HighScore Final

This commit is contained in:
pumcookie 2025-12-01 14:37:35 +01:00
parent c6cdebfc84
commit ef779381a6
4 changed files with 73 additions and 38 deletions

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@ -1 +1,2 @@
11.34 score 99
time 99999.99

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@ -1,27 +1,35 @@
#include "ScoreManager.h" #include "ScoreManager.h"
#include <fstream> #include <fstream>
#include <iostream> #include <iostream>
#include <limits>
ScoreManager::ScoreManager(const std::string& filename) : highscoreFile(filename) ScoreManager::ScoreManager(const std::string& filename) : highscoreFile(filename) {
{
std::cout << "test";
loadHighscore(); loadHighscore();
} }
void ScoreManager::loadHighscore() { void ScoreManager::loadHighscore() {
std::ifstream file(highscoreFile); std::ifstream file(highscoreFile);
if (file.is_open()) {
int value; if (!file.is_open()) {
if (file >> value) { std::cout << "No highscore file found, creating new file.\n";
if (value > 0) highScore = value; highScore = 9999;
} bestTime = 99999.99;
file.close(); return;
} else { }
;
} std::string key;
while (file >> key) {
if (key == "score") file >> highScore;
else if (key == "time") file >> bestTime;
}
file.close();
// If file contains useless values (like old format), reset
if (highScore <= 0 || highScore > 9999) highScore = 9999;
if (bestTime <= 0 || bestTime > 99999.99) bestTime = 99999.99;
} }
void ScoreManager::incrementScore() { void ScoreManager::incrementScore() {
currentScore++; currentScore++;
} }
@ -30,14 +38,35 @@ void ScoreManager::resetScore() {
currentScore = 0; currentScore = 0;
} }
void ScoreManager::saveHighScore() { void ScoreManager::saveHighScore(int finalScore, double finalTime) {
if (highScore == std::numeric_limits<int>::max()) return; bool updated = false;
std::ofstream file(highscoreFile);
if (file.is_open()) { if (finalScore < highScore) {
file << highScore; highScore = finalScore;
file.close(); updated = true;
} else { }
std::cerr << "Error: Could not write to highscore file" << std::endl;
} if (finalTime < bestTime) {
bestTime = finalTime;
updated = true;
}
// For safety: If file was default → always write
if (highScore == 9999 && bestTime == 99999.99)
updated = true;
if (!updated) return;
std::ofstream file(highscoreFile);
if (!file.is_open()) {
std::cerr << "❌ ERROR: Can't write highscore file\n";
return;
}
file << "score " << highScore << "\n";
file << "time " << bestTime << "\n";
file.close();
std::cout << "✅ Highscore updated!\n";
} }

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@ -3,18 +3,23 @@
#include <limits> #include <limits>
class ScoreManager { class ScoreManager {
public: public:
ScoreManager(const std::string& filename); ScoreManager(const std::string& filename);
void incrementScore(); void incrementScore();
void resetScore(); void resetScore();
void saveHighScore(); void saveHighScore(int finalScore, double finalTime);
int getCurrentScore() const { return currentScore; }
int getHighScore() const { return (highScore == std::numeric_limits<int>::max()) ? 0 : highScore; }
private: int getCurrentScore() const { return currentScore; }
int currentScore = 0; int getHighScore() const { return highScore; }
int highScore = std::numeric_limits<int>::max(); double getBestTime() const { return bestTime; }
std::string highscoreFile;
void loadHighscore(); private:
}; int currentScore = 0;
int highScore = std::numeric_limits<int>::max();
double bestTime = std::numeric_limits<double>::max();
std::string highscoreFile;
void loadHighscore();
};

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@ -34,7 +34,7 @@ int main()
//TODO: Hier die Zeit abrufen. //TODO: Hier die Zeit abrufen.
double currentScoreTime = 0.0; double currentScoreTime = 0.0;
double startTime = 0.0; double startTime = 0.0;
double highScoreTime = 43.4; double highScoreTime = score.getBestTime();
//TODO: Hier die Anzahl der Züge abrufen. //TODO: Hier die Anzahl der Züge abrufen.
int currentScoreTurns = 0; int currentScoreTurns = 0;
@ -177,7 +177,7 @@ int main()
if (currentScoreTime <= highScoreTime) highScoreTime = currentScoreTime; if (currentScoreTime <= highScoreTime) highScoreTime = currentScoreTime;
if (currentScoreTurns <= highScoreTurns) highScoreTurns = currentScoreTurns; if (currentScoreTurns <= highScoreTurns) highScoreTurns = currentScoreTurns;
score.saveHighScore(); score.saveHighScore(currentScoreTurns, currentScoreTime);
userInterface.showScore(currentScoreTime, highScoreTime, currentScoreTurns, highScoreTurns); userInterface.showScore(currentScoreTime, highScoreTime, currentScoreTurns, highScoreTurns);
} }
else else