#include #include #include "input.h" #include "game.h" #include "graphicalGame.h" #define MAX_NUMBER_OF_WORDS 100 #define SALAD_SIZE 20 #define WINDOW_SIZE 800 // Fenstergröße für das grafische Spiel int main(int argc, char *argv[]) { int exitCode = EXIT_SUCCESS; // Check if the correct number of arguments is provided if(argc != 2) { fprintf(stderr, "Usage: %s \n", argv[0]); exitCode = EXIT_FAILURE; } else { char words[MAX_NUMBER_OF_WORDS][MAX_WORD_LEN]; // Array to hold the words to be used in the game unsigned int wordCount = 0; FILE *file = fopen(argv[1], "r"); if(file != NULL) { unsigned int placedWords = 0; char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]; // 2D array to store the word salad // Read words from file and store in 'words' array wordCount = readWords(file, words, MAX_NUMBER_OF_WORDS); fclose(file); // Create the word salad by placing words into grid placedWords = createWordSalad(wordSalad, SALAD_SIZE, words, wordCount); // Check if all words were successfully placed if (placedWords == wordCount) { printf("All %u words successfully placed!\n\n", placedWords); // Show the generated word salad on console showWordSalad(wordSalad, SALAD_SIZE); // Start the graphical game (raylib-basierte Version) printf("\nStarting graphical word search game ...\n"); startGame(wordSalad, SALAD_SIZE, words, wordCount, WINDOW_SIZE); } else { fprintf(stderr, "Error: Only %u of %u words could be placed.\n" "Please reduce the number of words or increase the grid size.\n", placedWords, wordCount); exitCode = EXIT_FAILURE; } } else { // Print error message if file couldn't be opened fprintf(stderr, "Could not open file %s for reading ...\n", argv[1]); exitCode = EXIT_FAILURE; } } return exitCode; }