You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

CozmoTraining.unity 46KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 170076734}
  41. m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 11
  47. m_GIWorkflowMode: 0
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 0
  56. m_LightmapEditorSettings:
  57. serializedVersion: 10
  58. m_Resolution: 2
  59. m_BakeResolution: 10
  60. m_AtlasSize: 512
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_Padding: 2
  66. m_LightmapParameters: {fileID: 0}
  67. m_LightmapsBakeMode: 1
  68. m_TextureCompression: 1
  69. m_FinalGather: 0
  70. m_FinalGatherFiltering: 1
  71. m_FinalGatherRayCount: 256
  72. m_ReflectionCompression: 2
  73. m_MixedBakeMode: 2
  74. m_BakeBackend: 1
  75. m_PVRSampling: 1
  76. m_PVRDirectSampleCount: 32
  77. m_PVRSampleCount: 256
  78. m_PVRBounces: 2
  79. m_PVRFilterTypeDirect: 0
  80. m_PVRFilterTypeIndirect: 0
  81. m_PVRFilterTypeAO: 0
  82. m_PVRFilteringMode: 1
  83. m_PVRCulling: 1
  84. m_PVRFilteringGaussRadiusDirect: 1
  85. m_PVRFilteringGaussRadiusIndirect: 5
  86. m_PVRFilteringGaussRadiusAO: 2
  87. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  88. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  89. m_PVRFilteringAtrousPositionSigmaAO: 1
  90. m_ShowResolutionOverlay: 1
  91. m_LightingDataAsset: {fileID: 0}
  92. m_UseShadowmask: 1
  93. --- !u!196 &4
  94. NavMeshSettings:
  95. serializedVersion: 2
  96. m_ObjectHideFlags: 0
  97. m_BuildSettings:
  98. serializedVersion: 2
  99. agentTypeID: 0
  100. agentRadius: 0.5
  101. agentHeight: 2
  102. agentSlope: 45
  103. agentClimb: 0.4
  104. ledgeDropHeight: 0
  105. maxJumpAcrossDistance: 0
  106. minRegionArea: 2
  107. manualCellSize: 0
  108. cellSize: 0.16666667
  109. manualTileSize: 0
  110. tileSize: 256
  111. accuratePlacement: 0
  112. debug:
  113. m_Flags: 0
  114. m_NavMeshData: {fileID: 0}
  115. --- !u!1 &99578045
  116. GameObject:
  117. m_ObjectHideFlags: 0
  118. m_CorrespondingSourceObject: {fileID: 0}
  119. m_PrefabInstance: {fileID: 0}
  120. m_PrefabAsset: {fileID: 0}
  121. serializedVersion: 6
  122. m_Component:
  123. - component: {fileID: 99578049}
  124. m_Layer: 0
  125. m_Name: Environment_0
  126. m_TagString: Untagged
  127. m_Icon: {fileID: 0}
  128. m_NavMeshLayer: 0
  129. m_StaticEditorFlags: 0
  130. m_IsActive: 1
  131. --- !u!4 &99578049
  132. Transform:
  133. m_ObjectHideFlags: 0
  134. m_CorrespondingSourceObject: {fileID: 0}
  135. m_PrefabInstance: {fileID: 0}
  136. m_PrefabAsset: {fileID: 0}
  137. m_GameObject: {fileID: 99578045}
  138. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  139. m_LocalPosition: {x: 0, y: 0, z: 0}
  140. m_LocalScale: {x: 1, y: 1, z: 1}
  141. m_Children:
  142. - {fileID: 1598494684}
  143. - {fileID: 1159195261}
  144. - {fileID: 1863707381}
  145. - {fileID: 380448017}
  146. - {fileID: 2078653368}
  147. - {fileID: 435986020}
  148. - {fileID: 712179487}
  149. - {fileID: 7570006596986120124}
  150. m_Father: {fileID: 0}
  151. m_RootOrder: 3
  152. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  153. --- !u!1 &125995086
  154. GameObject:
  155. m_ObjectHideFlags: 0
  156. m_CorrespondingSourceObject: {fileID: 0}
  157. m_PrefabInstance: {fileID: 0}
  158. m_PrefabAsset: {fileID: 0}
  159. serializedVersion: 6
  160. m_Component:
  161. - component: {fileID: 125995087}
  162. - component: {fileID: 125995090}
  163. - component: {fileID: 125995089}
  164. - component: {fileID: 125995088}
  165. m_Layer: 0
  166. m_Name: Quad (1)
  167. m_TagString: Untagged
  168. m_Icon: {fileID: 0}
  169. m_NavMeshLayer: 0
  170. m_StaticEditorFlags: 0
  171. m_IsActive: 1
  172. --- !u!4 &125995087
  173. Transform:
  174. m_ObjectHideFlags: 0
  175. m_CorrespondingSourceObject: {fileID: 0}
  176. m_PrefabInstance: {fileID: 0}
  177. m_PrefabAsset: {fileID: 0}
  178. m_GameObject: {fileID: 125995086}
  179. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  180. m_LocalPosition: {x: 1, y: 0, z: 0}
  181. m_LocalScale: {x: 1, y: 1, z: 1}
  182. m_Children: []
  183. m_Father: {fileID: 380448017}
  184. m_RootOrder: 0
  185. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  186. --- !u!64 &125995088
  187. MeshCollider:
  188. m_ObjectHideFlags: 0
  189. m_CorrespondingSourceObject: {fileID: 0}
  190. m_PrefabInstance: {fileID: 0}
  191. m_PrefabAsset: {fileID: 0}
  192. m_GameObject: {fileID: 125995086}
  193. m_Material: {fileID: 0}
  194. m_IsTrigger: 0
  195. m_Enabled: 1
  196. serializedVersion: 3
  197. m_Convex: 0
  198. m_CookingOptions: 14
  199. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  200. --- !u!23 &125995089
  201. MeshRenderer:
  202. m_ObjectHideFlags: 0
  203. m_CorrespondingSourceObject: {fileID: 0}
  204. m_PrefabInstance: {fileID: 0}
  205. m_PrefabAsset: {fileID: 0}
  206. m_GameObject: {fileID: 125995086}
  207. m_Enabled: 1
  208. m_CastShadows: 1
  209. m_ReceiveShadows: 1
  210. m_DynamicOccludee: 1
  211. m_MotionVectors: 1
  212. m_LightProbeUsage: 1
  213. m_ReflectionProbeUsage: 1
  214. m_RenderingLayerMask: 1
  215. m_RendererPriority: 0
  216. m_Materials:
  217. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  218. m_StaticBatchInfo:
  219. firstSubMesh: 0
  220. subMeshCount: 0
  221. m_StaticBatchRoot: {fileID: 0}
  222. m_ProbeAnchor: {fileID: 0}
  223. m_LightProbeVolumeOverride: {fileID: 0}
  224. m_ScaleInLightmap: 1
  225. m_PreserveUVs: 0
  226. m_IgnoreNormalsForChartDetection: 0
  227. m_ImportantGI: 0
  228. m_StitchLightmapSeams: 0
  229. m_SelectedEditorRenderState: 3
  230. m_MinimumChartSize: 4
  231. m_AutoUVMaxDistance: 0.5
  232. m_AutoUVMaxAngle: 89
  233. m_LightmapParameters: {fileID: 0}
  234. m_SortingLayerID: 0
  235. m_SortingLayer: 0
  236. m_SortingOrder: 0
  237. --- !u!33 &125995090
  238. MeshFilter:
  239. m_ObjectHideFlags: 0
  240. m_CorrespondingSourceObject: {fileID: 0}
  241. m_PrefabInstance: {fileID: 0}
  242. m_PrefabAsset: {fileID: 0}
  243. m_GameObject: {fileID: 125995086}
  244. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  245. --- !u!1 &170076733
  246. GameObject:
  247. m_ObjectHideFlags: 0
  248. m_CorrespondingSourceObject: {fileID: 0}
  249. m_PrefabInstance: {fileID: 0}
  250. m_PrefabAsset: {fileID: 0}
  251. serializedVersion: 6
  252. m_Component:
  253. - component: {fileID: 170076735}
  254. - component: {fileID: 170076734}
  255. m_Layer: 0
  256. m_Name: Directional Light
  257. m_TagString: Untagged
  258. m_Icon: {fileID: 0}
  259. m_NavMeshLayer: 0
  260. m_StaticEditorFlags: 0
  261. m_IsActive: 1
  262. --- !u!108 &170076734
  263. Light:
  264. m_ObjectHideFlags: 0
  265. m_CorrespondingSourceObject: {fileID: 0}
