#include #include "stack.h" // TODO: grundlegende Stackfunktionen implementieren: /* * `push`: legt ein Element oben auf den Stack, * `pop`: entfernt das oberste Element, * `top`: liefert das oberste Element zurück, * `clearStack`: gibt den gesamten Speicher frei. */ // Pushes data as pointer onto the stack. StackNode *push(StackNode *stack, void *data) { StackNode *tempNode, *newNode; newNode = malloc(sizeof(StackNode)); newNode->value = 3; newNode->next = NULL; if (stack == NULL) { stack = newNode; return stack; } tempNode = stack; while (tempNode->next != NULL) { tempNode = tempNode->next; } tempNode->next = newNode; return stack; } // Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be // freed by caller.) StackNode *pop(StackNode *stack) { StackNode *tempNode; if (stack == NULL) { return stack; } tempNode = stack; while (tempNode->next->next != NULL) { tempNode = tempNode->next; } free(tempNode->next); tempNode->next = NULL; return stack; } // Returns the data of the top element. void *top(StackNode *stack) { StackNode *tempNode; if (stack == NULL) { return NULL; } tempNode = stack; while (tempNode->next != NULL) { tempNode = tempNode->next; } return &tempNode->value; } // Clears stack and releases all memory. void clearStack(StackNode *stack) { StackNode *tempNode; if (stack == NULL) { return; } tempNode = stack; while (tempNode != NULL) { tempNode = pop(tempNode); } }