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No commits in common. "simons_weg" and "main" have entirely different histories.
simons_weg
...
main
11
.gitignore
vendored
11
.gitignore
vendored
@ -1,11 +0,0 @@
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doble_initial.exe
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highscores.txt
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runStackTest.exe
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stack.o
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runNumbersTest.exe
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numbers.o
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.vscode/launch.json
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.vscode/settings.json
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*.o
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*.exe
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runBintreeTest
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79
bintree.c
79
bintree.c
@ -1,11 +1,8 @@
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#include <string.h>
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#include <string.h>
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#include <stdio.h>
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#include "stack.h"
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#include "stack.h"
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#include "bintree.h"
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#include "bintree.h"
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static StackNode *stack;
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//TODO: binären Suchbaum implementieren
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static TreeNode *tree = NULL;
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// TODO: binären Suchbaum implementieren
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/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
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/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
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* `clearTree`: gibt den gesamten Baum frei (rekursiv),
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* `clearTree`: gibt den gesamten Baum frei (rekursiv),
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* `treeSize`: zählt die Knoten im Baum (rekursiv),
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* `treeSize`: zählt die Knoten im Baum (rekursiv),
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@ -15,34 +12,7 @@ static TreeNode *tree = NULL;
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// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
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// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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{
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{
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if (root == NULL)
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{
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TreeNode *newNode = malloc(sizeof(TreeNode));
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newNode->data = malloc(dataSize);
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memcpy(newNode->data, data, dataSize);
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newNode->left = NULL;
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newNode->right = NULL;
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return newNode;
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}
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int cmp = compareFct(root->data, data);
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if (cmp < 0)
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{
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root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
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}
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else if (cmp > 0)
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{
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root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
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}
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else
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{
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if (isDuplicate != NULL)
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{
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*isDuplicate = 1; // Mark as duplicate if needed.
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}
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}
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return root;
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}
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}
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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@ -50,62 +20,17 @@ TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFc
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// push the top node and push all its left nodes.
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// push the top node and push all its left nodes.
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void *nextTreeData(TreeNode *root)
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void *nextTreeData(TreeNode *root)
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{
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{
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if (root != NULL)
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{
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clearStack(stack);
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buildStack(root);
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}
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if(stack != NULL)
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{
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void* data = top(stack);
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stack = pop(stack);
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return data;
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}
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return NULL;
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}
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}
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// Releases all memory resources (including data copies).
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// Releases all memory resources (including data copies).
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void clearTree(TreeNode *root)
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void clearTree(TreeNode *root)
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{
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{
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if (root == NULL)
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{
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return;
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}
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if (root->left != NULL)
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{
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clearTree(root->left);
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free(root->left);
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root->left = NULL;
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}
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if (root->right != NULL)
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{
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clearTree(root->right);
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free(root->right);
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root->right = NULL;
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}
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root = NULL;
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}
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}
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// Returns the number of entries in the tree given by root.
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// Returns the number of entries in the tree given by root.
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unsigned int treeSize(const TreeNode *root)
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unsigned int treeSize(const TreeNode *root)
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{
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{
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return root == NULL ? 0 : treeSize(root->left) + treeSize(root->right) + 1;
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}
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void buildStack(TreeNode *root)
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{
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if (root == NULL)
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{
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return;
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}
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buildStack(root->left); // biggest first
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stack = push(stack, root->data); // push
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buildStack(root->right);
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}
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}
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@ -24,6 +24,4 @@ void clearTree(TreeNode *root);
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// Returns the number of entries in the tree given by root.
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// Returns the number of entries in the tree given by root.