  266. m_PrefabInstance: {fileID: 0}
  267. m_PrefabAsset: {fileID: 0}
  268. m_GameObject: {fileID: 170076733}
  269. m_Enabled: 1
  270. serializedVersion: 8
  271. m_Type: 1
  272. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  273. m_Intensity: 1
  274. m_Range: 10
  275. m_SpotAngle: 30
  276. m_CookieSize: 10
  277. m_Shadows:
  278. m_Type: 2
  279. m_Resolution: -1
  280. m_CustomResolution: -1
  281. m_Strength: 1
  282. m_Bias: 0.05
  283. m_NormalBias: 0.4
  284. m_NearPlane: 0.2
  285. m_Cookie: {fileID: 0}
  286. m_DrawHalo: 0
  287. m_Flare: {fileID: 0}
  288. m_RenderMode: 0
  289. m_CullingMask:
  290. serializedVersion: 2
  291. m_Bits: 4294967295
  292. m_Lightmapping: 1
  293. m_LightShadowCasterMode: 0
  294. m_AreaSize: {x: 1, y: 1}
  295. m_BounceIntensity: 1
  296. m_ColorTemperature: 6570
  297. m_UseColorTemperature: 0
  298. m_ShadowRadius: 0
  299. m_ShadowAngle: 0
  300. --- !u!4 &170076735
  301. Transform:
  302. m_ObjectHideFlags: 0
  303. m_CorrespondingSourceObject: {fileID: 0}
  304. m_PrefabInstance: {fileID: 0}
  305. m_PrefabAsset: {fileID: 0}
  306. m_GameObject: {fileID: 170076733}
  307. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  308. m_LocalPosition: {x: 0, y: 3, z: 0}
  309. m_LocalScale: {x: 1, y: 1, z: 1}
  310. m_Children: []
  311. m_Father: {fileID: 0}
  312. m_RootOrder: 0
  313. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  314. --- !u!1 &308810033
  315. GameObject:
  316. m_ObjectHideFlags: 0
  317. m_CorrespondingSourceObject: {fileID: 0}
  318. m_PrefabInstance: {fileID: 0}
  319. m_PrefabAsset: {fileID: 0}
  320. serializedVersion: 6
  321. m_Component:
  322. - component: {fileID: 308810034}
  323. - component: {fileID: 308810037}
  324. - component: {fileID: 308810036}
  325. - component: {fileID: 308810035}
  326. m_Layer: 0
  327. m_Name: Quad (3)
  328. m_TagString: Untagged
  329. m_Icon: {fileID: 0}
  330. m_NavMeshLayer: 0
  331. m_StaticEditorFlags: 0
  332. m_IsActive: 1
  333. --- !u!4 &308810034
  334. Transform:
  335. m_ObjectHideFlags: 0
  336. m_CorrespondingSourceObject: {fileID: 0}
  337. m_PrefabInstance: {fileID: 0}
  338. m_PrefabAsset: {fileID: 0}
  339. m_GameObject: {fileID: 308810033}
  340. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  341. m_LocalPosition: {x: 0, y: 1, z: 0}
  342. m_LocalScale: {x: 1, y: 1, z: 1}
  343. m_Children: []
  344. m_Father: {fileID: 380448017}
  345. m_RootOrder: 2
  346. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  347. --- !u!64 &308810035
  348. MeshCollider:
  349. m_ObjectHideFlags: 0
  350. m_CorrespondingSourceObject: {fileID: 0}
  351. m_PrefabInstance: {fileID: 0}
  352. m_PrefabAsset: {fileID: 0}
  353. m_GameObject: {fileID: 308810033}
  354. m_Material: {fileID: 0}
  355. m_IsTrigger: 0
  356. m_Enabled: 1
  357. serializedVersion: 3
  358. m_Convex: 0
  359. m_CookingOptions: 14
  360. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  361. --- !u!23 &308810036
  362. MeshRenderer:
  363. m_ObjectHideFlags: 0
  364. m_CorrespondingSourceObject: {fileID: 0}
  365. m_PrefabInstance: {fileID: 0}
  366. m_PrefabAsset: {fileID: 0}
  367. m_GameObject: {fileID: 308810033}
  368. m_Enabled: 1
  369. m_CastShadows: 1
  370. m_ReceiveShadows: 1
  371. m_DynamicOccludee: 1
  372. m_MotionVectors: 1
  373. m_LightProbeUsage: 1
  374. m_ReflectionProbeUsage: 1
  375. m_RenderingLayerMask: 1
  376. m_RendererPriority: 0
  377. m_Materials:
  378. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  379. m_StaticBatchInfo:
  380. firstSubMesh: 0
  381. subMeshCount: 0
  382. m_StaticBatchRoot: {fileID: 0}
  383. m_ProbeAnchor: {fileID: 0}
  384. m_LightProbeVolumeOverride: {fileID: 0}
  385. m_ScaleInLightmap: 1
  386. m_PreserveUVs: 0
  387. m_IgnoreNormalsForChartDetection: 0
  388. m_ImportantGI: 0
  389. m_StitchLightmapSeams: 0
  390. m_SelectedEditorRenderState: 3
  391. m_MinimumChartSize: 4
  392. m_AutoUVMaxDistance: 0.5
  393. m_AutoUVMaxAngle: 89
  394. m_LightmapParameters: {fileID: 0}
  395. m_SortingLayerID: 0
  396. m_SortingLayer: 0
  397. m_SortingOrder: 0
  398. --- !u!33 &308810037
  399. MeshFilter:
  400. m_ObjectHideFlags: 0
  401. m_CorrespondingSourceObject: {fileID: 0}
  402. m_PrefabInstance: {fileID: 0}
  403. m_PrefabAsset: {fileID: 0}
  404. m_GameObject: {fileID: 308810033}
  405. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  406. --- !u!1 &380448016
  407. GameObject:
  408. m_ObjectHideFlags: 0
  409. m_CorrespondingSourceObject: {fileID: 0}
  410. m_PrefabInstance: {fileID: 0}
  411. m_PrefabAsset: {fileID: 0}
  412. serializedVersion: 6
  413. m_Component:
  414. - component: {fileID: 380448017}
  415. m_Layer: 0
  416. m_Name: HelperGrounds
  417. m_TagString: Untagged
  418. m_Icon: {fileID: 0}
  419. m_NavMeshLayer: 0
  420. m_StaticEditorFlags: 0
  421. m_IsActive: 0
  422. --- !u!4 &380448017
  423. Transform:
  424. m_ObjectHideFlags: 0
  425. m_CorrespondingSourceObject: {fileID: 0}
  426. m_PrefabInstance: {fileID: 0}
  427. m_PrefabAsset: {fileID: 0}
  428. m_GameObject: {fileID: 380448016}
  429. m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
  430. m_LocalPosition: {x: 0, y: 0, z: 0}
  431. m_LocalScale: {x: 1, y: 1, z: 1}
  432. m_Children:
  433. - {fileID: 125995087}
  434. - {fileID: 730369749}
  435. - {fileID: 308810034}
  436. - {fileID: 827847802}
  437. - {fileID: 1311864122}
  438. - {fileID: 1437000677}
  439. - {fileID: 1229632566}
  440. - {fileID: 918537783}
  441. m_Father: {fileID: 99578049}
  442. m_RootOrder: 3
  443. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  444. --- !u!1 &435986019
  445. GameObject:
  446. m_ObjectHideFlags: 0
  447. m_CorrespondingSourceObject: {fileID: 0}
  448. m_PrefabInstance: {fileID: 0}
  449. m_PrefabAsset: {fileID: 0}
  450. serializedVersion: 6
  451. m_Component:
  452. - component: {fileID: 435986020}
  453. - component: {fileID: 435986021}
  454. m_Layer: 0
  455. m_Name: GoalPoint
  456. m_TagString: Goal
  457. m_Icon: {fileID: 0}
  458. m_NavMeshLayer: 0
  459. m_StaticEditorFlags: 0
  460. m_IsActive: 1
  461. --- !u!4 &435986020
  462. Transform:
  463. m_ObjectHideFlags: 0
  464. m_CorrespondingSourceObject: {fileID: 0}
  465. m_PrefabInstance: {fileID: 0}
  466. m_PrefabAsset: {fileID: 0}
  467. m_GameObject: {fileID: 435986019}
  468. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  469. m_LocalPosition: {x: 0.314, y: 0, z: 0.52}
  470. m_LocalScale: {x: 1, y: 1, z: 1}
  471. m_Children: []
  472. m_Father: {fileID: 99578049}
  473. m_RootOrder: 5
  474. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  475. --- !u!65 &435986021
  476. BoxCollider:
  477. m_ObjectHideFlags: 0
