#include #include "stack.h" // TODO: grundlegende Stackfunktionen implementieren: /* * `push`: legt ein Element oben auf den Stack, * `pop`: entfernt das oberste Element, * `top`: liefert das oberste Element zurück, * `clearStack`: gibt den gesamten Speicher frei. */ static StackNode *createNewElement() { return malloc(sizeof(StackNode)); } // Pushes data as pointer onto the stack. StackNode *push(StackNode *stack, void *data) { StackNode *node = createNewElement(); if (node != NULL) { node->data = data; node->next = stack; return node; } return stack; } // Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be // freed by caller.) StackNode *pop(StackNode *stack) { if (stack != NULL) { StackNode *currentElement = stack; stack = stack->next; free(currentElement); } return stack; } // Returns the data of the top element. void *top(StackNode *stack) { if (stack != NULL) { return stack->data; } return NULL; } // Clears stack and releases all memory. void clearStack(StackNode *stack) { StackNode *nextElement = stack; while (stack != NULL) { nextElement = stack->next; free(stack); stack = nextElement; } }