ) endif() + +add_executable(Prog3B_tests tests.cpp) +set_target_properties(Prog3B_tests PROPERTIES WIN32_EXECUTABLE OFF) + diff --git a/cmake-build-debug/.cmake/api/v1/reply/cache-v2-d31d158d5d73e0fb9fdb.json b/cmake-build-debug/.cmake/api/v1/reply/cache-v2-506b4a27f13cc8523a25.json similarity index 97% rename from cmake-build-debug/.cmake/api/v1/reply/cache-v2-d31d158d5d73e0fb9fdb.json rename to cmake-build-debug/.cmake/api/v1/reply/cache-v2-506b4a27f13cc8523a25.json index 9937b0e..a193b44 100644 --- a/cmake-build-debug/.cmake/api/v1/reply/cache-v2-d31d158d5d73e0fb9fdb.json +++ b/cmake-build-debug/.cmake/api/v1/reply/cache-v2-506b4a27f13cc8523a25.json @@ -55,7 +55,7 @@ } ], "type" : "INTERNAL", - "value" : "c:/Users/ichbi/Desktop/Programmieren 3B/cmake-build-debug" + "value" : "c:/Users/marce/Desktop/Prog Praktikum C++/Semester 3/Stone_Development/cmake-build-debug" }, { "name" : "CMAKE_CACHE_MAJOR_VERSION", @@ -105,6 +105,22 @@ "type" : "BOOL", "value" : "ON" }, + { + "name" : "CMAKE_COLOR_MAKEFILE", + "properties" : + [ + { + "name" : "ADVANCED", + "value" : "1" + }, + { + "name" : "HELPSTRING", + "value" : "" + } + ], + "type" : "UNINITIALIZED", + "value" : "" + }, { "name" : "CMAKE_COMMAND", "properties" : @@ -537,22 +553,6 @@ "type" : "STRING", "value" : "" }, - { - "name" : 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"CMAKE_MAKE_PROGRAM", "properties" : [ + { + "name" : "ADVANCED", + "value" : "1" + }, { "name" : "HELPSTRING", "value" : "make program" } ], "type" : "FILEPATH", - "value" : "C:/Program Files/JetBrains/CLion 2024.3.4/bin/ninja/win/x64/ninja.exe" + "value" : "C:/PROGRA~1/JETBRA~1/CLION2~1.4/bin/mingw/bin/mingw32-make.exe" }, { "name" : "CMAKE_MODULE_LINKER_FLAGS", @@ -1279,7 +1283,7 @@ } ], "type" : "STATIC", - "value" : "C:/Users/ichbi/Desktop/Programmieren 3B/cmake-build-debug" + "value" : "C:/Users/marce/Desktop/Prog Praktikum C++/Semester 3/Stone_Development/cmake-build-debug" }, { "name" : "Prog3B_IS_TOP_LEVEL", @@ -1303,7 +1307,7 @@ } ], "type" : "STATIC", - "value" : "C:/Users/ichbi/Desktop/Programmieren 3B" + "value" : "C:/Users/marce/Desktop/Prog Praktikum C++/Semester 3/Stone_Development" }, { "name" : "_CMAKE_LINKER_PUSHPOP_STATE_SUPPORTED", diff --git a/cmake-build-debug/.cmake/api/v1/reply/cmakeFiles-v1-2dbdd8c36bd9d0b6cb5f.json 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Prog3B_tests + @echo ... gamecube.obj + @echo ... gamecube.i + @echo ... gamecube.s + @echo ... main.obj + @echo ... main.i + @echo ... main.s + @echo ... tests.obj + @echo ... tests.i + @echo ... tests.s +.PHONY : help + + + +#============================================================================= +# Special targets to cleanup operation of make. + +# Special rule to run CMake to check the build system integrity. +# No rule that depends on this can have commands that come from listfiles +# because they might be regenerated. +cmake_check_build_system: + $(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles\Makefile.cmake 0 +.PHONY : cmake_check_build_system + diff --git a/cmake-build-debug/Prog3B_tests.exe b/cmake-build-debug/Prog3B_tests.exe new file mode 100644 index 0000000..6b5baf7 Binary files /dev/null and