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unsigned int treeSize(const TreeNode *root);
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unsigned int treeSize(const TreeNode *root);
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void buildStack(TreeNode *root);
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#endif
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#endif
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@ -79,8 +79,6 @@ int addHighscore(const char *name, double timeInSeconds, unsigned int len)
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{
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{
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HighscoreEntry entry = createHighscoreEntry(name, calculateScore(timeInSeconds, len));
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HighscoreEntry entry = createHighscoreEntry(name, calculateScore(timeInSeconds, len));
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highscoreTree = addToTree(highscoreTree, &entry, sizeof(entry), compareHighscoreEntries, NULL);
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highscoreTree = addToTree(highscoreTree, &entry, sizeof(entry), compareHighscoreEntries, NULL);
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//HighscoreEntry *temp = highscoreTree->data;
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//printf("%s%d\n", temp->name, temp->score);
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return entry.score;
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return entry.score;
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}
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}
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@ -1,5 +1 @@
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nick;9963
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player1;3999
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nick;9946
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simon;4965
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alex;2996
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simon;2996
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16
makefile
16
makefile
@ -35,20 +35,8 @@ $(program_obj_filesobj_files): %.o: %.c
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# --------------------------
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# --------------------------
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# Unit Tests
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# Unit Tests
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# --------------------------
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# --------------------------
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stackTests: stack.o test_stack.c $(unityfolder)/unity.c
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unitTests:
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$(CC) $(FLAGS) -I$(unityfolder) -o runStackTest test_stack.c stack.o $(unityfolder)/unity.c
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echo "needs to be implemented"
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# --------------------------
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# numbers.c Tests
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# --------------------------
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numbersTests: numbers.o test_numbers.c $(unityfolder)/unity.c
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$(CC) $(FLAGS) -I$(unityfolder) -o runNumbersTest test_numbers.c numbers.o $(unityfolder)/unity.c
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# --------------------------
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# bintree.c Tests
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# --------------------------
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bintreeTests: bintree.o test_bintree.c $(unityfolder)/unity.c
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$(CC) $(FLAGS) -I$(unityfolder) -o runBintreeTest test_bintree.c bintree.o $(unityfolder)/unity.c
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# --------------------------
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# --------------------------
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# Clean
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# Clean
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146
numbers.c
146
numbers.c
@ -5,7 +5,7 @@
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#include "numbers.h"
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#include "numbers.h"
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#include "bintree.h"
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#include "bintree.h"
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// TODO: getDuplicate und createNumbers implementieren
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//TODO: getDuplicate und createNumbers implementieren
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/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
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/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
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* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
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* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
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* Duplizieren eines zufälligen Eintrags im Array.
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* Duplizieren eines zufälligen Eintrags im Array.
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@ -14,157 +14,13 @@
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// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
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// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
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// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
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// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
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// creating random numbers.
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// creating random numbers.
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unsigned int checkArray(unsigned int *array, unsigned int len, unsigned int number)
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{
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int free = 1;
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for (int i = 0; i < len; i++)
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{
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if (array[i] == number)
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{
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free = 0;
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break;
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}
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}
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return free;
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}
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unsigned int *createNumbers(unsigned int len)