  478. m_CorrespondingSourceObject: {fileID: 0}
  479. m_PrefabInstance: {fileID: 0}
  480. m_PrefabAsset: {fileID: 0}
  481. m_GameObject: {fileID: 435986019}
  482. m_Material: {fileID: 0}
  483. m_IsTrigger: 1
  484. m_Enabled: 1
  485. serializedVersion: 2
  486. m_Size: {x: 0.1, y: 0.1, z: 0.1}
  487. m_Center: {x: 0, y: 0, z: 0.030643802}
  488. --- !u!1 &712179486
  489. GameObject:
  490. m_ObjectHideFlags: 0
  491. m_CorrespondingSourceObject: {fileID: 0}
  492. m_PrefabInstance: {fileID: 0}
  493. m_PrefabAsset: {fileID: 0}
  494. serializedVersion: 6
  495. m_Component:
  496. - component: {fileID: 712179487}
  497. - component: {fileID: 712179490}
  498. - component: {fileID: 712179489}
  499. - component: {fileID: 712179488}
  500. m_Layer: 0
  501. m_Name: TextureDisplayCropped
  502. m_TagString: Untagged
  503. m_Icon: {fileID: 0}
  504. m_NavMeshLayer: 0
  505. m_StaticEditorFlags: 0
  506. m_IsActive: 1
  507. --- !u!4 &712179487
  508. Transform:
  509. m_ObjectHideFlags: 0
  510. m_CorrespondingSourceObject: {fileID: 0}
  511. m_PrefabInstance: {fileID: 0}
  512. m_PrefabAsset: {fileID: 0}
  513. m_GameObject: {fileID: 712179486}
  514. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  515. m_LocalPosition: {x: 1.35, y: 1.5, z: 0}
  516. m_LocalScale: {x: 1, y: 1, z: 1}
  517. m_Children: []
  518. m_Father: {fileID: 99578049}
  519. m_RootOrder: 6
  520. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  521. --- !u!64 &712179488
  522. MeshCollider:
  523. m_ObjectHideFlags: 0
  524. m_CorrespondingSourceObject: {fileID: 0}
  525. m_PrefabInstance: {fileID: 0}
  526. m_PrefabAsset: {fileID: 0}
  527. m_GameObject: {fileID: 712179486}
  528. m_Material: {fileID: 0}
  529. m_IsTrigger: 0
  530. m_Enabled: 1
  531. serializedVersion: 3
  532. m_Convex: 0
  533. m_CookingOptions: 14
  534. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  535. --- !u!23 &712179489
  536. MeshRenderer:
  537. m_ObjectHideFlags: 0
  538. m_CorrespondingSourceObject: {fileID: 0}
  539. m_PrefabInstance: {fileID: 0}
  540. m_PrefabAsset: {fileID: 0}
  541. m_GameObject: {fileID: 712179486}
  542. m_Enabled: 1
  543. m_CastShadows: 1
  544. m_ReceiveShadows: 1
  545. m_DynamicOccludee: 1
  546. m_MotionVectors: 1
  547. m_LightProbeUsage: 1
  548. m_ReflectionProbeUsage: 1
  549. m_RenderingLayerMask: 1
  550. m_RendererPriority: 0
  551. m_Materials:
  552. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  553. m_StaticBatchInfo:
  554. firstSubMesh: 0
  555. subMeshCount: 0
  556. m_StaticBatchRoot: {fileID: 0}
  557. m_ProbeAnchor: {fileID: 0}
  558. m_LightProbeVolumeOverride: {fileID: 0}
  559. m_ScaleInLightmap: 1
  560. m_PreserveUVs: 0
  561. m_IgnoreNormalsForChartDetection: 0
  562. m_ImportantGI: 0
  563. m_StitchLightmapSeams: 0
  564. m_SelectedEditorRenderState: 3
  565. m_MinimumChartSize: 4
  566. m_AutoUVMaxDistance: 0.5
  567. m_AutoUVMaxAngle: 89
  568. m_LightmapParameters: {fileID: 0}
  569. m_SortingLayerID: 0
  570. m_SortingLayer: 0
  571. m_SortingOrder: 0
  572. --- !u!33 &712179490
  573. MeshFilter:
  574. m_ObjectHideFlags: 0
  575. m_CorrespondingSourceObject: {fileID: 0}
  576. m_PrefabInstance: {fileID: 0}
  577. m_PrefabAsset: {fileID: 0}
  578. m_GameObject: {fileID: 712179486}
  579. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  580. --- !u!1 &730369748
  581. GameObject:
  582. m_ObjectHideFlags: 0
  583. m_CorrespondingSourceObject: {fileID: 0}
  584. m_PrefabInstance: {fileID: 0}
  585. m_PrefabAsset: {fileID: 0}
  586. serializedVersion: 6
  587. m_Component:
  588. - component: {fileID: 730369749}
  589. - component: {fileID: 730369752}
  590. - component: {fileID: 730369751}
  591. - component: {fileID: 730369750}
  592. m_Layer: 0
  593. m_Name: Quad (2)
  594. m_TagString: Untagged
  595. m_Icon: {fileID: 0}
  596. m_NavMeshLayer: 0
  597. m_StaticEditorFlags: 0
  598. m_IsActive: 1
  599. --- !u!4 &730369749
  600. Transform:
  601. m_ObjectHideFlags: 0
  602. m_CorrespondingSourceObject: {fileID: 0}
  603. m_PrefabInstance: {fileID: 0}
  604. m_PrefabAsset: {fileID: 0}
  605. m_GameObject: {fileID: 730369748}
  606. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  607. m_LocalPosition: {x: -1, y: 0, z: 0}
  608. m_LocalScale: {x: 1, y: 1, z: 1}
  609. m_Children: []
  610. m_Father: {fileID: 380448017}
  611. m_RootOrder: 1
  612. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  613. --- !u!64 &730369750
  614. MeshCollider:
  615. m_ObjectHideFlags: 0
  616. m_CorrespondingSourceObject: {fileID: 0}
  617. m_PrefabInstance: {fileID: 0}
  618. m_PrefabAsset: {fileID: 0}
  619. m_GameObject: {fileID: 730369748}
  620. m_Material: {fileID: 0}
  621. m_IsTrigger: 0
  622. m_Enabled: 1
  623. serializedVersion: 3
  624. m_Convex: 0
  625. m_CookingOptions: 14
  626. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  627. --- !u!23 &730369751
  628. MeshRenderer:
  629. m_ObjectHideFlags: 0
  630. m_CorrespondingSourceObject: {fileID: 0}
  631. m_PrefabInstance: {fileID: 0}
  632. m_PrefabAsset: {fileID: 0}
  633. m_GameObject: {fileID: 730369748}
  634. m_Enabled: 1
  635. m_CastShadows: 1
  636. m_ReceiveShadows: 1
  637. m_DynamicOccludee: 1
  638. m_MotionVectors: 1
  639. m_LightProbeUsage: 1
  640. m_ReflectionProbeUsage: 1
  641. m_RenderingLayerMask: 1
  642. m_RendererPriority: 0
  643. m_Materials:
  644. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  645. m_StaticBatchInfo:
  646. firstSubMesh: 0
  647. subMeshCount: 0
  648. m_StaticBatchRoot: {fileID: 0}
  649. m_ProbeAnchor: {fileID: 0}
  650. m_LightProbeVolumeOverride: {fileID: 0}
  651. m_ScaleInLightmap: 1
  652. m_PreserveUVs: 0
  653. m_IgnoreNormalsForChartDetection: 0
  654. m_ImportantGI: 0
  655. m_StitchLightmapSeams: 0
  656. m_SelectedEditorRenderState: 3
  657. m_MinimumChartSize: 4
  658. m_AutoUVMaxDistance: 0.5
  659. m_AutoUVMaxAngle: 89
  660. m_LightmapParameters: {fileID: 0}
  661. m_SortingLayerID: 0
  662. m_SortingLayer: 0
  663. m_SortingOrder: 0
  664. --- !u!33 &730369752
  665. MeshFilter:
  666. m_ObjectHideFlags: 0
  667. m_CorrespondingSourceObject: {fileID: 0}
  668. m_PrefabInstance: {fileID: 0}
  669. m_PrefabAsset: {fileID: 0}
  670. m_GameObject: {fileID: 730369748}
  671. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  672. --- !u!1 &774534267 stripped
  673. GameObject:
  674. m_CorrespondingSourceObject: {fileID: 1857425275647696726, guid: 0f97dac5215d69a4795763340d82925d,
  675. type: 3}
  676. m_PrefabInstance: {fileID: 7570006596986120122}
  677. m_PrefabAsset: {fileID: 0}
  678. --- !u!1 &776834969
  679. GameObject:
  680. m_ObjectHideFlags: 0
  681. m_CorrespondingSourceObject: {fileID: 0}
