Alles fertig babakrass

This commit is contained in:
Leopold Hacker 2025-11-04 15:05:03 +01:00
parent ad5a4de563
commit f637b84844
2 changed files with 9 additions and 1 deletions

View File

@ -24,7 +24,7 @@ int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
{ {
// In Großbuchstaben umwandeln // In Großbuchstaben umwandeln
for (int i = 0; token[i]; i++) for (int i = 0; token[i]; i++)
token[i] = toupper((unsigned char)token[i]); token[i] = (char)toupper((unsigned char)token[i]);
// Wort kopieren // Wort kopieren
strncpy(words[count], token, MAX_WORD_LEN - 1); strncpy(words[count], token, MAX_WORD_LEN - 1);

View File

@ -12,6 +12,14 @@ unityfolder = ./unity
wordsalad_initial: wordsalad_initial:
$(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS) $(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
# ------------------------------
# Eigene Version mit libwordsalad.a
# ------------------------------
wordsalad_myversion:
$(CC) -o wordsalad_myversion main.o game.o input.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS)
# .o Datein -> kompilierte .c Datein (Objektdateien)
#libraylib.a -> Graphik Bibliothek
# -------------------------- # --------------------------
# Normales Spiel bauen # Normales Spiel bauen