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unsigned int *createNumbers(unsigned int len)
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{
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{
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srand(time(NULL));
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unsigned int *array = (unsigned int *)malloc(len * sizeof(unsigned int));
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int randomNr, randomPos, filler;
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if (array == NULL)
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{
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return NULL; // Fehler
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}
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for (int i = 0; i < len; i++)
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{
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array[i] = 0;
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}
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for (int i = 0; i < len; i++)
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{
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do
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{
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array[i] = (rand() % (2 * len))+ 1;
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} while (!checkArray(array, i, array[i]));
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}
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randomPos = rand() % len;
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randomNr = array[randomPos];
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filler = randomPos;
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while(filler == randomPos)
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{
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filler = rand() % len;
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}
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array[filler] = randomNr;
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return array;
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||||||
}
|
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|
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void merge(unsigned int arr[], unsigned int left, unsigned int mid, unsigned int right)
|
|
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{
|
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unsigned int i, j, k;
|
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unsigned int n1 = mid - left + 1;
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unsigned int n2 = right - mid;
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|
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// Create temporary arrays
|
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unsigned int leftArr[n1], rightArr[n2];
|
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|
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// Copy data to temporary arrays
|
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for (i = 0; i < n1; i++)
|
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||||||
leftArr[i] = arr[left + i];
|
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||||||
for (j = 0; j < n2; j++)
|
|
||||||
rightArr[j] = arr[mid + 1 + j];
|
|
||||||
|
|
||||||
// Merge the temporary arrays back into arr[left..right]
|
|
||||||
i = 0;
|
|
||||||
j = 0;
|
|
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k = left;
|
|
||||||
while (i < n1 && j < n2)
|
|
||||||
{
|
|
||||||
if (leftArr[i] <= rightArr[j])
|
|
||||||
{
|
|
||||||
arr[k] = leftArr[i];
|
|
||||||
i++;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
arr[k] = rightArr[j];
|
|
||||||
j++;
|
|
||||||
}
|
|
||||||
k++;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Copy the remaining elements of leftArr[], if any
|
|
||||||
while (i < n1)
|
|
||||||
{
|
|
||||||
arr[k] = leftArr[i];
|
|
||||||
i++;
|
|
||||||
k++;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Copy the remaining elements of rightArr[], if any
|
|
||||||
while (j < n2)
|
|
||||||
{
|
|
||||||
arr[k] = rightArr[j];
|
|
||||||
j++;
|
|
||||||
k++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void mergeSort(unsigned int arr[], unsigned int left, unsigned int right)
|
|
||||||
{
|
|
||||||
if (left < right)
|
|
||||||
{
|
|
||||||
|
|
||||||
// Calculate the midpoint
|
|
||||||
unsigned int mid = left + (right - left) / 2;
|
|
||||||
|
|
||||||
// Sort first and second halves
|
|
||||||
mergeSort(arr, left, mid);
|
|
||||||
mergeSort(arr, mid + 1, right);
|
|
||||||
|
|
||||||
// Merge the sorted halves
|
|
||||||
merge(arr, left, mid, right);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Returns only the only number in numbers which is present twice. Returns zero on errors.
|
// Returns only the only number in numbers which is present twice. Returns zero on errors.
|
||||||
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
|
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
|
||||||
{
|
{
|
||||||
unsigned int temp[len];
|
|
||||||
unsigned int duplicate = 0;
|
|
||||||
|
|
||||||
/*if(numbers == NULL || (sizeof(numbers) / sizeof(typeof(numbers)) != len))
|
|
||||||
{
|
|
||||||
return 0;S
|
|
||||||
}*/
|
|
||||||
|
|
||||||
for (int i = 0; i < len; i++)
|
|
||||||
{
|
|
||||||
temp[i] = numbers[i];
|
|
||||||
}
|
|
||||||
|
|
||||||
// Sorting arr using mergesort
|
|
||||||
mergeSort(temp, 0, len - 1);
|
|
||||||
|
|
||||||
for (int i = 0; i < len - 1; i++)
|
|
||||||
{
|
|
||||||
duplicate = temp[i];
|
|
||||||
if (duplicate == temp[i + 1])
|
|
||||||
{
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return duplicate;
|
|
||||||
}
|
}
|
||||||
26
stack.c
26
stack.c
@ -1,7 +1,7 @@
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include "stack.h"
|
#include "stack.h"
|
||||||
|
|
||||||
// TODO: grundlegende Stackfunktionen implementieren:
|
//TODO: grundlegende Stackfunktionen implementieren:
|
||||||
/* * `push`: legt ein Element oben auf den Stack,
|
/* * `push`: legt ein Element oben auf den Stack,
|
||||||
* `pop`: entfernt das oberste Element,
|
* `pop`: entfernt das oberste Element,
|
||||||
* `top`: liefert das oberste Element zurück,
|
* `top`: liefert das oberste Element zurück,
|
||||||
@ -10,44 +10,24 @@
|
|||||||
// Pushes data as pointer onto the stack.
|
// Pushes data as pointer onto the stack.
|
||||||
StackNode *push(StackNode *stack, void *data)
|
StackNode *push(StackNode *stack, void *data)
|
||||||
{
|
{
|
||||||
StackNode *newNode = malloc(sizeof(StackNode));
|
|
||||||
newNode->data = data;
|
|
||||||
newNode->next = stack; // Set the new node's next pointer to the current top of the stack.
|
|
||||||
return newNode; // Return the new node as the top of the stack.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
|
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
|
||||||
// freed by caller.)
|
// freed by caller.)
|
||||||
StackNode *pop(StackNode *stack)
|
StackNode *pop(StackNode *stack)
|
||||||
{
|
{
|
||||||
if (stack == NULL)
|
|
||||||
{
|
|
||||||
return NULL; // Nothing to pop if stack is empty.