  682. m_PrefabInstance: {fileID: 0}
  683. m_PrefabAsset: {fileID: 0}
  684. serializedVersion: 6
  685. m_Component:
  686. - component: {fileID: 776834971}
  687. - component: {fileID: 776834970}
  688. m_Layer: 0
  689. m_Name: SceneHelper
  690. m_TagString: Untagged
  691. m_Icon: {fileID: 0}
  692. m_NavMeshLayer: 0
  693. m_StaticEditorFlags: 0
  694. m_IsActive: 1
  695. --- !u!114 &776834970
  696. MonoBehaviour:
  697. m_ObjectHideFlags: 0
  698. m_CorrespondingSourceObject: {fileID: 0}
  699. m_PrefabInstance: {fileID: 0}
  700. m_PrefabAsset: {fileID: 0}
  701. m_GameObject: {fileID: 776834969}
  702. m_Enabled: 1
  703. m_EditorHideFlags: 0
  704. m_Script: {fileID: 11500000, guid: bc64682be4f86884ebe75488344a51b2, type: 3}
  705. m_Name:
  706. m_EditorClassIdentifier:
  707. toggleInPlayMode:
  708. - {fileID: 774534267}
  709. - {fileID: 380448016}
  710. - {fileID: 1159195260}
  711. - {fileID: 0}
  712. - {fileID: 0}
  713. --- !u!4 &776834971
  714. Transform:
  715. m_ObjectHideFlags: 0
  716. m_CorrespondingSourceObject: {fileID: 0}
  717. m_PrefabInstance: {fileID: 0}
  718. m_PrefabAsset: {fileID: 0}
  719. m_GameObject: {fileID: 776834969}
  720. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  721. m_LocalPosition: {x: 0, y: 0, z: 0}
  722. m_LocalScale: {x: 1, y: 1, z: 1}
  723. m_Children: []
  724. m_Father: {fileID: 0}
  725. m_RootOrder: 2
  726. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  727. --- !u!1 &827847801
  728. GameObject:
  729. m_ObjectHideFlags: 0
  730. m_CorrespondingSourceObject: {fileID: 0}
  731. m_PrefabInstance: {fileID: 0}
  732. m_PrefabAsset: {fileID: 0}
  733. serializedVersion: 6
  734. m_Component:
  735. - component: {fileID: 827847802}
  736. - component: {fileID: 827847805}
  737. - component: {fileID: 827847804}
  738. - component: {fileID: 827847803}
  739. m_Layer: 0
  740. m_Name: Quad (4)
  741. m_TagString: Untagged
  742. m_Icon: {fileID: 0}
  743. m_NavMeshLayer: 0
  744. m_StaticEditorFlags: 0
  745. m_IsActive: 1
  746. --- !u!4 &827847802
  747. Transform:
  748. m_ObjectHideFlags: 0
  749. m_CorrespondingSourceObject: {fileID: 0}
  750. m_PrefabInstance: {fileID: 0}
  751. m_PrefabAsset: {fileID: 0}
  752. m_GameObject: {fileID: 827847801}
  753. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  754. m_LocalPosition: {x: 0, y: -1, z: 0}
  755. m_LocalScale: {x: 1, y: 1, z: 1}
  756. m_Children: []
  757. m_Father: {fileID: 380448017}
  758. m_RootOrder: 3
  759. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  760. --- !u!64 &827847803
  761. MeshCollider:
  762. m_ObjectHideFlags: 0
  763. m_CorrespondingSourceObject: {fileID: 0}
  764. m_PrefabInstance: {fileID: 0}
  765. m_PrefabAsset: {fileID: 0}
  766. m_GameObject: {fileID: 827847801}
  767. m_Material: {fileID: 0}
  768. m_IsTrigger: 0
  769. m_Enabled: 1
  770. serializedVersion: 3
  771. m_Convex: 0
  772. m_CookingOptions: 14
  773. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  774. --- !u!23 &827847804
  775. MeshRenderer:
  776. m_ObjectHideFlags: 0
  777. m_CorrespondingSourceObject: {fileID: 0}
  778. m_PrefabInstance: {fileID: 0}
  779. m_PrefabAsset: {fileID: 0}
  780. m_GameObject: {fileID: 827847801}
  781. m_Enabled: 1
  782. m_CastShadows: 1
  783. m_ReceiveShadows: 1
  784. m_DynamicOccludee: 1
  785. m_MotionVectors: 1
  786. m_LightProbeUsage: 1
  787. m_ReflectionProbeUsage: 1
  788. m_RenderingLayerMask: 1
  789. m_RendererPriority: 0
  790. m_Materials:
  791. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  792. m_StaticBatchInfo:
  793. firstSubMesh: 0
  794. subMeshCount: 0
  795. m_StaticBatchRoot: {fileID: 0}
  796. m_ProbeAnchor: {fileID: 0}
  797. m_LightProbeVolumeOverride: {fileID: 0}
  798. m_ScaleInLightmap: 1
  799. m_PreserveUVs: 0
  800. m_IgnoreNormalsForChartDetection: 0
  801. m_ImportantGI: 0
  802. m_StitchLightmapSeams: 0
  803. m_SelectedEditorRenderState: 3
  804. m_MinimumChartSize: 4
  805. m_AutoUVMaxDistance: 0.5
  806. m_AutoUVMaxAngle: 89
  807. m_LightmapParameters: {fileID: 0}
  808. m_SortingLayerID: 0
  809. m_SortingLayer: 0
  810. m_SortingOrder: 0
  811. --- !u!33 &827847805
  812. MeshFilter:
  813. m_ObjectHideFlags: 0
  814. m_CorrespondingSourceObject: {fileID: 0}
  815. m_PrefabInstance: {fileID: 0}
  816. m_PrefabAsset: {fileID: 0}
  817. m_GameObject: {fileID: 827847801}
  818. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  819. --- !u!1 &918537782
  820. GameObject:
  821. m_ObjectHideFlags: 0
  822. m_CorrespondingSourceObject: {fileID: 0}
  823. m_PrefabInstance: {fileID: 0}
  824. m_PrefabAsset: {fileID: 0}
  825. serializedVersion: 6
  826. m_Component:
  827. - component: {fileID: 918537783}
  828. - component: {fileID: 918537786}
  829. - component: {fileID: 918537785}
  830. - component: {fileID: 918537784}
  831. m_Layer: 0
  832. m_Name: Quad (8)
  833. m_TagString: Untagged
  834. m_Icon: {fileID: 0}
  835. m_NavMeshLayer: 0
  836. m_StaticEditorFlags: 0
  837. m_IsActive: 1
  838. --- !u!4 &918537783
  839. Transform:
  840. m_ObjectHideFlags: 0
  841. m_CorrespondingSourceObject: {fileID: 0}
  842. m_PrefabInstance: {fileID: 0}
  843. m_PrefabAsset: {fileID: 0}
  844. m_GameObject: {fileID: 918537782}
  845. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  846. m_LocalPosition: {x: -1, y: 1, z: 0}
  847. m_LocalScale: {x: 1, y: 1, z: 1}
  848. m_Children: []
  849. m_Father: {fileID: 380448017}
  850. m_RootOrder: 7
  851. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  852. --- !u!64 &918537784
  853. MeshCollider:
  854. m_ObjectHideFlags: 0
  855. m_CorrespondingSourceObject: {fileID: 0}
  856. m_PrefabInstance: {fileID: 0}
  857. m_PrefabAsset: {fileID: 0}
  858. m_GameObject: {fileID: 918537782}
  859. m_Material: {fileID: 0}
  860. m_IsTrigger: 0
  861. m_Enabled: 1
  862. serializedVersion: 3
  863. m_Convex: 0
  864. m_CookingOptions: 14
  865. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  866. --- !u!23 &918537785
  867. MeshRenderer:
  868. m_ObjectHideFlags: 0
  869. m_CorrespondingSourceObject: {fileID: 0}
  870. m_PrefabInstance: {fileID: 0}
  871. m_PrefabAsset: {fileID: 0}
  872. m_GameObject: {fileID: 918537782}
  873. m_Enabled: 1
  874. m_CastShadows: 1
  875. m_ReceiveShadows: 1
  876. m_DynamicOccludee: 1
  877. m_MotionVectors: 1
  878. m_LightProbeUsage: 1
  879. m_ReflectionProbeUsage: 1
  880. m_RenderingLayerMask: 1
  881. m_RendererPriority: 0
  882. m_Materials:
  883. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  884. m_StaticBatchInfo:
  885. firstSubMesh: 0
  886. subMeshCount: 0
  887. m_StaticBatchRoot: {fileID: 0}
  888. m_ProbeAnchor: {fileID: 0}
  889. m_LightProbeVolumeOverride: {fileID: 0}