b/cmake-build-debug/Prog3B_tests.exe differ diff --git a/cmake-build-debug/cmake_install.cmake b/cmake-build-debug/cmake_install.cmake index c634b44..9012ac1 100644 --- a/cmake-build-debug/cmake_install.cmake +++ b/cmake-build-debug/cmake_install.cmake @@ -1,4 +1,4 @@ -# Install script for directory: C:/Users/ichbi/Desktop/Programmieren 3B +# Install script for directory: C:/Users/marce/Desktop/Prog Praktikum C++/Semester 3/Stone_Development # Set the install prefix if(NOT DEFINED CMAKE_INSTALL_PREFIX) @@ -52,6 +52,6 @@ endif() if(NOT CMAKE_INSTALL_LOCAL_ONLY) string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT "${CMAKE_INSTALL_MANIFEST_FILES}") - file(WRITE "C:/Users/ichbi/Desktop/Programmieren 3B/cmake-build-debug/${CMAKE_INSTALL_MANIFEST}" + file(WRITE "C:/Users/marce/Desktop/Prog Praktikum C++/Semester 3/Stone_Development/cmake-build-debug/${CMAKE_INSTALL_MANIFEST}" "${CMAKE_INSTALL_MANIFEST_CONTENT}") endif() diff --git a/tests.cpp b/tests.cpp new file mode 100644 index 0000000..fc291e1 --- /dev/null +++ b/tests.cpp @@ -0,0 +1,13 @@ +#include + +int main() +{ + + +} + +bool test_matmul() +{ + + +} \ No newline at end of file diff --git a/tests.txt b/tests.txt new file mode 100644 index 0000000..2b301a5 --- /dev/null +++ b/tests.txt @@ -0,0 +1,42 @@ +======================================================== +Projekt: gamematrix (C++ Library) +Rolle: Tester +Datei: tests.txt +Datum: ____________________ +Team: ____________________ +======================================================== + +# ---------------------------- +# 1. Testplan Übersicht +# ---------------------------- +Ziel: Überprüfung der Funktionen matmul(), translate(), rot3D(). + +| Funktion | Testfall | Eingabe | Erwartetes Ergebnis | Bemerkung | +|---------------|---------------------------|------------------------------|-----------------------------------|----------------------------| +| matmul | Identity * Identity | 4x4 Identity Matrizen | Identity | Basisfall | +| matmul | Beispielmatrizen | A=[[...]], B=[[...]] | C=[[...]] | Prüfen mit Handrechnung | +| translate | Verschiebung | Vec3 {1,2,3} | Matrix mit Translation 1,2,3 | Prüfen letzte Spalte | +| rot3D | Rotation Z 90° | angle_deg=90, axis='z' | (1,0,0) -> (0,1,0) | Prüfen Anwendung auf Vektor| +| rot3D | Rotation X 180° | angle_deg=180, axis='x' | (0,1,0) -> (0,-1,0) | Prüfen Anwendung auf Vektor| +| rot3D | Rotation Y 270° | angle_deg=270, axis='y' | (1,0,0) -> (0,0,-1) | Prüfen Anwendung auf Vektor| + + +# ---------------------------- +# 2. Testdaten / Matrizen +# ---------------------------- +- Matrizen für matmul: Identity, Beispiel A/B Matrizen +- Vektoren für translate: Vec3 {x, y, z} +- Vektoren für rot3D: Vec3 {1,0,0}, Vec3 {0,1,0} + +# ---------------------------- +# 3. Abnahmekriterien +# ---------------------------- +- Alle Unit-Tests erfolgreich +- Keine Exceptions außer gewollt (z. B. ungültige Achse) +- Testbericht in tests.txt dokumentiert + +======================================================== +Hinweis: +- Diese Datei wird vom Tester gepflegt. +- Tester dokumentiert Input, Output, erwartetes Ergebnis und Erfolg/Fehler. +======================================================== \ No newline at end of file