|
|
||||||
}
|
|
||||||
|
|
||||||
StackNode *tempNode = stack;
|
|
||||||
stack = stack->next; // Move the stack pointer to the next node.
|
|
||||||
free(tempNode); // Free the old top node.
|
|
||||||
|
|
||||||
return stack;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Returns the data of the top element.
|
// Returns the data of the top element.
|
||||||
void *top(StackNode *stack)
|
void *top(StackNode *stack)
|
||||||
{
|
{
|
||||||
if (stack == NULL)
|
|
||||||
{
|
|
||||||
return NULL; // Return NULL if stack is empty.
|
|
||||||
}
|
|
||||||
|
|
||||||
return stack->data; // Return the value of the top node.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Clears stack and releases all memory.
|
// Clears stack and releases all memory.
|
||||||
void clearStack(StackNode *stack)
|
void clearStack(StackNode *stack)
|
||||||
{
|
{
|
||||||
while (stack != NULL)
|
|
||||||
{
|
|
||||||
stack = pop(stack); // Pop each element and free memory.
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
4
stack.h
4
stack.h
@ -8,10 +8,6 @@ The latest element is taken from the stack. */
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
||||||
//TODO: passenden Datentyp als struct anlegen
|
//TODO: passenden Datentyp als struct anlegen
|
||||||
typedef struct Node {
|
|
||||||
void *data;
|
|
||||||
struct Node* next;
|
|
||||||
} StackNode;
|
|
||||||
|
|
||||||
// Pushes data as pointer onto the stack.
|
// Pushes data as pointer onto the stack.
|
||||||
StackNode *push(StackNode *stack, void *data);
|
StackNode *push(StackNode *stack, void *data);
|
||||||
|
|||||||
100
stackTest.c
100
stackTest.c
@ -1,100 +0,0 @@
|
|||||||
#include "unity.h"
|
|
||||||
#include "stack.h" // Stack-Header-Datei
|
|
||||||
#include <stdlib.h>
|
|
||||||
|
|
||||||
// Test Setup and Teardown Functions
|
|
||||||
void setUp(void) {
|
|
||||||
// Setup code (falls notwendig, wie Initialisierungen)
|
|
||||||
}
|
|
||||||
|
|
||||||
void tearDown(void) {
|
|
||||||
// Cleanup code (falls notwendig)
|
|
||||||
}
|
|
||||||
|
|
||||||
// Test for push operation
|
|
||||||
void test_push(void) {
|
|
||||||
StackNode *stack = NULL;
|
|
||||||
int data1 = 10, data2 = 20;
|
|
||||||
|
|
||||||
// Push elements to the stack
|
|
||||||
stack = push(stack, &data1);
|
|
||||||
stack = push(stack, &data2);
|
|
||||||
|
|
||||||
// Check if the stack is not empty
|
|
||||||
TEST_ASSERT_NOT_NULL(stack);
|
|
||||||
|
|
||||||
// Check if the top element is correct
|
|
||||||
int *topData = top(stack);
|
|
||||||
TEST_ASSERT_EQUAL_INT(20, *topData); // The last pushed element should be on top
|
|
||||||
}
|
|
||||||
|
|
||||||
// Test for pop operation
|
|
||||||
void test_pop(void) {
|
|
||||||
StackNode *stack = NULL;
|
|
||||||
int data1 = 10, data2 = 20;
|
|
||||||
|
|
||||||
// Push elements to the stack
|
|
||||||
stack = push(stack, &data1);
|
|
||||||
stack = push(stack, &data2);
|
|
||||||
|
|
||||||
// Pop the top element
|
|
||||||
stack = pop(stack);
|
|
||||||
|
|
||||||