  890. m_ScaleInLightmap: 1
  891. m_PreserveUVs: 0
  892. m_IgnoreNormalsForChartDetection: 0
  893. m_ImportantGI: 0
  894. m_StitchLightmapSeams: 0
  895. m_SelectedEditorRenderState: 3
  896. m_MinimumChartSize: 4
  897. m_AutoUVMaxDistance: 0.5
  898. m_AutoUVMaxAngle: 89
  899. m_LightmapParameters: {fileID: 0}
  900. m_SortingLayerID: 0
  901. m_SortingLayer: 0
  902. m_SortingOrder: 0
  903. --- !u!33 &918537786
  904. MeshFilter:
  905. m_ObjectHideFlags: 0
  906. m_CorrespondingSourceObject: {fileID: 0}
  907. m_PrefabInstance: {fileID: 0}
  908. m_PrefabAsset: {fileID: 0}
  909. m_GameObject: {fileID: 918537782}
  910. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  911. --- !u!1 &998256472
  912. GameObject:
  913. m_ObjectHideFlags: 0
  914. m_CorrespondingSourceObject: {fileID: 0}
  915. m_PrefabInstance: {fileID: 0}
  916. m_PrefabAsset: {fileID: 0}
  917. serializedVersion: 6
  918. m_Component:
  919. - component: {fileID: 998256474}
  920. - component: {fileID: 998256473}
  921. m_Layer: 0
  922. m_Name: Academy
  923. m_TagString: Untagged
  924. m_Icon: {fileID: 0}
  925. m_NavMeshLayer: 0
  926. m_StaticEditorFlags: 0
  927. m_IsActive: 1
  928. --- !u!114 &998256473
  929. MonoBehaviour:
  930. m_ObjectHideFlags: 0
  931. m_CorrespondingSourceObject: {fileID: 0}
  932. m_PrefabInstance: {fileID: 0}
  933. m_PrefabAsset: {fileID: 0}
  934. m_GameObject: {fileID: 998256472}
  935. m_Enabled: 1
  936. m_EditorHideFlags: 0
  937. m_Script: {fileID: 11500000, guid: 23300f50ba861924c93dc5008ffb90d7, type: 3}
  938. m_Name:
  939. m_EditorClassIdentifier:
  940. broadcastHub:
  941. broadcastingBrains:
  942. - {fileID: 11400000, guid: 0d9d5ce547064a648b466ad7f208cf3d, type: 2}
  943. _brainsToControl:
  944. - {fileID: 0}
  945. maxSteps: 1500
  946. trainingConfiguration:
  947. width: 80
  948. height: 30
  949. qualityLevel: 1
  950. timeScale: 2
  951. targetFrameRate: -1
  952. inferenceConfiguration:
  953. width: 1280
  954. height: 920
  955. qualityLevel: 5
  956. timeScale: 1
  957. targetFrameRate: 60
  958. resetParameters:
  959. resetParameters: []
  960. cozmo: {fileID: 7570006596986120123}
  961. startPoint: {fileID: 2078653368}
  962. --- !u!4 &998256474
  963. Transform:
  964. m_ObjectHideFlags: 0
  965. m_CorrespondingSourceObject: {fileID: 0}
  966. m_PrefabInstance: {fileID: 0}
  967. m_PrefabAsset: {fileID: 0}
  968. m_GameObject: {fileID: 998256472}
  969. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  970. m_LocalPosition: {x: 123.736755, y: -145.90892, z: -1.2749505}
  971. m_LocalScale: {x: 1, y: 1, z: 1}
  972. m_Children: []
  973. m_Father: {fileID: 0}
  974. m_RootOrder: 1
  975. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  976. --- !u!1 &1159195260
  977. GameObject:
  978. m_ObjectHideFlags: 0
  979. m_CorrespondingSourceObject: {fileID: 0}
  980. m_PrefabInstance: {fileID: 0}
  981. m_PrefabAsset: {fileID: 0}
  982. serializedVersion: 6
  983. m_Component:
  984. - component: {fileID: 1159195261}
  985. - component: {fileID: 1159195264}
  986. - component: {fileID: 1159195263}
  987. - component: {fileID: 1159195262}
  988. m_Layer: 0
  989. m_Name: DistanceMeasurement
  990. m_TagString: Untagged
  991. m_Icon: {fileID: 0}
  992. m_NavMeshLayer: 0
  993. m_StaticEditorFlags: 0
  994. m_IsActive: 1
  995. --- !u!4 &1159195261
  996. Transform:
  997. m_ObjectHideFlags: 0
  998. m_CorrespondingSourceObject: {fileID: 0}
  999. m_PrefabInstance: {fileID: 0}
  1000. m_PrefabAsset: {fileID: 0}
  1001. m_GameObject: {fileID: 1159195260}
  1002. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1003. m_LocalPosition: {x: 0, y: 0, z: -0.1}
  1004. m_LocalScale: {x: 1, y: 1, z: 0.0001}
  1005. m_Children: []
  1006. m_Father: {fileID: 99578049}
  1007. m_RootOrder: 1
  1008. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1009. --- !u!65 &1159195262
  1010. BoxCollider:
  1011. m_ObjectHideFlags: 0
  1012. m_CorrespondingSourceObject: {fileID: 0}
  1013. m_PrefabInstance: {fileID: 0}
  1014. m_PrefabAsset: {fileID: 0}
  1015. m_GameObject: {fileID: 1159195260}
  1016. m_Material: {fileID: 0}
  1017. m_IsTrigger: 0
  1018. m_Enabled: 1
  1019. serializedVersion: 2
  1020. m_Size: {x: 1, y: 1, z: 1}
  1021. m_Center: {x: 0, y: 0, z: 0}
  1022. --- !u!23 &1159195263
  1023. MeshRenderer:
  1024. m_ObjectHideFlags: 0
  1025. m_CorrespondingSourceObject: {fileID: 0}
  1026. m_PrefabInstance: {fileID: 0}
  1027. m_PrefabAsset: {fileID: 0}
  1028. m_GameObject: {fileID: 1159195260}
  1029. m_Enabled: 1
  1030. m_CastShadows: 1
  1031. m_ReceiveShadows: 1
  1032. m_DynamicOccludee: 1
  1033. m_MotionVectors: 1
  1034. m_LightProbeUsage: 1
  1035. m_ReflectionProbeUsage: 1
  1036. m_RenderingLayerMask: 1
  1037. m_RendererPriority: 0
  1038. m_Materials:
  1039. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1040. m_StaticBatchInfo:
  1041. firstSubMesh: 0
  1042. subMeshCount: 0
  1043. m_StaticBatchRoot: {fileID: 0}
  1044. m_ProbeAnchor: {fileID: 0}
  1045. m_LightProbeVolumeOverride: {fileID: 0}
  1046. m_ScaleInLightmap: 1
  1047. m_PreserveUVs: 0
  1048. m_IgnoreNormalsForChartDetection: 0
  1049. m_ImportantGI: 0
  1050. m_StitchLightmapSeams: 0
  1051. m_SelectedEditorRenderState: 3
  1052. m_MinimumChartSize: 4
  1053. m_AutoUVMaxDistance: 0.5
  1054. m_AutoUVMaxAngle: 89
  1055. m_LightmapParameters: {fileID: 0}
  1056. m_SortingLayerID: 0
  1057. m_SortingLayer: 0
  1058. m_SortingOrder: 0
  1059. --- !u!33 &1159195264
  1060. MeshFilter:
  1061. m_ObjectHideFlags: 0
  1062. m_CorrespondingSourceObject: {fileID: 0}
  1063. m_PrefabInstance: {fileID: 0}
  1064. m_PrefabAsset: {fileID: 0}
  1065. m_GameObject: {fileID: 1159195260}
  1066. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1067. --- !u!1 &1229632565
  1068. GameObject:
  1069. m_ObjectHideFlags: 0
  1070. m_CorrespondingSourceObject: {fileID: 0}
  1071. m_PrefabInstance: {fileID: 0}
  1072. m_PrefabAsset: {fileID: 0}
  1073. serializedVersion: 6
  1074. m_Component:
  1075. - component: {fileID: 1229632566}
  1076. - component: {fileID: 1229632569}
  1077. - component: {fileID: 1229632568}
  1078. - component: {fileID: 1229632567}
  1079. m_Layer: 0
  1080. m_Name: Quad (7)
  1081. m_TagString: Untagged
  1082. m_Icon: {fileID: 0}
  1083. m_NavMeshLayer: 0
  1084. m_StaticEditorFlags: 0
  1085. m_IsActive: 1
  1086. --- !u!4 &1229632566
  1087. Transform:
  1088. m_ObjectHideFlags: 0
  1089. m_CorrespondingSourceObject: {fileID: 0}
  1090. m_PrefabInstance: {fileID: 0}
  1091. m_PrefabAsset: {fileID: 0}
  1092. m_GameObject: {fileID: 1229632565}
  1093. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1094. m_LocalPosition: {x: 1, y: 1, z: 0}
