DobleSpiel/bintree.c
2025-12-14 16:09:53 +01:00

128 lines
3.4 KiB
C

#include <string.h>
#include "stack.h"
#include "bintree.h"
// TODO: binären Suchbaum implementieren
/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
* `clearTree`: gibt den gesamten Baum frei (rekursiv),
* `treeSize`: zählt die Knoten im Baum (rekursiv),
* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
// Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates
// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
/*
memcpy
dest - pointer to the memory location to copy to
src - pointer to the memory location to copy from
count - number of bytes to copy
*/
TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
{
if (root == NULL)
{
TreeNode *newtreenode = malloc(sizeof(TreeNode));
if (newtreenode != NULL)
{
newtreenode->data = malloc(dataSize);
if (newtreenode->data == NULL)
{
free(newtreenode);
return NULL;
}
memcpy(newtreenode->data, data, dataSize);
newtreenode->left = NULL;
newtreenode->right = NULL;
if (isDuplicate != NULL)
{
*isDuplicate = 0;
}
}
return newtreenode;
}
int compare_value = compareFct(data, root->data); // wie funktioniert comparefcttype funktion? bzw wo steht diese?
if (compare_value == 0 && isDuplicate != NULL)
{
*isDuplicate = 1;
return root;
}
if (compare_value < 0)
{
root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
}
else
{
root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
}
return root;
}
// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
// push the top node and push all its left nodes.
void *nextTreeData(TreeNode *root)
{
static StackNode *stack = NULL;
TreeNode *currentElement = root;
if (currentElement != NULL)
{
clearStack(stack);
stack = NULL;
while (currentElement != NULL)
{
stack = push(stack, currentElement);
currentElement = currentElement->left;
}
}
if (stack == NULL)
{
return NULL;
}
TreeNode *node = (TreeNode *)top(stack);
stack = pop(stack);
currentElement = node->right;
while (currentElement != NULL)
{
stack = push(stack, currentElement);
currentElement = currentElement->left;
}
return node->data;
}
// Releases all memory resources (including data copies).
void clearTree(TreeNode *root)
{
if (root != NULL)
{
clearTree(root->left);
clearTree(root->right);
free(root->data);
free(root);
}
}
// Returns the number of entries in the tree given by root.
unsigned int treeSize(const TreeNode *root)
{
unsigned int count = 0;
if (root != NULL)
{
count = 1;
count += treeSize(root->right);
count += treeSize(root->left);
}
return count;
}