// Check if the top element is now the first pushed element
|
|
||||||
int *topData = top(stack);
|
|
||||||
TEST_ASSERT_EQUAL_INT(10, *topData); // After popping, the first element should be on top
|
|
||||||
|
|
||||||
// Pop the last element
|
|
||||||
stack = pop(stack);
|
|
||||||
|
|
||||||
// Check if the stack is empty now
|
|
||||||
TEST_ASSERT_NULL(stack); // Stack should be NULL now
|
|
||||||
}
|
|
||||||
|
|
||||||
// Test for top operation
|
|
||||||
void test_top(void) {
|
|
||||||
StackNode *stack = NULL;
|
|
||||||
int data1 = 10, data2 = 20;
|
|
||||||
|
|
||||||
// Push elements to the stack
|
|
||||||
stack = push(stack, &data1);
|
|
||||||
stack = push(stack, &data2);
|
|
||||||
|
|
||||||
// Check the top element
|
|
||||||
int *topData = top(stack);
|
|
||||||
TEST_ASSERT_EQUAL_INT(20, *topData); // The top element should be 20 (last pushed)
|
|
||||||
|
|
||||||
// Pop the top element and check the new top
|
|
||||||
stack = pop(stack);
|
|
||||||
topData = top(stack);
|
|
||||||
TEST_ASSERT_EQUAL_INT(10, *topData); // Now the top element should be 10
|
|
||||||
}
|
|
||||||
|
|
||||||
// Test for clearStack operation
|
|
||||||
void test_clearStack(void) {
|
|
||||||
StackNode *stack = NULL;
|
|
||||||
int data1 = 10, data2 = 20;
|
|
||||||
|
|
||||||
// Push elements to the stack
|
|
||||||
stack = push(stack, &data1);
|
|
||||||
stack = push(stack, &data2);
|
|
||||||
|
|
||||||
// Clear the stack
|
|
||||||
clearStack(stack);
|
|
||||||
|
|
||||||
// The stack should be empty now
|
|
||||||
TEST_ASSERT_NULL(stack); // Stack should be NULL
|
|
||||||
}
|
|
||||||
|
|
||||||
// Run all tests
|
|
||||||
int main(void) {
|
|
||||||
UNITY_BEGIN();
|
|
||||||
|
|
||||||
// Run the individual test functions
|
|
||||||
RUN_TEST(test_push);
|
|
||||||
RUN_TEST(test_pop);
|
|
||||||
RUN_TEST(test_top);
|
|
||||||
RUN_TEST(test_clearStack);
|
|
||||||
|
|
||||||
return UNITY_END();
|
|
||||||
}
|
|
||||||
@ -1,80 +0,0 @@
|
|||||||
#include <stdio.h>
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include "bintree.h"
|
|
||||||
#include "unity.h"
|
|
||||||
|
|
||||||
|
|
||||||
void sizeTest()
|
|
||||||
{
|
|
||||||
TreeNode *root = (TreeNode *)malloc(sizeof(TreeNode));
|
|
||||||
TreeNode *node1 = (TreeNode *)malloc(sizeof(TreeNode));
|
|
||||||
TreeNode *node2 = (TreeNode *)malloc(sizeof(TreeNode));
|
|
||||||
|
|
||||||
int dataRoot = 2;
|
|
||||||
int dataNode1 = 1;
|
|
||||||
int dataNode2 = 3;
|
|
||||||
|
|
||||||
root->data = &dataRoot;
|
|
||||||
root->left = (TreeNode *)node1;
|
|
||||||
root->right = (TreeNode *)node2;
|
|
||||||
|
|
||||||
node1->data = &dataNode1;
|
|
||||||
node1->left = NULL;
|
|
||||||
node1->right = NULL;
|
|
||||||
|
|
||||||
node2->data = &dataNode2;
|
|
||||||
node2->left = NULL;
|
|
||||||
node2->right = NULL;
|
|
||||||
|
|
||||||
TEST_ASSERT_EQUAL_INT(3,treeSize(root));
|
|
||||||
}
|
|
||||||
|
|
||||||
void clearTest()
|
|
||||||
{
|
|
||||||
TreeNode *root = (TreeNode *)malloc(sizeof(TreeNode));
|
|
||||||
TreeNode *node1 = (TreeNode *)malloc(sizeof(TreeNode));