  1095. m_LocalScale: {x: 1, y: 1, z: 1}
  1096. m_Children: []
  1097. m_Father: {fileID: 380448017}
  1098. m_RootOrder: 6
  1099. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1100. --- !u!64 &1229632567
  1101. MeshCollider:
  1102. m_ObjectHideFlags: 0
  1103. m_CorrespondingSourceObject: {fileID: 0}
  1104. m_PrefabInstance: {fileID: 0}
  1105. m_PrefabAsset: {fileID: 0}
  1106. m_GameObject: {fileID: 1229632565}
  1107. m_Material: {fileID: 0}
  1108. m_IsTrigger: 0
  1109. m_Enabled: 1
  1110. serializedVersion: 3
  1111. m_Convex: 0
  1112. m_CookingOptions: 14
  1113. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1114. --- !u!23 &1229632568
  1115. MeshRenderer:
  1116. m_ObjectHideFlags: 0
  1117. m_CorrespondingSourceObject: {fileID: 0}
  1118. m_PrefabInstance: {fileID: 0}
  1119. m_PrefabAsset: {fileID: 0}
  1120. m_GameObject: {fileID: 1229632565}
  1121. m_Enabled: 1
  1122. m_CastShadows: 1
  1123. m_ReceiveShadows: 1
  1124. m_DynamicOccludee: 1
  1125. m_MotionVectors: 1
  1126. m_LightProbeUsage: 1
  1127. m_ReflectionProbeUsage: 1
  1128. m_RenderingLayerMask: 1
  1129. m_RendererPriority: 0
  1130. m_Materials:
  1131. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1132. m_StaticBatchInfo:
  1133. firstSubMesh: 0
  1134. subMeshCount: 0
  1135. m_StaticBatchRoot: {fileID: 0}
  1136. m_ProbeAnchor: {fileID: 0}
  1137. m_LightProbeVolumeOverride: {fileID: 0}
  1138. m_ScaleInLightmap: 1
  1139. m_PreserveUVs: 0
  1140. m_IgnoreNormalsForChartDetection: 0
  1141. m_ImportantGI: 0
  1142. m_StitchLightmapSeams: 0
  1143. m_SelectedEditorRenderState: 3
  1144. m_MinimumChartSize: 4
  1145. m_AutoUVMaxDistance: 0.5
  1146. m_AutoUVMaxAngle: 89
  1147. m_LightmapParameters: {fileID: 0}
  1148. m_SortingLayerID: 0
  1149. m_SortingLayer: 0
  1150. m_SortingOrder: 0
  1151. --- !u!33 &1229632569
  1152. MeshFilter:
  1153. m_ObjectHideFlags: 0
  1154. m_CorrespondingSourceObject: {fileID: 0}
  1155. m_PrefabInstance: {fileID: 0}
  1156. m_PrefabAsset: {fileID: 0}
  1157. m_GameObject: {fileID: 1229632565}
  1158. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1159. --- !u!1 &1311864121
  1160. GameObject:
  1161. m_ObjectHideFlags: 0
  1162. m_CorrespondingSourceObject: {fileID: 0}
  1163. m_PrefabInstance: {fileID: 0}
  1164. m_PrefabAsset: {fileID: 0}
  1165. serializedVersion: 6
  1166. m_Component:
  1167. - component: {fileID: 1311864122}
  1168. - component: {fileID: 1311864125}
  1169. - component: {fileID: 1311864124}
  1170. - component: {fileID: 1311864123}
  1171. m_Layer: 0
  1172. m_Name: Quad (5)
  1173. m_TagString: Untagged
  1174. m_Icon: {fileID: 0}
  1175. m_NavMeshLayer: 0
  1176. m_StaticEditorFlags: 0
  1177. m_IsActive: 1
  1178. --- !u!4 &1311864122
  1179. Transform:
  1180. m_ObjectHideFlags: 0
  1181. m_CorrespondingSourceObject: {fileID: 0}
  1182. m_PrefabInstance: {fileID: 0}
  1183. m_PrefabAsset: {fileID: 0}
  1184. m_GameObject: {fileID: 1311864121}
  1185. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1186. m_LocalPosition: {x: 1, y: -1, z: 0}
  1187. m_LocalScale: {x: 1, y: 1, z: 1}
  1188. m_Children: []
  1189. m_Father: {fileID: 380448017}
  1190. m_RootOrder: 4
  1191. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1192. --- !u!64 &1311864123
  1193. MeshCollider:
  1194. m_ObjectHideFlags: 0
  1195. m_CorrespondingSourceObject: {fileID: 0}
  1196. m_PrefabInstance: {fileID: 0}
  1197. m_PrefabAsset: {fileID: 0}
  1198. m_GameObject: {fileID: 1311864121}
  1199. m_Material: {fileID: 0}
  1200. m_IsTrigger: 0
  1201. m_Enabled: 1
  1202. serializedVersion: 3
  1203. m_Convex: 0
  1204. m_CookingOptions: 14
  1205. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1206. --- !u!23 &1311864124
  1207. MeshRenderer:
  1208. m_ObjectHideFlags: 0
  1209. m_CorrespondingSourceObject: {fileID: 0}
  1210. m_PrefabInstance: {fileID: 0}
  1211. m_PrefabAsset: {fileID: 0}
  1212. m_GameObject: {fileID: 1311864121}
  1213. m_Enabled: 1
  1214. m_CastShadows: 1
  1215. m_ReceiveShadows: 1
  1216. m_DynamicOccludee: 1
  1217. m_MotionVectors: 1
  1218. m_LightProbeUsage: 1
  1219. m_ReflectionProbeUsage: 1
  1220. m_RenderingLayerMask: 1
  1221. m_RendererPriority: 0
  1222. m_Materials:
  1223. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1224. m_StaticBatchInfo:
  1225. firstSubMesh: 0
  1226. subMeshCount: 0
  1227. m_StaticBatchRoot: {fileID: 0}
  1228. m_ProbeAnchor: {fileID: 0}
  1229. m_LightProbeVolumeOverride: {fileID: 0}
  1230. m_ScaleInLightmap: 1
  1231. m_PreserveUVs: 0
  1232. m_IgnoreNormalsForChartDetection: 0
  1233. m_ImportantGI: 0
  1234. m_StitchLightmapSeams: 0
  1235. m_SelectedEditorRenderState: 3
  1236. m_MinimumChartSize: 4
  1237. m_AutoUVMaxDistance: 0.5
  1238. m_AutoUVMaxAngle: 89
  1239. m_LightmapParameters: {fileID: 0}
  1240. m_SortingLayerID: 0
  1241. m_SortingLayer: 0
  1242. m_SortingOrder: 0
  1243. --- !u!33 &1311864125
  1244. MeshFilter:
  1245. m_ObjectHideFlags: 0
  1246. m_CorrespondingSourceObject: {fileID: 0}
  1247. m_PrefabInstance: {fileID: 0}
  1248. m_PrefabAsset: {fileID: 0}
  1249. m_GameObject: {fileID: 1311864121}
  1250. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1251. --- !u!1 &1437000676
  1252. GameObject:
  1253. m_ObjectHideFlags: 0
  1254. m_CorrespondingSourceObject: {fileID: 0}
  1255. m_PrefabInstance: {fileID: 0}
  1256. m_PrefabAsset: {fileID: 0}
  1257. serializedVersion: 6
  1258. m_Component:
  1259. - component: {fileID: 1437000677}
  1260. - component: {fileID: 1437000680}
  1261. - component: {fileID: 1437000679}
  1262. - component: {fileID: 1437000678}
  1263. m_Layer: 0
  1264. m_Name: Quad (6)
  1265. m_TagString: Untagged
  1266. m_Icon: {fileID: 0}
  1267. m_NavMeshLayer: 0
  1268. m_StaticEditorFlags: 0
  1269. m_IsActive: 1
  1270. --- !u!4 &1437000677
  1271. Transform:
  1272. m_ObjectHideFlags: 0
  1273. m_CorrespondingSourceObject: {fileID: 0}
  1274. m_PrefabInstance: {fileID: 0}
  1275. m_PrefabAsset: {fileID: 0}
  1276. m_GameObject: {fileID: 1437000676}
  1277. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1278. m_LocalPosition: {x: -1, y: -1, z: 0}
  1279. m_LocalScale: {x: 1, y: 1, z: 1}
  1280. m_Children: []
  1281. m_Father: {fileID: 380448017}
  1282. m_RootOrder: 5
  1283. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1284. --- !u!64 &1437000678
  1285. MeshCollider:
  1286. m_ObjectHideFlags: 0
  1287. m_CorrespondingSourceObject: {fileID: 0}
  1288. m_PrefabInstance: {fileID: 0}
  1289. m_PrefabAsset: {fileID: 0}
  1290. m_GameObject: {fileID: 1437000676}
  1291. m_Material: {fileID: 0}
  1292. m_IsTrigger: 0
  1293. m_Enabled: 1
  1294. serializedVersion: 3
  1295. m_Convex: 0
