Add opencvsharp.dll / Add Rendertexture observation / add Canny
This commit is contained in:
@@ -6,4 +6,39 @@ using UnityEngine;
|
||||
public class CozmoAgent : Agent
|
||||
{
|
||||
|
||||
public Camera renderCamera;
|
||||
public Academy academy;
|
||||
public float timeBetweenDecisionsAtInference;
|
||||
private float timeSinceDecision;
|
||||
|
||||
public void FixedUpdate()
|
||||
{
|
||||
WaitTimeInference();
|
||||
}
|
||||
|
||||
private void WaitTimeInference()
|
||||
{
|
||||
if (renderCamera != null)
|
||||
{
|
||||
renderCamera.Render();
|
||||
}
|
||||
|
||||
if (!academy.GetIsInference())
|
||||
{
|
||||
RequestDecision();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (timeSinceDecision >= timeBetweenDecisionsAtInference)
|
||||
{
|
||||
timeSinceDecision = 0f;
|
||||
RequestDecision();
|
||||
}
|
||||
else
|
||||
{
|
||||
timeSinceDecision += Time.fixedDeltaTime;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user