|
|
||||||
TreeNode *node2 = (TreeNode *)malloc(sizeof(TreeNode));
|
|
||||||
|
|
||||||
int dataRoot = 2;
|
|
||||||
int dataNode1 = 1;
|
|
||||||
int dataNode2 = 3;
|
|
||||||
|
|
||||||
root->data = &dataRoot;
|
|
||||||
root->left = (TreeNode *)node1;
|
|
||||||
root->right = (TreeNode *)node2;
|
|
||||||
|
|
||||||
node1->data = &dataNode1;
|
|
||||||
node1->left = NULL;
|
|
||||||
node1->right = NULL;
|
|
||||||
|
|
||||||
node2->data = &dataNode2;
|
|
||||||
node2->left = NULL;
|
|
||||||
node2->right = NULL;
|
|
||||||
|
|
||||||
TreeNode *ptr = root;
|
|
||||||
|
|
||||||
clearTree(ptr);
|
|
||||||
TEST_ASSERT_EQUAL_INT(0,treeSize(root));
|
|
||||||
}
|
|
||||||
|
|
||||||
void setUp(void)
|
|
||||||
{
|
|
||||||
// Falls notwendig, kann hier Vorbereitungsarbeit gemacht werden
|
|
||||||
}
|
|
||||||
|
|
||||||
void tearDown(void)
|
|
||||||
{
|
|
||||||
// Hier kann Bereinigungsarbeit nach jedem Test durchgeführt werden
|
|
||||||
}
|
|
||||||
|
|
||||||
int main()
|
|
||||||
{
|
|
||||||
UNITY_BEGIN();
|
|
||||||
|
|
||||||
printf("============================\nNumbers tests\n============================\n");
|
|
||||||
|
|
||||||
RUN_TEST(sizeTest);
|
|
||||||
RUN_TEST(clearTest);
|
|
||||||
|
|
||||||
return UNITY_END();
|
|
||||||
}
|
|
||||||
@ -1,47 +0,0 @@
|
|||||||
#include <stdio.h>
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include "numbers.h"
|
|
||||||
#include "unity.h"
|
|
||||||
|
|
||||||
void createNumbersTest()
|
|
||||||
{
|
|
||||||
unsigned int *array;
|
|
||||||
unsigned int len = 6;
|
|
||||||
|
|
||||||
array = createNumbers(len);
|
|
||||||
for (int i = 0; i < len; i++)
|
|
||||||
{
|
|
||||||
printf("%u ", array[i]);
|
|
||||||
}
|
|
||||||
printf("\n");
|
|
||||||
TEST_ASSERT_NOT_NULL(array);
|
|
||||||
}
|
|
||||||
|
|
||||||
void duplicateTest()
|
|
||||||
{
|
|
||||||
unsigned int array[6] = {1, 4, 5, 2, 3, 1};
|
|
||||||
unsigned int len = 6;
|
|
||||||
|
|
||||||
TEST_ASSERT_EQUAL_INT(1, getDuplicate(array, len));
|
|
||||||
}
|
|
||||||
|
|
||||||
void setUp(void)
|
|
||||||
{
|
|
||||||
// Falls notwendig, kann hier Vorbereitungsarbeit gemacht werden
|
|
||||||
}
|
|
||||||
|
|
||||||
void tearDown(void)
|
|
||||||
{
|
|
||||||
// Hier kann Bereinigungsarbeit nach jedem Test durchgeführt werden
|
|
||||||
}
|
|
||||||
|
|
||||||
int main()
|
|
||||||
{
|
|
||||||
UNITY_BEGIN();
|
|
||||||
|
|
||||||
printf("============================\nNumbers tests\n============================\n");
|
|
||||||
RUN_TEST(createNumbersTest);
|
|
||||||
RUN_TEST(duplicateTest);
|
|
||||||
|
|
||||||
return UNITY_END();
|
|
||||||
}
|
|
||||||
197
test_stack.c
197
test_stack.c
@ -1,197 +0,0 @@
|
|||||||
#include <stdio.h>
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include "stack.h"
|
|
||||||
#include "unity.h"
|
|
||||||
|
|
||||||
void test_push(void) {
|
|
||||||
StackNode *stack = NULL;
|
|
||||||
int data1 = 10, data2 = 20;
|
|
||||||
|
|
||||||
// Push elements to the stack
|
|
||||||
stack = push(stack, &data1);
|
|
