#ifndef MATRIX_H #define MATRIX_H #define UNDEFINED_MATRIX_VALUE 0 typedef float MatrixType; // TODO Matrixtyp definieren typedef struct { MatrixType *buffer; // Zeiger auf die Matrixdaten unsigned int rows; // Anzahl der Zeilen unsigned int cols; // Anzahl der Spalten } Matrix; Matrix createMatrix(unsigned int rows, unsigned int cols); void clearMatrix(Matrix *matrix); void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx); MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx); Matrix add(const Matrix matrix1, const Matrix matrix2); Matrix multiply(const Matrix matrix1, const Matrix matrix2); #endif