  1296. m_CookingOptions: 14
  1297. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1298. --- !u!23 &1437000679
  1299. MeshRenderer:
  1300. m_ObjectHideFlags: 0
  1301. m_CorrespondingSourceObject: {fileID: 0}
  1302. m_PrefabInstance: {fileID: 0}
  1303. m_PrefabAsset: {fileID: 0}
  1304. m_GameObject: {fileID: 1437000676}
  1305. m_Enabled: 1
  1306. m_CastShadows: 1
  1307. m_ReceiveShadows: 1
  1308. m_DynamicOccludee: 1
  1309. m_MotionVectors: 1
  1310. m_LightProbeUsage: 1
  1311. m_ReflectionProbeUsage: 1
  1312. m_RenderingLayerMask: 1
  1313. m_RendererPriority: 0
  1314. m_Materials:
  1315. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1316. m_StaticBatchInfo:
  1317. firstSubMesh: 0
  1318. subMeshCount: 0
  1319. m_StaticBatchRoot: {fileID: 0}
  1320. m_ProbeAnchor: {fileID: 0}
  1321. m_LightProbeVolumeOverride: {fileID: 0}
  1322. m_ScaleInLightmap: 1
  1323. m_PreserveUVs: 0
  1324. m_IgnoreNormalsForChartDetection: 0
  1325. m_ImportantGI: 0
  1326. m_StitchLightmapSeams: 0
  1327. m_SelectedEditorRenderState: 3
  1328. m_MinimumChartSize: 4
  1329. m_AutoUVMaxDistance: 0.5
  1330. m_AutoUVMaxAngle: 89
  1331. m_LightmapParameters: {fileID: 0}
  1332. m_SortingLayerID: 0
  1333. m_SortingLayer: 0
  1334. m_SortingOrder: 0
  1335. --- !u!33 &1437000680
  1336. MeshFilter:
  1337. m_ObjectHideFlags: 0
  1338. m_CorrespondingSourceObject: {fileID: 0}
  1339. m_PrefabInstance: {fileID: 0}
  1340. m_PrefabAsset: {fileID: 0}
  1341. m_GameObject: {fileID: 1437000676}
  1342. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1343. --- !u!1 &1598494683
  1344. GameObject:
  1345. m_ObjectHideFlags: 0
  1346. m_CorrespondingSourceObject: {fileID: 0}
  1347. m_PrefabInstance: {fileID: 0}
  1348. m_PrefabAsset: {fileID: 0}
  1349. serializedVersion: 6
  1350. m_Component:
  1351. - component: {fileID: 1598494684}
  1352. - component: {fileID: 1598494687}
  1353. - component: {fileID: 1598494686}
  1354. - component: {fileID: 1598494685}
  1355. m_Layer: 0
  1356. m_Name: Ground
  1357. m_TagString: Untagged
  1358. m_Icon: {fileID: 0}
  1359. m_NavMeshLayer: 0
  1360. m_StaticEditorFlags: 0
  1361. m_IsActive: 1
  1362. --- !u!4 &1598494684
  1363. Transform:
  1364. m_ObjectHideFlags: 0
  1365. m_CorrespondingSourceObject: {fileID: 0}
  1366. m_PrefabInstance: {fileID: 0}
  1367. m_PrefabAsset: {fileID: 0}
  1368. m_GameObject: {fileID: 1598494683}
  1369. m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
  1370. m_LocalPosition: {x: 0, y: 0, z: 0}
  1371. m_LocalScale: {x: 1, y: 1, z: 1}
  1372. m_Children: []
  1373. m_Father: {fileID: 99578049}
  1374. m_RootOrder: 0
  1375. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1376. --- !u!64 &1598494685
  1377. MeshCollider:
  1378. m_ObjectHideFlags: 0
  1379. m_CorrespondingSourceObject: {fileID: 0}
  1380. m_PrefabInstance: {fileID: 0}
  1381. m_PrefabAsset: {fileID: 0}
  1382. m_GameObject: {fileID: 1598494683}
  1383. m_Material: {fileID: 0}
  1384. m_IsTrigger: 0
  1385. m_Enabled: 1
  1386. serializedVersion: 3
  1387. m_Convex: 0
  1388. m_CookingOptions: 14
  1389. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1390. --- !u!23 &1598494686
  1391. MeshRenderer:
  1392. m_ObjectHideFlags: 0
  1393. m_CorrespondingSourceObject: {fileID: 0}
  1394. m_PrefabInstance: {fileID: 0}
  1395. m_PrefabAsset: {fileID: 0}
  1396. m_GameObject: {fileID: 1598494683}
  1397. m_Enabled: 1
  1398. m_CastShadows: 1
  1399. m_ReceiveShadows: 1
  1400. m_DynamicOccludee: 1
  1401. m_MotionVectors: 1
  1402. m_LightProbeUsage: 1
  1403. m_ReflectionProbeUsage: 1
  1404. m_RenderingLayerMask: 1
  1405. m_RendererPriority: 0
  1406. m_Materials:
  1407. - {fileID: 2100000, guid: 7f3a0759e06ddf74899cf4a62f849678, type: 2}
  1408. m_StaticBatchInfo:
  1409. firstSubMesh: 0
  1410. subMeshCount: 0
  1411. m_StaticBatchRoot: {fileID: 0}
  1412. m_ProbeAnchor: {fileID: 0}
  1413. m_LightProbeVolumeOverride: {fileID: 0}
  1414. m_ScaleInLightmap: 1
  1415. m_PreserveUVs: 0
  1416. m_IgnoreNormalsForChartDetection: 0
  1417. m_ImportantGI: 0
  1418. m_StitchLightmapSeams: 0
  1419. m_SelectedEditorRenderState: 3
  1420. m_MinimumChartSize: 4
  1421. m_AutoUVMaxDistance: 0.5
  1422. m_AutoUVMaxAngle: 89
  1423. m_LightmapParameters: {fileID: 0}
  1424. m_SortingLayerID: 0
  1425. m_SortingLayer: 0
  1426. m_SortingOrder: 0
  1427. --- !u!33 &1598494687
  1428. MeshFilter:
  1429. m_ObjectHideFlags: 0
  1430. m_CorrespondingSourceObject: {fileID: 0}
  1431. m_PrefabInstance: {fileID: 0}
  1432. m_PrefabAsset: {fileID: 0}
  1433. m_GameObject: {fileID: 1598494683}
  1434. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1435. --- !u!1 &1863707380
  1436. GameObject:
  1437. m_ObjectHideFlags: 0
  1438. m_CorrespondingSourceObject: {fileID: 0}
  1439. m_PrefabInstance: {fileID: 0}
  1440. m_PrefabAsset: {fileID: 0}
  1441. serializedVersion: 6
  1442. m_Component:
  1443. - component: {fileID: 1863707381}
  1444. - component: {fileID: 1863707384}
  1445. - component: {fileID: 1863707383}
  1446. - component: {fileID: 1863707382}
  1447. m_Layer: 0
  1448. m_Name: TextureDisplay
  1449. m_TagString: Untagged
  1450. m_Icon: {fileID: 0}
  1451. m_NavMeshLayer: 0
  1452. m_StaticEditorFlags: 0
  1453. m_IsActive: 1
  1454. --- !u!4 &1863707381
  1455. Transform:
  1456. m_ObjectHideFlags: 0
  1457. m_CorrespondingSourceObject: {fileID: 0}
  1458. m_PrefabInstance: {fileID: 0}
  1459. m_PrefabAsset: {fileID: 0}
  1460. m_GameObject: {fileID: 1863707380}
  1461. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1462. m_LocalPosition: {x: 0, y: 1.5, z: 0}
  1463. m_LocalScale: {x: 1, y: 1, z: 1}
  1464. m_Children: []
  1465. m_Father: {fileID: 99578049}
  1466. m_RootOrder: 2
  1467. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1468. --- !u!64 &1863707382
  1469. MeshCollider:
  1470. m_ObjectHideFlags: 0
  1471. m_CorrespondingSourceObject: {fileID: 0}
  1472. m_PrefabInstance: {fileID: 0}
  1473. m_PrefabAsset: {fileID: 0}
  1474. m_GameObject: {fileID: 1863707380}
  1475. m_Material: {fileID: 0}
  1476. m_IsTrigger: 0
  1477. m_Enabled: 1
  1478. serializedVersion: 3
  1479. m_Convex: 0
  1480. m_CookingOptions: 14
  1481. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1482. --- !u!23 &1863707383
  1483. MeshRenderer:
  1484. m_ObjectHideFlags: 0
  1485. m_CorrespondingSourceObject: {fileID: 0}
  1486. m_PrefabInstance: {fileID: 0}
  1487. m_PrefabAsset: {fileID: 0}
  1488. m_GameObject: {fileID: 1863707380}
  1489. m_Enabled: 1
  1490. m_CastShadows: 1
  1491. m_ReceiveShadows: 1
  1492. m_DynamicOccludee: 1
  1493. m_MotionVectors: 1
  1494. m_LightProbeUsage: 1
  1495. m_ReflectionProbeUsage: 1