||||||
stack = push(stack, &data2);
|
|
||||||
|
|
||||||
// Check if the stack is not empty
|
|
||||||
TEST_ASSERT_NOT_NULL(stack);
|
|
||||||
|
|
||||||
// Check if the top element is correct
|
|
||||||
int *topData = top(stack);
|
|
||||||
TEST_ASSERT_EQUAL_INT(20, *topData); // The last pushed element should be on top
|
|
||||||
}
|
|
||||||
|
|
||||||
void test_push1(void)
|
|
||||||
{
|
|
||||||
StackNode *testNode = NULL;
|
|
||||||
int data = 1;
|
|
||||||
|
|
||||||
// Test für leeren Stack
|
|
||||||
testNode = push(testNode, &data);
|
|
||||||
TEST_ASSERT_NOT_NULL(&testNode);
|
|
||||||
TEST_ASSERT_NULL(testNode->next);
|
|
||||||
int *temp = testNode->data;
|
|
||||||
TEST_ASSERT_EQUAL_INT(1, *temp);
|
|
||||||
|
|
||||||
data = 2;
|
|
||||||
|
|
||||||
// Test für nicht leeren Stack
|
|
||||||
testNode = push(testNode, &data);
|
|
||||||
TEST_ASSERT_NOT_NULL(&testNode);
|
|
||||||
TEST_ASSERT_NOT_NULL(testNode->next);
|
|
||||||
TEST_ASSERT_NULL(testNode->next->next);
|
|
||||||
temp = testNode->data;
|
|
||||||
TEST_ASSERT_EQUAL_INT(2, *temp);
|
|
||||||
testNode = testNode->next;
|
|
||||||
temp = testNode->data;
|
|
||||||
TEST_ASSERT_EQUAL_INT(1, *temp);
|
|
||||||
}
|
|
||||||
|
|
||||||
StackNode* setup(void *data, StackNode* next) {
|
|
||||||
StackNode* node = malloc(sizeof(StackNode)); // allocate memory on heap
|
|
||||||
if (node == NULL) {
|
|
||||||
perror("malloc failed");
|
|
||||||
exit(EXIT_FAILURE); // or handle the error differently
|
|
||||||
}
|
|
||||||
node->data = data;
|
|
||||||
node->next = next;
|
|
||||||
return node;
|
|
||||||
}
|
|
||||||
void test_pop(void) {
|
|
||||||
StackNode *stack = NULL;
|
|
||||||
int data1 = 10, data2 = 20;
|
|
||||||
|
|
||||||
// Push elements to the stack
|
|
||||||
stack = push(stack, &data1);
|
|
||||||
stack = push(stack, &data2);
|
|
||||||
|
|
||||||
// Pop the top element
|
|
||||||
stack = pop(stack);
|
|
||||||
|
|
||||||
// Check if the top element is now the first pushed element
|
|
||||||
int *topData = top(stack);
|
|
||||||
TEST_ASSERT_EQUAL_INT(10, *topData); // After popping, the first element should be on top
|
|
||||||
|
|
||||||
// Pop the last element
|
|
||||||
stack = pop(stack);
|
|
||||||
|
|
||||||
// Check if the stack is empty now
|
|
||||||
TEST_ASSERT_NULL(stack); // Stack should be NULL now
|
|
||||||
}
|
|
||||||
void test_pop2(void)
|
|
||||||
{
|
|
||||||
int x,y,z;
|
|
||||||
x = 1;
|
|
||||||
y = 2;
|
|
||||||
z = 3;
|
|
||||||
StackNode* node2 = setup(&z, NULL);
|
|
||||||
StackNode* node1 = setup(&y, node2);
|
|
||||||
StackNode* header = setup(&x, node1);
|
|
||||||
StackNode* temp;
|
|
||||||
|
|
||||||
temp = pop(header);
|
|
||||||
int after = 0;
|
|
||||||
while(temp)
|
|
||||||
{
|
|
||||||
after++;
|
|
||||||
temp = temp->next;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
TEST_ASSERT_EQUAL_INT(2, after);
|
|
||||||
TEST_ASSERT_NULL(node1->next);
|
|
||||||
}
|
|
||||||
|
|
||||||
void test_top(void) {
|
|
||||||
StackNode *stack = NULL;
|
|
||||||
int data1 = 10, data2 = 20;
