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a027c070d2
...
c325131503
4
.gitignore
vendored
4
.gitignore
vendored
@ -1,4 +0,0 @@
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doble_initial.exe
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highscores.txt
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runStackTest.exe
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stack.o
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4
makefile
4
makefile
@ -35,8 +35,8 @@ $(program_obj_filesobj_files): %.o: %.c
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# --------------------------
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# --------------------------
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# Unit Tests
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# Unit Tests
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# --------------------------
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# --------------------------
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unitTests: stack.o test_stack.c $(unityfolder)/unity.c
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unitTests:
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$(CC) $(FLAGS) -I$(unityfolder) -o runStackTest test_stack.c stack.o $(unityfolder)/unity.c
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echo "needs to be implemented"
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# --------------------------
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# --------------------------
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# Clean
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# Clean
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66
stack.c
66
stack.c
@ -1,91 +1,33 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include "stack.h"
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#include "stack.h"
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// TODO: grundlegende Stackfunktionen implementieren:
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//TODO: grundlegende Stackfunktionen implementieren:
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/* * `push`: legt ein Element oben auf den Stack,
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/* * `push`: legt ein Element oben auf den Stack,
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* `pop`: entfernt das oberste Element,
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* `pop`: entfernt das oberste Element,
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* `top`: liefert das oberste Element zurück,
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* `top`: liefert das oberste Element zurück,
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* `clearStack`: gibt den gesamten Speicher frei. */
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* `clearStack`: gibt den gesamten Speicher frei. */
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// Pushes data as pointer onto the stack.
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// Pushes data as pointer onto the stack.
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StackNode *push(StackNode *stack, void *data)
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StackNode *push(StackNode *stack, void *data)
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{
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{
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StackNode *tempNode, *newNode;
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newNode = malloc(sizeof(StackNode));
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newNode->value = 3;
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newNode->next = NULL;
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if (stack == NULL)
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{
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stack = newNode;
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return stack;
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}
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tempNode = stack;
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while (tempNode->next != NULL)
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{
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tempNode = tempNode->next;
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}
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tempNode->next = newNode;
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return stack;
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}
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}
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// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
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// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
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// freed by caller.)
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// freed by caller.)
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StackNode *pop(StackNode *stack)
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StackNode *pop(StackNode *stack)
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{
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{
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StackNode *tempNode;
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if (stack == NULL)
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{
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return stack;
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}
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tempNode = stack;
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while (tempNode->next->next != NULL)
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{
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tempNode = tempNode->next;
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}
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free(tempNode->next);
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tempNode->next = NULL;
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return stack;
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}
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}
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// Returns the data of the top element.
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// Returns the data of the top element.
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void *top(StackNode *stack)
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void *top(StackNode *stack)
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{
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{
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StackNode *tempNode;
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if (stack == NULL)
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{
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return NULL;
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}
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tempNode = stack;
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while (tempNode->next != NULL)
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{
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tempNode = tempNode->next;
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}
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return &tempNode->value;
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}
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}
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// Clears stack and releases all memory.
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// Clears stack and releases all memory.
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void clearStack(StackNode *stack)
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void clearStack(StackNode *stack)
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{
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{
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StackNode *tempNode;
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if (stack == NULL)
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{
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return;
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}
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tempNode = stack;
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while (tempNode != NULL)
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{
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tempNode = pop(tempNode);
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}
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}
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}
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4
stack.h
4
stack.h
@ -8,10 +8,6 @@ The latest element is taken from the stack. */
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#include <stdlib.h>
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#include <stdlib.h>
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//TODO: passenden Datentyp als struct anlegen
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//TODO: passenden Datentyp als struct anlegen
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typedef struct Node {
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int value;
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struct Node* next;
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} StackNode;
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// Pushes data as pointer onto the stack.
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// Pushes data as pointer onto the stack.
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StackNode *push(StackNode *stack, void *data);
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StackNode *push(StackNode *stack, void *data);
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28
test_stack.c
28
test_stack.c
@ -1,28 +0,0 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include "stack.h"
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#include "unity.h"
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void test_pop(void)
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{
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TEST_ASSERT_NULL(pop(NULL));
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}
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void setUp(void) {
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// Falls notwendig, kann hier Vorbereitungsarbeit gemacht werden
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}
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void tearDown(void) {
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// Hier kann Bereinigungsarbeit nach jedem Test durchgeführt werden
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}
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int main()
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{
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UNITY_BEGIN();
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printf("============================\nStack tests\n============================\n");
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RUN_TEST(test_pop);
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return UNITY_END();
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}
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10
unittest.h
10
unittest.h
@ -1,10 +0,0 @@
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#ifndef UNITTTESTS_H
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#define UNITTTESTS_H
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#include <stdio.h>
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typedef int (*UnitTestType)(void);
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#define RUN_UNIT_TEST(fct) printf("%80s: %d\n", #fct, fct())
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#endif
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