  1496. m_RenderingLayerMask: 1
  1497. m_RendererPriority: 0
  1498. m_Materials:
  1499. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1500. m_StaticBatchInfo:
  1501. firstSubMesh: 0
  1502. subMeshCount: 0
  1503. m_StaticBatchRoot: {fileID: 0}
  1504. m_ProbeAnchor: {fileID: 0}
  1505. m_LightProbeVolumeOverride: {fileID: 0}
  1506. m_ScaleInLightmap: 1
  1507. m_PreserveUVs: 0
  1508. m_IgnoreNormalsForChartDetection: 0
  1509. m_ImportantGI: 0
  1510. m_StitchLightmapSeams: 0
  1511. m_SelectedEditorRenderState: 3
  1512. m_MinimumChartSize: 4
  1513. m_AutoUVMaxDistance: 0.5
  1514. m_AutoUVMaxAngle: 89
  1515. m_LightmapParameters: {fileID: 0}
  1516. m_SortingLayerID: 0
  1517. m_SortingLayer: 0
  1518. m_SortingOrder: 0
  1519. --- !u!33 &1863707384
  1520. MeshFilter:
  1521. m_ObjectHideFlags: 0
  1522. m_CorrespondingSourceObject: {fileID: 0}
  1523. m_PrefabInstance: {fileID: 0}
  1524. m_PrefabAsset: {fileID: 0}
  1525. m_GameObject: {fileID: 1863707380}
  1526. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1527. --- !u!1 &2078653367
  1528. GameObject:
  1529. m_ObjectHideFlags: 0
  1530. m_CorrespondingSourceObject: {fileID: 0}
  1531. m_PrefabInstance: {fileID: 0}
  1532. m_PrefabAsset: {fileID: 0}
  1533. serializedVersion: 6
  1534. m_Component:
  1535. - component: {fileID: 2078653368}
  1536. m_Layer: 0
  1537. m_Name: StartPoint
  1538. m_TagString: Untagged
  1539. m_Icon: {fileID: 0}
  1540. m_NavMeshLayer: 0
  1541. m_StaticEditorFlags: 0
  1542. m_IsActive: 1
  1543. --- !u!4 &2078653368
  1544. Transform:
  1545. m_ObjectHideFlags: 0
  1546. m_CorrespondingSourceObject: {fileID: 0}
  1547. m_PrefabInstance: {fileID: 0}
  1548. m_PrefabAsset: {fileID: 0}
  1549. m_GameObject: {fileID: 2078653367}
  1550. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1551. m_LocalPosition: {x: 0, y: 0, z: -0.52}
  1552. m_LocalScale: {x: 1, y: 1, z: 1}
  1553. m_Children: []
  1554. m_Father: {fileID: 99578049}
  1555. m_RootOrder: 4
  1556. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1557. --- !u!1001 &7570006596986120122
  1558. PrefabInstance:
  1559. m_ObjectHideFlags: 0
  1560. serializedVersion: 2
  1561. m_Modification:
  1562. m_TransformParent: {fileID: 99578049}
  1563. m_Modifications:
  1564. - target: {fileID: 7570006595835424292, guid: 0f97dac5215d69a4795763340d82925d,
  1565. type: 3}
  1566. propertyPath: m_Name
  1567. value: Cozmo
  1568. objectReference: {fileID: 0}
  1569. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1570. type: 3}
  1571. propertyPath: m_LocalPosition.x
  1572. value: 0
  1573. objectReference: {fileID: 0}
  1574. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1575. type: 3}
  1576. propertyPath: m_LocalPosition.y
  1577. value: 0
  1578. objectReference: {fileID: 0}
  1579. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1580. type: 3}
  1581. propertyPath: m_LocalPosition.z
  1582. value: -0.52
  1583. objectReference: {fileID: 0}
  1584. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1585. type: 3}
  1586. propertyPath: m_LocalRotation.x
  1587. value: -0
  1588. objectReference: {fileID: 0}
  1589. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1590. type: 3}
  1591. propertyPath: m_LocalRotation.y
  1592. value: -0
  1593. objectReference: {fileID: 0}
  1594. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1595. type: 3}
  1596. propertyPath: m_LocalRotation.z
  1597. value: -0
  1598. objectReference: {fileID: 0}
  1599. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1600. type: 3}
  1601. propertyPath: m_LocalRotation.w
  1602. value: 1
  1603. objectReference: {fileID: 0}
  1604. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1605. type: 3}
  1606. propertyPath: m_RootOrder
  1607. value: 7
  1608. objectReference: {fileID: 0}
  1609. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1610. type: 3}
  1611. propertyPath: m_LocalEulerAnglesHint.x
  1612. value: 0
  1613. objectReference: {fileID: 0}
  1614. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1615. type: 3}
  1616. propertyPath: m_LocalEulerAnglesHint.y
  1617. value: 0
  1618. objectReference: {fileID: 0}
  1619. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1620. type: 3}
  1621. propertyPath: m_LocalEulerAnglesHint.z
  1622. value: 0
  1623. objectReference: {fileID: 0}
  1624. - target: {fileID: 7570006596986120125, guid: 0f97dac5215d69a4795763340d82925d,
  1625. type: 3}
  1626. propertyPath: agentParameters.maxStep
  1627. value: 1500
  1628. objectReference: {fileID: 0}
  1629. - target: {fileID: 7570006596986120125, guid: 0f97dac5215d69a4795763340d82925d,
  1630. type: 3}
  1631. propertyPath: timeBetweenDecisionsAtInference
  1632. value: 0.04
  1633. objectReference: {fileID: 0}
  1634. - target: {fileID: 891713638, guid: 0f97dac5215d69a4795763340d82925d, type: 3}
  1635. propertyPath: m_TagString
  1636. value: Untagged
  1637. objectReference: {fileID: 0}
  1638. - target: {fileID: 891713638, guid: 0f97dac5215d69a4795763340d82925d, type: 3}
  1639. propertyPath: m_IsActive
  1640. value: 1
  1641. objectReference: {fileID: 0}
  1642. - target: {fileID: 891713640, guid: 0f97dac5215d69a4795763340d82925d, type: 3}
  1643. propertyPath: m_Enabled
  1644. value: 0
  1645. objectReference: {fileID: 0}
  1646. - target: {fileID: 891713641, guid: 0f97dac5215d69a4795763340d82925d, type: 3}
  1647. propertyPath: processedImageRenderer
  1648. value:
  1649. objectReference: {fileID: 1863707383}
  1650. - target: {fileID: 891713641, guid: 0f97dac5215d69a4795763340d82925d, type: 3}
  1651. propertyPath: processedImageRendererCropped
  1652. value:
  1653. objectReference: {fileID: 712179489}
  1654. - target: {fileID: 589453881, guid: 0f97dac5215d69a4795763340d82925d, type: 3}
  1655. propertyPath: m_IsActive
  1656. value: 1
  1657. objectReference: {fileID: 0}
  1658. - target: {fileID: 6829507564963703646, guid: 0f97dac5215d69a4795763340d82925d,
  1659. type: 3}
  1660. propertyPath: m_Enabled
  1661. value: 1
  1662. objectReference: {fileID: 0}
  1663. m_RemovedComponents: []
  1664. m_SourcePrefab: {fileID: 100100000, guid: 0f97dac5215d69a4795763340d82925d, type: 3}
  1665. --- !u!1 &7570006596986120123 stripped
  1666. GameObject:
  1667. m_CorrespondingSourceObject: {fileID: 7570006595835424292, guid: 0f97dac5215d69a4795763340d82925d,
  1668. type: 3}
  1669. m_PrefabInstance: {fileID: 7570006596986120122}
  1670. m_PrefabAsset: {fileID: 0}
  1671. --- !u!4 &7570006596986120124 stripped
  1672. Transform:
  1673. m_CorrespondingSourceObject: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1674. type: 3}
  1675. m_PrefabInstance: {fileID: 7570006596986120122}
  1676. m_PrefabAsset: {fileID: 0}