|
|
||||||
|
|
||||||
// Push elements to the stack
|
|
||||||
stack = push(stack, &data1);
|
|
||||||
stack = push(stack, &data2);
|
|
||||||
|
|
||||||
// Check the top element
|
|
||||||
int *topData = top(stack);
|
|
||||||
TEST_ASSERT_EQUAL_INT(20, *topData); // The top element should be 20 (last pushed)
|
|
||||||
|
|
||||||
// Pop the top element and check the new top
|
|
||||||
stack = pop(stack);
|
|
||||||
topData = top(stack);
|
|
||||||
TEST_ASSERT_EQUAL_INT(10, *topData); // Now the top element should be 10
|
|
||||||
}
|
|
||||||
|
|
||||||
void test_top2(void)
|
|
||||||
{
|
|
||||||
int x,y,z;
|
|
||||||
x = 1;
|
|
||||||
y = 2;
|
|
||||||
z = 3;
|
|
||||||
StackNode* node2 = setup(&z, NULL);
|
|
||||||
StackNode* node1 = setup(&y, node2);
|
|
||||||
StackNode* header = setup(&x, node1);
|
|
||||||
|
|
||||||
int data = *(int *)top(header);
|
|
||||||
TEST_ASSERT_EQUAL_INT(node2->data, data);
|
|
||||||
}
|
|
||||||
|
|
||||||
void test_clearStack(void) {
|
|
||||||
StackNode *stack = NULL;
|
|
||||||
int data1 = 10, data2 = 20;
|
|
||||||
|
|
||||||
// Push elements to the stack
|
|
||||||
stack = push(stack, &data1);
|
|
||||||
stack = push(stack, &data2);
|
|
||||||
|
|
||||||
// Clear the stack
|
|
||||||
clearStack(stack);
|
|
||||||
|
|
||||||
// The stack should be empty now
|
|
||||||
TEST_ASSERT_NULL(stack); // Stack should be NULL
|
|
||||||
}
|
|
||||||
|
|
||||||
void test_clear()
|
|
||||||
{
|
|
||||||
int x,y,z;
|
|
||||||
x = 1;
|
|
||||||
y = 2;
|
|
||||||
z = 3;
|
|
||||||
StackNode* node2 = setup(&z, NULL);
|
|
||||||
StackNode* node1 = setup(&y, node2);
|
|
||||||
StackNode* header = setup(&x, node1);
|
|
||||||
StackNode* temp;
|
|
||||||
|
|
||||||
clearStack(header);
|
|
||||||
temp = header;
|
|
||||||
|
|
||||||
int after = 0;
|
|
||||||
while(temp)
|
|
||||||
{
|
|
||||||
after++;
|
|
||||||
temp = temp->next;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
TEST_ASSERT_NULL(after);
|
|
||||||
}
|
|
||||||
|
|
||||||
void setUp(void)
|
|
||||||
{
|
|
||||||
// Falls notwendig, kann hier Vorbereitungsarbeit gemacht werden
|
|
||||||
}
|
|
||||||
|
|
||||||
void tearDown(void)
|
|
||||||
{
|
|
||||||
// Hier kann Bereinigungsarbeit nach jedem Test durchgeführt werden
|
|
||||||
}
|
|
||||||
|
|
||||||
int main()
|
|
||||||
{
|
|
||||||
UNITY_BEGIN();
|
|
||||||
|
|
||||||
printf("============================\nStack tests\n============================\n");
|
|
||||||
|
|
||||||
RUN_TEST(test_push);
|
|
||||||
RUN_TEST(test_pop);
|
|
||||||
RUN_TEST(test_top);
|
|
||||||
RUN_TEST(test_clearStack);
|
|
||||||
|
|
||||||
return UNITY_END();
|
|
||||||
}
|
|
||||||
10
unittest.h
10
unittest.h
@ -1,10 +0,0 @@
|
|||||||
#ifndef UNITTTESTS_H
|
|
||||||
#define UNITTTESTS_H
|
|
||||||
|
|
||||||
#include <stdio.h>
|
|
||||||
|
|
||||||
typedef int (*UnitTestType)(void);
|
|
||||||
|
|
||||||
#define RUN_UNIT_TEST(fct) printf("%80s: %d\n", #fct, fct())
|
|
||||||
|
|
||||||
#endif
|
|
||||||
Loading…
x
Reference in New Issue
Block a user