DobleSpiel/test_stack.c

38 lines
857 B
C

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "unity/unity.h"
#include "stack.h"
void test_stackOrderIsCorrect()
{
int expectedValues[] = {1, 2, 3, 4};
const unsigned int exprectedLen = sizeof(expectedValues) / sizeof(expectedValues[0]);
unsigned int observedLen = 0;
StackNode *stack = NULL;
for(int i = 0; i < exprectedLen; i++)
{
stack = push(stack, &expectedValues[i]);
}
for(int i = exprectedLen-1; i >= 0 && stack != NULL; i--)
{
TEST_ASSERT_EQUAL(expectedValues[i], *(int *)top(stack));
observedLen++;
stack = pop(stack);
}
TEST_ASSERT_EQUAL_UINT32(exprectedLen, observedLen);
clearStack(stack);
}
void setUp(void) {}
void tearDown(void) {}
int main(void)
{
UNITY_BEGIN();
RUN_TEST(test_stackOrderIsCorrect);
return UNITY_END();
}